| Laurelin Kentades |
The types of armor that you can get without metal include: leather (AC 8), padded (8), hide (4), studded leather (7), ring mail (7), brigandine (6), and scale mail armor (6). Between brig and scale, brig is 35 lbs. while scale is 40 lbs. (If your Str is super-high you may not care.) Both of them cost 120 cp.
If you have the bone brigandine chestpiece mentioned upthread and you just want to add to the arms and legs, the arms and legs comprise half the suit, so you would presumably just pay or trade the difference (60 cp) to complete the outfit.
| Cale Vatay |
Sorry this year has been crazy. Between work and tech issues I've not had much time on the boards in a while. With no access at all for about a month. My computer only recently haven gotten back from Best Buy (may a demon eat their tongues). I'll try to check in better if you'll still have me.
| Cale Vatay |
Nah. Cale said his peace and he doesn't wanna be the champion against an opponent of unknown strength using a metal sword of presumably elven make
| Crow Irontouched |
Oooops? I only meant to take a quarter off, honest! Maybe his legs. Not a full half!
| Ick-tk-chk-ka |
Exp? It's been a while. If it makes it easier we can each go through the gameplay for our characters and pick out what individual awards we think we should get.
| Ick-tk-chk-ka |
Everything decays, it's only a matter of how long it takes. Athas is farther along than many worlds.
IC it was more of a judgment on the Jura-Dai's choice to hold a crumbling castle when they could be trying to do something more productive.
| Ick-tk-chk-ka |
Ick is seriously considering starting a family. Assuming T'Klick'Chik isn't too old. IDK how that would affect her going on adventures with the party. I could switch to another character in my tree but I don't want to do that yet.
| The Sorcerer-Cat of Athas |
Experience Point Time!
Monster Hunting Awards
General: 2100 XP total for the gith band, 525 XP per character!
Khar: 360 individual XP
Ick: 360 individual XP
Crow: 360 individual XP
Laurelin: 90 individual XP (Successful Psionic Use)
Cale: 90 individual XP (Successful Psionic Use)
Elven Fortress
Crow: Single Combat against Tuga-Dai: 200 XP
Story Awards
Rescuing Jengi: 500 XP for each character
Deposing Tarr-Mak: 500 XP for each character
Story Completion: 5000 XP per character!
Hopefully, you've all gained a level or two from this! If your XP overflows, keep it! :)
| Ick-tk-chk-ka |
Well I've leveled once as a ranger and once as a psionicist, so I would hope everyone gained a level or two!
I seem to remember that we were going to play through "A Little Knowledge" but I'm unclear as to what we planned on doing next, if anything.
Ranger HP: 1d10 ⇒ 3 -> 1
Psionicist HP: 1d6 ⇒ 6 -> 2
Con bonus +3
| Crow Irontouched |
By my calculations, Crow has 7339, and needs 9000 to hit level 4. So, I'm all good.
Man, even with that +10xp per level of foes defeated Gladiators go up slowly.
| Ick-tk-chk-ka |
That can't possibly be right. You started at 3rd level which means you have at least 4500 exp at the start of the adventure. The 5k story bonus alone would put you past the 9k you need for 4th.
| Ick-tk-chk-ka |
My level up is complete. I picked up Energy Containment, Cell Adjustment, and Synaptic Static for new powers. Numbers just went up for the ranger side of things.
| Ick-tk-chk-ka |
Correct, my new proficiencies from ranger are short sword and animal lore. From psionicist I got dagger and psionic detection. I won't get proficiencies again for quite a while.
| Laurelin Kentades |
Ooo, you don't gain proficiencies from both classes - see p. 61 of the Player's Handbook (revised 2nd edition version):
If the optional proficiency system is used, the character starts with the largest number of proficiency slots of the different classes. Thereafer, he gains new proficiency slots at the fastest of the given rates.
Also psionicists don't typically gain a weapon proficiency at level 3; they get it at level 5. See Complete Psionics Handbook p. 16.
Short version: You should only gain 1 weapon and 1 nonweapon proficiency for reaching level 3.
| Ick-tk-chk-ka |
The rate is set by the best rate between my classes which is 1 per 3 levels per your rules quote. But I maintain that I gained level 3 twice, once in ranger and also once in psionicist therefore I gain 2 weapon and non-weapon at this juncture.
I questioned it at first when making my character and saw this discussion, which convinced me. I also reviewed the proficiency section and multi-class section at that time and saw nothing that swayed me that I was incorrect in my interpretation.
| Cale Vatay |
I am now level 3 psion
Sadly just barely shy (like 250xp shy) of level 3 wizard unless this table I have online is wrong. I'll consult my hardcovers in the morning
This is still a big deal
A bunch of pp, one defense mode, two devotions, one science, one non weapon proficiency and d6 hp
Not bad.
| Laurelin Kentades |
The rate is set by the best rate between my classes which is 1 per 3 levels per your rules quote. But I maintain that I gained level 3 twice, once in ranger and also once in psionicist therefore I gain 2 weapon and non-weapon at this juncture.
I questioned it at first when making my character and saw this discussion, which convinced me. I also reviewed the proficiency section and multi-class section at that time and saw nothing that swayed me that I was incorrect in my interpretation.
Noooo that is a horrible exploit! You should not gain two proficiencies at level 3 for having two or more classes. The drawback of playing a multiclassed character is your slow advancement. I've played 2nd edition since its release in 1989 and this is wrong.
I won't play in a game that does that, it's horribly broken. Bye!
DM, please remove me from the game.
| The Sorcerer-Cat of Athas |
Good heavens, this escalated while I was asleep...
I think it's pretty clear that the designers didn't intend for multi-class characters to be able to 'double dip' in gaining proficiencies. You gain weapon proficiencies at the rate of a martial character and non-weapon proficiencies at the rate of a cleric character--meaning that you get them the first time you reach a level where you get new ones, not every time you reach that level threshold.
So, no, I'm not going to allow that exploit.
Laurelin, would you still like me to remove you from the game?
| Ick-tk-chk-ka |
lol, AD&D is an awful system, and I said so at the start. I would have liked a conversion into 3.x, pathfinder, or 5th D&D, from searches online it looks like there are fan conversions.
This "exploit" is not nearly as bad as I could have accomplished, I've heard tales of Thri-kreen blenders, and that uses a single class. Nor is is truly overpowered. I gained 2 weapon proficiencies for weapons I will never use. The non-weapon proficiencies I gained will likely come up once or twice.
As a compromise I'd accept a house rule doing away with using the best rate for all classes and replace it with the rate for each class. Which is the way I played it back in the day. So for example I'd gain 1 weapon from ranger now at 3rd, but wouldn't gain one from psionicist until 5th in psionicist.
| Ick-tk-chk-ka |
*blink* alright then. So are we done here?
The problem with your method DM is that by the time, say Khar, is 20th level I'll have the Proficiencies of a 12th level character as that will be where all my classes will be. It's my impression that the designers saw that and over compensated.