Revenge of the Kobold King

Game Master Seldlon the Swift

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Discussion is open.


HP 54 l AC 20 [+1 vs Traps] (T 15 FF 15) l F +4 R +10 W +3 (+2 vs Poison/Magic) l Ini +45 Perc +9 (+2 to unusal stone/Traps)

I think Rhen is ready to go


HP 54 l AC 20 [+1 vs Traps] (T 15 FF 15) l F +4 R +10 W +3 (+2 vs Poison/Magic) l Ini +45 Perc +9 (+2 to unusal stone/Traps)

how goes recruitment?


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Waiting on confirmation from Bulgard and Mox before I open it up. I'll give them until Monday or Tuesday.


HP 54 l AC 20 [+1 vs Traps] (T 15 FF 15) l F +4 R +10 W +3 (+2 vs Poison/Magic) l Ini +45 Perc +9 (+2 to unusal stone/Traps)

sounds good, it is Thursday now haha.


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Mox is out. Should hear from Bulgard soon. I am considering leaving recruiting open for a week and getting the players input before the final decision. Thoughts?


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Bulgard is out. He struggled but did not want to slow things down. They both are way covered up IRL. Three new players. Kind of exciting.This next module will be a challenge in several ways to me. So glad you are still with me, Rhen. You have been with me since my first post on pbp as Seldlron.


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Rhen, what do you think of the one week of open recruiting? I know you have done that more than I have. Any suggestions, recommendations?


HP 54 l AC 20 [+1 vs Traps] (T 15 FF 15) l F +4 R +10 W +3 (+2 vs Poison/Magic) l Ini +45 Perc +9 (+2 to unusal stone/Traps)

A week is probably best, you don't want to have to many applicants to weed through


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Rhen, what do you think of this approach?

When the week for recruiting is over, I will ask for your favorite choice. At that time, I will check the player's "reputation" and either agree or veto based on that alone. We add that player and the two of you decide on the next one. I do my thing again. Rinse and repeat. We can keep it open here or go private if you prefer. Thoughts?


HP 54 l AC 20 [+1 vs Traps] (T 15 FF 15) l F +4 R +10 W +3 (+2 vs Poison/Magic) l Ini +45 Perc +9 (+2 to unusal stone/Traps)

We can do that sure, I am not sure if the new PC will like that so much though but you never know.


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Having second thoughts on that approach. A well balanced party needs to be chosen all at once. You and I can do that with you at the helm. One thing your previous party never had was a leader. Did you notice that?


HP 54 l AC 20 [+1 vs Traps] (T 15 FF 15) l F +4 R +10 W +3 (+2 vs Poison/Magic) l Ini +45 Perc +9 (+2 to unusal stone/Traps)

Ya, Rhen isn't much of a leader really, he likes to get in do the job and get out. I like the Lady Zeira, she has a reach weapon which would work well with Rhen. So we need Divine and Arcane casters.

Do you want to go with 4 characters? Also do people konw this is only the one module?


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The module indicates 4 level 5 players. Let's stay with that. Not sure what you mean by only one module. I like that the Lady Zeira has a shaving kit in her gear.


HP 54 l AC 20 [+1 vs Traps] (T 15 FF 15) l F +4 R +10 W +3 (+2 vs Poison/Magic) l Ini +45 Perc +9 (+2 to unusal stone/Traps)

i thought this was the last of the modules you were running?

That is funny yes, so looking over the applicants the Witch would be good for a double roll of healing and debuffing.


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The Sequel to this one is Hungry are the Dead. I am willing to keep going if IRL allows me.


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Rhen, as you make your choices when recruiting is officially over, keep these issues in mind:

Undead, incorporeal, curses, traps (you got that one covered) and front line brute force. If you can cover that, you should be good.


HP 54 l AC 20 [+1 vs Traps] (T 15 FF 15) l F +4 R +10 W +3 (+2 vs Poison/Magic) l Ini +45 Perc +9 (+2 to unusal stone/Traps)

Will do, We really do need a wizard or Cleric the witch is my first vote


HP 54 l AC 20 [+1 vs Traps] (T 15 FF 15) l F +4 R +10 W +3 (+2 vs Poison/Magic) l Ini +45 Perc +9 (+2 to unusal stone/Traps)

My votes are:
Front Line – Zeira
Healer/Debuff – Niu
Support - not quite sure


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Front Line – Zeira ✔
Healer/Debuff – Niu ✔

I will take a look at the others considering party balance and needs. Feel free to pick another.


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Rhen,

The final character will define this party.

BJorne for ranger like qualities.
Mala the alchemist appears to be there primarily as a healer
Zemsat Niu already accepted for that player
Mallius- gorey front liner
Grulen - Paladins are well balanced. Two in a party could be a good thing.
Haken Rotaru - he would always be trying to flank with you.
Maicoh with all the druid abilities
Naomi Shifter with weretouched archetype
Ranok barbarian/oracle -interesting build combining two very different roles. Take a good look at his build. Very interesting combo for a multi.

I am leaning on the ranger for survival and ranged attacks. I have heard they are considered an overpowered class by some. It would give a good balance, I believe.

Thoughts?


Male Human

New alias is forthcoming.

I have bogged down a bit with deciding what wands/scrolls to purchase (compounded by doing the same thing for multiple characters).

Now that I am centered on a simgle character, that will be easier, but I'd still like to see if you guys have any input.


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And that is why we are here. To look over each character and get them tweaked. Also make sure the party is covered for just about anything. I noticed what I believe were some errors in some of the builds. Also, any input into that third party member is appreciated.


Female Human Paladin 5th HP:60 |AC:18[T:12,FF:16]|F:+9|R:+7|W:+10|CMB:+7|CMB:19|Init:+2|Perception:+6|Glaive+10,Dagger +7,Cestus+7,Warhammer+7,Longsword+7[+8].Comp.Longbow+7, 1-2/2-/3-/4-

Hello


Human Witch 5(4) | HP 23/35(30) | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +6 | Conditions: None | 1/1 Levitate 4/5 Fly | Init +11 Perc +8 |
Spells:
0 - Det. Mgc, Det. Poison, Light, Rd. Mgc.; 1 - Burning Handsx2, Enlarge Person, Fumbletongue, Ray of Enf; 2 - Agg. Thunder, Life Pact, Web; 3 - Disp. Mgc, St. Cld

Profile up now. I'll get the statblock loaded shortly after attempting to make some more purchases.

I can also link the HeroLab portfolio if my build was one of the ones that didn't seem legal, GM.

When it comes to wands, I am going to pick up a wand of CLW, Bless, and probably Mage Armor. I had thought to use a wand of Hex Vulnerability to simulate a Wand of CMW, but after a reread, that spell only works with "harmful" hexes.

I am working to identify a good list of utility spells for scrolls. I'll post a list once I have something worthwhile.

I will look over the other character concepts tonight.


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I use PCGen from http://pcgen.org/
Very happy with it. Should run on any platform and has the pathfinder sources.


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We should go ahead and choose the final PC. I say ranger, but you guys may have the final say.


Female Human Paladin 5th HP:60 |AC:18[T:12,FF:16]|F:+9|R:+7|W:+10|CMB:+7|CMB:19|Init:+2|Perception:+6|Glaive+10,Dagger +7,Cestus+7,Warhammer+7,Longsword+7[+8].Comp.Longbow+7, 1-2/2-/3-/4-

Hmm the ranger is a cool build but I dont think me and the ranger would mesh well. The background is great the story great but he worships evil. Not sure how that will play out but could be an issue.

I like the Barbarian/Oracle. I wonder if he is gonna go into rage Prophet?

Otherwise I think either would be fine both bring a sense if wilderness mastery to the rest of the band.


Female Human Paladin 5th HP:60 |AC:18[T:12,FF:16]|F:+9|R:+7|W:+10|CMB:+7|CMB:19|Init:+2|Perception:+6|Glaive+10,Dagger +7,Cestus+7,Warhammer+7,Longsword+7[+8].Comp.Longbow+7, 1-2/2-/3-/4-

Also do I need to make Feista my servant girl more fleshed out? Right now shed be an expert?


Human Witch 5(4) | HP 23/35(30) | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +6 | Conditions: None | 1/1 Levitate 4/5 Fly | Init +11 Perc +8 |
Spells:
0 - Det. Mgc, Det. Poison, Light, Rd. Mgc.; 1 - Burning Handsx2, Enlarge Person, Fumbletongue, Ray of Enf; 2 - Agg. Thunder, Life Pact, Web; 3 - Disp. Mgc, St. Cld

Bjorn is not doing any ranged attacking. That build is all barbarian damage dealer with the ranger thrown in just to get some extra abilities.

I've never played with an evil character (even one claiming to be CN), so the concept might be entertaining and Niu wouldn't care too much, but the pally would have serious problems. That would be awfully hard to work with.


Human Witch 5(4) | HP 23/35(30) | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +6 | Conditions: None | 1/1 Levitate 4/5 Fly | Init +11 Perc +8 |
Spells:
0 - Det. Mgc, Det. Poison, Light, Rd. Mgc.; 1 - Burning Handsx2, Enlarge Person, Fumbletongue, Ray of Enf; 2 - Agg. Thunder, Life Pact, Web; 3 - Disp. Mgc, St. Cld

Ranok the Oracle is an interesting character concept, seeking redemption from a prior life of evil.

Like most Oracles, the build is primarily damage dealer (and comes with a second damage dealer companion). He can at least use wands for additional healing, etc.

Three damage dealers would give Rhen plenty of options for flanking.

It would be nice to have a second pure caster in the party. I'll take a look at Maicoh, but I don't have any big issues being the only caster.


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Ziera, you purchased a slave? Is that how you have her?


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Niu, I looked at his first build, not final. You are correct. I noticed CN as well and stretched to allow it in a good party.


Female Human Paladin 5th HP:60 |AC:18[T:12,FF:16]|F:+9|R:+7|W:+10|CMB:+7|CMB:19|Init:+2|Perception:+6|Glaive+10,Dagger +7,Cestus+7,Warhammer+7,Longsword+7[+8].Comp.Longbow+7, 1-2/2-/3-/4-

No I have an indentured servant I have to pay her 1 gold a month for services rendered


Female Human Paladin 5th HP:60 |AC:18[T:12,FF:16]|F:+9|R:+7|W:+10|CMB:+7|CMB:19|Init:+2|Perception:+6|Glaive+10,Dagger +7,Cestus+7,Warhammer+7,Longsword+7[+8].Comp.Longbow+7, 1-2/2-/3-/4-

Though I can look again and see in The services section and see how much it would be to pay a higher level expert I have more disposable coins


Female Human Paladin 5th HP:60 |AC:18[T:12,FF:16]|F:+9|R:+7|W:+10|CMB:+7|CMB:19|Init:+2|Perception:+6|Glaive+10,Dagger +7,Cestus+7,Warhammer+7,Longsword+7[+8].Comp.Longbow+7, 1-2/2-/3-/4-

Oh yeah Micoah the druid


Female Human Paladin 5th HP:60 |AC:18[T:12,FF:16]|F:+9|R:+7|W:+10|CMB:+7|CMB:19|Init:+2|Perception:+6|Glaive+10,Dagger +7,Cestus+7,Warhammer+7,Longsword+7[+8].Comp.Longbow+7, 1-2/2-/3-/4-

Under hirelings there us Footman it costs 5sp a month to retain one, I paid for 12 months. With further reading I saw a Valet[ personal attendant] is 1gp per month so if so I need to drop 6 more gold


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Your call, Ziera.

We have one vote for final member:
Micoah the druid - 1


Human Witch 5(4) | HP 23/35(30) | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +6 | Conditions: None | 1/1 Levitate 4/5 Fly | Init +11 Perc +8 |
Spells:
0 - Det. Mgc, Det. Poison, Light, Rd. Mgc.; 1 - Burning Handsx2, Enlarge Person, Fumbletongue, Ray of Enf; 2 - Agg. Thunder, Life Pact, Web; 3 - Disp. Mgc, St. Cld

I looked at the druid, and he is a self-buffing front liner, similar to the Barbarian/Oracle. They are fairly interchangeable. I'd give the edge to Ranok.

I find the alchemist to be a very interesting concept, and the abilities sound really cool, but that healing bomb heals for the minimum amount, which is pretty poor.

I don't know. I see pros and cons to each build.

My vote is going to Ranok the Oracle.


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We have two votes for final member:
Micoah the druid - 1
Ranok the Oracle - 1


Human Witch 5(4) | HP 23/35(30) | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +6 | Conditions: None | 1/1 Levitate 4/5 Fly | Init +11 Perc +8 |
Spells:
0 - Det. Mgc, Det. Poison, Light, Rd. Mgc.; 1 - Burning Handsx2, Enlarge Person, Fumbletongue, Ray of Enf; 2 - Agg. Thunder, Life Pact, Web; 3 - Disp. Mgc, St. Cld

My "final" statblock is posted in my profile and I am happy to link a PDF or whatever, if it makes it easier to look at.

Spells Prepared:
0 - Detect Magic, Detect Poison, Light, Read Magic
1 - Burning Hands(x2), Enlarge Person, Fumbletongue, Ray of Enfeeblement
2 - Life Pact, Web(x2)
* I see Life Pact being used as a buff before a boss style battle. It would essentially give all of our front-liners a shared pool of hit points, keeping the enemy from attempting to target any one of them into submission.
3 - Dispel Magic, Stinking Cloud

Wands: Bless, Cure Light Wounds, Mage Armor
Scrolls: Air Bubble, Charm Person, Comprehend Languages, Detect Secret Doors, Identify, Mount, Remove Sickness, Fog Cloud, Glitterdust, See Invisibility, Summon Swarm, Communal Delay Poison, Disable Construct, Speak with Dead, Thorny Entanglement

I am open to any suggestions for improvements to spell selection, etc.


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The profile is very readable. What I am accustomed to.

Yeah, let's do suggestion, improvements for everyone. Easy to overlook something with so much going on. We have some very experienced players in this group.


Human Witch 5(4) | HP 23/35(30) | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +6 | Conditions: None | 1/1 Levitate 4/5 Fly | Init +11 Perc +8 |
Spells:
0 - Det. Mgc, Det. Poison, Light, Rd. Mgc.; 1 - Burning Handsx2, Enlarge Person, Fumbletongue, Ray of Enf; 2 - Agg. Thunder, Life Pact, Web; 3 - Disp. Mgc, St. Cld

Paladins only get to Smite a few times a day, and then only against Evil creatures, if I understand properly (I'm not overly familiar with the class).

I'd like to see Lady Zeira better able to deal with simple DR without being required to rely on Smite Evil. A dungeon crawl will likely result in several battles in a single day. What if we end up slogging our way through a string of devils, or worse, non-evil fey types?

Maybe she has another way to deal with DRs, but if it were my character, I'd make some simple, cheap changes. Make the warhammer silver (no damage penalty since it is bludgeoning) and the long sword (or even the glaive) cold iron.

For spells, I only see Bless listed. Is she tied to that as a domain spell? If so, understood. If not, as I have a wand we hardly need to memorize it. I'd be more than happy to pass off my wand and a spring-loaded wrist sheath so she can buff round 1 while I focus on a debuff or control effect.

I love that she is actually equipped to act like a noble. A pavilion tent and a maid? That is awesome. The player interactions should be memorable.


Human Witch 5(4) | HP 23/35(30) | AC 13(17) T 13 FF 10(14) | F +1 R +4 W +6 | Conditions: None | 1/1 Levitate 4/5 Fly | Init +11 Perc +8 |
Spells:
0 - Det. Mgc, Det. Poison, Light, Rd. Mgc.; 1 - Burning Handsx2, Enlarge Person, Fumbletongue, Ray of Enf; 2 - Agg. Thunder, Life Pact, Web; 3 - Disp. Mgc, St. Cld

I can't see anything that I would alter about Rhen's build.

I've never seen a Rogue who specialized in Dirty Tricks, so that is going to be interesting.


Female Human Paladin 5th HP:60 |AC:18[T:12,FF:16]|F:+9|R:+7|W:+10|CMB:+7|CMB:19|Init:+2|Perception:+6|Glaive+10,Dagger +7,Cestus+7,Warhammer+7,Longsword+7[+8].Comp.Longbow+7, 1-2/2-/3-/4-

I really like Ranoks, background and am interested in exactly what he is gonna do with it.

Yeah, I might look to see what I can do with my weapons.

You have a wand of bless and Cure light, that'll come in handy. I'll look into some more buffing spells for me. As I can heal with lay on hands.

As for my Glaive, it's my primary weapon and as I have Bladed Brush I can use it as non-reach too. And if I have Swashbuckling I could make it my Swashbuckling weapon.

yeah, Frieda my maid/footman, Carries my Banner on a pole wearing her tabard and soldier livery as well as rides a donkey and she does my cooking cleaning mending and the like.


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Niu
"A pavilion tent and a maid? That is awesome. The player interactions should be memorable."
LOL. It should be.

"I've never seen a Rogue who specialized in Dirty Tricks, so that is going to be interesting."
I don't recall Rhen using any of them in 4 modules. I did have one do it at a table. It was pretty funny when it worked.

That was much faster than

Quote:

for me.


Female Human Paladin 5th HP:60 |AC:18[T:12,FF:16]|F:+9|R:+7|W:+10|CMB:+7|CMB:19|Init:+2|Perception:+6|Glaive+10,Dagger +7,Cestus+7,Warhammer+7,Longsword+7[+8].Comp.Longbow+7, 1-2/2-/3-/4-

So I added Cold Iron to my Masterwork Glaive[now making it harder to enchant..sigh]

And Alchemical Silver to my Warhammer

should leave me with 65 gold for me and Frieda


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Ziera, those were good moves IMO.


HP 54 l AC 20 [+1 vs Traps] (T 15 FF 15) l F +4 R +10 W +3 (+2 vs Poison/Magic) l Ini +45 Perc +9 (+2 to unusal stone/Traps)

Hey sorry I at times forget about this if I don't check the right forums.

I will abdicate from the selection since I picked the two current party members. I have skills and doors/traps covered. Ziera for front line/kinda divine. Niu for Arcane/Debuffing, I think we need a ranged combatant not to pack 3 people in melee if we don't have the room.


HP 54 l AC 20 [+1 vs Traps] (T 15 FF 15) l F +4 R +10 W +3 (+2 vs Poison/Magic) l Ini +45 Perc +9 (+2 to unusal stone/Traps)

Igar can you open the gameplay thread so we can dot in so this appears on our campaign's page?

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