| Marisan Nkosi |
Marisan enters her pummeling stance as she rushes into the building as far as she can get.
| GM Itzi |
Guard #3 Cutlass Attack vs Valeria AC 22: 1d20 + 11 ⇒ (10) + 11 = 21
Guard #3 Cutlass Damage: 1d6 + 6 ⇒ (2) + 6 = 8
Harmony vanishes from sight as well and moves away from the cutlass wielding guards. Valeria attempts to move through the guards and into the hallway, she manage to avoid the flashing blades. However, one gets close enough to slash through her skirt.
Marisan charges through the open doorway and then down the open hall she sees leading out of the front storefront room. Donomsail follows after, staying just behind Polli.
Round 2
Bahta intones a prayer and vanishes into mist, while Valeria hears feminine chuckling in the eastern hall and the sounds of another elixir being quaffed.
Tessa and Polli are up!
| Polli Andalaysa Bog IV |
Polli follows the quickly disappearing warriors, stopping to cast haste on them (which makes them disappear even quicker.)
cast haste of Marison, Donny, Tessa, and Polli.
| GM Itzi |
Tessa races through the narrow hallway and finds herself at a dooway with Valeria on this side of it and a guard armed with a cutlass on the other. Polli enchants her fellow officers with a spell of enhanced speed.
Two of the guards move through the sitting room swinging their blades, but come nowhere near where Harmony stands, invisible. The one facing Valeria has better success, drawing blood from her stomach.
Valeria takes 8 points of slashing damage.
Harmony, Valeria, Marisan, and Donomail are up.
| Marisan Nkosi |
Marisan hesitates until there is a clear space before rolling forward and kicking the guard!
Kick: 1d20 + 16 ⇒ (7) + 16 = 23
Damage: 1d10 + 15 ⇒ (2) + 15 = 17
Swift to flex Furious Focus. Delaying for Val to step aside then moving to the space she was in and attacking the guard at the door.
| Valeria Korvin |
Seeing Marisan hurrying towards the door, Val shouts, ”one got away, I’ll go after her,” and rushes around the corner.
If I can reach her in a single move I will and stab her, otherwise I’ll double move to get to her.
possible attack (st): 1d20 + 13 + 2 ⇒ (17) + 13 + 2 = 32
for: 1d6 + 6 + 2 ⇒ (4) + 6 + 2 = 12
| GM Itzi |
Guard #1 Perception: 1d20 + 10 ⇒ (2) + 10 = 12
Guard #2 Perception: 1d20 + 10 ⇒ (12) + 10 = 22
Zarskia Thrown Bomb vs Valeria AC 22: 1d20 + 14 ⇒ (1) + 14 = 15
Fire Bomb Damage: 6d6 + 3 ⇒ (6, 2, 3, 4, 2, 4) + 3 = 24
Zarskia Thrown Bomb vs Valeria AC 22: 1d20 + 9 ⇒ (12) + 9 = 21
Fire Bomb Damage: 6d6 + 3 ⇒ (5, 3, 5, 6, 6, 4) + 3 = 32
Harmony moves between the two guards who are still flailing at the empty air. Valeria moves past the jog in the hallway and sees Zarskia, who's currently still invisible. She approaches her and stabs her with one of her blades. However, it feels like striking a stone wall and the woman laughs in her face. Marisan rolls forward and kicks at the guard, catching the unexpecting man to spit blood. Donomsail follows behind Polli, ready to administer healing when (rather than if) it will be required.
Round 3
Zarskia takes a step back and laughs as she quickly mixes and throws two vials at the slayer. Her laugh turns to a snarl as the woman manages to dodge both missiles. She doesn't entirely dodge the effects, however.
Valeria takes 9 and 9 points of fire damage. DC 18 Reflex save for half damage from each.
Tessa and Polli are up!
| Valeria Korvin |
Ref: 1d20 + 10 ⇒ (6) + 10 = 16
Ref: 1d20 + 10 ⇒ (18) + 10 = 28
Does it seem like I did a small amount of damage or none at all?
| Polli Andalaysa Bog IV |
Polli rounds the corner to see Tessa and Marisan involved in beating a stupid guard bloody. "Where are Vi and Val?" the wizard shouts in worry. She can't see the poor dumb soon to be broken and stabbed man enough to fire a spell at him, and she worries about doors leading to the exposed back (since Dony is there with her) so she tries the door next to her quickly to make sure no one is waiting to stab them in the backside.
move, and then open the door next to her.
| Tessa Steele |
"VI!" Tessa calls out loudly, "Are you okay? Call out to me if you need me! I'm coming!" she swings and lunges with her rapier at the enemy adjacent to her, taking advantage of her new speed.
"GET OUT OF MY WAY!" she scream at the object that is preventing her from moving south.
Attack!: 1d20 + 18 ⇒ (3) + 18 = 21 Damage: 1d6 + 10 + 8 ⇒ (3) + 10 + 8 = 21
Attack!: 1d20 + 18 ⇒ (13) + 18 = 31 Damage: 1d6 + 10 + 8 ⇒ (4) + 10 + 8 = 22
Attack!: 1d20 + 13 ⇒ (9) + 13 = 22 Damage: 1d6 + 10 + 8 ⇒ (4) + 10 + 8 = 22
Intimidate!: 1d20 + 14 ⇒ (5) + 14 = 19
| GM Itzi |
Guard #1 attack attempt: 1d4 ⇒ 3
Guard #2 attack attempt: 1d4 ⇒ 1
Tessa stabs, stabs, and then stabs again at the guard in front of her, not noticing until pulling her blade back for the third time, that the man is now quite dead. Meanwhile, Polli does a little pre-emptive exploration, opening the door of the room behind her.
Rows of wooden shelving line this chamber. The shelves contain trays and containers of roots, cuttings, twigs, mosses, and unprocessed herbs. The fragrance of dried aromatic flora fills the room. The room is empty of obvious threats.
Having discovered no one in the south side of the meeting room, the remaining two guards turn around and begin sweeping back northwards. Slashing blindly through air. Neither of them, however, come close to attacking where Harmony is standing.
Harmony, Valeria, Marisan, and Donomsail are up!
| Marisan Nkosi |
Marisan dances into the room, kicking and rolling around the west thug.
Flurry: 1d20 + 14 ⇒ (20) + 14 = 341d20 + 11 ⇒ (5) + 11 = 161d20 + 6 ⇒ (3) + 6 = 91d20 + 6 ⇒ (13) + 6 = 19
Crit?: 1d20 + 14 ⇒ (2) + 14 = 16
Damage: 1d10 + 15 ⇒ (4) + 15 = 191d10 + 15 ⇒ (7) + 15 = 22
| Valeria Korvin |
Muttering a quick prayer of judgment against the other woman, Val step forward and attempts to grab her. swift action to activate justice judgment, 5' step, grapple.
grapple (st/justice): 1d20 + 12 + 2 + 1 ⇒ (3) + 12 + 2 + 1 = 18
Edit: d'oh
| Tessa Steele |
Tessa laughs loudly as Harmony plants a kiss on her among the chaos of battle "Dandy! I'm enjoying the unscheduled training session this afternoon. It must be an early birthday present!"
| Polli Andalaysa Bog IV |
Polli turns from her inspection of an empty room at the sound of Harmony's voice. Her brow furrows a little at not being able to see the woman, but just a little. "One safe then. Valeria! Are you alive somewhere?!?"
| Valeria Korvin |
"For now!" Val calls back. "I'm down the hall by a staircase, disguised as a Mwangi woman, fighting an invisible woman with skin like solid stone who's throwing bombs at me..."
| Polli Andalaysa Bog IV |
Polli briefly considered asking if their archer had hit their head hard moments before speaking, but decided it wasn't the oddest thing they been through by far.
| GM Itzi |
Guard #1 Will Save vs DC 17: 1d20 + 5 ⇒ (1) + 5 = 6
Guard #2 Will Save vs DC 17: 1d20 + 5 ⇒ (4) + 5 = 9
Zarskia Thrown Bomb vs Valeria AC 22: 1d20 + 14 ⇒ (10) + 14 = 24
Fire Bomb Damage: 6d6 + 3 ⇒ (4, 3, 4, 5, 2, 3) + 3 = 24
Zarskia Thrown Bomb vs Valeria AC 22: 1d20 + 9 ⇒ (8) + 9 = 17
Fire Bomb Damage: 6d6 + 3 ⇒ (2, 4, 2, 2, 4, 2) + 3 = 19
Harmony appears as she blinds both guards with shimmering dust before exiting the room. Valeria attempts to prevent more bombs by grappling the woman, but Zarskia easily sidesteps the attempt. Marisan brutally pounds one of the blinded guards. Donomsail follows behind Polli.
Round 4
The achemist takes another step away from Valeria, backing up the stairway. "Run for now little mouse," she says with a laugh as she mixes up another foul concoction that bubbles and hisses. "It matters not. Your day will come." She throws the vial at the slayer and it explodes with force and flames. Another one follows, but with the slayer stumbling back from the first, she only catches the edge of the second.
Valeria takes 24 points of fire damage. She then takes 9 points of fire splash damage which a DC 18 Reflex save will halve.
Tessa and Polli are up!
| Tessa Steele |
With a burst of speed, dashes into the room with Val with an eager smirk on her face, ready to pounce. She jumps in front of Val and spins around looking for her target. "Where?!" she asks, searching for the danger.
| Valeria Korvin |
DC 18 Ref: 1d20 + 10 ⇒ (7) + 10 = 17
"On the stairs, at the bottom," Val calls out as she gets scorched badly by the bombs.
| Polli Andalaysa Bog IV |
Polli sees the berry run off to help Val, so she concentrates on those that are left. She slips past Harmony, asking "Negotiations failed then I see?" before stopping next to the door. A torrent of fire jumps from her fingers at one, then bounces off to the other.
burning arc vs the guard Marisan is beating the crap out of : 8d6 ⇒ (5, 4, 6, 6, 2, 4, 5, 4) = 36 dc 20 vs reflex for half
burning arc vs tyhe lonely other guard: 4d6 ⇒ (6, 3, 5, 3) = 17 dc 20 vs reflex for half
haste and mage armor, so ac 18
| GM Itzi |
Guard #1 Reflex Save vs DC 20: 1d20 + 9 ⇒ (7) + 9 = 16
Guard #2 Reflex Save vs DC 20: 1d20 + 9 ⇒ (17) + 9 = 26
Guard #2 Will Save vs DC 17: 1d20 + 5 ⇒ (9) + 5 = 14
Guard #5 Cutlass Attack vs Valeria AC 22: 1d20 + 11 ⇒ (10) + 11 = 21
Guard #5 Cutlass Damage: 1d6 + 6 ⇒ (4) + 6 = 10
Guard #6 Cutlass Attack vs Valeria AC 22: 1d20 + 11 ⇒ (11) + 11 = 22
Guard #6 Cutlass Damage: 1d6 + 6 ⇒ (5) + 6 = 11
Tessa races into the stairwell to join Valeria and Polli sends a stream of fire into the room to bath the two guards the Marisan is brawling with. One of them screams and collapses into a smoldering corpse, the other gives a cry of pain but carries even though he remains blinded by Harmony's spell.
The door behind Valeria bursts open and three more cutlass-wielding guards rush forth - two of them taking swings at the slayer and one of those drawing blood.
Valeria takes 11 points of slashing damage.
Harmony, Valeria, Marisan, and Donomsail are up!
| Valeria Korvin |
sh!t... we've got to start thinking these things through better... I shouldn't have to try something like this twice in one fight...
"I'm sorry, Tessa," Val coughs as the pool of her own blood on the floor grows, "I'll be back..." She twists her hips as if about to slash at the nearest guard but instead she tries to dive to the side of him, then tumble past the one behind him...
acrobatics: 1d20 + 18 ⇒ (16) + 18 = 34
DC = CMD +5 to move through the first one
acrobatics: 1d20 + 18 ⇒ (14) + 18 = 32
DC = CMD +5 to move through the second one
acrobatics: 1d20 + 18 ⇒ (12) + 18 = 30
DC = CMD +4 to avoid AoOs
Safely past them (I think, hopefully) she stumbles by Polli and Harmony calling out, "Donm, help... I need healing..."
I'm down to 9 hit points, and double moving to where both Dony and Harm can heal me if they want.
| Marisan Nkosi |
Marisan rolls and flips as she kicks the other thug near her repeatedly.
Flurry: 1d20 + 14 ⇒ (16) + 14 = 301d20 + 11 ⇒ (9) + 11 = 201d20 + 6 ⇒ (11) + 6 = 171d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d10 + 15 ⇒ (2) + 15 = 171d10 + 15 ⇒ (7) + 15 = 22
| Harmony Mai d'Valois |
Harmony, who is pragmatic rather than heartless, leaves Val to Domonsail and heads down the corridor to find Tessa. When she does she covers the men in glitterdust and takes up a position in front of Polli.
Concentration, DC19: 1d20 + 8 ⇒ (12) + 8 = 20 Should get all three of them.
| Valeria Korvin |
Lol- no worries, Val called for help from Dony but not you on purpose because she's pragmatic also and figured you'd heal her too if you didn't have anything better to do, but she didn't want you to feel like you had to if you did have something better to do. Also, I would have sheathed my swords as I moved but I forgot to write that, sorry.
| Tessa Steele |
Tessa nods as Val retreats, "Go get patched up, Val. I've got this!" she announces boldly as she strides forward to strike at the newcomers between her and Harmony.
Attack!: 1d20 + 18 + 1 ⇒ (15) + 18 + 1 = 34 Damage: 1d6 + 10 + 8 ⇒ (2) + 10 + 8 = 20
Attack!: 1d20 + 18 + 1 ⇒ (10) + 18 + 1 = 29 Damage: 1d6 + 10 + 8 ⇒ (1) + 10 + 8 = 19
Attack!: 1d20 + 13 + 1 ⇒ (6) + 13 + 1 = 20 Damage: 1d6 + 10 + 8 ⇒ (6) + 10 + 8 = 24
Intimidate!: 1d20 + 14 ⇒ (7) + 14 = 21
Parry!: 1d20 + 18 + 1 ⇒ (1) + 18 + 1 = 20
Riposte!: 1d20 + 18 ⇒ (3) + 18 = 21 Damage: 1d6 + 10 + 8 ⇒ (4) + 10 + 8 = 22
Parry!: 1d20 + 18 + 1 ⇒ (8) + 18 + 1 = 27
Riposte!: 1d20 + 18 ⇒ (2) + 18 = 20 Damage: 1d6 + 10 + 8 ⇒ (2) + 10 + 8 = 20
| GM Itzi |
Guard #4 Will Save vs DC 17: 1d20 + 5 ⇒ (9) + 5 = 14
Guard #5 Will Save vs DC 17: 1d20 + 5 ⇒ (17) + 5 = 22
Guard #6 Will Save vs DC 17: 1d20 + 5 ⇒ (20) + 5 = 25
Cure Critical Wounds: 4d8 + 8 ⇒ (6, 7, 1, 2) + 8 = 24
Zarskia Thrown Bomb vs Tessa AC 26: 1d20 + 14 ⇒ (10) + 14 = 24
Fire Bomb Damage: 6d6 + 3 ⇒ (4, 4, 1, 1, 2, 3) + 3 = 18
Zarskia Thrown Bomb vs Tessa AC 26: 1d20 + 9 ⇒ (7) + 9 = 16
Fire Bomb Damage: 6d6 + 3 ⇒ (1, 5, 4, 1, 6, 1) + 3 = 21
Guard #5 Reflex Save vs DC 18: 1d20 + 9 ⇒ (4) + 9 = 13
Guard #5 Reflex Save vs DC 18: 1d20 + 9 ⇒ (20) + 9 = 29
Harmony moves forward and covers the newcomers in sparkles as well. The guard closest to her begins rubbing his eyes frantically, but the other two shake off the blinding effect. Val tumbles back through the enemies to beseech Donomsail for some healing. Marisan pummels the single guard in the meeting room into a bloody pulp, leaving him twitching on the floor. Donomsail puts a hand to Val's largest wound and fills her with healing energy.
Valeria heals 24 points.
Round 4
Two more bombs sail down to explode right near Tessa, catching one of the guards in the periphery.
Tessa takes 9 points of fire damage from each bomb and can make a DC 18 Reflex Save vs each for half damage.
Tessa and Polli are up. Tessa can use the attack rolls she just made so I just need Polli's action.
| Tessa Steele |
Crit confirmation (the 15 above): 1d20 + 18 + 1 ⇒ (8) + 18 + 1 = 27 Damage: 1d6 + 10 + 8 ⇒ (6) + 10 + 8 = 24
Reflex: 1d20 + 13 ⇒ (18) + 13 = 31
Reflex: 1d20 + 13 ⇒ (13) + 13 = 26
| Polli Andalaysa Bog IV |
dc 22 vs reflex to negate, -4 if they are wearing metal armor
ball lightning: 3d6 ⇒ (3, 6, 1) = 10
ball lightning: 3d6 ⇒ (3, 4, 2) = 9
Two crackling balls of pure electricity appear from Polli's hands, weave around Harmony, and slam into the guard in front of her.
| GM Itzi |
Guard #4 Reflex Save vs DC 22: 1d20 + 9 - 4 ⇒ (20) + 9 - 4 = 25
Guard #4 Reflex Save vs DC 22: 1d20 + 9 - 4 ⇒ (13) + 9 - 4 = 18
Guard #4 Cutlass Attack vs Harmony AC 18: 1d20 + 11 ⇒ (8) + 11 = 19
Miss Chance - 50%: 1d100 ⇒ 41
Guard #4 Cutlass Damage: 1d6 + 6 ⇒ (4) + 6 = 10
Guard #4 Cutlass Attack vs Harmony AC 18: 1d20 + 6 ⇒ (13) + 6 = 19
Miss Chance - 50%: 1d100 ⇒ 7
Guard #4 Cutlass Damage: 1d6 + 6 ⇒ (5) + 6 = 11
Guard #6 Cutlass Attack vs Tessa AC 26: 1d20 + 11 ⇒ (4) + 11 = 15
Guard #6 Cutlass Damage: 1d6 + 6 ⇒ (2) + 6 = 8
Guard #6 Cutlass Attack vs Tessa AC 26: 1d20 + 6 ⇒ (11) + 6 = 17
Guard #6 Cutlass Damage: 1d6 + 6 ⇒ (4) + 6 = 10
Tessa's first strike puts her blade right through the guard's heart and he tumbles to the ground as soon as she pulls her blade out. She directs her other two strikes to the guard still in the bunk room. Polli sends balls of lightning towards the blinded guard and he jerks in pain as the electricity crawls across his skin.
The blinded guard flails ineffectively in Harmony's direction, but she easily dodges the blows. Tessa parries both attacks by the guard that's still facing her, giving him a stab for each in turn and by the time she's through, he's on the floor as well.
Harmony, Valeria, Marisan, and Donomsail are up!
One blind guard left and one invisible alchemist.
| Valeria Korvin |
"Thank you," Val says to Donomsail as she turns to head back into the fight, "I wouldn't complain about another one of those, if you don't mind following me."
She pulls out her bow as she moves up behind Polli. As soon as she can see the blinded guard, she looses an arrow in his direction.
longbow vs blind (pb/justice): 1d20 + 18 + 1 ⇒ (20) + 18 + 1 = 39
for: 1d8 + 4 + 2d6 ⇒ (3) + 4 + (5, 1) = 13
confirm?: 1d20 + 18 + 1 ⇒ (11) + 18 + 1 = 30
for another: 2d8 + 8 ⇒ (8, 5) + 8 = 21
I have improved precise shot, so there shouldn't be any cover bonuses or anything that I need to worry about.
| Marisan Nkosi |
Marisan dances back and forth, trying to take down the guard..
Flurry: 1d20 + 14 ⇒ (5) + 14 = 191d20 + 11 ⇒ (7) + 11 = 181d20 + 6 ⇒ (13) + 6 = 191d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d10 + 15 ⇒ (7) + 15 = 221d10 + 15 ⇒ (7) + 15 = 22
| GM Itzi |
Zarskia Will Save vs DC 17: 1d20 + 6 ⇒ (20) + 6 = 26
Zarskia Thrown Bomb vs Tessa AC 26: 1d20 + 14 ⇒ (18) + 14 = 32
Fire Bomb Damage: 6d6 + 3 ⇒ (4, 3, 1, 1, 2, 5) + 3 = 19
Zarskia Thrown Bomb vs Tessa AC 26: 1d20 + 9 ⇒ (4) + 9 = 13
Fire Bomb Damage: 6d6 + 3 ⇒ (5, 1, 6, 4, 5, 3) + 3 = 27
Cure Serious Wounds: 3d8 + 8 ⇒ (7, 6, 2) + 8 = 23
Harmony coats the lower half of the stairs in sparkly particles, just catching the alchemist in the edge of her spell. The woman isn't blinded, but her location is revealed to all. Valeria sinks an arrow deep into the blind guard's chest, but he doesn't fall. Marisan desperately wants to kick the single guard into the middle of next week, but with Valeria, Polli, and Harmony between her and her target, alas, it's not to be.
EDIT: And Donomsail moves up and casts another healing spell on Valeria.
Valeria heals 23 points.
Round 5
The alchemist continues her barrage of fiery bombs, one striking Tessa fully, the other landing next to her.
Tessa takes 19 points from the first bomb and 9 points from the second. She can make a DC 18 Reflex Save to reduce the 9 points to 4 points.
Tessa and Polli are up!
| Polli Andalaysa Bog IV |
"Oh, there she is. Val isn't muddled in the head." Polli says as she sends her great balls of lightning at the alchemist.
dc 22 vs reflex to negate, -4 if they are wearing metal armor
balls: 3d6 ⇒ (6, 3, 4) = 13
balls: 3d6 ⇒ (6, 4, 5) = 15
And flicks magic missiles at her as well.
magic missile: 4d4 + 4 ⇒ (3, 1, 2, 3) + 4 = 13
| Valeria Korvin |
Val continues firing arrows at the blinded guard blocking their path.
longbow1 vs blind (rs/pb/justice): 1d20 + 18 - 2 + 1 ⇒ (17) + 18 - 2 + 1 = 34
for: 1d8 + 4 + 2d6 ⇒ (2) + 4 + (1, 5) = 12
longbow2 vs blind (rs/pb/justice): 1d20 + 18 - 2 + 1 ⇒ (1) + 18 - 2 + 1 = 18
for: 1d8 + 4 + 2d6 ⇒ (4) + 4 + (5, 5) = 18
longbow3 vs blind (rs/pb/justice): 1d20 + 13 - 2 + 1 ⇒ (6) + 13 - 2 + 1 = 18
for: 1d8 + 4 + 2d6 ⇒ (1) + 4 + (4, 3) = 12
| GM Itzi |
Tessa Reflex Save vs DC 18: 1d20 + 13 ⇒ (7) + 13 = 20
Tessa Rapier Attack vs AC 26: 1d20 + 18 + 1 ⇒ (2) + 18 + 1 = 21
Rapier Damage: 1d6 + 10 + 8 ⇒ (5) + 10 + 8 = 23
Zarskia Reflex Save vs DC 22: 1d20 + 14 - 4 ⇒ (12) + 14 - 4 = 22
Zarskia Reflex Save vs DC 22: 1d20 + 14 - 4 ⇒ (16) + 14 - 4 = 26
Guard #4 Will Save vs DC 17: 1d20 + 5 ⇒ (9) + 5 = 14
Guard #4 Cutlass Attack vs Harmony AC 18: 1d20 + 11 ⇒ (13) + 11 = 24
Miss Chance - 50%: 1d100 ⇒ 49
Guard #4 Cutlass Damage: 1d6 + 6 ⇒ (5) + 6 = 11
Guard #4 Cutlass Attack vs Harmony AC 18: 1d20 + 6 ⇒ (9) + 6 = 15
Miss Chance - 50%: 1d100 ⇒ 75
Guard #4 Cutlass Damage: 1d6 + 6 ⇒ (2) + 6 = 8
Tessa manages to dodge most of the effects of the missed bomb and races up the stairs to face the shimmering alchemist. The woman manages to avoid the deadly blade, however. She also manages to avoid Polli's balls of lightning, though not her arcane missiles.
The blind guard remains blinded and continues to miss the woman standing right in front of him with his cutlass. Thankfully his friends are all dead and can't heap ridicule upon him.
Harmony, Valeria, Marisan, and Donomsail are up!
| Valeria Korvin |
I'm still going to shoot the guard to try to clear the hallway. As bad as most of those rolls were, I won't try to weasel out of them by rerolling now that its actually my turn. (And, who knows, maybe with him being blind the second 18 might actually hit?)
| GM Itzi |
Zarskia Will Save vs DC 16 Hold Person: 1d20 + 6 ⇒ (13) + 6 = 19
Zarskia Thrown Bomb vs Tessa AC 26: 1d20 + 14 ⇒ (18) + 14 = 32
Fire Bomb Damage: 6d6 + 3 ⇒ (3, 3, 2, 5, 5, 6) + 3 = 27
Zarskia Thrown Bomb vs Tessa AC 17: 1d20 + 9 ⇒ (19) + 9 = 28
Fire Bomb Damage: 6d6 + 3 ⇒ (3, 5, 5, 1, 4, 2) + 3 = 23
Donomsail Reflex Save vs DC 18: 1d20 + 1 ⇒ (4) + 1 = 5
With a few well-placed arrows, Valeria ends the lone guard's humiliation and he falls to the floor. Harmony moves into the room to survey the situation and Marisan follows behind her. With the two combatants fighting on the stairway there's not room for Marisan to join the fray. Donomsail follows and attempts to disable the woman with a spell, but she resists the effects.
The alchemist continues to back up the stairs, throwing a bomb at Tessa and one at Marisan below. Both strike their targets and the woman laughs. "Fools! I will be victorious!
Tessa takes 27 points of fire damage (leaving her at 3). Marisan takes 23 points of fire damage. Harmony and Donomsail each take 9 points of splash damage. Harmony can make a DC 18 Reflex save for half. (Doni failed her save.)
Everyone is up!
| Marisan Nkosi |
Marisan moves past Tessa up the stairs to get to the alchemist. She tries to deliver a stunning blow.
Stunning Fist: 1d20 + 16 ⇒ (5) + 16 = 21
Swift action to flex Stunning Fist.
| Valeria Korvin |
"Polli, can you teleport us to the top of the stairs?" Val asks before deciding whether to rush back to where she can resume shooting...
| Polli Andalaysa Bog IV |
"It is not teleporting, more opening a portal... but yes." Polli keeps her eye on the destination and reaches back to grab Val by... something... her cheeks go a bit rosy at what exactly. She manages to cast dimensional door to appear on top of the stairs without killing them at least.
"I hope there are not more guards up here..." she mutters after the fact.
ball lightning lasts 8 rounds, this would be the 4rth I believe? dc 22 still
balls: 3d6 ⇒ (5, 4, 2) = 11
balls: 3d6 ⇒ (6, 4, 1) = 11
| Valeria Korvin |
"Thank you!" Val calls out as she drops her bow. She draws her shortswords again as she steps forward to flank the sparkly woman and then attempts to stab her.
shortsword (flank/st/ic/higher ground): 1d20 + 16 + 2 + 2 + 1 ⇒ (20) + 16 + 2 + 2 + 1 = 41
for: 1d6 + 6 + 2 + 2 + 2d6 ⇒ (5) + 6 + 2 + 2 + (4, 1) = 20
confirm?: 1d20 + 16 + 2 + 2 + 1 ⇒ (3) + 16 + 2 + 2 + 1 = 24
for another: 1d6 + 6 + 2 + 2 ⇒ (4) + 6 + 2 + 2 = 14