PFS2E #1-05 Trailblazers Bounty with DM Deevor (Inactive)

Game Master Deevor

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Male Dwarf I HP: 20/20 I AC 18 I Spells 2/2 Druid

Brodock raises his club high and takes two hard swings at the Ogre. "This not be your home!" he yelled out.

Action 1: Strike: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8, Damage: 2d6 + 2 + 1 ⇒ (4, 2) + 2 + 1 = 9

Action 2: strike: 1d20 + 1 ⇒ (16) + 1 = 17, Damage: 2d6 + 2 + 1 ⇒ (5, 6) + 2 + 1 = 14

Action 3: raise shield

Sovereign Court

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The ogre shocked from the attack from behind, turns swiftly round to face Pa, in doing so he accidently moves out of the way of Brodock's first strike. However, with his attention on Pa, Brodock strikes a powerful blow to the ogre's head. The ogre dazed and stunned by the blow is an easy target for Pa, who with two quick blows from his scythe, ends the ogre's life, as he falls face down on his makeshift bed, breathing no more.

The company of Brodock, Elsha, Pa and Xun, breathe sighs of relief at the ogre's quick demise and start to search the various cavern's that made up the ogre's new found home. Despite the makeshift bed, with it's very foul bedding, crawling with fleas and the now dead corpse of the ogre, you find a pile of copper and silver coins of Chelaxian, Isgeri, Druman, and Molthuni denominations.

Moving forward into the cavern from which the ogre emerged, you find a massive pile of refuse lying in the middle of this room. Atop this pile is a the shape of a seat, almost as though there is a throne sculptured into the rubbish. Animal parts and partially eaten fruit and vegetables make up most of the pile, and flies lazily buzz around the perimeter. Searching through the refuse heap finds the bodies of the orcs that were slain before. The metal in their gear has started to rust and the leather to rot. Two other bodies also lie in the pile. They are half eaten, but most likely human. One of the bodies still wears a pair of gold earrings set with gems, the other a set of silver bracelets.

With leaving through the entrance cavern, Xun does a thorough search, finding amongst the rubble and smashed up furniture, an onyx panther talisman.

Returning to the orc camp, the orcs are happy to receive tha news that their caves are made safe and they can return to their home. You receive a lot of heavy congratulatory pats on the back, and the orcs invite them to spend the night to have a good feast. The orcs scrounge up several bottles of strong alcohol, and the group sings rowdy songs deep into the night. Grakcha promises she and her band will leave any caravan coming through their territory in peace. She’ll swear this on her ancestors, a promise she cannot break without dooming herself and her band.

With heavy heads after the celebration, the remainder of your trip to Molthune, and its capital Canorate, is uneventful. Once there you are met by Karla Wesver's friend Jasikah Marten. She listens to your tale and helps you file your paperwork with the Chelaxian officials and provides you all with a warm and comfy bed, good food and fine wine. It takes the Chelaxian officials quite a bit of time to go through the best submissions and sending teams of their own to travel the routes. Eventually you and the Pathfinder Society hear that in the end your route is deemed the best, and the Pathfinder Society given great kudos.

As you wait for the result you are approached by a Chelaxian noble, the father of Amyas Charthagnion, who thanks you for your advice to his son and the other young nobles to give up their adventure, realizing that without your help they may have died on the mountain. Although they may only be a minor nobles, he would do all he can to ensure that the Pathfinder Society is welcomed in Cheliax.

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