The Reign of Winter
Game Master
Nayr Trebrot
Heldren
Travelling map
The Hut
Roll20 invitation
Roll20 link
Crit generator
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
I've lost track of where the spells in the book were listed. What were they?

HP 14/14 | AC (15) 11 T 11 FF (14) 10| F +1* R +1* W +3* | CMD 11 CMB +0 | Init +7 Perc +0 | Spells 1st 3/4 | AR 4/5 CS 3/3 | Wand MA 48
@Nox: This post
Ques Stone wrote: Ques is N/N and considers all of his powers to be 'tainted' and often wonders why he, of all people, received them. Ques himself will suffer no more issues with his conscious than he would casting a good spell and this whole quest thing has enough of a 'good' taint to balance any evil shift Ques might suffer from casting it.
The question usually comes down to whether the recipient will allow it, as those that cast the spell are rarely good aligned. If the recipient is good, as mentioned in a previous post, they might refuse to be a recipient.
But, if some of the PCs are going to balk at receiving the spell, then they should speak up and we should certainly get a wand of CLW and put it in the hands of a divine caster.
I've been considering this, as Gita is NG. But she ain't neutral stupid. She's had a lot of experience battles evil arcane casters and knows that they play dirty. If surviving them requires playing their tricks, too, so be it. In addition, as an arcanist she has an interest in all forms of magic, more concerned with the use of that magic than its goodness or evilness.
I personally disagree with Paizo's position that casting evil spells makes one evil. That is one mechanical rule that we don't need!
Male LG tengu samurai (sword saint) 3 | HP 20/27| AC 16 T 11 FF 15 | CMB +7, CMD 18 | F: +4, R: +2, W: +2 | Init: +1 | low-light vision, Perc: +2, SM: +7 | Speed 20ft | Challenge: 1/1 | Resolve: 1/1 | Active conditions: none
Tchezze wouldn't have an issue with getting the IH. I have some plans in line with what GM said in regards to the popular podcast storyline mentioned.
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
Do we have a loot sheet? I figure I have the gold to copy Expeditious Retreat and Identify (the only two in the book that Alchemists have), but I've lost track of how much gold we have.
Nox doesn't really mind Infernal Healing. Feels strangely...familiar.
Male LG tengu samurai (sword saint) 3 | HP 20/27| AC 16 T 11 FF 15 | CMB +7, CMD 18 | F: +4, R: +2, W: +2 | Init: +1 | low-light vision, Perc: +2, SM: +7 | Speed 20ft | Challenge: 1/1 | Resolve: 1/1 | Active conditions: none
Unless Ote wants the cloak, Tchezze will don it along with the bow.
Male Tiefling Alchemist (Gun Chemist) 2 | HP 15/15| AC 19 T 13 FF 16 | CMB +4, CMD 14 | F: +4, R: +6, W: +0 | Init: +3 | low-light vision, darkvision 60, Perc: +5 | Speed 30ft
I’m going to be out of pocket for a couple of days. Helping my dad and cousins pack up my aunt (dad’s oldest sister) so she can move in with one of her boys. All 6 hours drive form where I live, so I’m limited to mobile until probably Saturday.
Gotcha, good luck with the move!
HP 14/14 | AC (15) 11 T 11 FF (14) 10| F +1* R +1* W +3* | CMD 11 CMB +0 | Init +7 Perc +0 | Spells 1st 3/4 | AR 4/5 CS 3/3 | Wand MA 48
IIRC bite damage counts as all three--piercing, slashing, and bludgeoning.
Male Aisimar (Agathion) Druid 3; hp 24/29 Ac 15 (t 11, ff 13); fort 6, ref 2, will 8; initiative +3, perception +11: Reduce Person Stelmaria 21/21 HP, AC15, F 4, R 6 (Evasion), W 3. +3 Init, +7 Perception Status Effect: NONE
Cool, knew it was at least the former two, but was just checkin'
Found it finally - on the natural attacks table under universal monster rules. It is B, P, and S
So...Stel's damage all seems to go through;)
Yes, PC turns - note that I put the initiative tracker at the top, for all to see
N/N Male Fetchling Summoner(Unchained Shadow Caller)/3 | HP: 24/24| AC Norm/Tch/FF: 19/11/18 15/11/14 | CMD:14 | F/R/W: +2/2/2 | Init: +1 | Speed 20 30 ft | Darkvision, Low-light Vision | Handle Animal +7, KnArc, KnLoc, KnNat, KnPln, KnRel +5, Perception +0, Spellcraft +7, UMD +7 | Active Conditions: None
Oh, man, I like that. It sure clutters things up when you repeat that over and over.
Yeah, sorry - wish I woulda figured that out years ago!
All good - Nox, you're up last - after the trees. So, you're up right now - first right after the trees go. Check out the initiative tracker I put up at the top of the page;)
Ote is right, the critter Stel had bitten first was taken down!
Male Aisimar (Agathion) Druid 3; hp 24/29 Ac 15 (t 11, ff 13); fort 6, ref 2, will 8; initiative +3, perception +11: Reduce Person Stelmaria 21/21 HP, AC15, F 4, R 6 (Evasion), W 3. +3 Init, +7 Perception Status Effect: NONE
My apologies, ignore Stels attacks and hell circle around to flank with me, a double move given the snow and not provoking aao
Male Tengu Samurai (Yojimbo) [Order of the Guard] 3 HP 28/20 | AC: 18/T 13/ FF 15 | Fort: +4; Ref: +3; Will: +3 | Init: +7 | Per +10 ; SM: +4 | Spd 30 ft. | Stealth: +0 |CMB: +5 CMD 16 | Resolve: 2 |Current Ward: Ques
HP: 1d10 + 1 ⇒ (3) + 1 = 4....ewwwwkay, I'll take half +1 for 6.... Hadn't leveled yet....
I moved Stel, please let me know if you didn't mean to get him there.
I also am not quite sure where you guys were when you started, so for Nox and Gita, let me know if you did incur any AOO in the movement. If I'm remembering correctly that's a yes for Nox and a no for Gita.
Male Aisimar (Agathion) Druid 3; hp 24/29 Ac 15 (t 11, ff 13); fort 6, ref 2, will 8; initiative +3, perception +11: Reduce Person Stelmaria 21/21 HP, AC15, F 4, R 6 (Evasion), W 3. +3 Init, +7 Perception Status Effect: NONE
Thanks, I moved myself to what I was envisioning if that works for you.
I'll be on a family trip from this Weds through this Sunday; posting will be very limited during that time.
Male Tengu Samurai (Yojimbo) [Order of the Guard] 3 HP 28/20 | AC: 18/T 13/ FF 15 | Fort: +4; Ref: +3; Will: +3 | Init: +7 | Per +10 ; SM: +4 | Spd 30 ft. | Stealth: +0 |CMB: +5 CMD 16 | Resolve: 2 |Current Ward: Ques
Been very busy, getting to my games later today. Apologies for being MIA...
Tchezze is up; Initiative tracker posted above
Lol; I should have been paying more attention to HP....someone wake Ote up so he can fight a shadow in the future!
Thanks Ques! Tchezze and Gita are up!
Guys, I'd like to move us into roll20 for our maps, everyone good with having an account there? It's free.
Male Aisimar (Agathion) Druid 3; hp 24/29 Ac 15 (t 11, ff 13); fort 6, ref 2, will 8; initiative +3, perception +11: Reduce Person Stelmaria 21/21 HP, AC15, F 4, R 6 (Evasion), W 3. +3 Init, +7 Perception Status Effect: NONE
I’ve got one already. Just need to figure out how to swap games.... hmmm
N/N Male Fetchling Summoner(Unchained Shadow Caller)/3 | HP: 24/24| AC Norm/Tch/FF: 19/11/18 15/11/14 | CMD:14 | F/R/W: +2/2/2 | Init: +1 | Speed 20 30 ft | Darkvision, Low-light Vision | Handle Animal +7, KnArc, KnLoc, KnNat, KnPln, KnRel +5, Perception +0, Spellcraft +7, UMD +7 | Active Conditions: None
That will work for me.
does it work well for those who like to play by phone?
Well...honestly not sure if it'll work on your phone too well...but we can try. They have a phone app, but it's never worked well for me.
Here's the link:
https://app.roll20.net/join/8035856/39ts_w
Male Tengu Samurai (Yojimbo) [Order of the Guard] 3 HP 28/20 | AC: 18/T 13/ FF 15 | Fort: +4; Ref: +3; Will: +3 | Init: +7 | Per +10 ; SM: +4 | Spd 30 ft. | Stealth: +0 |CMB: +5 CMD 16 | Resolve: 2 |Current Ward: Ques
I guess it’ll have to be. I’ll see how it works on phone/tablet...
Let me know if there are any issues, and we'll abandon it and go back to the Google thing
Male Aisimar (Agathion) Druid 3; hp 24/29 Ac 15 (t 11, ff 13); fort 6, ref 2, will 8; initiative +3, perception +11: Reduce Person Stelmaria 21/21 HP, AC15, F 4, R 6 (Evasion), W 3. +3 Init, +7 Perception Status Effect: NONE
I got in no problem! the audio was a surprise! :D
N/N Male Fetchling Summoner(Unchained Shadow Caller)/3 | HP: 24/24| AC Norm/Tch/FF: 19/11/18 15/11/14 | CMD:14 | F/R/W: +2/2/2 | Init: +1 | Speed 20 30 ft | Darkvision, Low-light Vision | Handle Animal +7, KnArc, KnLoc, KnNat, KnPln, KnRel +5, Perception +0, Spellcraft +7, UMD +7 | Active Conditions: None
Do use a phone? Wondering how well it works on a phone.
Male LG tengu samurai (sword saint) 3 | HP 20/27| AC 16 T 11 FF 15 | CMB +7, CMD 18 | F: +4, R: +2, W: +2 | Init: +1 | low-light vision, Perc: +2, SM: +7 | Speed 20ft | Challenge: 1/1 | Resolve: 1/1 | Active conditions: none
I have no problems with roll20. Never tried the phone app, but worth a look.
Sorry Ques; I've been rolling crap for you
N/N Male Fetchling Summoner(Unchained Shadow Caller)/3 | HP: 24/24| AC Norm/Tch/FF: 19/11/18 15/11/14 | CMD:14 | F/R/W: +2/2/2 | Init: +1 | Speed 20 30 ft | Darkvision, Low-light Vision | Handle Animal +7, KnArc, KnLoc, KnNat, KnPln, KnRel +5, Perception +0, Spellcraft +7, UMD +7 | Active Conditions: None
That is perfectly fine. I figure being jumpy is not the same as being quick to react. And Ques, well Ques is just not an adventurer - yet. The roll fits his personality.
I could see that! I can't imagine that I, personally, would be able to react above a 3 either, given the situation. In fact, I'd have already gone home.
N/N Male Fetchling Summoner(Unchained Shadow Caller)/3 | HP: 24/24| AC Norm/Tch/FF: 19/11/18 15/11/14 | CMD:14 | F/R/W: +2/2/2 | Init: +1 | Speed 20 30 ft | Darkvision, Low-light Vision | Handle Animal +7, KnArc, KnLoc, KnNat, KnPln, KnRel +5, Perception +0, Spellcraft +7, UMD +7 | Active Conditions: None
Indeed! But then again you are probably not a teen any longer. Adventure and danger appeals to a teen. It's just work they tend to shy away from. Myself included, when I was that age.
Haha, good point and agreed
Male Aisimar (Agathion) Druid 3; hp 24/29 Ac 15 (t 11, ff 13); fort 6, ref 2, will 8; initiative +3, perception +11: Reduce Person Stelmaria 21/21 HP, AC15, F 4, R 6 (Evasion), W 3. +3 Init, +7 Perception Status Effect: NONE
Any chance the roll20 link could be up where the initiative is?
Ote, Tchezze - you guys should be set up now!
Male LG tengu samurai (sword saint) 3 | HP 20/27| AC 16 T 11 FF 15 | CMB +7, CMD 18 | F: +4, R: +2, W: +2 | Init: +1 | low-light vision, Perc: +2, SM: +7 | Speed 20ft | Challenge: 1/1 | Resolve: 1/1 | Active conditions: none
Unless we used the wand after the previous encounter, I believe Tchezze is at 0 HP and is staggered after the last hit.
N/N Male Fetchling Summoner(Unchained Shadow Caller)/3 | HP: 24/24| AC Norm/Tch/FF: 19/11/18 15/11/14 | CMD:14 | F/R/W: +2/2/2 | Init: +1 | Speed 20 30 ft | Darkvision, Low-light Vision | Handle Animal +7, KnArc, KnLoc, KnNat, KnPln, KnRel +5, Perception +0, Spellcraft +7, UMD +7 | Active Conditions: None
See post on Thu, Jul 16, 2020, 10:03 pm
I don't see any additional taps on Tchezze recently.
Male Aisimar (Agathion) Druid 3; hp 24/29 Ac 15 (t 11, ff 13); fort 6, ref 2, will 8; initiative +3, perception +11: Reduce Person Stelmaria 21/21 HP, AC15, F 4, R 6 (Evasion), W 3. +3 Init, +7 Perception Status Effect: NONE
Sorry spaced out that it was our turn! :D There you are, some completely ineffectual combat rolls!
Just checking, no worries;)
Male LG tengu samurai (sword saint) 3 | HP 20/27| AC 16 T 11 FF 15 | CMB +7, CMD 18 | F: +4, R: +2, W: +2 | Init: +1 | low-light vision, Perc: +2, SM: +7 | Speed 20ft | Challenge: 1/1 | Resolve: 1/1 | Active conditions: none
Sorry. I was out of town for the week and assumed I would have had internet access, but found I did not after I got to where I was going. Thanks for covering for me GM, and I am back now.
|