MorkXII - Alase |
Alase, reporting for duty!
Alase is using the Summoner and Ultimate Intrigue deck. She has played in two previous specials (CC and then AoA), and is currently Tier 3. She has 2 skill feats, 2 power feats, and 4 card feats, so no tweaks needed to convert to the new rules.
I'm going to swap in the Core versions of Staff of Minor Healing and Bound Imp.
Powers/deck list:
Skills and Powers:Hand: Tonbarse, Augury, Charm Monster, Detect Thoughts, Eloquence, Haste, Stone Skin, Twisted Space, Blackcloth Armor, Staff of Cackling Wrath, Staff of Minor Healing, Bound Imp, Bound Lantern Archon, Blessing of Abadar, Blessing of Achaekek, Blessing of Iomedae, Blessing of Lamashtu, Blessing of Maat, Blessing of Pharasma, Blessing of Zon-KuthonSkills STRENGTH d6
DEXTERITY d6
CONSTITUTION d6
INTELLIGENCE d6
WISDOM d8
Perception +2
Survival +2
CHARISMA d10 +2
Arcane +2Powers
Hand Size 6 ☐ 7
Proficient With Light Armors
After you play a spell that has the Attack trait, bury it.
At the start or end of your turn, you may examine the top card of the cohort Tonbarse’s location, then (☑ you may) shuffle that deck, then draw Tonbarse.
When you play a blessing (☑ or a spell or an ally) on a check by a character at Tonbarse’s location, you may recharge it (☐ or shuffle it into your deck) instead of discarding it.Favored Card Type: Spell or Blessing
Weapon 0 ☐ 1
Spell 5 ☑ 6 ☑ 7 ☐ 8
Armor 1 ☐ 2
Item 2 ☐ 3 ☐ 4
Ally 2 ☐ 3
Blessing 5 ☑ 6 ☑ 7
Cohort: Tonbarse
Displayed: 0
Deck: 0 Discard: 0 Buried: 0
Notes: Shirt roll not used in 10-00A. 0/1 hero points.
Use any blessing at Tonbarse's location!
Swapped cards: Bound Imp, Staff of Minor Healing.
Tonbarse:Tonbarse
Cohort BTraits
Outsider
Eidolon
Arcane
Veteran
Owner: AlasePowers
Display this card next to a location. While displayed, for your combat check at that location, you may use your Arcane skill plus the scenario's adventure deck number and add the Melee trait. When a character at that location encounters a bane, you may give a card to that character or that character may recharge a card.
While displayed, if you have the Summoner trait, you may draw this card at the start or end of your turn.Augury:Augury
Spell 1Traits
Magic
Arcane
DivinePowers
Discard this card to choose a type of card and examine the top 3 cards of your location deck. If there are any cards of the chosen type, set them aside. Return the remaining cards to the deck, shuffle it, then put the cards you set aside together in any order at either the top or bottom of the deck.
After playing this card, if you do not have either the Arcane or Divine skill, banish it; otherwise, you may succeed at an Arcane or Divine 8 check to recharge this card instead of discarding it.Charm Monster:Charm Monster
Spell 2Traits
Magic
Arcane
Divine
VeteranPowers
When a character attempts a combat check against a monster, bury this card to draw a non-Basic monster from the box. The difficulty to defeat the encountered monster is reduces by 3 plus the drawn monster's adventure deck number. After the check, you automatically defeat the drawn monster; ignore its powers and banish it.
If you do not have the Arcane or Divine skill, banish this card after playing it.Eloquence:Eloquence
Spell BTraits
Magic
Arcane
Divine
BasicPowers
Display this card next to a character's deck. While displayed, add 3 to that character's Charisma checks. At the end of the turn, if you do not have either the Arcane or Divine skill, banish this card; otherwise, discard it, or you may attempt an Arcane or Divine 8 check to recharge it instead.Haste:Haste
Spell 2Traits
Magic
ArcanePowers
At the end of the turn, discard this card to move a willing character.
Discard this card to explore your location.
If you do not have the Arcane skill, banish this card. Succeed at an Arcane 10 check to recharge this card instead of discarding it.Stone Skin:Stone Skin
Spell 1Traits
Magic
Arcane
DivinePowers
Display this card next to a character's deck. While displayed, reduce all damage to that character by 4. At the end of the turn, if you do not have either the Arcane or Divine skill, banish this card; otherwise discard it, or you may succeed at an Arcane or Divine 9 check to recharge it instead.Blessing of Abadar:Blessing of Abadar
Blessing BTraits
Divine
AbadarPowers
Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a barrier.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.Blessing of Achaekek:Blessing of Achaekek
Blessing 1Traits
Divine
AchaekekPowers
Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any check to defeat a villain or henchman.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.Blessing of Iomedae:Blessing of Iomedae
Blessing BTraits
Divine
IomedaePowers
Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any non-combat Charisma check.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.Blessing of Lamashtu:Blessing of Lamashtu
Blessing 1Traits
Divine
LamashtuPowers
Discard this card to add 1 die to a check.
Bury this card to add 2 dice to a check to defeat a monster.
Discard this card to explore your location.
If the top card of the blessings discard pile matches this card, recharge it instead of discarding it.Blessing of Maat:Blessing of Maat
Blessing 2Traits
Divine
MaatPowers
Discard this card after any check is rolled to add or subtract up to 3 from the result.
Recharge this card to reduce damage dealt to you by 2.
Discard this card to exchange all dice that would be rolled on a non-combat check with d8s.
After you play this card, if it matches the top card of the blessings discard pile, you may discard any number of cards to allow a character at your location to recharge that same number of random cards from his discard pile.Blessing of Pharasma:Blessing of Pharasma
Blessing BTraits
Divine
PharasmaPowers
Discard this card to add 1 die to any check.
When a spell is played during any check, discard this card to add 2 dice to that check.
Discard this card to explore your location.
After you play this card, if it matches the top card of the blessings discard pile, recharge this card instead of discarding it.Blessing of Zon-Kuthon:Blessing of Zon-Kuthon
Blessing 2Traits
Divine
Zon-KuthonPowers
Discard this card to add 1 die to any check.
Discard this card to add 2 dice to any Constitution check.
Discard this card to add 2 dice to any check that has the Finesse trait. If it is your check, recharge this card instead.
Discard this card to explore your location.
Erasmus - ACG kuey |
Will be playing Erasmus. He has been levelled to tier 2.
Decided to use Erasmus for the purpose of specials, as my original thinking was that his flexibility for selecting skills at the start of a scenario might come in useful to complement whatever is lacking in a party (since specials are one off). But I later realised that deck building still requires him to specialise in one set of the skills. So Erasmus will primarily be Dex-based with Stealth and Disable. Hope that matches the rest of the party.
BR redeux |
Hi all, Asking for official check-ins now. I need the following:
1. Read the gameplay intro post. Which scenario should we start with?
2. Read the "During this adventure" -- Are you playing for tier advanacement?
3. Turn order: Do you have a particular order you care about? If not, I generally try to set up turn rotation by availability so we can try to get as many turns in during one day.
This is for my info, and will be what's reported on chronicles
MorkXII/Alase 195092-1002 Summoner
Redeux/Zadim 274929-1010 Inquisitor/intrigue
kuey/Erasmus 215076-1005 OA2+UE
Greenclaw/Rivani 74677-1003 OA1+UM
Zadim, Shadow of Sarenrae |
Hi all, As an FYI I'm both BR and a player this game. Don't worry, I'll keep any hidden knowledge to myself and not let it influence my decisions.
I'll be playing Zadim who is tier 3. He's using Inquisitor/Intrigue Decks. His focus is mostly being Good at all things, but great at none. Seriously, he's got a ton of d8's for skills so he's all around average. He's great at combat checks though, examining, and helping boost a local combat checks. If anyone thinks they might need help with combat checks then we could group up.
Here's his deck tracker:
Hand:
Displayed:
Deck: 19 Discard: 0 Buried: 0 Shirt Reroll Available: N Hero Points: 6
Notes: feel free to use whatever (card powers listed below).
Melee: STR+2
Dexterity d8 [X]+1 [X]+2 [ ]+3 [ ]+4
Acrobatics: DEX+2
Stealth: DEX+2
Constitution d8 [ ]+1
Intelligence d8 []+1 [ ]+2 [ ]+3
Craft: INT+1
Wisdom d6 [ ]+1 [ ]+2
Charisma d4 [ ]+1
Favored Card: Weapon
Hand size 5 [X]6
Proficient with: Light Armors, Weapons
Powers:
You may recharge a card to examine the top card of your location deck.
"You may recharge a card to add your Intelligence skill (□+2) to your check that invokes the
Poison ([X] or Acid or Undead) trait."
"You may discard ([X] or recharge) a weapon that does not have the 2-Handed trait to add
your Stealth skill to a combat check by a character at your location."
"
Hand descriptions:
Displayed descriptions:
For check-in:
1. I have no preference.
2. No tier advancement
3. No turn order preference, I am mostly available from 7-9am EST, though can post throughout the day if needed.
Erasmus - ACG kuey |
1. A malevolent spirit taking the form of a storm? This I got to see. (10-00C from a roleplaying perspective. But I really have no preference.)
2. Tier advancement
3. While I have no turn order preference, I'm at GMT+8, and on weekdays, can usually only post at night after work.
Rivani by Greenclaw |
1. I would have said 10-00C as well, so yeah I'm happy with that.
2. Tier advancement
3. I'm in Sydney Australia. My best posting times are probably what is overnight US time, but am also online during what would be late afternoon and evening in the US. I'm happy to be last in the order.
BR redeux |
Okay great, so for turn order I think we'll try in the same order we signed up:
MorkXII/Alase
Redeux/Zadim
kuey/Erasmus
Greenclaw/Rivani
And if we need to adjust anything after first scenario we can do that.
I'll get 10-00C ready, but it won't be posted until the 26th when we'll be able to pick starting locations/draw hands and then start on the 27th.
BR redeux |
We're nearing the end of 10-00C. Are there any strong preferences for 10-00A or 10-00B next? Link to original descripton
If there are no strong preferences then I'll just plan on 1d2 ⇒ 2 10-00B
Zadim, Shadow of Sarenrae |
10-00C
Hero Points: Not playing for progression, so none earned. zero spent.
Deck upgrade: N/A
Rivani by Greenclaw |
Rivani leveling up to 3.1
Spending a hero point to get Intelligence [X]+4
Deck upgrade: N/A
Erasmus - ACG kuey |
Levelling to 2.1.
Spend 1 Hero Point increase Hand Size to 6.
Deck Upgrade:
Item 2 (Skyrockets): 1d1000 ⇒ 696
BR redeux |
Oh, We do get a 1d20 boon roll after each scenario. Nat20 wins.
Zadim: 1d20 ⇒ 19 close but no cigar
[ ] [ ] [ ]Stick with Me!: On your check during recovery, check a box that precedes this reward to add 1d6.
@Rivani, Erasmus, can you confirm how many total hero points you had when you started? And boon roll (above)
10-00C
MorkXII/Alase - skill feat, Spell 2
Redeux/Zadim - n/a feat, n/a upgrade,
kuey/Erasmus - power feat, item 2
Greenclaw/Rivani - skill feat, n/a upgrade
Rivani by Greenclaw |
Boon Roll: 1d20 ⇒ 1
I'll have to double check, but thinking 4 hero points coming in.
Zadim, Shadow of Sarenrae |
10-00A
Hero Points: Not playing for progression, so none earned. zero spent.
Deck upgrade: N/A
Boon roll: 1d20 ⇒ 19 Lol again
Rivani by Greenclaw |
Hero Points: Spend 1 on a Power Feat. You may discard [X] or recharge a spell to add 1d4 to your Arcane check.
Deck Upgrade: N/A
Boon Roll: 1d20 ⇒ 1
BR redeux |
updated deck upgrades:
Deck upgrades:
Master Gunner (Ally B)
Rosie Cusswell (Ally 1)
Heartbreak Hinsin (Ally B)
Lookout (Ally B)
Leather Armor (Armor B)
Cloth Armor (Armor B)
Blackcloth armor (armor 2) **previously left off in error**
Blessing of the Gods (Blessing B)
Masterwork Tools (Item B)
Archer's Bracers (Item 1)
Liquid Ice (item 2) from plunder
Detect Magic (Spell B)
Rage (Spell 1)
Erasmus - ACG kuey |
Spend Hero Point on Card Feat: Ally
Deck Upgrade:
Blessing B (Blessing of Wadjet): 1d1000 ⇒ 798
Tier 2.2
Boon?: 1d20 ⇒ 9
---
Replace Blessing of the Gods 2 with Blessing of Wadjet
Fill up Ally gap with Kami Medium
Zadim, Shadow of Sarenrae |
10-00B
Hero Points: Not playing for progression, so none earned. zero spent.
Deck upgrade: N/A
boon?: 1d20 ⇒ 9
No preference on next scenario between A, B and C.
Rivani by Greenclaw |
Boonanza?: 1d20 ⇒ 5
Hero Point saved.
No deck upgrades.
Erasmus - ACG kuey |
Spend Hero point on skill feat: Wis+1
Deck Upgrade: Item 1 (Boots of Friendly Terrain, replace Staff of Minor Healing)
boon?: 1d20 ⇒ 2
No preference for scenario
Rivani by Greenclaw |
Boon: 1d20 ⇒ 12
Not sure I have any chance of beating Alase's natural 1 on a 1d1 so will pass on upgrades as well. :D
Erasmus - ACG kuey |
boon: 1d20 ⇒ 18
I'll take the Spell 2 then, and swap out Mind Thrust for Object Reading.
But would like to register my interest to get Blessings!
Erasmus - ACG kuey |
Since we’ve already got a Blessing 2, I’ll go with Ally. Unless someone else is fishing for a blessing.
No preference either for next defense
Rivani by Greenclaw |
I'll throw in a blessing.
Perhaps fortifications next?
Erasmus - ACG kuey |
boon?: 1d20 ⇒ 15
Bank Hero Point (as I think I've maxed out feats already).
Blessing 2: 1d1000 ⇒ 559 ==> Blessing of Hshurha
Blessing 2: 1d1000 ⇒ 908 ==> Blessing of Abadar
Rivani by Greenclaw |
Boon: 1d20 ⇒ 6
Hero Point: Bank it.
Blessing 1: 1d1000 ⇒ 628 Bless of Pharasma
Zadim, Shadow of Sarenrae |
10-00E
1. Boon roll: 1d20 ⇒ 20 winner!
2. zadim isn't playing for progress so no hero point.
3. zadim doesn't care about deck upgrades, so he'll use his picks for someone else
4. I'm up for doing the scenario again if everyone else is. i guess even if we don't finish we'd get another boon roll if that matters.
Rivani by Greenclaw |
BOON: 1d20 ⇒ 2
Saving the hero point.
Blessing and Ally for the bonus upgrades.
Re: replaying, I'm fine either way. Happy to keep going if others want to.
Erasmus - ACG kuey |
1. boon: 1d20 ⇒ 5
2. Banking hero point
3. Weapon and Ally for bonus boons.
4. Sorry but I would like to stop in view of the uptick in my work right now.