GM Foxy's Legacy of Fire

Game Master Foxy Quickpaw

Legacy of Fire Maps
Loot Spreadsheet


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Kitsune Game Master

Tariq swings his blade at an elemental who dodges the first swing, but gets cut by the second. After the big ones, many more medium sizes elementals swarm the room.

Yasmeena
Elemental(31), Elemental(22)
Haleen
2xElemental
Tariq,
Aithaloessa <--


Female Elf Gunslinger 1 / Arcanist 10 / EK 1 HP 33/70 | AC 17 (19 vs. evil) | T 13 (15) | FF 15 (17) | CMD 20 | Fort +8 | Ref +8| Will +7 | Init +2 | Perc +1 | Arcane reservoir: 3/19 points | Spell slots: -/5/1/4/4/3 | resist fire 30

Ref: 1d20 + 8 ⇒ (8) + 8 = 16 Aith keeps trying to back away, grateful for her spell that at least prevents the searing pummelling she’s taking from setting her alight.

In what breathing room she’s able to gain, she levels her pistol and cracks off two quick shots at the nearest elemental, sending two freezing bullets into the steamy mix of elemental fire and conjured rain. Attack #1, PBS, arcane strike, vs. touch: 1d20 + 10 ⇒ (8) + 10 = 18 Damage: 1d8 + 2 + 1 + 3 + 1d6 ⇒ (3) + 2 + 1 + 3 + (5) = 14
Attack #2, PBS, arcane strike, vs. touch: 1d20 + 5 ⇒ (10) + 5 = 15 Damage: 1d8 + 2 + 1 + 3 + 1d6 ⇒ (3) + 2 + 1 + 3 + (5) = 14


Kitsune Game Master

AoO: 1d20 + 12 ⇒ (7) + 12 = 191d8 + 2 ⇒ (4) + 2 = 6 plus burn

Aithaloessa ends one of the elementals, but not before getting attacked again.

Yasmeena <--
Elemental(31), Elemental(RIP)
Haleen
2xElemental, 4xMedium FE
Tariq, Aithaloessa


F CG Half-Elf Bard 12 Champion/Marshal 1 | HP 104/104 | AC23 T17 FF17 | CMB +9 CMD 25 | F+9 R+17 W+12* | Init +7 Per +17+4 SM +17+2 | MP 5/5 MW 3/3 performance 41/42 | spells 1st-6/7 2nd-1/6 3rd 3/5 4th 2/4 | effects/conditions blessing of fervor 12r, communal tongues 24m, freedom of movement 120m, heightened awareness 120m, heroism 120m, resist energy (fire 20) 120m, see invisibility 120m, untold wonder 120m

Cursing as more elementals charge in, Yasmeena is forced to drop her bow and draw her scimitar. She steps closer and slashes at the nearest enemy.

Attack (scimitar), battle dance: 1d20 + 16 + 6 ⇒ (9) + 16 + 6 = 31
Damage (magic, piercing), battle dance: 1d6 + 7 + 6 ⇒ (1) + 7 + 6 = 14

Attack (scimitar), battle dance: 1d20 + 11 + 6 ⇒ (18) + 11 + 6 = 35
Damage (magic, piercing), battle dance: 1d6 + 7 + 6 ⇒ (4) + 7 + 6 = 17

Critical confirmation, battle dance: 1d20 + 11 + 6 ⇒ (7) + 11 + 6 = 24
Damage (magic, piercing), battle dance: 1d6 + 7 + 6 ⇒ (4) + 7 + 6 = 17

Reflex save vs Burn (DC 16): 1d20 + 14 ⇒ (1) + 14 = 15
Reflex save vs Burn (DC 16): 1d20 + 14 ⇒ (19) + 14 = 33

Burn damage: 1d8 ⇒ 6


Kitsune Game Master

Yasmeena kills the elemental threatening Haleen.

Yasmeena
Haleen <--
2xElemental, 4xMedium FE
Tariq, Aithaloessa


Female Human Fighter(12) - HP122 - AC23/16/17 - F13/R12/W6(+2) - Ini+5 - Perception +3

Haleen steps up to have more enemies around her.

Stab: 1d20 + 19 ⇒ (7) + 19 = 261d6 + 10 ⇒ (3) + 10 = 13
Stab: 1d20 + 19 ⇒ (15) + 19 = 341d6 + 10 ⇒ (2) + 10 = 12
Stab: 1d20 + 19 ⇒ (11) + 19 = 301d6 + 10 ⇒ (2) + 10 = 12

Crit: 1d20 + 19 ⇒ (17) + 19 = 361d6 + 10 ⇒ (5) + 10 = 15


Kitsune Game Master

@Haleen
Slam: 1d20 + 7 ⇒ (12) + 7 = 191d6 + 1 ⇒ (4) + 1 = 5
Slam: 1d20 + 7 ⇒ (2) + 7 = 91d6 + 1 ⇒ (1) + 1 = 2
Slam: 1d20 + 7 ⇒ (11) + 7 = 181d6 + 1 ⇒ (6) + 1 = 7

@Yasmeena
Slam: 1d20 + 12 ⇒ (15) + 12 = 271d8 + 2 ⇒ (5) + 2 = 7
Slam: 1d20 + 12 ⇒ (13) + 12 = 251d8 + 2 ⇒ (5) + 2 = 7

@Tariq
Slam: 1d20 + 12 ⇒ (1) + 12 = 131d8 + 2 ⇒ (4) + 2 = 6
Slam: 1d20 + 12 ⇒ (10) + 12 = 221d8 + 2 ⇒ (6) + 2 = 8

@Aith
Slam: 1d20 + 7 ⇒ (9) + 7 = 161d6 + 1 ⇒ (3) + 1 = 4

Behind the attack even smaller elementals swarm out of that hole in the wall.

LFE, LFE, MFE, MFE, MFE, MFE
Tariq, Aithaloessa, Yasmeena, Haleen <--


NG Half-Orc Warpriest 11 | HP 110/110 | AC 23 (T 12 FF 22) | CMD 26 (+1vsGrapple)| F +12 R +7 W +12 (+2vsFear)| Init +1 | Per +15 SM +7 | Fervor 7/8 | SW 10/11 | VoS 1/1 | Healing Hands 11/11 | SA 11/11 | Status:

Tariq hears more elementals incoming and thus speeds up cutting their numbers. Specially, he believes dealing with the big ones will quickly scatter the small ones.

Scimitar, Power Attack: 1d20 + 16 - 3 ⇒ (16) + 16 - 3 = 29
Damage, 2h, Power Attack: 1d8 + 12 + 9 ⇒ (5) + 12 + 9 = 26

Scimitar, Power Attack: 1d20 + 11 - 3 ⇒ (4) + 11 - 3 = 12
Damage, 2h, Power Attack: 1d8 + 12 + 9 ⇒ (6) + 12 + 9 = 27


Female Elf Gunslinger 1 / Arcanist 10 / EK 1 HP 33/70 | AC 17 (19 vs. evil) | T 13 (15) | FF 15 (17) | CMD 20 | Fort +8 | Ref +8| Will +7 | Init +2 | Perc +1 | Arcane reservoir: 3/19 points | Spell slots: -/5/1/4/4/3 | resist fire 30

The large elementals have a longer reach than she would like, Aith soon discovers, so she works on some more conjuration until she can hopefully get clear, ducking and weaving to avoid another blow as she goes.

5’ step, casting aggressive thundercloud defensively, and she’ll spend a reservoir point to raise the save DC. DC 19: 1d20 + 16 ⇒ (15) + 16 = 31

As she feels a charge build in her dousing rain as her hand clenches, another cloud condenses and drifts lazily to float over one of the smaller elementals. Ref DC 18 negates: 3d6 ⇒ (5, 1, 6) = 12 electrical damage, +2 if she can get one in the rain.


Female Human Fighter(12) - HP122 - AC23/16/17 - F13/R12/W6(+2) - Ini+5 - Perception +3

haleen keeps stabbing the bonfires that harass her.

Stab: 1d20 + 19 ⇒ (9) + 19 = 281d6 + 10 ⇒ (5) + 10 = 15
Stab: 1d20 + 19 ⇒ (13) + 19 = 321d6 + 10 ⇒ (6) + 10 = 16
Stab: 1d20 + 19 ⇒ (6) + 19 = 251d6 + 10 ⇒ (5) + 10 = 15


F CG Half-Elf Bard 12 Champion/Marshal 1 | HP 104/104 | AC23 T17 FF17 | CMB +9 CMD 25 | F+9 R+17 W+12* | Init +7 Per +17+4 SM +17+2 | MP 5/5 MW 3/3 performance 41/42 | spells 1st-6/7 2nd-1/6 3rd 3/5 4th 2/4 | effects/conditions blessing of fervor 12r, communal tongues 24m, freedom of movement 120m, heightened awareness 120m, heroism 120m, resist energy (fire 20) 120m, see invisibility 120m, untold wonder 120m

Yasmeena whirls in a complicated dance while wielding her scimitar, trying not to slip in the puddles formed by the magical rainfall.

Burn duration: 1d4 ⇒ 3
Burn damage: 1d8 ⇒ 6

She is still on fire, though the intricate steps of her battle dance do not allow her a moment to try and put it out. She prays under her breath that Sarenrae will see her through the battle, and steps closer to the other elementals.

Attack (scimitar), battle dance: 1d20 + 16 + 6 ⇒ (2) + 16 + 6 = 24
Damage (magic, piercing), battle dance: 1d6 + 7 + 6 ⇒ (5) + 7 + 6 = 18

Attack (scimitar), battle dance: 1d20 + 11 + 6 ⇒ (14) + 11 + 6 = 31
Damage (magic, piercing), battle dance: 1d6 + 7 + 6 ⇒ (4) + 7 + 6 = 17


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Female Elf Gunslinger 1 / Arcanist 10 / EK 1 HP 33/70 | AC 17 (19 vs. evil) | T 13 (15) | FF 15 (17) | CMD 20 | Fort +8 | Ref +8| Will +7 | Init +2 | Perc +1 | Arcane reservoir: 3/19 points | Spell slots: -/5/1/4/4/3 | resist fire 30

DM's ruling, of course, but I don't think you need to worry about the burn if you're being rained on: dousing rain has, in addition to providing fire resistance 5, the neat line item "nonmagical fires are automatically extinguished," and I think burn is (Ex). So I would guess that we might take appropriate damage for getting hit by something very/magically hot/ on fire, but wouldn't be at risk of catching fire ourselves.


Kitsune Game Master

Yasmeena and Tariq take down one more large elemental together. Between haleen and Aithaloessa two of the medium ones go down. At the passage you see some huge fire dude squeezing through.

@Haleen
Slam: 1d20 + 7 ⇒ (12) + 7 = 191d6 + 1 ⇒ (4) + 1 = 5
Slam: 1d20 + 4 ⇒ (17) + 4 = 211d4 ⇒ 2
Slam: 1d20 + 4 ⇒ (2) + 4 = 61d4 ⇒ 3

@Tariq
Slam: 1d20 + 12 ⇒ (18) + 12 = 301d8 + 2 ⇒ (3) + 2 = 5
Slam: 1d20 + 4 ⇒ (13) + 4 = 171d4 ⇒ 2

@Yasmeena
Slam: 1d20 + 4 ⇒ (20) + 4 = 241d4 ⇒ 1
Slam: 1d20 + 4 ⇒ (1) + 4 = 51d4 ⇒ 2
Slam: 1d20 + 4 ⇒ (5) + 4 = 91d4 ⇒ 4

@Aithaloessa
Slam: 1d20 + 7 ⇒ (6) + 7 = 131d6 + 1 ⇒ (4) + 1 = 5
Slam: 1d20 + 4 ⇒ (16) + 4 = 201d4 ⇒ 3

LFE(RIP), LFE, MFE(RIP), MFE(RIP), MFE(27), MFE
SFE, SFE, SFE, SFE, SFE, SFE, SFE
Tariq, Aithaloessa, Yasmeena, Haleen <--


Female Human Fighter(12) - HP122 - AC23/16/17 - F13/R12/W6(+2) - Ini+5 - Perception +3

As Tariq takes care of the big ones, Haleen keeps stabbing the little ones.

@MFE
Stab: 1d20 + 19 ⇒ (13) + 19 = 321d6 + 10 ⇒ (3) + 10 = 13

@SFE
Stab: 1d20 + 19 ⇒ (17) + 19 = 361d6 + 10 ⇒ (5) + 10 = 15
Stab: 1d20 + 19 ⇒ (19) + 19 = 381d6 + 10 ⇒ (5) + 10 = 15
Stab: 1d20 + 19 ⇒ (2) + 19 = 211d6 + 10 ⇒ (3) + 10 = 13

Crit: 1d20 + 19 ⇒ (14) + 19 = 331d6 + 10 ⇒ (2) + 10 = 12
Crit: 1d20 + 19 ⇒ (3) + 19 = 221d6 + 10 ⇒ (3) + 10 = 13


Kitsune Game Master

The small fire elementals are no match for stabbing. They all go down with one hole through their chest.

LFE(RIP), LFE, MFE(RIP), MFE(RIP), MFE(RIP), MFE
SFE(RIP), SFE(RIP), SFE(RIP), SFE, SFE, SFE, SFE
Haleen
Tariq, Aithaloessa, Yasmeena <--


NG Half-Orc Warpriest 11 | HP 110/110 | AC 23 (T 12 FF 22) | CMD 26 (+1vsGrapple)| F +12 R +7 W +12 (+2vsFear)| Init +1 | Per +15 SM +7 | Fervor 7/8 | SW 10/11 | VoS 1/1 | Healing Hands 11/11 | SA 11/11 | Status:

Tariq quickly tries to fix the remaining large elemental so it can't roam free and step on Aithaloessa's toes.

Scimitar, Power Attack: 1d20 + 16 - 3 ⇒ (5) + 16 - 3 = 18
Damage, 2h, Power Attack: 1d10 + 12 + 9 ⇒ (2) + 12 + 9 = 23


Female Elf Gunslinger 1 / Arcanist 10 / EK 1 HP 33/70 | AC 17 (19 vs. evil) | T 13 (15) | FF 15 (17) | CMD 20 | Fort +8 | Ref +8| Will +7 | Init +2 | Perc +1 | Arcane reservoir: 3/19 points | Spell slots: -/5/1/4/4/3 | resist fire 30

Thanks!

Here’s hoping Aith can take a 5’ step back and get off a shot without getting smacked in the face!

It takes dividing her attention, so Aith isn’t able to keep her pistol aimed well enough that she feels confident enough to correct for the recoil of a first shot to take a second, but she takes her chances with at least one at one of the smaller elementals, while redirecting her little roiling thundercloud at another with a wave of her free hand.

5’ step to get clear of any hostiles’ reach, ideally, and then…
Move action to redirect her aggressive thundercloud to the nearest small elemental that’s being rained on, if any. Ref DC 18 negates: 3d6 ⇒ (4, 1, 1) = 6 +2 electricity damage.
Standard to target another with a regular Attack, PBS, arcane strike, vs. touch if within 20’: 1d20 + 10 ⇒ (8) + 10 = 18 Damage: 1d8 + 2 + 1 + 3 + 1d6 ⇒ (7) + 2 + 1 + 3 + (6) = 19


Kitsune Game Master

Tariq misses, which leaves the large elemental standing, making it harder for the others. But distance helps. Aithaloessa finds the small ones worthy targets for shooting, as it ends tehm in one go. Indoor 'thunderstorms' work too, just not as effective.

As the flow of small elementals dies down, a huge elemental squeezed through the passage.

Ref: 1d20 + 4 ⇒ (10) + 4 = 14

LFE, MFE, SFE(8), SFE, SFE
Haleen, Tariq, Aithaloessa,
Yasmeena <--


Kitsune Game Master

Dancing around to support Tariq Yasmeena slashes at the large elemental.

Attack (scimitar), battle dance: 1d20 + 16 + 6 + 2 ⇒ (4) + 16 + 6 + 2 = 281d6 + 7 + 6 ⇒ (4) + 7 + 6 = 17
Attack (scimitar), battle dance: 1d20 + 11 + 6 + 2 ⇒ (16) + 11 + 6 + 2 = 351d6 + 7 + 6 ⇒ (4) + 7 + 6 = 17

This hits, but the elemental hits back. And the little ones keeps swarming the others. Another huge one sqeezes out.

@Yasmeena
Slam: 1d20 + 12 ⇒ (1) + 12 = 131d8 + 2 ⇒ (7) + 2 = 9
Slam: 1d20 + 12 ⇒ (19) + 12 = 311d8 + 2 ⇒ (7) + 2 = 9

@Tariq
Slam: 1d20 + 7 ⇒ (14) + 7 = 211d6 + 1 ⇒ (2) + 1 = 3

@Yasmeena
Slam: 1d20 + 4 ⇒ (18) + 4 = 221d4 ⇒ 4

@Haleen
Slam: 1d20 + 4 ⇒ (17) + 4 = 211d4 ⇒ 2
Slam: 1d20 + 4 ⇒ (4) + 4 = 81d4 ⇒ 3

HFE, HFE, LFE(24), MFE, SFE(8), SFE, SFE
Haleen, Tariq, Aithaloessa, Yasmeena <--


NG Half-Orc Warpriest 11 | HP 110/110 | AC 23 (T 12 FF 22) | CMD 26 (+1vsGrapple)| F +12 R +7 W +12 (+2vsFear)| Init +1 | Per +15 SM +7 | Fervor 7/8 | SW 10/11 | VoS 1/1 | Healing Hands 11/11 | SA 11/11 | Status:

Tariq decides is time to ask for a bit of help, and so he does. Then he finishes - or tries to - the large elemental with the intention of facing the huge ones.

Swift: Divine Favor

Scimitar, Divine Favor, Power Attack: 1d20 + 16 + 4 - 3 ⇒ (13) + 16 + 4 - 3 = 30
Damage, 2h, Divine Favor, Power Attack: 1d10 + 12 + 4 + 9 ⇒ (3) + 12 + 4 + 9 = 28

Scimitar, Divine Favor, Power Attack: 1d20 + 11 + 4 - 3 ⇒ (14) + 11 + 4 - 3 = 26
Damage, 2h, Divine Favor, Power Attack: 1d10 + 12 + 4 + 9 ⇒ (7) + 12 + 4 + 9 = 32


Female Human Fighter(12) - HP122 - AC23/16/17 - F13/R12/W6(+2) - Ini+5 - Perception +3

Haleen keeps stabbing at everything that isn't larger than her.

@SFE
Stab: 1d20 + 19 ⇒ (17) + 19 = 361d6 + 10 ⇒ (1) + 10 = 11
Stab: 1d20 + 19 ⇒ (11) + 19 = 301d6 + 10 ⇒ (5) + 10 = 15
Stab: 1d20 + 19 ⇒ (16) + 19 = 351d6 + 10 ⇒ (4) + 10 = 14

@MFE
Stab: 1d20 + 19 ⇒ (16) + 19 = 351d6 + 10 ⇒ (5) + 10 = 15
Crit: 1d20 + 19 ⇒ (5) + 19 = 241d6 + 10 ⇒ (3) + 10 = 13


Kitsune Game Master

Tariq ends the large fire elemental and Haleen cleans up the smaller ones. Which leaves space for the huge ones to approach. Which looks scary.

HFE, HFE
Haleen, Tariq,
Aithaloessa, Yasmeena <--


Female Elf Gunslinger 1 / Arcanist 10 / EK 1 HP 33/70 | AC 17 (19 vs. evil) | T 13 (15) | FF 15 (17) | CMD 20 | Fort +8 | Ref +8| Will +7 | Init +2 | Perc +1 | Arcane reservoir: 3/19 points | Spell slots: -/5/1/4/4/3 | resist fire 30

Seeing the towering masses of living flame ready to swoop down upon her and her friends, Aith throws the single largest chunk of magic that she can at the one on the right. For now, she tries shaping it according to a proper spell, rather than taking her chances with raw chaos, but if things get messy that might not stay the case for long.

Big baddies get the big guns! If Aith is, or can get within 50’, she’ll cast baleful polymorph, spending a point to boost the save DC. Let’s say a tiny, mundane lizard-y salamander (as opposed to the outsider): Fort + Will DC 21.


Kitsune Game Master

Fort: 1d20 + 10 ⇒ (6) + 10 = 16
Will: 1d20 + 5 ⇒ (16) + 5 = 21

One of the elementals turns into a toad and angrily hops forward.

HFE, HFE-Toad
Haleen, Tariq,
Aithaloessa,
Yasmeena <--


F CG Half-Elf Bard 12 Champion/Marshal 1 | HP 104/104 | AC23 T17 FF17 | CMB +9 CMD 25 | F+9 R+17 W+12* | Init +7 Per +17+4 SM +17+2 | MP 5/5 MW 3/3 performance 41/42 | spells 1st-6/7 2nd-1/6 3rd 3/5 4th 2/4 | effects/conditions blessing of fervor 12r, communal tongues 24m, freedom of movement 120m, heightened awareness 120m, heroism 120m, resist energy (fire 20) 120m, see invisibility 120m, untold wonder 120m

Yasmeena picks up her bow and moves quickly away from the remaining huge elemental as it begins to move towards them. She continues to maintain her battle dance as she seeks a location where she can fire without being in their threatened range.


Kitsune Game Master

1d3 ⇒ 3
The huge elemental approaches and swings its fist into Aithaloessa. The toad also approaches and jumps at Aith's leg to bite her. The creature seems medium brained and turning into a toad didn't help with that.

From another room where the corridor leads comes another huge fire elemental.

Know(Planes) DC22:
This is an elder fire elemental.

@Aith
Slam/Dmg/Fire: 1d20 + 17 ⇒ (7) + 17 = 242d8 + 4 ⇒ (2, 7) + 4 = 132d8 ⇒ (8, 8) = 16

HFE, HFE-Toad
Haleen, Tariq, Aithaloessa, Yasmeena <--


Female Elf Gunslinger 1 / Arcanist 10 / EK 1 HP 33/70 | AC 17 (19 vs. evil) | T 13 (15) | FF 15 (17) | CMD 20 | Fort +8 | Ref +8| Will +7 | Init +2 | Perc +1 | Arcane reservoir: 3/19 points | Spell slots: -/5/1/4/4/3 | resist fire 30

Ref save: 1d20 + 8 ⇒ (16) + 8 = 24 The problem - or one of several problems, really - with fire elementals is that, like plain, unintelligent fire, they're fast. As the untransmogrified one rushes in to batter her, some part of Aith wonders if, the next time she has to recklessly decides to demolish something, it would be worth trying to set it on fire, to get a better idea of just how fast fire can spread. For science.

As it is, for the moment, Aith grits her teeth against the blow, and digs deep into her reserves to get some breathing room. Taking a step back, she flickers back across her conjured rain as far out of the reach of the towering elemental as she can get without losing sight of it and her friends, and pauses to cast another defensive spell upon herself.

Spending 3 reservoir points to A) get out of reach without provoking an AoO with dimensional slide, and B) patch herself up by casting blessing of the salamander with halcyon spell lore.

Know (planes): 1d20 + 17 + 1 ⇒ (13) + 17 + 1 = 31 "Gods help us, that's an elder one coming up behind!" she warns, desperately trying to think of what she can do to help deal with this tide of elementals.


Female Human Fighter(12) - HP122 - AC23/16/17 - F13/R12/W6(+2) - Ini+5 - Perception +3

Haleen tries a little dance to stab the elemental without staying in its reach.

Stab Spring Attack: 1d20 + 19 ⇒ (11) + 19 = 301d6 + 10 ⇒ (4) + 10 = 14


NG Half-Orc Warpriest 11 | HP 110/110 | AC 23 (T 12 FF 22) | CMD 26 (+1vsGrapple)| F +12 R +7 W +12 (+2vsFear)| Init +1 | Per +15 SM +7 | Fervor 7/8 | SW 10/11 | VoS 1/1 | Healing Hands 11/11 | SA 11/11 | Status:

With the room getting hotter by the minute, Tariq tries an approach to the non-toad elemental.

Getting adjacent will probably mean he's entitled an AoO.

He grinds his teeth, resisting the heat. His scimitar once more slashes, as he feels weird for trying to cut the flames.

Scimitar, Divine Favor, Power Attack: 1d20 + 16 + 4 - 3 ⇒ (4) + 16 + 4 - 3 = 21
Damage, 2h, Divine Favor, Power Attack: 1d10 + 12 + 4 + 9 ⇒ (4) + 12 + 4 + 9 = 29


Kitsune Game Master

It clears up with only one big fire elemental still standing and one approaching. Haleen and Tariq's efforts to bring that one down are successful, but not enough.

HFE(43), HFE-Toad
Haleen, Tariq, Aithaloessa,
Yasmeena <--


F CG Half-Elf Bard 12 Champion/Marshal 1 | HP 104/104 | AC23 T17 FF17 | CMB +9 CMD 25 | F+9 R+17 W+12* | Init +7 Per +17+4 SM +17+2 | MP 5/5 MW 3/3 performance 41/42 | spells 1st-6/7 2nd-1/6 3rd 3/5 4th 2/4 | effects/conditions blessing of fervor 12r, communal tongues 24m, freedom of movement 120m, heightened awareness 120m, heroism 120m, resist energy (fire 20) 120m, see invisibility 120m, untold wonder 120m

Yasmeena makes a series of complicated steps and turns and fires her longbow at the enemy.

Attack (longbow), battle dance, Deadly Aim, Point-Blank Shot?, Rapid Shot: 1d20 + 17 + 6 - 3 + 1 - 2 ⇒ (5) + 17 + 6 - 3 + 1 - 2 = 24
Damage (magic, piercing), battle dance, Deadly Aim, Point-Blank Shot?: 1d8 + 2 + 6 + 6 + 1 ⇒ (6) + 2 + 6 + 6 + 1 = 21
Manyshot damage (magic, piercing), battle dance, Deadly Aim, Point-Blank Shot?: 1d8 + 2 + 6 + 6 + 1 ⇒ (4) + 2 + 6 + 6 + 1 = 19

Attack (longbow), battle dance, Deadly Aim, Point-Blank Shot?, Rapid Shot: 1d20 + 17 + 6 - 3 + 1 - 2 ⇒ (20) + 17 + 6 - 3 + 1 - 2 = 39
Damage (magic, piercing), battle dance, Deadly Aim, Point-Blank Shot?: 1d8 + 2 + 6 + 6 + 1 ⇒ (8) + 2 + 6 + 6 + 1 = 23

Attack (longbow), battle dance, Deadly Aim, Point-Blank Shot?, Rapid Shot: 1d20 + 12 + 6 - 3 + 1 - 2 ⇒ (10) + 12 + 6 - 3 + 1 - 2 = 24
Damage (magic, piercing), battle dance, Deadly Aim, Point-Blank Shot?: 1d8 + 2 + 6 + 6 + 1 ⇒ (8) + 2 + 6 + 6 + 1 = 23

Confirm critical?: 1d20 + 17 + 6 - 3 + 1 - 2 ⇒ (5) + 17 + 6 - 3 + 1 - 2 = 24
Additional critical damage: 2d8 + 4 + 12 + 12 + 2 ⇒ (3, 6) + 4 + 12 + 12 + 2 = 39


Kitsune Game Master

Yasmeena obliterates the huge fire elemental.

Even this elder fire elemental isn't the brightest candle on the cake and uses the same tactics as all the others. Step on someone's toes and smash them into a pulp. This one is just better at it.

Who: 1d4 ⇒ 2

@Tariq
Slam: 1d20 + 26 ⇒ (15) + 26 = 412d6 + 8 ⇒ (1, 6) + 8 = 152d8 ⇒ (4, 7) = 11
DC 26 vs. catching fire for 2d8 Fire damage for 1d4 rounds.

HFE(RIP), HFE-Toad, Elder Fire Elemental
Haleen, Tariq, Aithaloessa, Yasmeena <--


F CG Half-Elf Bard 12 Champion/Marshal 1 | HP 104/104 | AC23 T17 FF17 | CMB +9 CMD 25 | F+9 R+17 W+12* | Init +7 Per +17+4 SM +17+2 | MP 5/5 MW 3/3 performance 41/42 | spells 1st-6/7 2nd-1/6 3rd 3/5 4th 2/4 | effects/conditions blessing of fervor 12r, communal tongues 24m, freedom of movement 120m, heightened awareness 120m, heroism 120m, resist energy (fire 20) 120m, see invisibility 120m, untold wonder 120m

Yasmeena continues her barrage of arrows at the newcomer.

Attack (longbow), battle dance, Deadly Aim, Point-Blank Shot?, Rapid Shot: 1d20 + 17 + 6 - 3 + 1 - 2 ⇒ (17) + 17 + 6 - 3 + 1 - 2 = 36
Damage (magic, piercing), battle dance, Deadly Aim, Point-Blank Shot?: 1d8 + 2 + 6 + 6 + 1 ⇒ (1) + 2 + 6 + 6 + 1 = 16
Manyshot damage (magic, piercing), battle dance, Deadly Aim, Point-Blank Shot?: 1d8 + 2 + 6 + 6 + 1 ⇒ (7) + 2 + 6 + 6 + 1 = 22

Attack (longbow), battle dance, Deadly Aim, Point-Blank Shot?, Rapid Shot: 1d20 + 17 + 6 - 3 + 1 - 2 ⇒ (3) + 17 + 6 - 3 + 1 - 2 = 22
Damage (magic, piercing), battle dance, Deadly Aim, Point-Blank Shot?: 1d8 + 2 + 6 + 6 + 1 ⇒ (3) + 2 + 6 + 6 + 1 = 18

Attack (longbow), battle dance, Deadly Aim, Point-Blank Shot?, Rapid Shot: 1d20 + 12 + 6 - 3 + 1 - 2 ⇒ (13) + 12 + 6 - 3 + 1 - 2 = 27
Damage (magic, piercing), battle dance, Deadly Aim, Point-Blank Shot?: 1d8 + 2 + 6 + 6 + 1 ⇒ (8) + 2 + 6 + 6 + 1 = 23


Female Human Fighter(12) - HP122 - AC23/16/17 - F13/R12/W6(+2) - Ini+5 - Perception +3

Haleen continues withard with h her dance to not get hit, but that is really huge creatures.

Stab: 1d20 + 19 ⇒ (5) + 19 = 241d6 + 10 ⇒ (3) + 10 = 13


Kitsune Game Master

This elder fire elemental is better at dodging attacks. Haleen misses and Yasmeena doesn't hit with all the arrows.

Toad, Elder Fire Elemental(61)
Haleen, Yasmeena
Tariq, Aithaloessa <--


Female Elf Gunslinger 1 / Arcanist 10 / EK 1 HP 33/70 | AC 17 (19 vs. evil) | T 13 (15) | FF 15 (17) | CMD 20 | Fort +8 | Ref +8| Will +7 | Init +2 | Perc +1 | Arcane reservoir: 3/19 points | Spell slots: -/5/1/4/4/3 | resist fire 30

Hoping to buy some time and relief for her friends while deciding how or if to attack directly herself, Aith reaches into her pockets of spell components for a bit of fluff that’s very frustrating to obtain, but sometimes very useful. After a frantic moment, her fingers extract a twist of pugwampi hair, which – with a hurried incantation and flick of her hand – vanishes in a puff of acrid smoke that curls towards the towering elemental.

Casting pugwampi’s grace: Will DC 18 negates, or roll twice and take lower for any d20 rolls for 11 rounds.


NG Half-Orc Warpriest 11 | HP 110/110 | AC 23 (T 12 FF 22) | CMD 26 (+1vsGrapple)| F +12 R +7 W +12 (+2vsFear)| Init +1 | Per +15 SM +7 | Fervor 7/8 | SW 10/11 | VoS 1/1 | Healing Hands 11/11 | SA 11/11 | Status:

Reflex save: 1d20 + 7 ⇒ (6) + 7 = 13

Turned into a living campfire, Tariq presses on with his attacks, trying to make the elemental perish before him.

Swift action: Take uses Sacred Weapon to grant his scimitar +1 Frost

Scimitar #1, Power Attack, Divine Favor: 1d20 + 17 - 3 + 4 ⇒ (15) + 17 - 3 + 4 = 33
Damage, 2h, Power Attack, Divine Favor, Frost: 1d10 + 13 + 9 + 4 + 1d6 ⇒ (9) + 13 + 9 + 4 + (2) = 37

Scimitar #2, Power Attack, Divine Favor: 1d20 + 12 - 3 + 4 ⇒ (12) + 12 - 3 + 4 = 25
Damage, 2h, Power Attack, Divine Favor, Frost: 1d10 + 13 + 9 + 4 + 1d6 ⇒ (6) + 13 + 9 + 4 + (3) = 35

Is Tariq still under the effects of the dousing rain?


Female Elf Gunslinger 1 / Arcanist 10 / EK 1 HP 33/70 | AC 17 (19 vs. evil) | T 13 (15) | FF 15 (17) | CMD 20 | Fort +8 | Ref +8| Will +7 | Init +2 | Perc +1 | Arcane reservoir: 3/19 points | Spell slots: -/5/1/4/4/3 | resist fire 30

Oops, forgot to track that in my conditions header thingy. Will correct that ASAP: I think we've got 3 rounds left of it.

It's also only a 10' radius, but as the elementals are piling in to get to us, unless I missed something, we can probably stay in the area while they do so.

Aith blipped out, for a bit, so she's not still getting rained on, herself.


Kitsune Game Master

Tariq cuts deep into the elemental who retaliates immediately.

@Tariq
Slam: 1d20 + 26 ⇒ (11) + 26 = 372d8 + 6 ⇒ (4, 8) + 6 = 18
Slam: 1d20 + 26 ⇒ (14) + 26 = 402d8 + 6 ⇒ (2, 7) + 6 = 15

Toad, Elder Fire Elemental(133)
Haleen, Yasmeena, Tariq, Aithaloessa <--


F CG Half-Elf Bard 12 Champion/Marshal 1 | HP 104/104 | AC23 T17 FF17 | CMB +9 CMD 25 | F+9 R+17 W+12* | Init +7 Per +17+4 SM +17+2 | MP 5/5 MW 3/3 performance 41/42 | spells 1st-6/7 2nd-1/6 3rd 3/5 4th 2/4 | effects/conditions blessing of fervor 12r, communal tongues 24m, freedom of movement 120m, heightened awareness 120m, heroism 120m, resist energy (fire 20) 120m, see invisibility 120m, untold wonder 120m

Yasmeena breathes a prayer to Sarenrae in thanks that the bigger elementals still fight like the smaller. She continues drawing arrows from her quiver and firing them with desperate speed at the creature.

Attack (longbow), battle dance, Deadly Aim, Point-Blank Shot?, Rapid Shot: 1d20 + 17 + 6 - 3 + 1 - 2 ⇒ (19) + 17 + 6 - 3 + 1 - 2 = 38
Damage (magic, piercing), battle dance, Deadly Aim, Point-Blank Shot?: 1d8 + 2 + 6 + 6 + 1 ⇒ (1) + 2 + 6 + 6 + 1 = 16
Manyshot damage (magic, piercing), battle dance, Deadly Aim, Point-Blank Shot?: 1d8 + 2 + 6 + 6 + 1 ⇒ (7) + 2 + 6 + 6 + 1 = 22

Attack (longbow), battle dance, Deadly Aim, Point-Blank Shot?, Rapid Shot: 1d20 + 17 + 6 - 3 + 1 - 2 ⇒ (16) + 17 + 6 - 3 + 1 - 2 = 35
Damage (magic, piercing), battle dance, Deadly Aim, Point-Blank Shot?: 1d8 + 2 + 6 + 6 + 1 ⇒ (6) + 2 + 6 + 6 + 1 = 21

Attack (longbow), battle dance, Deadly Aim, Point-Blank Shot?, Rapid Shot: 1d20 + 12 + 6 - 3 + 1 - 2 ⇒ (11) + 12 + 6 - 3 + 1 - 2 = 25
Damage (magic, piercing), battle dance, Deadly Aim, Point-Blank Shot?: 1d8 + 2 + 6 + 6 + 1 ⇒ (2) + 2 + 6 + 6 + 1 = 17


Female Elf Gunslinger 1 / Arcanist 10 / EK 1 HP 33/70 | AC 17 (19 vs. evil) | T 13 (15) | FF 15 (17) | CMD 20 | Fort +8 | Ref +8| Will +7 | Init +2 | Perc +1 | Arcane reservoir: 3/19 points | Spell slots: -/5/1/4/4/3 | resist fire 30

Did the elemental make its save against pugwampi's grace?

It occurs to Aith, out of the blue, just how far she’s come in the past several months, since leaving Alkenstar for the first time. Here she is, on her second plane that’s not her own: she literally can’t go back home the usual sort of way. Just how truly she’s become a mage hits her all of a sudden.

Which is not to say that sometimes going back to fundamentals isn’t worth it. Rather than try to get still closer to the raging inferno, she sweeps her hand through the gestures to bombard it with unerring sparks of pure force.

Casting magic missile: 5d4 + 5 ⇒ (4, 1, 2, 1, 2) + 5 = 15


Kitsune Game Master

Will Save: 1d20 + 10 ⇒ (5) + 10 = 15
Unlucky Slam: 1d20 + 26 ⇒ (6) + 26 = 32
Unlucky Slam: 1d20 + 26 ⇒ (10) + 26 = 36
No. But so far it doesn't matter. I also forgot to take the EFE's DR into account.

Yasmeena manages to hit with most of her arrows. Aithaloessa uses the surefire way to make every projectile hit.

Toad, Elder Fire Elemental(113)
Yasmeena, Aithaloessa
Haleen, Tariq <--


Female Human Fighter(12) - HP122 - AC23/16/17 - F13/R12/W6(+2) - Ini+5 - Perception +3

Haleen finds her attacks to be mostly ineffective. She moves to get to the opposite side of Tariq, so her effort has at least some benefit.

Spring Attack: 1d20 + 19 ⇒ (6) + 19 = 251d6 + 10 ⇒ (5) + 10 = 15


NG Half-Orc Warpriest 11 | HP 110/110 | AC 23 (T 12 FF 22) | CMD 26 (+1vsGrapple)| F +12 R +7 W +12 (+2vsFear)| Init +1 | Per +15 SM +7 | Fervor 7/8 | SW 10/11 | VoS 1/1 | Healing Hands 11/11 | SA 11/11 | Status:

The air getting hotter by the minute, Tariq once more slashes at the elemental. "Go down, for the Dawnflower!"

Scimitar#1, Divine Favor, Power Attack: 1d20 + 16 + 4 - 3 ⇒ (17) + 16 + 4 - 3 = 34
Damage, 2h, DF, PA: 1d10 + 12 + 4 + 9 ⇒ (2) + 12 + 4 + 9 = 27

Scimitar#2, Divine Favor, Power Attack: 1d20 + 11 + 4 - 3 ⇒ (7) + 11 + 4 - 3 = 19
Damage, 2h, DF, PA: 1d10 + 12 + 4 + 9 ⇒ (6) + 12 + 4 + 9 = 31

Ah, so many crit threats going to waste... :(


Kitsune Game Master

The elder fire elemental is not in the mood of going down. Even though Tariq gets one solid hit in. With the two flanking the fire guy, he slams both of them.

@Haleen
Slam: 1d20 + 26 ⇒ (17) + 26 = 431d20 + 26 ⇒ (4) + 26 = 302d8 + 6 ⇒ (6, 2) + 6 = 14

@Tariq
Slam: 1d20 + 26 ⇒ (5) + 26 = 311d20 + 26 ⇒ (13) + 26 = 392d8 + 6 ⇒ (2, 7) + 6 = 15

Toad, Elder Fire Elemental(135)
Yasmeena, Aithaloessa, Haleen, Tariq <--


Female Human Fighter(12) - HP122 - AC23/16/17 - F13/R12/W6(+2) - Ini+5 - Perception +3

Ref: 1d20 + 11 ⇒ (1) + 11 = 12
Stab: 1d20 + 19 + 2 ⇒ (9) + 19 + 2 = 301d6 + 10 ⇒ (2) + 10 = 12
Stab: 1d20 + 14 + 2 ⇒ (12) + 14 + 2 = 281d6 + 10 ⇒ (2) + 10 = 12

Haleen keeps stabbing the big baddy, mostl yto help Tariq to hit. While she herself is on fire from the attack of the elemental.

Fire: 2d8 ⇒ (7, 2) = 9


F CG Half-Elf Bard 12 Champion/Marshal 1 | HP 104/104 | AC23 T17 FF17 | CMB +9 CMD 25 | F+9 R+17 W+12* | Init +7 Per +17+4 SM +17+2 | MP 5/5 MW 3/3 performance 41/42 | spells 1st-6/7 2nd-1/6 3rd 3/5 4th 2/4 | effects/conditions blessing of fervor 12r, communal tongues 24m, freedom of movement 120m, heightened awareness 120m, heroism 120m, resist energy (fire 20) 120m, see invisibility 120m, untold wonder 120m

Yasmeena involuntarily hums with the twang of her magical bowstring as she steps in time with her battle dance. She continues shooting deadly arrows at their enemies, sure that they must be on the home stretch now. Thank Sarenrae, she thinks wryly.

Attack (longbow), battle dance, Deadly Aim, Point-Blank Shot?, Rapid Shot: 1d20 + 17 + 6 - 3 + 1 - 2 ⇒ (8) + 17 + 6 - 3 + 1 - 2 = 27
Damage (magic, piercing), battle dance, Deadly Aim, Point-Blank Shot?: 1d8 + 2 + 6 + 6 + 1 ⇒ (3) + 2 + 6 + 6 + 1 = 18
Manyshot damage (magic, piercing), battle dance, Deadly Aim, Point-Blank Shot?: 1d8 + 2 + 6 + 6 + 1 ⇒ (2) + 2 + 6 + 6 + 1 = 17

Attack (longbow), battle dance, Deadly Aim, Point-Blank Shot?, Rapid Shot: 1d20 + 17 + 6 - 3 + 1 - 2 ⇒ (17) + 17 + 6 - 3 + 1 - 2 = 36
Damage (magic, piercing), battle dance, Deadly Aim, Point-Blank Shot?: 1d8 + 2 + 6 + 6 + 1 ⇒ (3) + 2 + 6 + 6 + 1 = 18

Attack (longbow), battle dance, Deadly Aim, Point-Blank Shot?, Rapid Shot: 1d20 + 12 + 6 - 3 + 1 - 2 ⇒ (18) + 12 + 6 - 3 + 1 - 2 = 32
Damage (magic, piercing), battle dance, Deadly Aim, Point-Blank Shot?: 1d8 + 2 + 6 + 6 + 1 ⇒ (4) + 2 + 6 + 6 + 1 = 19


Kitsune Game Master

Yasmeena turns the elemental into a pincushion, but it hurts the fiery guy much less than it should.

Toad, Elder Fire Elemental(167)
Yasmeena, Haleen,
Aithaloessa, Tariq <--


Female Elf Gunslinger 1 / Arcanist 10 / EK 1 HP 33/70 | AC 17 (19 vs. evil) | T 13 (15) | FF 15 (17) | CMD 20 | Fort +8 | Ref +8| Will +7 | Init +2 | Perc +1 | Arcane reservoir: 3/19 points | Spell slots: -/5/1/4/4/3 | resist fire 30

Under the cover of Yasmeena’s storm of arrows, Aith takes a deep breath. With a bit of luck, she can pull this off, but it will take even more weird, rapid calculations than her usual spells.

Sacred Geometry: 9d6 ⇒ (6, 2, 1, 2, 3, 4, 2, 3, 4) = 27
Target numbers: 31, 37, 41. Calculating: 3*4+3*4+6*2+2+1-2=37 :D

Balancing an unwieldy number of variables in her head, Aith tweaks the gestures for her basic force missile spell with a pinch of the conjured glitter she sometimes uses to try to pick out and blind things sneaking around, and so the darts of force she calls forth sparkle rather more than usual as they flash towards the elemental.

1-round casting time, to cast a dazing magic missile with Sacred Geometry. Damage: 5d4 + 5 ⇒ (2, 4, 4, 1, 1) + 5 = 17 and Will DC 16 to negate 1 round of daze. Since our elemental's been cursed with pugwampi's grace, it takes the worse of two rolls. >:)


Kitsune Game Master

Tariq keeps swinging his blade at the elemental.

Scimitar#1, Divine Favor, Power Attack: 1d20 + 16 + 4 - 3 ⇒ (20) + 16 + 4 - 3 = 37
Damage, 2h, DF, PA: 1d10 + 12 + 4 + 9 ⇒ (2) + 12 + 4 + 9 = 27

Scimitar#2, Divine Favor, Power Attack: 1d20 + 11 + 4 - 3 ⇒ (5) + 11 + 4 - 3 = 17
Damage, 2h, DF, PA: 1d10 + 12 + 4 + 9 ⇒ (5) + 12 + 4 + 9 = 30

Scimitar#1 Crit: 1d20 + 16 + 4 - 3 ⇒ (8) + 16 + 4 - 3 = 25
Damage, 2h, DF, PA: 1d10 + 12 + 4 + 9 ⇒ (1) + 12 + 4 + 9 = 26

The elemental's life hangs on a thread, but it keeps attacking.

@Tariq
Slam: 1d20 + 26 ⇒ (2) + 26 = 282d8 + 6 ⇒ (1, 4) + 6 = 11
Slam: 1d20 + 26 ⇒ (8) + 26 = 342d8 + 6 ⇒ (2, 4) + 6 = 12

After this attack Aithaloessa finally manages to get her spell off and shoots the elemental out of existance. Only a little ash is left after the fire burns out.

[ooc]Toad, Elder Fire Elemental(RIP)
Yasmeena, Haleen, Aithaloessa, Tariq <--[/dice]

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