DM Dickie's Kingmaker

Game Master dickie

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INACTIVE - GAME DIED

Quanah takes to the air so that she doesn't accidentally become ghoul food.


Female Half-elf Ranger 2 w/VMC Sorcerer (Oni Bloodline) | HP 18/18| Speed 30ft | AC 14, touch 12, flat-footed 10 (CMD 16) | Fort +4: Ref +5 : Will +2 | | Init +2, Perception +7| Active:

No surprise...so Initiative then?


Naw, I'm still in somewhat lazy mode. Hopefully as I get back to a solid rhythm I'll stop being lazy and have actual init, but for now assume you can all act before the deadly undead.


Map is now current, you should see it where I mentioned in the ruined building with the creaky stairs. Everyone's up!


Inactive

"I will send you back to the darkness from whence you came." Jerrik moved closer to the creature, holding his blade aloft as he whispered for the strength and guidance to dispatch such an evil spirit.

Smite Evil

Longsword, smite evil: 1d20 + 6 + 3 ⇒ (15) + 6 + 3 = 24
Slashing, magic damage, smite evil: 1d8 + 5 + 4 ⇒ (5) + 5 + 4 = 14

Touch AC (smite evil): 15


Female Half-elf Ranger 2 w/VMC Sorcerer (Oni Bloodline) | HP 18/18| Speed 30ft | AC 14, touch 12, flat-footed 10 (CMD 16) | Fort +4: Ref +5 : Will +2 | | Init +2, Perception +7| Active:

Stepping up to flank the monster with Jerrik, Aleksara swing for the thing's head.

+1 Katana (Mountain Cutter) w/flank: 1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12
Damage (Magic/Cold Iron): 1d8 + 2 ⇒ (6) + 2 = 8


Male Human Druid (Skinshapper/GS) 1 HP 36/36 | AC: 18, T: 12, FF: 16, CMD: 19, CMB: 7 | Saves F +5, R +3, W +8 | Init +2 | Perception +10 | Status: Normal

Thorryn and Nasze both double move, unable to get to the undead they both keep an eye on the stairs for anybody who might come down.


N Male Gnome Rogue [Unchained] (Sylvan Trickster) HP 18/18 | AC 17, T 14, FF 14 |F 1, R 6, W 2 |CMB 1, CMD 15 |Perception +7 | Init +5 | Low Light & Darkvision

Moving to the entrance of the building Tenzi sees Jerrik and Alex engaged with the immaterial evil. Bringing up his crossbow he snaps off a shot.

Crossbow attack: 1d20 + 6 + 1 - 4 ⇒ (6) + 6 + 1 - 4 = 9

But due to the melee it fails to hit the undead, impacting the wall beyond.


INACTIVE - GAME DIED

Quanah flies up over the ruined wall and fires down a beam of positive energy from the north.

Ranged touch attack, high ground, into melee: 1d20 + 4 + 1 - 4 ⇒ (16) + 4 + 1 - 4 = 17
Positive energy damage: 1d6 ⇒ 4


The beam of positive energy from Quanah causes the creature to howl in pain, but it is Jerrik's attack draws the creature's attention. It reaches out with it's icy grip, reaching right into the man's chest to graze his heart.

incorporeal touch: 1d20 + 6 ⇒ (15) + 6 = 21
Damage if hit: 1d6 ⇒ 1 Negative energy and a DC 17 Fortitude save or Con drain: 1d6 ⇒ 6

ZOstr: 1d20 + 5 ⇒ (11) + 5 = 16

A crashing sound comes from the other building, as if something was trying to batter down some large piece of metal.

Everyone's up!


Inactive

Fortitude save: 1d20 + 8 ⇒ (17) + 8 = 25

Jerrik shrugged off the effects of the negative energy as he quickly focused his inner thoughts back to his training.

Using Martial Flexibility to learn Power Attack.

He raised the blade again in both hands, swinging for the middle of the black mass.

Longsword, smite evil, power attack: 1d20 + 6 + 3 - 1 ⇒ (10) + 6 + 3 - 1 = 18
Slashing, magical damage, smite evil: 1d8 + 5 + 2 + 3 ⇒ (8) + 5 + 2 + 3 = 18

Touch AC: 15 (smite evil)


Female Half-elf Ranger 2 w/VMC Sorcerer (Oni Bloodline) | HP 18/18| Speed 30ft | AC 14, touch 12, flat-footed 10 (CMD 16) | Fort +4: Ref +5 : Will +2 | | Init +2, Perception +7| Active:

Don't forget your flank bonus Jerrik!

Dancing with her blade, Alek swings again...

+1 Katana (Mountain Cutter) w/Flank!: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
Damage (Magic/Cold Iron): 1d8 + 2 ⇒ (8) + 2 = 10


N Male Gnome Rogue [Unchained] (Sylvan Trickster) HP 18/18 | AC 17, T 14, FF 14 |F 1, R 6, W 2 |CMB 1, CMD 15 |Perception +7 | Init +5 | Low Light & Darkvision

Having encounter such creatures before Tenzi knows he can harm it.

Shadowhunter:
Characters with this trait deal 50% weapon damage to incorporeal creatures when using non-magical weapons (including natural and unarmed attacks), as if using magic weapons. They also gain a +2 bonus on saving throws to remove negative levels, and recover physical ability damage from attacks by undead creatures at a rate of 2 points per ability score per day (rather than the normal 1 point per ability score per day). Gnomes can take this trait in place of weapon familiarity.

Yeah hurt it. The real trick is avoiding 'it' hurting you.

Not seeing a chance to flank yet he moves forward drawing his rapier and attacks.

rapier attack: 1d20 + 6 ⇒ (18) + 6 = 24
rapier confirm critical: 1d20 + 6 ⇒ (9) + 6 = 15

Oh well

Rapier damage: 1d4 + 3 ⇒ (4) + 3 = 7


Male Human Druid (Skinshapper/GS) 1 HP 36/36 | AC: 18, T: 12, FF: 16, CMD: 19, CMB: 7 | Saves F +5, R +3, W +8 | Init +2 | Perception +10 | Status: Normal

Thorryn moves in to attack the Shadowy figure.

Club Attack: 1d20 + 10 ⇒ (2) + 10 = 12

Damage: 2d6 + 6 ⇒ (2, 1) + 6 = 9 Magical

Nasze, senses something unnatural about the shadowy figure decides to wearly keep away from it. Nasze take a Total Defense stance.


Q still up before the undead.


INACTIVE - GAME DIED

Still shooting.

Ranged touch attack, high ground, into melee: 1d20 + 4 + 1 - 4 ⇒ (15) + 4 + 1 - 4 = 16
Positive energy damage: 1d6 ⇒ 3


The wraith howls in pain from Jerrik and Tenzi. It guardedly retreats and sinks into the packed earthen floor.

ZOstr: 1d20 + 5 ⇒ (15) + 5 = 20

There is a repeat of the loud crashing sound from moments before followed by a loud metalic clang that reverberates all through the fort.

The wraith is gone (for now), but something else is lurking! Everyone is up.


INACTIVE - GAME DIED

Quanah casts mage armor, in case whatever they heard shows up to throw things.


Female Half-elf Ranger 2 w/VMC Sorcerer (Oni Bloodline) | HP 18/18| Speed 30ft | AC 14, touch 12, flat-footed 10 (CMD 16) | Fort +4: Ref +5 : Will +2 | | Init +2, Perception +7| Active:

"Oh gods...what now? Quanah! Keep an eagle eye out for our misty undead enemy...we will check the noise out. Scream your bloody head off if you see anything! It could pop up behind any of us."

Sword leading the way, Aleksara moves toward the noise carefully.


When Alek gets around the corner she's spots the metal grate lying in the ground and hears a screechy groan. Can't hit the map right now at work, but I am assuming you've got enough movement to get around the corner, probably enough to see what was concealed in the cave.

A large creature with a beaked face and winged claws shuffles forward. Flesh and feathers are missing from several places on its body and a broken spear protrudes from it's chest.


N Male Gnome Rogue [Unchained] (Sylvan Trickster) HP 18/18 | AC 17, T 14, FF 14 |F 1, R 6, W 2 |CMB 1, CMD 15 |Perception +7 | Init +5 | Low Light & Darkvision

Tentatively prodding the ground where the wraith vanished Tenzi shrugs then follows Alek outside.Changing the rapier for his crossbow. Stopping immediately upon seeing the creature.

"Well, this can't be good."

The Gnome winks at the monster.

Use evil eye hex. -2 AC for 1 round DC 14 will save or -2 AC for 6 rounds


INACTIVE - GAME DIED

"Undead... griffon? Owlbear? Whatever, just finish it!" shouts Quanah as she switches to blasting the shambling monster.

Ranged touch attack, high ground, into melee: 1d20 + 4 + 1 - 4 ⇒ (17) + 4 + 1 - 4 = 18
Positive energy damage: 1d6 ⇒ 1


Inactive

Jerrik grumbled under his breath as the wraith retreated.

"We're not done, you and I" he shouted, his frustration getting the better of him.

Hearing the commotion elsewhere, he turned and followed Aleksara to see what other monstrosities were awaiting them.


I've revealed the cave with the zombie owlbear. Thorryn still up (and folks should feel free to move on the map as per their posts).


Male Human Druid (Skinshapper/GS) 1 HP 36/36 | AC: 18, T: 12, FF: 16, CMD: 19, CMB: 7 | Saves F +5, R +3, W +8 | Init +2 | Perception +10 | Status: Normal

Thorryn walks around the corner to see what was making all that noise, whistling to Nasze to join him at his side.

"Ugh, I'm really beginning to hate zombies"


The zombie lumbers out of the cave and straight for Aleksara!

And since it's a zombie that's all it can do. Everyone is up, map is current.


Female Half-elf Ranger 2 w/VMC Sorcerer (Oni Bloodline) | HP 18/18| Speed 30ft | AC 14, touch 12, flat-footed 10 (CMD 16) | Fort +4: Ref +5 : Will +2 | | Init +2, Perception +7| Active:

Striking at the lumbering mess, Aleksara then steps back out of range to lead the monster into a flanking trap!

+1 Katana (Mountain Cutter): 1d20 + 5 ⇒ (7) + 5 = 12
Damage (Magic/Cold Iron): 1d8 + 2 ⇒ (7) + 2 = 9

"Come get me you beaked freak!"

If it gets them, it does get an OOC I think. MY AC is 21 with my Mage armor going.


INACTIVE - GAME DIED

Ranged touch attack, high ground, into melee: 1d20 + 4 + 1 - 4 ⇒ (15) + 4 + 1 - 4 = 16
Positive energy damage: 1d6 ⇒ 1

Quanah blasts at the undead monstrosity, knowing that it's going to take a lot of punishment, but doing what she can to contribute to ending it. In the meantime she keeps an eye out for the wraith, in case it should make a return.


N Male Gnome Rogue [Unchained] (Sylvan Trickster) HP 18/18 | AC 17, T 14, FF 14 |F 1, R 6, W 2 |CMB 1, CMD 15 |Perception +7 | Init +5 | Low Light & Darkvision

Just now realizing the monster is a zombie.

"Right, another undead, so much for the hex."

The Gnome shrugs and moves next to Alek. Drawing his dagger along the way. Once there he ducks down and attempts to hide by the rubble.

Stealth: 1d20 + 13 ⇒ (12) + 13 = 25


Inactive

Jerrik held his position at seeing Aleksara take a few steps back. If she was trying to draw the beast out, he wanted to be in a position to surround it and strike at its flank. He was also leery of the wraith returning when they were otherwise engaged. He raised his sword, both hands wrapped around the handle, and prepared to strike at either creature.

Ready Action to attack whichever undead enters his threatened space next.


Male Human Druid (Skinshapper/GS) 1 HP 36/36 | AC: 18, T: 12, FF: 16, CMD: 19, CMB: 7 | Saves F +5, R +3, W +8 | Init +2 | Perception +10 | Status: Normal

Thorryn and Nasze hold the line with Aleksara in hopes of luring the undead beast out into a more antanvages position for us.

Thorryn Readies an action to strike the Owlbear if it comes close enough, Nasze goes full Defense in case it decides to target her.


It's an owlbear zombie, it's approaching you guys. It's simply not smart enough to know better. So Jerrik and Thorryn, go hack it!

Claw AoO: 1d20 + 9 ⇒ (3) + 9 = 12

The zombie swipes at Aleksara after she hacks into it, but she is too quick for the rotting corpse. It lumbers forward into Jerrik and Thorryn's waiting weaponry, undeterred by Quanah's energy blast.

And then Quanah, Tenzi, and Aleksara will be up!


Male Human Druid (Skinshapper/GS) 1 HP 36/36 | AC: 18, T: 12, FF: 16, CMD: 19, CMB: 7 | Saves F +5, R +3, W +8 | Init +2 | Perception +10 | Status: Normal

Thorryn takes a swing at the undead beast.

Club Attack: 1d20 + 8 ⇒ (2) + 8 = 10

Damage: 2d6 + 6 ⇒ (2, 4) + 6 = 12


Inactive

As the beast lumbered forward, Jerrik's blade sliced through the air.

Longsword, power attack: 1d20 + 6 - 1 ⇒ (14) + 6 - 1 = 19
Slashing damage, power attack: 1d8 + 5 + 3 ⇒ (1) + 5 + 3 = 9


Female Half-elf Ranger 2 w/VMC Sorcerer (Oni Bloodline) | HP 18/18| Speed 30ft | AC 14, touch 12, flat-footed 10 (CMD 16) | Fort +4: Ref +5 : Will +2 | | Init +2, Perception +7| Active:

"Kill it now!"

+1 Katana (Mountain Cutter): 1d20 + 5 ⇒ (19) + 5 = 24
Damage (Magic/Cold Iron): 1d8 + 2 ⇒ (4) + 2 = 6
Crit?
+1 Katana (Mountain Cutter): 1d20 + 5 ⇒ (5) + 5 = 10
Damage (Magic/Cold Iron): 1d8 + 2 ⇒ (8) + 2 = 10


N Male Gnome Rogue [Unchained] (Sylvan Trickster) HP 18/18 | AC 17, T 14, FF 14 |F 1, R 6, W 2 |CMB 1, CMD 15 |Perception +7 | Init +5 | Low Light & Darkvision

Seeing Jerrik on the opposite side of the large creature Tenzi pops around the corner of the ruined wall and slashes at the monster.

Dagger attack: 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16 Flanking with Jerrik
dagger damage: 1d3 ⇒ 2 Slashing

Sneak attack: 2d6 ⇒ (3, 5) = 8 Slashing

"I'm working on it."


INACTIVE - GAME DIED

Ranged touch attack, high ground, into melee: 1d20 + 4 + 1 - 4 ⇒ (17) + 4 + 1 - 4 = 18
Positive energy damage: 1d6 ⇒ 1

Quanah keeps laying into the undead owlbear from above.


The owlbear zombie falls to pieces from the combined assault.

"Killers! You're foul killers like the one that took my boy!" A voice cries out from behind Jerrik. A weathered old man wearing nothing more than a tattered loincloth points at the paladin. "The same garbage! The killer got him and made him dead! Then made him dance like a fool! You cannot kill The Eternal! My boy couldn't, you can't!" The creepy old man holds up a scrap of red cloth and chants in a language that sounds like dead trees rasping against each other.

Everyone's up!


Female Half-elf Ranger 2 w/VMC Sorcerer (Oni Bloodline) | HP 18/18| Speed 30ft | AC 14, touch 12, flat-footed 10 (CMD 16) | Fort +4: Ref +5 : Will +2 | | Init +2, Perception +7| Active:

Spellcraft(Identify Spell?): 1d20 + 8 ⇒ (7) + 8 = 15

"Screw this...who in the Hells' is this guy?"

She then grabs some cover near Jerrik, in order to see what spell he is casting.


Aleksara is unable to discern the nature of the spell the crazy codger is in the midst of casting.


N Male Gnome Rogue [Unchained] (Sylvan Trickster) HP 18/18 | AC 17, T 14, FF 14 |F 1, R 6, W 2 |CMB 1, CMD 15 |Perception +7 | Init +5 | Low Light & Darkvision

Pleased but surprised by the Zombie-beast's sudden demise Tenzi crouches by the wall, switching back to the crossbow. While studying the old man, he tries to recall anything about a Paladin and the Eternal in addition to evaluating the man's veracity. Also the Gnome glances about for any other threats.

"This place is certainly full of surprises. I like it."

Know local: 1d20 + 8 ⇒ (16) + 8 = 24 Paladin and the Eternal

Sense motive: 1d20 + 7 ⇒ (11) + 7 = 18 Is he truthful?

Perception: 1d20 + 7 ⇒ (8) + 7 = 15


Jerrik is the paladin, Tenzi =P You're unable to recall anything further about The Eternal based on this guy's ramblings. As to whether or not he is being truthful? Tenzi is certain the man believes what he is saying.


INACTIVE - GAME DIED

From up above, Quanah simply casts a spell. If you think a bunch of people are killers it might not be great to test their patience and threaten them.

Spending 1 point from arcane reservoir to increase caster level by 2 and casting magic missile.

Magic missile damage: 3d4 + 3 ⇒ (4, 4, 1) + 3 = 12


Concentration: 1d20 + 6 ⇒ (7) + 6 = 13

Quanah's magic slams into the raving, elderly man as he attempts to cast a spell of his own. He grunts hard and the red cloth flitters to the ground, losing his place in the incantation.

Jerrik and Thorryn still up.


Inactive

"Who are you? Why are you here? What do you know of this place? I will tolerate no lies or hostile actions. Cease your spellcasting sir. I will not warn you again" Jerrik said as he slowly approached the old man. His attention may have been on the old man, but his constantly searched the surroundings, waiting for the wraith to return.

Ready action to attack any opponent that comes within reach.


Male Human Druid (Skinshapper/GS) 1 HP 36/36 | AC: 18, T: 12, FF: 16, CMD: 19, CMB: 7 | Saves F +5, R +3, W +8 | Init +2 | Perception +10 | Status: Normal

Not wanting to kill the old man, Thorryn walk up to him and attempts to knock him out by hitting him oh so gently.

club: 1d20 + 8 - 4 ⇒ (16) + 8 - 4 = 20

Non Lethal Damage: 2d6 + 6 ⇒ (2, 2) + 6 = 10


The crazy man swears furiously and backs up slightly to cast another spell.

CLW: 1d8 + 5 ⇒ (5) + 5 = 10

"Weak! You can't beat The Eternal that way! Go for the kill boy!"

Everyone is up!


Female Half-elf Ranger 2 w/VMC Sorcerer (Oni Bloodline) | HP 18/18| Speed 30ft | AC 14, touch 12, flat-footed 10 (CMD 16) | Fort +4: Ref +5 : Will +2 | | Init +2, Perception +7| Active:

Aleksara rushes forward...

"Don't mind if I DO!"

+1 Katana (Mountain Cutter): 1d20 + 5 ⇒ (10) + 5 = 15
Damage (Magic/Cold Iron): 1d8 + 2 ⇒ (4) + 2 = 6

Go ahead and throw in a charge bonus if I can get it done.


N Male Gnome Rogue [Unchained] (Sylvan Trickster) HP 18/18 | AC 17, T 14, FF 14 |F 1, R 6, W 2 |CMB 1, CMD 15 |Perception +7 | Init +5 | Low Light & Darkvision

Seeing the others move to engage the crazy human. Tenzi wanders into the building where the Zombie Owlbear came from to have a look around.

Perception: 1d20 + 7 ⇒ (20) + 7 = 27


INACTIVE - GAME DIED

Quanah's spellcasting chant rises to a crescendo as she focuses her energy again to launch another powerful salvo.

Casting magic missile with powerful magic again.

Magic missile (caster level 5): 3d4 + 3 ⇒ (1, 2, 1) + 3 = 7

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