[PFS] Master of The Fallen Fortress -- Developer Edition (Inactive)

Game Master Andrew Harasty

Pre Gens

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”Alahazra” | Female LG Human Oracle 1 | HP 10/10 | AC 13 (17), T 13, FF 10(14) | CMD 13| F +1 R +2 W +3; | Init +2 | Perc: +1 | Speed 40ft | Fire Breath 1/1; Spells: 1st1/4 | Active Conditions: Mage Armor, Bless.

Alahazra answers Damiel, "I've been trying to conserve my resources some so I can keep going a little longer but not too much before I will need to rest and recover."

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

You shut the door and wisely avoid the swarm.

Making your way up to the fourth floor you come to an unlocked door on the landing.


“ISEPH” TN Andriod (Skirmisher) Operative 1 | HP 18 (-0), Force Field 2/6 | AC 18 | F/R/W +5/+9/+5 | Perc +7 | Stealth +7 | Speed 25 | Hero Points 0/1 | Spells: NA | Active Conditions: NA

Balazar and Padrig check over the door and listen for sounds on the other side and when everyone is ready Balazar pulls the door open to see...

Balazar Perception: 1d20 + 2 ⇒ (5) + 2 = 7

Padrig Perception: 1d20 + 4 ⇒ (8) + 4 = 12


”Damiel” | Male N Medium Elf Alchemist 1 | HP 10/10 | AC 15, T 13, FF 12 | CMB +0 CMD 13 | F +3 R +5 W +0 (+2 vs. enchantments; +2 vs. charm, compulsion, and fear effects created by humanoids other than elves) | Init +3 | Perc +6 SM +4 | Speed 30ft | Bomb 3/7 | Active Conditions: guidance, Sunrod
Alahazra by numbat wrote:
Alahazra answers Damiel, "I've been trying to conserve my resources some so I can keep going a little longer but not too much before I will need to rest and recover."

"Agreed, We should be able to deal with any immenent threats on the next level, but we may need to retreat for the night if we encounter any more skeletons or Troglodytes".

As the group heads quietly up the stairs, Damiel draws a vial from his belt, which is noticibly different from the rest. Where every other vial held a clear liquid or had a dull colour to it, this one has a lime green hue to it which glows with subtle magical potential.

As Damiel draws the vial, his gaze remains fixed on it for a few moments, an air of excitement washing over him. His eyes grow wide and a disturbing smile streaks across his face.

"See you on the other side... " he says to the group, and downs the liquid before anyone can respond.

Less than a second later, Damiel keels over in apparent pain as his skin seems to thicken.


”Damiel - Dex Mutagen” | Male N Medium Small Elf Alchemist 1 | HP 10/10 | AC 19, T 15, FF 14 AC 25, T 17, FF 19 (+2 Armour, +6 Dex, +2 natural, +1 Size, +4 shield) | CMB +0 CMD 15 CMB -1 CMD 14 | F +3 R +7 R +8 W -1 |Init +5 +6 | Perc +6 SM +4 | Speed 30ft | Bomb 1/7 | Active Conditions: Reduce Person, Shield, Bless

The pain seems to last only a few seconds before he stands tall again, but something is different, his eyes now have the look of a madman.

"Time to unleash the flame" he says with a disturbing laugh and holding a alchemist's fire menacingly.

GM, Damiel is now under the effects of a Dexterity Mutagen for 10 mins. Please advise when that time has run out

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Prepping for the next room. You open the door

Crude bunks line the walls of this room, which is filled with the nauseating stench of troglodytes.

Three more young troglodytes scurry to pick up their weapons.

Initiative:

Init,Mrijk: 1d20 + 1 ⇒ (6) + 1 = 7
Init,Alahazra: 1d20 + 2 ⇒ (7) + 2 = 9
Init,Freyja : 1d20 + 2 ⇒ (4) + 2 = 6
Init,Damiel : 1d20 + 5 ⇒ (2) + 5 = 7
Init,Balazar: 1d20 + 1 ⇒ (10) + 1 = 11

Init, Young Troglodyte: 1d20 + 1 ⇒ (5) + 1 = 6

Everyone is slow, but the Trogs are still the slowest. Everyone is up.

First time you step next to a Trog, you need to make a DC 11 Fort Save or be sickened for 1 minute

Status Card wrote:

Tower Level 4 (0:00)

Group conditions:
Round 1

Alahazra -- dmg
Freyja -- dmg
Damiel -- dmg ; Mutagen Dex (0:10)
Balazar -- dmg
--Pardig -- dmg
Mrijk -- dmg

Troglodyte Guard, Red --
Troglodyte Guard, Blue --
Troglodyte Guard, Green --


“ISEPH” TN Andriod (Skirmisher) Operative 1 | HP 18 (-0), Force Field 2/6 | AC 18 | F/R/W +5/+9/+5 | Perc +7 | Stealth +7 | Speed 25 | Hero Points 0/1 | Spells: NA | Active Conditions: NA

Balazar is a bit concerned when Damiel seems to get a bit crazy, but then he shrugs he was crazy already, oh well. Seeing the trogs, he pulls a scroll and reads the spell written on it, touching Padrig on the shoulder, "go get em buddy! CHOMP CHOMP!"

Draw and Cast Scroll of Magic Fang, +1 hit/damage on his Bite.


GM TOP BOT

The eidolon, with his enhanced bite, moves into the room confidently and snaps his jaws at the closest enemy.

Move 20, Bite at Blue.

Bite + MF: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15 for BPS + MF: 1d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3 if hits Grab vs. CMD + MF: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16


| HP 12/12 | AC 12, T 12, FF 10 | CMB +0 CMD 12 | F +2 R +2 W +3 (+2 vs. fear) | Init +4 | Perc +3 SM +3 | Speed 30ft | Active Conditions: None

After taking a 5' step, The witch will give the red lizard the stink eye to make it easier to hit with the evil eye hex
dc `14 will save
and will then cackle


Argigoth | HP 52/52 Poision Resistance 2 | AC 20 F +10 R +7 W +12;[/ooc] |Perc/+9 | Darkvision 60 ft; P | Speed 25ft | [ooc]Active Conditions: None.

The half orc will move up and take a pot shot at the red trog
1d20 + 5 ⇒ (10) + 5 = 15
1d8 + 1 ⇒ (2) + 1 = 3


”Alahazra” | Female LG Human Oracle 1 | HP 10/10 | AC 13 (17), T 13, FF 10(14) | CMD 13| F +1 R +2 W +3; | Init +2 | Perc: +1 | Speed 40ft | Fire Breath 1/1; Spells: 1st1/4 | Active Conditions: Mage Armor, Bless.

Alahazra takes one look in the room the intones in a melodic voice, "May the powers that be grant these crazy and noble warriors their blessing to make this fight quick and efficient and in our favour."

Casts Bless

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Alahazra blesses the party as they enter combat.

Trog Red Will: 1d20 + 0 ⇒ (6) + 0 = 6

And with its magical bite Padrig bites into the nearest trog with the aid of the bless. And Mrijk hits the red tinted cursed with evil eye

Botting Damiel

The Alchemist tosses the fask in hand at the Green Trog

Range Touch, Bless, PBS: 1d20 + 6 + 1 + 1 ⇒ (6) + 6 + 1 + 1 = 14
fire: 1d6 + 5 ⇒ (1) + 5 = 6

First time you step next to a Trog, you need to make a DC 11 Fort Save or be sickened for 1 minute

Then the trogs rush up with their clubs. Two on Padrig
Atk, Troglodyte Club: 1d20 + 0 ⇒ (9) + 0 = 9
Dmg, Troglodyte Club: 1d4 + 1 ⇒ (3) + 1 = 4
Atk, Troglodyte Club: 1d20 + 0 ⇒ (16) + 0 = 16
Dmg, Troglodyte Club: 1d4 + 1 ⇒ (1) + 1 = 2

Then one on Mrijk
Atk, Troglodyte Club: 1d20 + 0 ⇒ (18) + 0 = 18
Dmg, Troglodyte Club: 1d4 + 1 ⇒ (3) + 1 = 4

Everyone is back up

Status Card wrote:

Tower Level 4 (0:00)

Group conditions: bless (combat)
Round 1

Alahazra -- dmg
Freyja -- dmg
Damiel -- dmg ; Mutagen Dex (0:10)
Balazar -- dmg
--Padrig -- 2 dmg ; magic fang (1:00)
Mrijk -- 4 dmg

Troglodyte Guard, Red -- 3 dmg; evil eye (-AC)
Troglodyte Guard, Blue -- 3 dmg; grabbed
Troglodyte Guard, Green -- 6 dmg; alc fire


GM TOP BOT

DC 11 Fort Save: 1d20 + 1 ⇒ (8) + 1 = 9 Padrig is Sickened. Probably would have missed on the bite, if so then see the spoiler below his actions.

Padrig, disgusted by the stench vomits just a bit in his mouth... back onto the Trog that he is clenching tightly too. However, he powers through and attempts to keep grip and give the critter another nip.

Keep Grapple.

Grapple vs. CMD + already grappled + Magic Fang + Bless - Sickened: 1d20 + 6 + 5 + 1 + 1 - 2 ⇒ (12) + 6 + 5 + 1 + 1 - 2 = 23 if keeps grapple then does BPS + Magic Fang - Sickened: 1d6 + 1 + 1 - 2 ⇒ (5) + 1 + 1 - 2 = 5

If Missed Round 1:
If he didn't have the grapple from sickened miss last round, his Bite attack roll would be the same as his Grapple attempt minus 7 for a net of 16 to hit for the 5 damage.


“ISEPH” TN Andriod (Skirmisher) Operative 1 | HP 18 (-0), Force Field 2/6 | AC 18 | F/R/W +5/+9/+5 | Perc +7 | Stealth +7 | Speed 25 | Hero Points 0/1 | Spells: NA | Active Conditions: NA

Balazar steps into the room and tries to give a distracting whack to the dang trog standing right by the half-orc. "Ugh, you stink!"

Fort DC 11: 1d20 + 3 ⇒ (11) + 3 = 14

5 ft step, Aid Another to give Mrijk +2 AC on the next attack from Green.

Aid Another DC 10 + Bless: 1d20 + 1 ⇒ (9) + 1 = 10


”Alahazra” | Female LG Human Oracle 1 | HP 10/10 | AC 13 (17), T 13, FF 10(14) | CMD 13| F +1 R +2 W +3; | Init +2 | Perc: +1 | Speed 40ft | Fire Breath 1/1; Spells: 1st1/4 | Active Conditions: Mage Armor, Bless.

At this point, Alahazra is becoming somewhat tired and cranky. She does not appreciate the stench, even from a distance so she moves through her allies, staying as far away from the stink sources as she can, opens her mouth, and lets her displeasure be known. A cone of flame erupts, engulfing two of the offending beasts.

Fire Breath Once per day as a standard action, Alahazra can unleash a 15-foot cone of flame that deals 1d4 points of fire damage (Reflex DC 14 half)

fire damgage: 1d4 ⇒ 4

If one of those two is already down she will try to position to take the other two, if two are down then she will probably delay instead.


”Damiel - Dex Mutagen” | Male N Medium Small Elf Alchemist 1 | HP 10/10 | AC 19, T 15, FF 14 AC 25, T 17, FF 19 (+2 Armour, +6 Dex, +2 natural, +1 Size, +4 shield) | CMB +0 CMD 15 CMB -1 CMD 14 | F +3 R +7 R +8 W -1 |Init +5 +6 | Perc +6 SM +4 | Speed 30ft | Bomb 1/7 | Active Conditions: Reduce Person, Shield, Bless

Damiel steps into the doorway and throws a dagger towards the closest trog (green).

Dagger + PBS + Bless: 1d20 + 1 + 1 ⇒ (17) + 1 + 1 = 19
Dagger Dmg: 1d4 + 1 ⇒ (2) + 1 = 3

If he is still up, the Alchemist's fire continues to burn.
Dmg AF: 1d6 ⇒ 1


| HP 12/12 | AC 12, T 12, FF 10 | CMB +0 CMD 12 | F +2 R +2 W +3 (+2 vs. fear) | Init +4 | Perc +3 SM +3 | Speed 30ft | Active Conditions: None

The witch will give the trog the stink eye in order to make it harder to hit (-2 to Attack Rolls) and then cackle to keep up the hex already in use

DC 14 Will


Argigoth | HP 52/52 Poision Resistance 2 | AC 20 F +10 R +7 W +12;[/ooc] |Perc/+9 | Darkvision 60 ft; P | Speed 25ft | [ooc]Active Conditions: None.

Fort 1d20 + 3 ⇒ (13) + 3 = 16


Argigoth | HP 52/52 Poision Resistance 2 | AC 20 F +10 R +7 W +12;[/ooc] |Perc/+9 | Darkvision 60 ft; P | Speed 25ft | [ooc]Active Conditions: None.

Seeing the trog in front of her and with no place to go she pulls out her dagger and tries to slash at it
1d20 + 2 ⇒ (18) + 2 = 20 I think it has a -2 to AC
1d4 + 2 ⇒ (3) + 2 = 5

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Padrig shakes and snaps the one trog in its mouth then spits out the dead sickening corpse.

Trog Ref, Red: 1d20 - 1 ⇒ (17) - 1 = 16
Trog Ref, Green: 1d20 - 1 ⇒ (5) - 1 = 4

The red one bravely faces the fire, but between the Alahazra's blast and the remaining flame of Damiels alchemist fire, the green one immolates.

However ever brave, he may be, Mrijk's arrow finishes him off.

You only have a moment to rest as you all see the door to the south open up and a larger troglodyte standing at the door. Seeing you he takes cover behind the door and waits for you to enter to him.

Everyone is back up

Status Card wrote:

Tower Level 4 (0:00)

Group conditions: bless (combat)
Round 1

Alahazra -- dmg
Freyja -- dmg
Damiel -- dmg ; Mutagen Dex (0:10)
Balazar -- dmg
--Padrig -- 2 dmg ; magic fang (1:00)
Mrijk -- 4 dmg

Troglodyte Guard, Red -- DEAD
Troglodyte Guard, Blue -- DEAD
Troglodyte Guard, Green -- DEAD

Bigger Troglodyte --


“ISEPH” TN Andriod (Skirmisher) Operative 1 | HP 18 (-0), Force Field 2/6 | AC 18 | F/R/W +5/+9/+5 | Perc +7 | Stealth +7 | Speed 25 | Hero Points 0/1 | Spells: NA | Active Conditions: NA

Balazar moves over to get a small view of the big ole trog, then tosses a small orb of acid at him. He points to the doorway and yells to Padrig, "block his way through buddy, bite him if he comes at us!"

Move and Cast Acid Splash at big Trog.

Acid Splash vs. Tch: 1d20 + 4 ⇒ (2) + 4 = 6 for Acid: 1d3 ⇒ 1


GM TOP BOT

Padrig follows the suggestion, blocking the doorway and readying to bite the creature.

Move and Readied Action.

Readied Attack:
Bite + MF + Bless - Sickened: 1d20 + 4 + 1 + 1 - 2 ⇒ (9) + 4 + 1 + 1 - 2 = 13 for BPS + Magic Fang - Sickened: 1d6 + 1 + 1 - 2 ⇒ (3) + 1 + 1 - 2 = 3 if hits Grab vs. CMD + MF + Bless - Sickened: 1d20 + 6 + 1 + 1 - 2 ⇒ (1) + 6 + 1 + 1 - 2 = 7

Padrig will be moving into the room to engage next round, but wasn't able to get there and attack this round so he'll just plug up the door for now.


Argigoth | HP 52/52 Poision Resistance 2 | AC 20 F +10 R +7 W +12;[/ooc] |Perc/+9 | Darkvision 60 ft; P | Speed 25ft | [ooc]Active Conditions: None.

The half orc will cast guidance on herself and knock an arrow.


| HP 12/12 | AC 12, T 12, FF 10 | CMB +0 CMD 12 | F +2 R +2 W +3 (+2 vs. fear) | Init +4 | Perc +3 SM +3 | Speed 30ft | Active Conditions: None

Knowing that the eidelon has the best chance of doing damage and making sure that SHE does not, the witch will cast guidance on the creature.


”Alahazra” | Female LG Human Oracle 1 | HP 10/10 | AC 13 (17), T 13, FF 10(14) | CMD 13| F +1 R +2 W +3; | Init +2 | Perc: +1 | Speed 40ft | Fire Breath 1/1; Spells: 1st1/4 | Active Conditions: Mage Armor, Bless.

Alahazra mutters, "I let my emotions get the better of me, I should have saved my breath," while loading her crossbow and readying to shoot anything that is in clear range that is aggressively threatening any of her party.

Readied action:

crossbow attack: 1d20 + 2 ⇒ (6) + 2 = 8
potential piercing damage: 1d8 ⇒ 3


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”Damiel - Dex Mutagen” | Male N Medium Small Elf Alchemist 1 | HP 10/10 | AC 19, T 15, FF 14 AC 25, T 17, FF 19 (+2 Armour, +6 Dex, +2 natural, +1 Size, +4 shield) | CMB +0 CMD 15 CMB -1 CMD 14 | F +3 R +7 R +8 W -1 |Init +5 +6 | Perc +6 SM +4 | Speed 30ft | Bomb 1/7 | Active Conditions: Reduce Person, Shield, Bless

As the smaller Trogs burn, Damiel takes a deep breath, taking in the pungent odour of charred flesh. "ahhh, I love the smell of burning in the morning."

GM Gustavef wrote:


You only have a moment to rest as you all see the door to the south open up and a larger troglodyte standing at the door. Seeing you he takes cover behind the door and waits for you to enter to him.

Damiel looks around at the sound of the door, and as the Trog takes cover, he shouts out with excitement. "And where do you think you're going...", He then runs recklessly through the door (Yes, provoking AoO AC=19) and lobs a bomb towards the big trog.

Move 30ft
Bomb, PBS, Bless: 1d20 + 6 + 1 + 1 ⇒ (20) + 6 + 1 + 1 = 28 OMG 3rd Crit Threat!!!
Bomb, PBS, Bless: 1d20 + 6 + 1 + 1 ⇒ (19) + 6 + 1 + 1 = 27 Confirm?

Dmg, PBS, Fire: 1d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9
Crit Dmg: 1d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

You would have sworn there was a Troglodyte standing where the blinding flash of Damiel's bomb exploded.

Looking in to the room. A brazier of glowing coals sits in the center of this room, its acrid smoke mixing with the ever-present troglodyte stench. A few knives, pokers, and other metal implements lie atop a rusty iron box nearby.

Near the pile of ash you find a key.

There is a rusty iron chest that holds: a suit of masterwork studded leather armor, a masterwork buckler, a masterwork rapier, a shortbow with 15 arrows, a scroll of cure moderate wounds, a scroll of invisibility, a wayfinder, and a climber’s kit.

The brute Troglodyte also carries some keys. One looks like it would have opened some of the earlier doors, but the rest are unknown.

Opening the remaining door Room 11 you find a human manacled to the wall. He looks up to you. "Are you from the Society? I am Balenar Forsend, agent of the Pathfinders. Please let me free!"


”Alahazra” | Female LG Human Oracle 1 | HP 10/10 | AC 13 (17), T 13, FF 10(14) | CMD 13| F +1 R +2 W +3; | Init +2 | Perc: +1 | Speed 40ft | Fire Breath 1/1; Spells: 1st1/4 | Active Conditions: Mage Armor, Bless.

Alahazra looks at the manacled man, connects him with the Wayfinder they just found. She takes a moment to check the Wayfinder for engravings and in particular, a name.

Sense Motive - Balenar Forsend: 1d20 + 1 ⇒ (3) + 1 = 4


| HP 12/12 | AC 12, T 12, FF 10 | CMB +0 CMD 12 | F +2 R +2 W +3 (+2 vs. fear) | Init +4 | Perc +3 SM +3 | Speed 30ft | Active Conditions: None

My, how handsome you are. How did you get here? she asks.


“ISEPH” TN Andriod (Skirmisher) Operative 1 | HP 18 (-0), Force Field 2/6 | AC 18 | F/R/W +5/+9/+5 | Perc +7 | Stealth +7 | Speed 25 | Hero Points 0/1 | Spells: NA | Active Conditions: NA

Balazar grabs the keys and starts handing out the items. First giving the scroll of healing to the oracle, "You might need this later, but hopefully not."

Then he hands the scroll of invisibility to the inquisitor, "I can use this, but I think you can use this better."

He uses one of the keys to unlock the pathfinder, taking him at his word with the evidence on hand to support his claim. "Is that your armor and shield? If so, you better get it back on. We have to clear out the last floor and finish our mission here then we can escort you back to town. Why were you out here alone?"

Assuming all gets settled, he drags the climbing kit to the stairwell and leaves it for the trip back down, then heads upstairs with Padrig.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

The captured man responds. "I am Balenar Forsend. Member of the Pathfinder Society. I came here to seek the history of this tower only to be captured by these Troglodytes. I believe they were saving me only to be sacrificed by their leader. A Trog Druidess. "


Argigoth | HP 52/52 Poision Resistance 2 | AC 20 F +10 R +7 W +12;[/ooc] |Perc/+9 | Darkvision 60 ft; P | Speed 25ft | [ooc]Active Conditions: None.

At the mention of a divine caster in the area, the half orc will ask How do you know that she has druidic powers?


”Damiel - Dex Mutagen” | Male N Medium Small Elf Alchemist 1 | HP 10/10 | AC 19, T 15, FF 14 AC 25, T 17, FF 19 (+2 Armour, +6 Dex, +2 natural, +1 Size, +4 shield) | CMB +0 CMD 15 CMB -1 CMD 14 | F +3 R +7 R +8 W -1 |Init +5 +6 | Perc +6 SM +4 | Speed 30ft | Bomb 1/7 | Active Conditions: Reduce Person, Shield, Bless
GM Gustavef wrote:

You would have sworn there was a Troglodyte standing where the blinding flash of Damiel's bomb exploded.

There is a rusty iron chest that holds: a suit of masterwork studded leather armor, a masterwork buckler, a masterwork rapier, a shortbow with 15 arrows, a scroll of cure moderate wounds, a scroll of invisibility, a wayfinder, and a climber’s kit.

The brute Troglodyte also carries some keys. One looks like it would have opened some of the earlier doors, but the rest are unknown.

Damiel revels in the warmth of the great explosion and chuckles to himself slightly. He then walks over and starts rummaging through the equipment in the chest whilst the others interview the prisoner.

Just as he starts admiring the armour, it is snatched from his hands by Balazar "Hey, I wanted that...".

A disgruntled look on his face as Balazar gives the gear back to the freed pathfinder, "fine...take it", he stands up and walks straight up to the pathfinder, stopping only inches form his face and having no regard for his personal space.

"sacrificed....to a druidess....where is she, sounds like someone who needs a good scorching" his eyes flourishing as he imagines another burning trog and his hands fidgeting like an addict.

so I'm down to 2 bombs and an alchemist's fire. But that being said, in his current state, Damiel wont offer to stop and may insist on continuing to get his fix unless you can make a good argument for stopping. So its up to you guys if we rest before continuing or if we just crack on.


“ISEPH” TN Andriod (Skirmisher) Operative 1 | HP 18 (-0), Force Field 2/6 | AC 18 | F/R/W +5/+9/+5 | Perc +7 | Stealth +7 | Speed 25 | Hero Points 0/1 | Spells: NA | Active Conditions: NA

Balazar will happily hand over his one alchemist fire if you get down to fewer things to toss. If you run out in combat just yell and he'll bring it over. Stopping sorta depends on how many more fights we have, but the gnome is all for continuing as you might have gathered from his post.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

"Well she has a small albino crocodile companion. And did more spell casting than fighting. Definitely divine in nature and is the tribe's spiritual leader. Look if you can get me out of here, I can help you face her. I am a bit weaken to fight directly but I can at least help with encouraging stories"

In order to speed thing along Room 8 is empty. All that is left is the boss lady on the top floor


”Alahazra” | Female LG Human Oracle 1 | HP 10/10 | AC 13 (17), T 13, FF 10(14) | CMD 13| F +1 R +2 W +3; | Init +2 | Perc: +1 | Speed 40ft | Fire Breath 1/1; Spells: 1st1/4 | Active Conditions: Mage Armor, Bless.

Alahazra happily accepts the scroll from Balazar. She then pulls out a container and heads over to Damiel.

"You seem to be much more effective with these than I am ever likely to be. Why don't you take it?" she says as she offers him her Alchemists Fire.

To the group as a whole, she says, "Let's take this druid down and find somewhere better to be."

I have one first level spell left which will probably be used for Bless as we head into the last fight. I can use the scroll of CMW if someone is in dire need during the battle. Other than that, I can distract them with nearby crossbow bolts. Resting overnight wouldn't change much except the breath weapon and more CLW.


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”Damiel - Dex Mutagen” | Male N Medium Small Elf Alchemist 1 | HP 10/10 | AC 19, T 15, FF 14 AC 25, T 17, FF 19 (+2 Armour, +6 Dex, +2 natural, +1 Size, +4 shield) | CMB +0 CMD 15 CMB -1 CMD 14 | F +3 R +7 R +8 W -1 |Init +5 +6 | Perc +6 SM +4 | Speed 30ft | Bomb 1/7 | Active Conditions: Reduce Person, Shield, Bless
Alahazra by numbat wrote:

Alahazra happily accepts the scroll from Balazar. She then pulls out a container and heads over to Damiel.

"You seem to be much more effective with these than I am ever likely to be. Why don't you take it?" she says as she offers him her Alchemists Fire.

"For me....you shouldn't have" he says with a mischevious grin. Thanks, the last thing I want is to run out of throwables and be stuck with my dagger with a -1 Attack bonus

Alahazra by numbat wrote:

To the group as a whole, she says, "Let's take this druid down and find somewhere better to be."

"YES....INTO THE FRAY", exclaims Damiel as he hastely heads towards the stairs, apparently eager to throw his new explosive toy at something.

When he reaches the stairs, he turns back and gives everyone a look as if to say "Hurry up". When the group reaches the top of the stairs Damiel pulls two more vials from his bandolier and empties them both into his mouth together.

A few seconds later, a flash of light appears momentarily in front of Damiel and he starts to shrink until he is roughly as tall as Balazar.
Just imbibed my extracts of shield and reduce person (1 min each)...ALL OF THE AC.


Argigoth | HP 52/52 Poision Resistance 2 | AC 20 F +10 R +7 W +12;[/ooc] |Perc/+9 | Darkvision 60 ft; P | Speed 25ft | [ooc]Active Conditions: None.

She still has her spells since she has not really cast any of them this adventure


| HP 12/12 | AC 12, T 12, FF 10 | CMB +0 CMD 12 | F +2 R +2 W +3 (+2 vs. fear) | Init +4 | Perc +3 SM +3 | Speed 30ft | Active Conditions: None

She has one 1st level spell left as well.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Onwards and upwards:

The four wings of the tower are completely open on this level, forming one great, cross-shaped chamber with arched ceilings. The decayed remnants of a carpet run from the doorways at the end of each wing, meeting in the center, where a spiral staircase drops out of sight below. A large, throne-like chair stands in the middle of the eastern wing next to a big chest.

The troglodyte leader is standing at the eastern archway, gazing longingly at the city in the distance and daydreaming about his future surface empire. Her animal companion, a stunted albino cave crocodile named Snapjaw, stands nearby. As soon as he notices you, the shaman orders Snapjaw to attack.

Initiative:

Init,Mrijk: 1d20 + 1 ⇒ (17) + 1 = 18
Init,Alahazra: 1d20 + 2 ⇒ (2) + 2 = 4
Init,Freyja : 1d20 + 2 ⇒ (1) + 2 = 3
Init,Damiel : 1d20 + 5 ⇒ (15) + 5 = 20
Init,Balazar: 1d20 + 1 ⇒ (14) + 1 = 15

Init, Tasskar: 1d20 + 5 ⇒ (4) + 5 = 9

Bold may act

Status Card wrote:

Tower Level 2 (0:00)

Group conditions:
Round 1

Mrijk -- dmg

Damiel -- dmg
Balazar -- dmg
--Pardig -- dmg

Tasskar -- dmg
Snapjaw (croc) -- dmg

Alahazra -- dmg
Freyja -- dmg


“ISEPH” TN Andriod (Skirmisher) Operative 1 | HP 18 (-0), Force Field 2/6 | AC 18 | F/R/W +5/+9/+5 | Perc +7 | Stealth +7 | Speed 25 | Hero Points 0/1 | Spells: NA | Active Conditions: NA

Balazar urges his ally to take out the croc, "distract that critter, let boom-man wipe out the stinky one!"

He steps forward and lobs a small glob of acid at the animal.

5ft step, Acid Orb at Croc.

Acid Splash vs. Tch/FF: 1d20 + 4 ⇒ (8) + 4 = 12 for Acid: 1d3 ⇒ 2


GM TOP BOT

His ally, the ever present and immaculate Padrig, bolts forwards with his jaws snapping at the other bitey creature in the room.

Move & Bite at Croc.

Bite vs. FF: 1d20 + 4 ⇒ (8) + 4 = 12 for BPS: 1d6 + 1 ⇒ (3) + 1 = 4 if hits Grab vs. FF CMD: 1d20 + 6 ⇒ (6) + 6 = 12


”Damiel - Dex Mutagen” | Male N Medium Small Elf Alchemist 1 | HP 10/10 | AC 19, T 15, FF 14 AC 25, T 17, FF 19 (+2 Armour, +6 Dex, +2 natural, +1 Size, +4 shield) | CMB +0 CMD 15 CMB -1 CMD 14 | F +3 R +7 R +8 W -1 |Init +5 +6 | Perc +6 SM +4 | Speed 30ft | Bomb 1/7 | Active Conditions: Reduce Person, Shield, Bless
GM Gustavef wrote:


As soon as he notices you, the shaman orders Snapjaw to attack.

Damiel steps forward into range of the Trog Leader and lobs the Alchemist's fire in his hand.

"I think not!!!"

Move 5ft, Alchemis't fire at Trog Leader

Alchemists Fire+PBS+RP vs Touch: 1d20 + 6 + 1 + 1 + 1 ⇒ (5) + 6 + 1 + 1 + 1 = 14 (Reduce Person gives +1 to Attack (Size Bonus) and +1 to Attack (Dex Bonus))
Alchemist's Fire Dmg, PBS: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Balazar's orb hits the albino croc, and Pardig is able to catch the smaller croc off guard biting it, but not getting a solid hold on the beast.

Damiels flask strikes the leader behind the throne.

The crocidile then attacks Padrig:

Snapjaw Bite Atk: 1d20 + 3 ⇒ (5) + 3 = 8
And misses the other beast.

Tasskar pulls some of the fire off herself and seems to hurl some of it back at Damiel

Spellcraft DC 16:

She casts produce flame

Range touch: 1d20 + 4 ⇒ (10) + 4 = 14
But misses the small alchemist

Everyone may act.

Status Card wrote:

Tower Level 5 (Top floor)(0:00)

Group conditions:
Round 1

Mrijk -- dmg
Damiel -- dmg
Balazar -- dmg
--Pardig -- dmg
Alahazra -- dmg
Freyja -- dmg

Tasskar -- 11 dmg
Snapjaw (croc) -- 6 dmg


| HP 12/12 | AC 12, T 12, FF 10 | CMB +0 CMD 12 | F +2 R +2 W +3 (+2 vs. fear) | Init +4 | Perc +3 SM +3 | Speed 30ft | Active Conditions: None

The witch will place an evil eye hex on the leader, making it more difficult for him to hit and then will cackle

DC 14 Will save


“ISEPH” TN Andriod (Skirmisher) Operative 1 | HP 18 (-0), Force Field 2/6 | AC 18 | F/R/W +5/+9/+5 | Perc +7 | Stealth +7 | Speed 25 | Hero Points 0/1 | Spells: NA | Active Conditions: NA

With his own ally in the way and not feeling confident with his aim, Balazar moves up to help Padrig get a grip, whacking at the crocodile.

Move 20 ft, Attack Croc w/ Aid Another attempt to boost Padrig's next attack.

Aid Another DC 10: 1d20 ⇒ 16


GM TOP BOT

Padrig unleashes his full might at the albino beast, jaws snapping to take advantage of his ally's attack, trying to get the enemy grappled.

Full Attack at Croc.

Bite + Aid: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22 for BPS: 1d6 + 1 ⇒ (4) + 1 = 5 if hits Grab + Aid vs. CMD: 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14

and if the Bite or Grab misses, he follows with a tail sting

Sting: 1d20 + 4 ⇒ (8) + 4 = 12 for Piercing: 1d4 + 1 ⇒ (3) + 1 = 4


| HP 12/12 | AC 12, T 12, FF 10 | CMB +0 CMD 12 | F +2 R +2 W +3 (+2 vs. fear) | Init +4 | Perc +3 SM +3 | Speed 30ft | Active Conditions: None

I hope that we can take this guy out quickly, lol


”Alahazra” | Female LG Human Oracle 1 | HP 10/10 | AC 13 (17), T 13, FF 10(14) | CMD 13| F +1 R +2 W +3; | Init +2 | Perc: +1 | Speed 40ft | Fire Breath 1/1; Spells: 1st1/4 | Active Conditions: Mage Armor, Bless.

Alahazra once more calls upon the powers that be to bless her companions and make this fight a quick and effective one for her team.

Cast Bless


”Damiel - Dex Mutagen” | Male N Medium Small Elf Alchemist 1 | HP 10/10 | AC 19, T 15, FF 14 AC 25, T 17, FF 19 (+2 Armour, +6 Dex, +2 natural, +1 Size, +4 shield) | CMB +0 CMD 15 CMB -1 CMD 14 | F +3 R +7 R +8 W -1 |Init +5 +6 | Perc +6 SM +4 | Speed 30ft | Bomb 1/7 | Active Conditions: Reduce Person, Shield, Bless

Spellcraft: 1d20 + 8 ⇒ (12) + 8 = 20

The Trog takes an additional 1d6 dmg from the alchemist fire

AF burn: 1d6 ⇒ 3

Damiel Dodges out of the way of the incomming flame attack moving closer to his target and starts to Mock the Troglodyte. "Miiissed meeee!!! My turn again".

He then pulls a catalyst vial, mixes his bomb and launches it.

Bomb,PBS,RP,Belss vs Touch: 1d20 + 6 + 1 + 1 + 1 + 1 ⇒ (5) + 6 + 1 + 1 + 1 + 1 = 15
Bomb Dmg, PBS: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7

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