GM SFS's 1-19: To Conquer the Dragon (Inactive)

Game Master Eric Collins - France

Sideshow Slideshow
Space Battle
Docking Bay 94


351 to 365 of 365 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Wayfinders

Ysoki Ghost Operative 9, CG, Scholar Theme | sp 63/63| hp 56/56 | rp 10/10 | EAC 25 KAC 26 | F/R/W +8/+12/+7 |DR 6 Kinetic; Resist 5 - Cold & Fire |Move 60’ (Land & Fly) | Init +9 | Perc +16 / +17 visual

Goose attempts to evade the breath weapon.

Reflex save: 1d20 + 10 ⇒ (11) + 10 = 21

Perception check: 1d20 + 14 ⇒ (11) + 14 = 25

The rest of my actions are pending.

Grand Lodge

PbP Info 1 | PbP Info 2 | PbP Cons | PbP GM Kit | To Conquer the Dragon |

Goose manages to avoid the cold blast once again-- but does not spot the dragon.

Acquisitives

Male Human Arcane-Blitz Soldier 14: Spd:65, Init:14, SP:168/168, HP:130/130, RP:13/13, EAC:30, KAC:33, DR/5- 14 Fire Resistance, Fort:15, Reflex:12, Will:11, Perc:0, Darkvision

reflex: 1d20 + 7 ⇒ (14) + 7 = 21
perception: 1d20 ⇒ 18
Huckle Jim retreats further behind a wall. I'm almost dead, I'm only up cause I saved against the throw that time.
And peeks around the corner to ready an attack if I see it hit: 1d20 + 10 ⇒ (18) + 10 = 28 dmg: 1d10 + 5 ⇒ (8) + 5 = 13 sonic.

Second Seekers (Luwazi Elsebo)

Male Borai (Vesk) Mechanic 6; Spd:30; Init : 1; SP:0/42; HP:32/42; RP:6/9; EAC:19; KAC:24; fire resistance : 5; cold resistance: 5; immunity : negative energy; fort :6; ref: 6; will:3

Readying a overpowered laser blast when the dragon shows its beautiful face... As a vesk, Drakzul has to say for a little coward, the wyrm's still quite a looker.

Drakzul gathers what he knows about white dragons.

mysticism: 1d20 + 7 ⇒ (16) + 7 = 23

attack: 1d20 + 7 ⇒ (20) + 7 = 27

damage: 2d4 + 2d6 + 6 ⇒ (1, 3) + (4, 4) + 6 = 18

Grand Lodge

PbP Info 1 | PbP Info 2 | PbP Cons | PbP GM Kit | To Conquer the Dragon |

Drakzul once again is hit by the cone of cold, seemingly not the most nimble of once-dead Vesks.
Huckle Jim is happily able to duck and avoid part of it, while Goose, once again, goes the opposite route from Drakzul, and totally evades the freezing damage.

Goose's white eyes do not spot the dragon, so he decides what to do...
Ready an action?

While Huckle Jim, not spotting the dragon either, goes for some cover, and prepares to blast the wyrm when it appears again.

Drakzul also prepares his laser gun for when the dragon appears.
You target EAC? And do Fire damage, correct?
Thinking back, Drakzul knows that this is a white dragon, a huge beast, being chromatic it is normally evil, but maybe this one is a follower of Iomedae... or not. It is linked to cold, of course...
And you may ask 1 question

Id Sinitis--
DC 18 Reflex for 30 or 15 Cold damage (before reduction) and going for Mind Thrust as readied action?

Round 3
Dragon (Hcf 4 ; B 2* ; 23s)
Goose (full health)
Id-Sinitis (33 sp 48 hp)
Drakzul (0 sp ; 32 hp)
Huckle Jim (0 sp ; 11 hp)
______
Huckle Jim: 28 to hit (- distance ?) 13 sonic
Drakzul: crit' w. 18 fire

Wayfinders

Ysoki Ghost Operative 9, CG, Scholar Theme | sp 63/63| hp 56/56 | rp 10/10 | EAC 25 KAC 26 | F/R/W +8/+12/+7 |DR 6 Kinetic; Resist 5 - Cold & Fire |Move 60’ (Land & Fly) | Init +9 | Perc +16 / +17 visual

Goose, having avoided another nasty blast from the dragon, decides enough is enough. He goes on the offensive. He relaxes and remains still, opting for a securely hidden position. He then readies an action to blast the dragon.

Stealth check with cloaking field: 1d20 + 10 + 24 ⇒ (17) + 10 + 24 = 51

Fires Aphelion Laser Pistol: 1d20 + 11 ⇒ (17) + 11 = 28 Range is 90'

Damage if successful: 3d4 + 3 ⇒ (2, 3, 1) + 3 = 9

Wayfinders

Male Shirren Star-Shaman Mystic (ace pilot) 11; SP 99/99, HP 72/72, RP 12/12; EAC 29, KAC 29, CMD 37; F +8, R +8, W +14; Resist acid 8, electricity 15 (3d6); Spd 40; Init +5; Perception +29 (+4 kit; blindsense 30); Rerolls used:—; Spell Slots used: 1st (), 2nd (), 3rd (), 4th (); Conditions: —; Used: —

Yes, readied mind thrust with results as posted earlier.

Reflex (cover): 1d20 + 6 + 4 ⇒ (17) + 6 + 4 = 27

Grand Lodge

PbP Info 1 | PbP Info 2 | PbP Cons | PbP GM Kit | To Conquer the Dragon |

Id manages to avoid most of the cone, and his armor soaks a lot of the rest.
15 - 10 = 5 damage I think

Then, the dragon swoops in from the west and zips right past Goose, who is able to spot it just as it passes right in front of him--
Perception check succeeds w/o distance modifiers
--so he shoots with his laser, thus appearing from his cloaking field... but does not provoke since the dragon did not see him as he shot.
He hits!
Strangely, Goose sees a couple things happen at the same time as his laser cuts into the flank of the passing dragon.
The dragon's scales have some kind of resistance reducing the blow of the fire based attack-- but, the burn that passes this resistance, seems to burn a larger hole than expected.
6 damage

The dragon bellows!

Then all the others, who just saw a shot stop in middair see the beast appear as it attacks Id-Sinitis, having flown up to him.
Id is totally tricked by how this huge beast crept up on him without a noise, but, despite the fact that he is flat-footed, the dragon's maw misses him!

Thus, Drakzul shoots-- and the dragon's eye glints dark, as the wyrm strikes out with a claw at Drakzul, tearing into Drakzul's chest.
"Quiet, foolish one! Just die!"
AoO ; 14 damage (say if you have DR)

But Drakzul's shot hits the dragon right in the soft spot under the raised claw-paw.
Again, the dragon resists some of the damage, but is obviously vulnerable to fire and it screeches!
(I rolled 2d4+2d6+6 extra for your crit', correct? And tell me what your crit' effect is?)
42 damage

@Drakzul: remember to reduce damage w. your energy shield[

From the depth of the smuggler's cargo bay, Huckle Jim has a line of sight and his sonic boom hits the dragon in its mouth, cutting short any bellowing!
13 damage

Then Id finally manages to get his spell off-- realizing he is very lucky to not have provoked, thanks to Drakzul being subject to the opportunistic attack just before he used his magic!
He sends a mental overload to the dragon's brain, that fights back and rejects a lot, but is stll wracked by horrible visions of sunbathing on a desert island and other such fiery images.
23 damage

Round 4 over, inits' change, and onto round 5

"You will all die here, and I will play with your frozen carcasses!"

The dragon then launches off to the south-east flying away and disappearing as its stealth field kicks in--
--before reappearing nearly right away, just beside Id-Sinitis.
I left the arrows and mini to show the path, the current place is circled in orange
It lets out another cone of cold and ice and freezing air!
Huckle Jim sees the wave stop at the cargo door, and Goose is a little protected, but Drakzul and Id are right in front of the blast.
DC 18 Reflex save (+2 for Goose) - and Huckle Jim is not hit - for either 38 or 19 damage

Round 4 & Round 5
Dragon (Hcf 6 ; B 3* ; --s) 84 dam'
bold are up
Goose (full health)
Id-Sinitis (28 sp 48 hp)
Drakzul (0 sp ; 18 hp)
Huckle Jim (0 sp ; 11 hp)

GM Rolls:
Who: 1d2 ⇒ 2
Dragon: 1d20 ⇒ 19
Dragon: 1d20 ⇒ 4
Dragon: 1d20 ⇒ 12
Dragon: 1d12 ⇒ 2
Drakzul crit: 2d4 + 2d6 + 6 ⇒ (3, 1) + (2, 3) + 6 = 15
Dragon: 1d20 ⇒ 16
Who: 1d2 ⇒ 2
Who: 1d2 ⇒ 2
Dragon: 1d20 ⇒ 6
Dragon: 1d4 ⇒ 3
Dragon: 9d6 ⇒ (5, 6, 6, 5, 2, 2, 5, 1, 6) = 38

Second Seekers (Luwazi Elsebo)

Male Borai (Vesk) Mechanic 6; Spd:30; Init : 1; SP:0/42; HP:32/42; RP:6/9; EAC:19; KAC:24; fire resistance : 5; cold resistance: 5; immunity : negative energy; fort :6; ref: 6; will:3

Yes, standard azimuth laser pistol. Fire damage. Didn't invest a lot on range attacks.

For the info, i'll let you choose a relevant information. Resistance, vulnerabilities, eating habits, your choice.

reflex: 1d20 + 6 ⇒ (9) + 6 = 15

Drakzul falls on the ground unconscious.

Grand Lodge

PbP Info 1 | PbP Info 2 | PbP Cons | PbP GM Kit | To Conquer the Dragon |

Drazkul:
You rolled 2d4+2d6+6 for your crit'.
You weapon is the standard Azimuth Pistol the 350 Cr. one?
So your normal damage is what?
1d4+2d6+6
or
1d4+2d6+3 ?
(to see what you crit' is?)

Drakzul hits his comm' unit and says: "The wyrm is vulnerable to fire, immune to cold, paralysis, and sleep, and resistant to cold and fire--"

The wyrm calls out: "Resistance is futile! YOU sleep..."

And Drakzul, frozen, topples over.

(those are the stats in the scenario: Immune to Cold with 5 Cold resistance)

Wayfinders

Ysoki Ghost Operative 9, CG, Scholar Theme | sp 63/63| hp 56/56 | rp 10/10 | EAC 25 KAC 26 | F/R/W +8/+12/+7 |DR 6 Kinetic; Resist 5 - Cold & Fire |Move 60’ (Land & Fly) | Init +9 | Perc +16 / +17 visual

Goose sees Huckle Jim clutching barely to life. Then he sees Drakzul fall unconscious to the ground. Then, out of the blast of icy death, the dragon materializes in full form right in front of Id. This is enough!

"Leave my friends alone you overgrown lizard! Come pick on someone your own size! If you want to play with something, play with this!" shouts the tiny ysoki, yelling so loud and so emotionally that his shout ends hoarsely.

Now that the dragon is finally visible, Goose elects to forgo his cocoon of cloaked safety and use his best offensive capabilities. He edges a bit closer to line up the shot stealthily and fires!

Trick attack attempt with stealth. Take 10 on stealth skill check. Result is 25+10=35. Beats up to CR 15 opponent. Should leave dragon flat footed to all for the round.

Fire Aphelion Laser Pistol at Dragon: 1d20 + 11 ⇒ (20) + 11 = 31

Damage from Pistol (Fire): 6d4 + 8d8 + 1d4 + 6 ⇒ (3, 1, 2, 3, 2, 4) + (6, 2, 8, 8, 6, 8, 4, 1) + (2) + 6 = 66

Looks like a crit. Laser pistol @ 3d4 x 2. Trick attack @ 4d8 x 2. Burn crit effect @ 1d4 once. Dragon gains the burning condition. Weapon specialization @ 3 x 2. I did not take into account the vulnerability or resistance. I believe the math puts it at 91, rounding down (66-5 = 61 x 1.5 = 91.5).

"LEAVE. MY. FRIENDS. ALONE!!!!" shouts Goose but it comes out as a rough and course bark.

Grand Lodge

PbP Info 1 | PbP Info 2 | PbP Cons | PbP GM Kit | To Conquer the Dragon |

BOOM!

Before I calculate, it is goes BOOM! and you calculated.
Yes, that's it: 5 Resist and x 1.5 for Vuln
CR 8 and 138 HP, so it pops to = -37 and is dead
(I was seeing with Drakzul what his crit was, I think we counted a little bit too much damage ; and the Burn would not hurt because of the 5 Resist.. but with that crit' it is dead. What a shot. Don't piss off a stressed Goose!)

___________________________

Goose jumps up, unseen by the dragon who does not even see it coming, shoots a laser beam right through the wyrm's forehead, blasting its brain matter all over the broken bridge.

It will definitely leave Goose's friends alone.

Drakul has stabilized himself, the blood flowing from his wound staunched by the snow.

Huckle Jim comes on back out.

And Id-Sinitis heals you up, as you check out the dead dragon.

There she lies, Norys.

She is dressed in a white suite of advanced lashunta tempweave, with a haste circuit blinking away that soon dies, and mk 1 thermal capacitor.
She also had three mk 2 serums of healing that she never had time to use--
(the strategy being to fly away and heal up if @45 hp - Goose-crits do not give you such a luxury)

And you find a... data pad!

As you heal up, patch your armor, reload the weapons, and make sure the bridge is empty-- sadly it is totally empty, of items and loot and such too.
As you do all this, you check the datapad and see that her name was Norys, indeed, but there is no link to Frozen Trove here, just like the uniforms, all is rather bland with no names or trails.
You do see that Norys’s data pad holds account information worth 6,000 credits, and... her access codes for the stolen data!
You have succeeded in retrieving the stolen Starfinder data.

You look at one another: what to do next? Anything left to check or look for in this wrecked spaceship?

Acquisitives

1 person marked this as a favorite.
Male Human Arcane-Blitz Soldier 14: Spd:65, Init:14, SP:168/168, HP:130/130, RP:13/13, EAC:30, KAC:33, DR/5- 14 Fire Resistance, Fort:15, Reflex:12, Will:11, Perc:0, Darkvision

Wow, you did it, that was a nice shot! Immune to cold and 5 cold resistance, I guess Starfinder is trying to cover their tracks in case somebody gains an ability that turns immunity into resistance 30 or something like that, so that will will still have plenty of cold reduction. 5th edition had elemental adept which ignored resistance
Huckle Jim then breathes knowing it it down and out.

Second Seekers (Luwazi Elsebo)

1 person marked this as a favorite.
Male Borai (Vesk) Mechanic 6; Spd:30; Init : 1; SP:0/42; HP:32/42; RP:6/9; EAC:19; KAC:24; fire resistance : 5; cold resistance: 5; immunity : negative energy; fort :6; ref: 6; will:3

On the way home, Drakzul will be told how the dragon met his end.

"I'm not a huge fan of mices, but you're okay in my book, cheesetrap."

Wayfinders

1 person marked this as a favorite.
Ysoki Ghost Operative 9, CG, Scholar Theme | sp 63/63| hp 56/56 | rp 10/10 | EAC 25 KAC 26 | F/R/W +8/+12/+7 |DR 6 Kinetic; Resist 5 - Cold & Fire |Move 60’ (Land & Fly) | Init +9 | Perc +16 / +17 visual
Drakzul wrote:

On the way home, Drakzul will be told how the dragon met his end.

"I'm not a huge fan of mices, but you're okay in my book, cheesetrap."

Goose smiles broadly at Drak. "I'm not a huge fan of lizards, but you're okay in my book." replies Goose.

"Cheesetrap? No, that's my third cousin, twice removed. On my dad's side, of course."

351 to 365 of 365 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM SFS's 1-19: To Conquer the Dragon All Messageboards

Want to post a reply? Sign in.