WalMir
|
Seeing the tide turn slightly, WalMir calls on his goddess? again to bless his companions with her? healing.
no move, just channel energy for healing
channel energy: 1d6 ⇒ 1
| Cannetaken |
Tak tries to dodge any stray attacks from green ad he darts into and through WalMir's space, then steps over the fallen yellow before firing at green.
Acrobatics: 1d20 + 10 ⇒ (13) + 10 = 23
Pistol: 1d20 + 7 ⇒ (8) + 7 = 15
B&P: 1d8 + 1 ⇒ (5) + 1 = 6
"Sal if you suddenly appear next to me again, I might shoot you next! And can't keep dodging them AND you!"
| Salvatore Vasili |
I just can't stay away from your magnetic personality Tak.
Salvatore will move forward and stand on top of Yellows body and cast Color Spray DC16 at the Scythe man.
| GM Roxtar |
Will, brown: 1d20 + 7 ⇒ (15) + 7 = 22 pass
As the colors wash over the armored warrior, he chuckles. ”That’s all you got?”
| GM Roxtar |
Round 9
Bless16 Green, -6
18 Orange, -4, 1,1,1
17 White
11 Brown, Scythe
14 Pink, Glaive, -19
14 Grizst -1/17, stabilized, prone
03 WalMir 14/14
13 Tak 15/16
08 Anevia 17/17
22 Aravashnial 35/35Round 10
18 Salvatore 2/10
17 Darius -4/22, stabilized, prone
Tak escapes and fires at green, startling the mongrelman with the impact. WalMir lets out another wave of healing energy. Grizst and Darius are stable for the moment. Meanwhile Salvatore waves colors around the room to no effect.
Anevia has to move in to get a shot at anyone. Seeing her best option being green, she has a go at it.
Ranged: 1d20 + 5 ⇒ (20) + 5 = 25 hit, possible crit again
Piercing: 1d6 ⇒ 3
Crit confirm?: 1d20 + 5 ⇒ (6) + 5 = 11 does not confirm
Nasty crit damage: 2d6 ⇒ (4, 6) = 10
Aravashnial finishes his spell, and a large eagle swoops into the room, flying over towards the one wielding the scythe, it tries to peck at the warrior, but the attacks seem to be deflected by a barrier of some sort.
Green takes a fiver next to Anevia and tries to bonk the rogue.
Club: 1d20 + 4 ⇒ (4) + 4 = 8 miss
Bludgeoning: 1d6 + 3 ⇒ (1) + 3 = 4
Orange continues to be lazy and lay on the floor.
White fires on WalMir again.
Ranged: 1d20 + 9 ⇒ (7) + 9 = 16 miss
Piercing: 1d8 + 1 ⇒ (5) + 1 = 6
| Salvatore Vasili |
Salvatore will try 1 more time to knock out the Scythe guy by casting Color Spray DC16. Then will move into the other room.
| GM Roxtar |
oops. totally forgot to have brown take his turn >.< i'll put him in his regular slot next round, but this time around, since i goofed, he'll act after salvatore
Will: 1d20 + 7 ⇒ (15) + 7 = 22 pass
He steps closer to the door and closes Aravash and Salvatore on the outside.
WalMir
|
Drawing another short spear from his pack, WalMir takes a swing at the orange mongrelman
attack+bless+divine favor: 1d20 + 3 + 1 + 1 ⇒ (8) + 3 + 1 + 1 = 13
damage+divine favor: 1d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7
| GM Roxtar |
Salvatore fans out a colorful display at the warrior again, who looks bored. Tak tags green with a shot, causing the beast to roar in anger.
Finally WalMir pulls a spear and stabs at the unconscious mongrelman.
AoO Club vs WalMir: 1d20 + 4 ⇒ (18) + 4 = 22
Bludgeoning: 1d6 + 3 ⇒ (6) + 3 = 9
Anevia, not digging being surrounded, tries to tumble away as best she can with a bad leg.
Acrobatics: 1d20 + 5 ⇒ (15) + 5 = 20 She gets clear, but it takes her a double move to move the 15ft away.
Aravash calls out. "What is going on?" He raises his staff defensively.
The eagle flies closer to brown and attacks again, but his strikes are unable to connect.
Salvatore and Grizst are stable. Which brings us back around to the enemies again.
Round 9
Bless16 Green, -10
18 Orange, -11, 1,1
17 White
11 Brown, Scythe
14 Pink, Glaive, -19
14 Grizst -1/17, stabilized, prone
03 WalMir 5/14
13 Tak 15/16
08 Anevia -7
22 AravashnialRound 10
18 Salvatore 2/10
17 Darius -4/22, stabilized, prone
Green turns to WalMir and tries to bonk him.
Club: 1d20 + 4 ⇒ (8) + 4 = 12 miss
Bludgeoning: 1d6 + 3 ⇒ (4) + 3 = 7
Orange wakes up.
White draws back her bow string and fires at Anevia this time.
Ranged: 1d20 + 9 ⇒ (9) + 9 = 18 hit
Piercing: 1d8 + 1 ⇒ (6) + 1 = 7
Brown stands ready by the doorway.
| Salvatore Vasili |
Aravashnial, we are hurting really bad. Darius and Grizst are down and I'm not doing good. The door in front of us is closed but we have 4 enemies in the other room. I am not sure of your capabilities but please whatever you can do to help we need it bad. I will be back, I am about to do something super dumb.
Salvatore is going to pull out the Potion of Invisibility and drink it.
| GM Roxtar |
Round 9
Bless18 Orange, -11, stun, blind
17 White
11 Brown, Scythe
14 Pink, Glaive, -19
14 Grizst 8/17, prone
03 WalMir 5/14
13 Tak 15/16
08 Anevia 17/17
22 Aravashnial 35/35Round 10
18 Salvatore 2/10 +6 Temp HP
17 Darius -4/22, stabilized, prone
As WalMir walks away from the two enemies, they both lash out with their weapons.
Scythe AoO: 1d20 + 5 ⇒ (8) + 5 = 13 miss
Slashing: 2d4 + 3 ⇒ (2, 1) + 3 = 6
Club: 1d20 + 4 ⇒ (10) + 4 = 14 miss
Bludgeoning: 1d6 + 3 ⇒ (3) + 3 = 6
don't forget, like, everything in 1E can make an attack of opportunity
With the healing energy filling him, Grizst regains consciousness.
Aravashnial reaches into his bag and pulls out a wand. He starts waving it in the direction of Salvatore until he makes contact.
Temp HP: 1d10 + 1 ⇒ (5) + 1 = 6
Anevia fires her bow at Green
Ranged: 1d20 + 5 ⇒ (14) + 5 = 19 hit, and finishes off green
Piercing: 1d6 ⇒ 5
| Salvatore Vasili |
Aravashnial I forgot to add, your eagle is not doing anything. Not hurting him at all and he is just ignoring it.
| GM Roxtar |
A puzzled look crosses Aravash's face. "Ah, bugger is protected. Fine then. Plenty of other targets you said." The elf lets out a screeching sound and the bird seems to respond.
The bird flaps it's wings and swoops over into the face of white, clawing at the archer.
Talon: 1d20 + 3 ⇒ (12) + 3 = 15 miss
Piercing: 1d4 ⇒ 1
| Grizst |
Grizst's eyes flutter open as he quickly surveys the scope of the ongoing battle. Well, this don't look too good. Let's hope this guy next to me is too distracted to notice this
Grizst hobbles to his feet and moves to stand over the fallen body of Darius.
Hope you're not too far gone
Cast Cure Light Wounds on Darius
Cure Light Wounds: 1d8 + 2 ⇒ (7) + 2 = 9
| Darius Coldwall |
damn this human body and its mortality
Darius will stand, grab his scythe, and the lay his hand upon his chest as a burst of light blasts into him.
lay on hands: 1d6 ⇒ 4
there that should help patch me up
| GM Roxtar |
Round 10
Bless
18 Orange, -13, stun
17 White, -2
11 Brown, Scythe
14 Grizst 8/17
03 WalMir 5/14
13 Tak 15/16
08 Anevia -9
22 AravashnialRound 11
18 Salvatore 2/10, Temp HP 6
17 Darius 9/22
Orange starts to twitch a bit.
White steps back and fires her bow at the bird.
Talon, AoO: 1d20 + 2 ⇒ (17) + 2 = 19
Piercing: 1d4 ⇒ 2
Ranged: 1d20 + 9 ⇒ (17) + 9 = 26
1d8 + 1 ⇒ (3) + 1 = 4
Seeing the tide turning, Brown holds up a holy symbol. The dark effigy flares and a pulse of negative energy rips through the room.
need will saves from everyone in this room please. DC11 for half damage
Channel, Harm: 1d6 ⇒ 5
Will, green: 1d20 + 4 ⇒ (14) + 4 = 18
Will, orange: 1d20 + 4 ⇒ (17) + 4 = 21
Will, pink: 1d20 + 5 ⇒ (13) + 5 = 18
Will, Anevia: 1d20 + 0 ⇒ (19) + 0 = 19
The eagle poofs out of existence.
| Cannetaken |
"That'll be enough of that!" Tak says to brown . He reloads his pistol with an Alchemical paper cartridge and fires at the unholy symbol bearer.
Pistol: 1d20 + 6 + 1 + 1 ⇒ (3) + 6 + 1 + 1 = 11
B&P: 1d8 + 1 ⇒ (6) + 1 = 7
| Salvatore Vasili |
Salvatore is going to 5ft closer to the door and open it. After he looks inside, Hey Aravashnial, your eagles are dead, still see 3 enemies. I will be back. He then will dimensional slide across the room.
| Darius Coldwall |
Darius will lay on hands himself then 5ft up to the scythe wielder and deal some damage of his own
Lay on Hands: 1d6 ⇒ 2
scythe: 1d20 + 6 ⇒ (6) + 6 = 122d4 + 9 ⇒ (1, 4) + 9 = 14
WalMir
|
Moving up to orange and taking a poke with his shield raised, WalMir hopes to end this skirmish soon.
move the 10ish feet up to orange and take a stab
attack+bless+DI: 1d20 + 3 + 1 + 1 ⇒ (20) + 3 + 1 + 1 = 25
damage+DI: 1d6 + 1 + 1 ⇒ (6) + 1 + 1 = 8
| GM Roxtar |
Round 10
Bless +1atk/+1vs fear17 White, -2
11 Brown, -7
14 Grizst 6/17
03 WalMir 3/14
13 Tak 10/16
08 Anevia -9
22 AravashnialRound 11
18 Salvatore 2/10, Temp HP 6
17 Darius 9/22
After the ripple of negative energy, most in the room seemed to resist the effect, though some were not so lucky.
Tak blasts at the warrior to good effect, while Darius takes another poor swing. Salvatore slips into the room invisibly and WalMir ends the mongrelman that was still laying around.
also, don't forget to check on the discord for updates :)
| Grizst |
Grizst steps to the side to set up the flank, pulls his scythe and swings it in a wide arc at brown.
Scythe: 1d20 + 5 ⇒ (15) + 5 = 202d4 + 4 ⇒ (1, 1) + 4 = 6
What is the Discord Channel? I seem to have missed that part of the initial conversation
| GM Roxtar |
sent via fb messenger. Pretty sure you’re already in the discord chat though?
| Salvatore Vasili |
It's under Roxtar Project's Discord Server. There is someone by the name of NotDave#6190 is that you? I messaged that person on Discord because you are already a part of the discord server if that is you.
| GM Roxtar |
Griszt strikes the warrior at the door, and his injuries seem to be mounting.
Anevia steps closer to the other door, putting away her bow and drawing out her short sword.
Aravashnail delays.
White disappears down the hole on the far east side of the other room.
Round 11
Bless +1atk/+1vs fear17 White, -2
11 Brown, -13
14 Grizst 6/17
03 WalMir 3/14
13 Tak 10/16
08 Anevia -12
22 Aravashnial, -6Round 12
18 Salvatore 2/10, Temp HP 6
17 Darius 9/22
Brown channels to harm once again, then takes a 5ft step out of the room and shuts the door.
need will saves from everyone this time, and don't forget, if you are at 0hp, you can still take one action. if you use a move action, you are fine, but if you take a standard action, the effort will push you to take a point of damage. if that action is to heal, you still take the damage, but also gain the benefits of whatever the healing was :)
Channel, DC11 Will: 1d6 ⇒ 6
G: 1d20 + 4 ⇒ (19) + 4 = 23
P: 1d20 + 5 ⇒ (3) + 5 = 8
Anevia: 1d20 + 0 ⇒ (20) + 0 = 20
Aravash: 1d20 + 7 ⇒ (3) + 7 = 10
once you have your will save rolled, bold may act
WalMir
|
will save: 1d20 + 7 ⇒ (17) + 7 = 24
Seeing the ability to channel and heal only allies, WalMir calls on his God to bless the party once again
channel energy
channel energy: 1d6 ⇒ 3
HP 2/14
| Cannetaken |
Will: 1d20 + 4 ⇒ (18) + 4 = 22
Tak reloads with an Alchemical paper cartridge and readies and action to fire on brown if someone opens the door.
"Aww don't run! You've almost wooped us!"
Bluff: 1d20 + 4 ⇒ (2) + 4 = 6
B&P: 1d8 + 1 ⇒ (6) + 1 = 7
Crit Conf: 1d20 + 6 + 1 + 1 ⇒ (3) + 6 + 1 + 1 = 11
Crit Dam: 3d8 + 3 ⇒ (8, 4, 2) + 3 = 17
| Salvatore Vasili |
All of the temp HP is gone for Salvatore. Salvatore see Aravashnial in trouble so he will go over to the door and open it.
| GM Roxtar |
And with a resounding gunshot, brown slumps to the floor.
out of combat, still need a will save from Darius, but as he's not in danger of immediately falling over, just roll when you can.
| Darius Coldwall |
will save: 1d20 + 6 ⇒ (2) + 6 = 8
lay on hands: 1d6 ⇒ 5
this was more treacherous then believed. Evil is lurking in the shadows here! Best us prepare before venturing forth.
| Grizst |
And the archer got away, no doubt to rouse the rest of the troops. If we're staying, best we heal up fast. If backtracking to regroup and formulate a plan, which is probably ideal, best we get outta here soon, before they show up, though a quick search a these folks might be in order?
| Salvatore Vasili |
I agree with Grizst we should fall back to the other camp to regroup. I am almost tapped out with what I am able to do today.