5e Curse of Xanathon

Game Master Helaman

Something is rotten is Rhoona…

A bizarre series of proclamations coming out of the Ducal palace casts a pall over the city – taxes must be paid in beer, horses ridden by civilians must be ridden backwards. Soon the entire town is in an uproar.

Whereas: Stephen, Duke of Rhoona has been acting in a dangerously unstable manner;
And Whereas: The Duchy of Rhoona is ready to fall before the Forces of Evil;
It is hereby decreed that a valiant and courageous party of adventurers must learn the secret of the Duke’s insanity and free the city from the yoke of chaos...


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lol

I'll set up the scene tomorrow


Rogue 3 HP 16/21 | AC 14 | Str +0 | Dex +5 | Con +2 | Int +4 | Wis +2 | Chr +1 | Speed 30ft | Init +3 Perc +6 | normal vision

I think at first we wanted to see if we could befriend one bringing supplies to the temple and try to get them to take us inside.


Male Dwarf hp:27 AC:18 Prcpt:13 Warhammer+4 S:+2,D:-1,C:+3,I:+0,W:+5,Ch:+3 Spells: 0-3 1st-4 2nd-2 DC13 Att+5

either way works


Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2 Inspiration! | Active: Prestidigitation
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision

Ordrud barely befriended you guys. You'll need to lead that scheme...


Male Dwarf hp:27 AC:18 Prcpt:13 Warhammer+4 S:+2,D:-1,C:+3,I:+0,W:+5,Ch:+3 Spells: 0-3 1st-4 2nd-2 DC13 Att+5

If you get too outta line Augar will punch you, and tell you to knock it off


HP: 24 (24) | AC: 18 | Saves: Str: +0; Dex: +3; Con: +2; Int: +0; Wis: +2; Cha: +5 | Init: +2 | Spell Slots: 1 (2)

Marcus should take point on this.

Grand Lodge

There is a Ethengarian "quarter" nearby... while they do tend to tend to keep to themselves I daresay you can get one out and about on errands.


Rogue 3 HP 16/21 | AC 14 | Str +0 | Dex +5 | Con +2 | Int +4 | Wis +2 | Chr +1 | Speed 30ft | Init +3 Perc +6 | normal vision

Ill take the lead. If it doesn't work then you guys can kidnap one. Lets head to their part of town.

Grand Lodge

What next?


Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2 Inspiration! | Active: Prestidigitation
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision

Ordrud would put a bag on the guy's head, knock him out, and throw him in a cart.

But, he doesn't have the lead...

for the moment

cheers


Rogue 3 HP 16/21 | AC 14 | Str +0 | Dex +5 | Con +2 | Int +4 | Wis +2 | Chr +1 | Speed 30ft | Init +3 Perc +6 | normal vision

Sorry didn't post yesterday. Not sure this is going how I wanted or was hoping.

So Ordrud, after you knock him out, then what?


Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2 Inspiration! | Active: Prestidigitation
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision

Take him back to our sanctuary where we've been planning to interrogate


Rogue 3 HP 16/21 | AC 14 | Str +0 | Dex +5 | Con +2 | Int +4 | Wis +2 | Chr +1 | Speed 30ft | Init +3 Perc +6 | normal vision

Let's see if I get anywhere with my questions. If not, then you can take over. I was trying to get him to take us inside.


Rogue 3 HP 16/21 | AC 14 | Str +0 | Dex +5 | Con +2 | Int +4 | Wis +2 | Chr +1 | Speed 30ft | Init +3 Perc +6 | normal vision

Well that was an epic fail. Fall back and regroup or does someone have an idea?


Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2 Inspiration! | Active: Prestidigitation
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision

Kidnap someone who can draw a map of inside. And break in

Same plan


Rogue 3 HP 16/21 | AC 14 | Str +0 | Dex +5 | Con +2 | Int +4 | Wis +2 | Chr +1 | Speed 30ft | Init +3 Perc +6 | normal vision

Ok, we can try that. Should we try to blend in with the worshipers entering the temple for service tonight or do it with less people around?


Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2 Inspiration! | Active: Prestidigitation
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision

I don’t think Ordrud will succeed with that tactic.


Male Dwarf hp:27 AC:18 Prcpt:13 Warhammer+4 S:+2,D:-1,C:+3,I:+0,W:+5,Ch:+3 Spells: 0-3 1st-4 2nd-2 DC13 Att+5

I dont think I will be able to blend as well


Female Wood Elf Ranger 3 || HP 23/23 || AC 14 || S+3 D+5 C+1 I+0 W+2 Ch+0 || PP 14
Skills:
Arcana +4, Athletics +5, Nature +2, Perception +4, Stealth +5, Survival +4

Elves don't exactly look like Ethengar clansmen.


Night time may have less civilians if you want force. Buying illusion magic is another option possibly. That said you guys are pretty creative


Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2 Inspiration! | Active: Prestidigitation
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision

Yes. It’s a night op. With a map, a plan, and equipment: thieves tools or crowbar

Grand Lodge

Rare day off... bear with me.

Grand Lodge

I had forgotten the rule of three... good call

Grand Lodge

Sharee? All good?


Female Wood Elf Ranger 3 || HP 23/23 || AC 14 || S+3 D+5 C+1 I+0 W+2 Ch+0 || PP 14
Skills:
Arcana +4, Athletics +5, Nature +2, Perception +4, Stealth +5, Survival +4

Yeah, I'm good. Just a combination of busy and had nothing to add to the conversation.

Grand Lodge

May be a day delay


Male Dwarf hp:27 AC:18 Prcpt:13 Warhammer+4 S:+2,D:-1,C:+3,I:+0,W:+5,Ch:+3 Spells: 0-3 1st-4 2nd-2 DC13 Att+5

Yeah weird things pop up and boom I have things to do


What I thought would be a down day turned into three. Apologies. Will be back on track soon.


Rogue 3 HP 16/21 | AC 14 | Str +0 | Dex +5 | Con +2 | Int +4 | Wis +2 | Chr +1 | Speed 30ft | Init +3 Perc +6 | normal vision

np. it happens to us all. we'll be here.


Back... long story but simply put I am lucky enough to have a job but the hours have been wearing me down, couple that with a bout of mild sickness and voila. A cycle of work and then a need to sleep - its impacted my discord gaming and a bunch of other stuff too.

Anyways back to the game.

Grand Lodge

Updating in a few hours


Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2 Inspiration! | Active: Prestidigitation
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision

Um. Can I get more description if the 22 did not damage the cleric? Did it not hit him, so higher than a 22 AC? Magical resistance preventing damage. Not there due to an illusion?

thanks


You already felt the shock in your fingers... you're definitely hitting but it's not doin a gosh darned thing.

Magic?

Seems likely. Powerful powerful magic.

Grand Lodge

If Sugar doesn't post in a few hours I'll just delay him and move on.


In the interests of transparency, his total damage immunity is integral to the module as written, the immunity to grappling in the Freedom of Movement he cast earlier.


Female Wood Elf Ranger 3 || HP 23/23 || AC 14 || S+3 D+5 C+1 I+0 W+2 Ch+0 || PP 14
Skills:
Arcana +4, Athletics +5, Nature +2, Perception +4, Stealth +5, Survival +4

I expected that he was going to be pretty much invulnerable to our attacks for the time being. I didn't think that they would let us short-circuit the adventure by killing him this quickly.


Male Dwarf hp:27 AC:18 Prcpt:13 Warhammer+4 S:+2,D:-1,C:+3,I:+0,W:+5,Ch:+3 Spells: 0-3 1st-4 2nd-2 DC13 Att+5

I mean I will try and see if i can figure out what he is doing?

Grand Lodge

Trust me guys... it will play out. Remember this is a 1983 era adventure...


Half-orc Eldritch Viking | HP: 24/31 | HD 3/3 | Relentless 1/1 | Wind 1/1 | Surge 1/1| 1st 1/2 Inspiration! | Active: Prestidigitation
Stats:
AC 16 | Str +5 Dex +0 Con +5 Int +0 Wis +1 Cha +0 | Initiative +0 | Passive Perception 13, Darkvision

I suppose we're supposed to escape out the window?

Did the tapestry and room catch on fire to cover their escape?

Grand Lodge

Good call...


He's much scarier as a foe when a) he hits more than 50% of the time and b) He rolls decent damage.

In a previous game he came off far more scary as he b!+~$ slapped the party until they scrambled to jump out the window.

This game? "Meh, we're wasting time... see ya later X-dude"


HP: 24 (24) | AC: 18 | Saves: Str: +0; Dex: +3; Con: +2; Int: +0; Wis: +2; Cha: +5 | Init: +2 | Spell Slots: 1 (2)

lol


Male Dwarf hp:27 AC:18 Prcpt:13 Warhammer+4 S:+2,D:-1,C:+3,I:+0,W:+5,Ch:+3 Spells: 0-3 1st-4 2nd-2 DC13 Att+5

lol We fought him, learned he is a tuff nut to crack and are now escaping.

Grand Lodge

Need a day or two to load some stuff to Roll20

Grand Lodge

Posting later today. The roster gods are fickle with their shifts

Grand Lodge

Accident at home And broke my left arm. Expect a day or two of delays


Female Wood Elf Ranger 3 || HP 23/23 || AC 14 || S+3 D+5 C+1 I+0 W+2 Ch+0 || PP 14
Skills:
Arcana +4, Athletics +5, Nature +2, Perception +4, Stealth +5, Survival +4

Oh, no! Get better soon!

Grand Lodge

Back tomorrow...


Rogue 3 HP 16/21 | AC 14 | Str +0 | Dex +5 | Con +2 | Int +4 | Wis +2 | Chr +1 | Speed 30ft | Init +3 Perc +6 | normal vision

Sorry to hear about your accident. I imagine typing will be a chore one-handed so take your time. How long will you have the cast?


No cast. It's up near the head of the radius. I'm in a sling this week with another examination end of week.

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