
Remy Tomovici |

"Attack? By whom? What's going on?" Remy asks, confused. She maintains her battle stance as she turns towards the west.
Remy votes to go west first.

Flik Gnilleps |

West is fine with me.
"Never a dull moment!" Flik says, with probably more gnomish enthusiasm than is warranted by the prospect of running toward explosions.

Borgol Ashblade |

Borgol lowers the blade, but keeps the shield raised, then says to the dwarf, "Drink. We'll deal with this attack - but we still need our questions answered at the end."
He steps back carefully, just in case the dwarf has sinister plans, then says to the others, "One direction is as good as another. West, then."

Alustria Wintersbreath |

Alustria is furious, seething...but murder is not in her nature, nor in her beliefs. She holds the bear back, but Dolland can see that her mercy is stretched very thin.

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I was kinda hoping you would move your characters for last round, as I did put monsters on the board haha, but I guess what we will do is move you all one round into the west room.
Following the sounds of explosions from the west, you rush and open the doors into a large hall. Dark wood paneling covers the walls of this large library. Three long tables surrounded by plenty of chairs fill most of the central part of the room, while two round tables sit in the north end of the library, where windows fill all of the exterior walls and allow plenty of reading light during daytime hours. A balcony looking down from the upper level affords a clear view of this part of the library.
You see two entry points in the library, blasted out windows and shattered glass lies on the floor. Strange looking thugs look like they are assaulting a group of order initiates.
Dolland consumed his potion and readies himself for attack.
Cure Moderate: 2d8 + 5 ⇒ (7, 3) + 5 = 15
Round 4 ♭ Music!Naturalist not active!
Remy (shield)
Alustira (aob)
Summon: Bear
Fergus
Maddie
Flik
BorgolWestern Scriptorium!
! Initiates (red, brown, yellow)
! Horned Fang Bruiser (yellow)
! Horned Fang Gangster (red, green)
! Fleshdreg (red)Centre Corridor!
! Dolland (28 lethal, shaken, shield)
! Initiate (orange -5, blue, purple)
! Fleshdreg (green, blue)Everyone may act! - If someone wants to BOT Maddie, please do so out of character. Otherwise, i’ll take an action for her when others posted.
This is going to be a rather long "encounter". I want to show the sheer scale of this assault, so we are splitting this up into sections in the tracker. There are a lot of moving pieces to this, but let's see how we go!

Remy Tomovici |

Remy bristles when she sees the twisted monster among the thugs. "Okay, I don't know if these Order folks are villains, but those warped creatures definitely are! Take them all down and we'll sort out the rest afterwards!"
She steps up to the nearest thug and leaps up to deliver a double kick to their chest!
Flurry: 1d20 + 8 ⇒ (14) + 8 = 221d20 + 8 ⇒ (15) + 8 = 23
Nonlethal Damage: 1d6 + 6 ⇒ (6) + 6 = 121d6 + 4 ⇒ (1) + 4 = 5

Flik Gnilleps |

"Oh my!"
Flik attempts to identify the fleshdreg.
Knowledge: 1d20 + 7 ⇒ (13) + 7 = 20 (+1 if it is Arcana, History, or Religion)
He'd try to remember DR, then special attacks.
He then starts his performance.
Naturalist up!

Bot Buddy 9000 |

Borgol, realising the situation, moves to help the lone initiate in the top of the scriptorium.
Stab: 1d20 + 6 ⇒ (12) + 6 = 181d8 + 3 ⇒ (3) + 3 = 6
Maddie waits for the group to engage the enemy, and before the one brandishing the large weapon can act, she tries disarming her! She casts Burning Disarm!
Alustria motions her bear to attack the flesh creature, and delays herself. You can take 2 turns worth of actions.
Bear: 1d20 + 8 ⇒ (8) + 8 = 161d4 + 6 ⇒ (2) + 6 = 8
Bear: 1d20 + 8 ⇒ (1) + 8 = 91d4 + 6 ⇒ (3) + 6 = 9
Bear: 1d20 + 4 ⇒ (12) + 4 = 161d6 + 3 ⇒ (5) + 3 = 8

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The fleshdredges move into attach their closest targets.
Bite: 1d20 + 3 ⇒ (13) + 3 = 161d6 + 1 ⇒ (6) + 1 = 7 / blue
Bite: 1d20 + 3 ⇒ (1) + 3 = 41d6 + 1 ⇒ (2) + 1 = 3 / green
Bite: 1d20 + 3 ⇒ (1) + 3 = 41d6 + 1 ⇒ (2) + 1 = 3 / red
Bite: 1d20 + 3 ⇒ (12) + 3 = 151d6 + 1 ⇒ (1) + 1 = 2 / purple - Killed by bear!
Reflex, vs Burning Disarm: 1d20 + 5 ⇒ (12) + 5 = 17
Burn: 1d4 ⇒ 3
She holds onto the scolding weapon and grows! "Ahhh, boys! Looks like we have company! Take out the non-order dogs!" Says the one being assaulted by Remy as she begins to rage! SHe steps back and stabs Remy from a distance. Taking good blows, but dealing an equally devastating hit onto the dragon monk!
Ranseur: 1d20 + 7 + 2 - 2 ⇒ (16) + 7 + 2 - 2 = 232d4 + 6 + 3 ⇒ (4, 2) + 6 + 3 = 15
Club: 1d20 + 4 ⇒ (13) + 4 = 171d6 + 2 ⇒ (5) + 2 = 7 /red
Club: 1d20 + 4 ⇒ (14) + 4 = 181d6 + 2 ⇒ (4) + 2 = 6 /green
The initiates try their best to retaliate. The one next to Fergus growls at the unsespected blow, "Please sir, I am not the enemy! Help us with these intruders!"
Unarmed Stike: 1d20 + 2 ⇒ (14) + 2 = 161d6 + 1 ⇒ (3) + 1 = 4 r
Unarmed Stike: 1d20 + 2 ⇒ (2) + 2 = 41d6 + 1 ⇒ (2) + 1 = 3 r
Unarmed Stike: 1d20 + 2 ⇒ (9) + 2 = 111d6 + 1 ⇒ (6) + 1 = 7 br
Unarmed Stike: 1d20 + 2 ⇒ (4) + 2 = 61d6 + 1 ⇒ (5) + 1 = 6 br
Unarmed Stike: 1d20 + 2 ⇒ (10) + 2 = 121d6 + 1 ⇒ (6) + 1 = 7 bl
Unarmed Stike: 1d20 + 2 ⇒ (14) + 2 = 161d6 + 1 ⇒ (3) + 1 = 4 bl
Unarmed Stike: 1d20 + 2 ⇒ (15) + 2 = 171d6 + 1 ⇒ (5) + 1 = 6 y
Unarmed Stike: 1d20 + 2 ⇒ (13) + 2 = 151d6 + 1 ⇒ (4) + 1 = 5 y
Borgol does what he can to help. He grabs his thworing hand as if he is in pain.
Bomb: 1d20 + 5 ⇒ (10) + 5 = 153d6 + 3 ⇒ (1, 6, 4) + 3 = 14 - at greed dreg
Miss?: 1d8 ⇒ 6
Reflex;yellow splash: 1d20 + 3 ⇒ (14) + 3 = 17 -- fine
Round 5 ♭ Music!Naturalist active on Fleshdregs!!
Remy (shield) -15 lethal
Alustira (aob) - Can take 2 turn of actions!
Summon: Bear
Fergus
Maddie
Flik
Borgol -6 lethalWestern Scriptorium!
! Initiates (red, brown -7, yellow)
! Horned Fang Bruiser (yellow -21)
! Horned Fang Gangster (red -4, green -8)
! Fleshdreg (red)Centre Corridor!
! Dolland (43 lethal, shaken, shield)
! Initiate (orange -5, blue -7,purple -16)
! Fleshdreg (green -11, blue -4)Everyone may act! - If someone wants to BOT Maddie, please do so out of character. Otherwise, i’ll take an action for her when others posted.

Remy Tomovici |

Remy cries out in pain as the blades of the thug's ranseurs stab into her stomach. She groans and puts a hand to the deep wound to try to staunch the bleeding. "Alustria, I need healing! Fergus, help me take her down!"
The monk begins to fight defensively, calling upon her ki to speed her attacks as she attempts to pummel her attacker into submission.
Flurry, Ki Point, Fighting Defensively: 1d20 + 8 - 4 ⇒ (18) + 8 - 4 = 221d20 + 8 - 4 ⇒ (6) + 8 - 4 = 101d20 + 8 - 4 ⇒ (13) + 8 - 4 = 17
Damage: 1d6 + 6 ⇒ (3) + 6 = 91d6 + 4 ⇒ (2) + 4 = 6
Current AC is 21 while fighting defensively.

Borgol Ashblade |

Borgol tightens his grip on his blade and whispers a brief prayer, feeling the power of life flow through him, doubling his size. He throws his enhanced weight forward as he brings it down in a wide arc before punching out with his shield.
Longsword (PA, TWF): 1d20 + 4 + 1 ⇒ (20) + 4 + 1 = 25 Threat
Longsword (Confirm): 1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 7 Nope
Shield(PA, TWF): 1d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24 Threat
Shield(Confirm): 1d20 + 3 + 1 ⇒ (1) + 3 + 1 = 5 Nope -- fickle dice bot..
Longsword (PA, Enlarged, ioun): 2d6 + 7 ⇒ (3, 6) + 7 = 16
Shield (PA, Enlarged, ioun): 1d6 + 3 ⇒ (4) + 3 = 7

Flik Gnilleps |

Flik will continue performing. Seeing Remy in need of healing, he'll cast cure light wounds and walk up to heal her.
CLW: 1d8 + 3 ⇒ (3) + 3 = 6

Alustria Wintersbreath |

Alustria will move and help heal Remy as well!
Cure Light Wounds: 1d8 + 3 ⇒ (8) + 3 = 11
Then she will step forward and take a swing with her scimitar! Scimitar attack: 1d20 + 3 ⇒ (7) + 3 = 10
But, as always, whiff.

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The armored thug brandishing the long weapon slumps, as the wind is knocked out of her and finally falls she the paladin sends his greayaxe through her leg. You...ugh... She fall down bleeding.
The bandit dueling with Borgol manages to avoid the critical hits, but slams to the ground with a thud. The remaining one looks around the room, sees his opportunity and bolts back out the smashed window from whence he came. "...I don't get played enough for this..." you hear him say running.
Only things left, are the initiates brawling with the monsters.
Sorry, just a quick update I'm out the last 2 days. Full post tomorrow. Round 6 - everyone can act!

Remy Tomovici |

Remy gives her allies a grateful nod for the healing, then turns to the fleshdreg near her, pummeling it with her fists.
Flurry, Naturalist: 1d20 + 9 ⇒ (8) + 9 = 171d20 + 9 ⇒ (13) + 9 = 22
Damage: 1d6 + 6 ⇒ (4) + 6 = 101d6 + 4 ⇒ (4) + 4 = 8

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The one in combat with Remy and Fergus falls dead.
Bite: 1d20 + 3 ⇒ (13) + 3 = 161d6 + 1 ⇒ (5) + 1 = 6 / blue
Bite: 1d20 + 3 ⇒ (20) + 3 = 231d6 + 1 ⇒ (6) + 1 = 7 / green
Unarmed Stike: 1d20 + 2 ⇒ (15) + 2 = 171d6 + 1 ⇒ (1) + 1 = 2 bl
Unarmed Stike: 1d20 + 2 ⇒ (3) + 2 = 51d6 + 1 ⇒ (5) + 1 = 6 bl
Unarmed Stike: 1d20 + 2 ⇒ (4) + 2 = 61d6 + 1 ⇒ (4) + 1 = 5 y
Unarmed Stike: 1d20 + 2 ⇒ (5) + 2 = 71d6 + 1 ⇒ (3) + 1 = 4 y
The young monks all are able to take out their targets also, but not before suffering some blows in return. They fall to their knees, cupping their wounds where they have been clawed at.
The air is still, yet you still hear sounds of battle in the distance from the east of the manor. Dolland rushes through the doorway, "Hero's, the Lecture 'all is still under attack! I can't do 'is alone! Will ya 'elp meh?" He looks genuinely worried and concerned.
Round 7 ♭ Music!
Naturalist not active!Remy (shield)
Alustira (aob)
Summon: Bear
Fergus
Maddie
Flik
Borgol -6 lethal! Initiates (red, brown -7, yellow)
! Initiate (orange -5, blue -7,purple -16)
! Dolland (43 lethal, shield)Everyone may act! - If someone wants to BOT Maddie, please do so out of character. Otherwise, i’ll take an action for her when others posted.

Remy Tomovici |

"Let's go!" Remy rushes through the building to its eastern wing.
Double move.

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Alrighty, lets move on to the next scean then!
The part moves quickly into the buildings east wing, minding the order initiates who are nursing their wounds.
Stacks of benches and stools stand against the north wall of this spacious room. A quarter-circle stage stands three feet off the ground in the southeastern corner of the room, and a multicolored curtain hangs above it. A set of double doors stand in the south wall, and three other doors to the west offer egress. A curved set of darkly varnished wooden stairs climbs to the floor above.
A standoff, between the obvious intruders and the elite members of the Order cannot be missed. The benches are toppled over, and you see worried looks on the two order philosophers who are already in their defensive stances. A man wearing an open-chested bright green top with a blue feathered cloak stands on top of the stage with a book in his hands. "I don't like being interrupted while class is in session. You will be wise to take your men, and leave, creature." He closes the book with a thud, and the obvious indication that he is not happy.
A red devilish creature with long black horns stands in defence of some pupils cowering in what looks like to be a lounge area. His posture is stalwart and ready, and you see him juggling some small bolts of energy between his fingers. He growls, "Surely you cannot expect to fight both of us. Leave, before we show you the true power of our pride!" There is a small cheer from the initiates behind him, but they quickly quieten as the creature in the centre of the room begins to speak.
This lithe dancer would be beautiful were it not for her clawed hands, backward-facing head, and long, lolling tongue. He twisted body moves unnaturally as she glares around the room. She seems calm and collected, obviously ready for a confrontation. "Give ussssss, what we owwwwwed. We know you have the Sssssssin Ssssssword, hand it overrrrr, and you will be sssssspared."
The two Order leaders give each other passing look, and the man on the stage laughs. "The sin-what? If you're here looking for bondage, this isn't the sort of place, sweetheart." He see's the party burst into the room. He eyes each and every one of you with an intent look, as if looking for something. Satisfied, he smirks, "Besides, looks like those adventurer's over yonder might have exactly what you're looking for."
Bluff: 1d20 + 12 ⇒ (5) + 12 = 17
Who is carrying the cursed glove? You remember, the golden one. What do you guys do, how do you react?

Flik Gnilleps |

Knowledge (planes): devil: 1d20 + 7 ⇒ (1) + 7 = 8
Knowledge (planes): snake: 1d20 + 7 ⇒ (1) + 7 = 8
Momentarily flummoxed by the mention of the sin swords, Flik is unable to recognize the creatures.
I'll wait to take my actions until I can do something useful.

Borgol Ashblade |

Borgol tightens his grip on his blade, "No Sin-swords here. Only thing we've got for any of you is a beat-down..." He raises his shield, ready to defend himself and his companions.

Remy Tomovici |

Remy glares fiercely at the strange backwards dancer. "I've already killed several monstrosities today. I'll be happy to add one more to the list."
Intimidate: 1d20 + 12 ⇒ (9) + 12 = 21

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The creature hisses at the group of hero's. "Sssssssslay them. Sssslay them all." She seems a little intimidated by the monk, although only just.
Fergus: 1d20 + 0 ⇒ (17) + 0 = 17
Flik: 1d20 + 1 ⇒ (1) + 1 = 2
Borgol: 1d20 + 1 ⇒ (20) + 1 = 21
Maddie; Forewarned: 1d20 + 4 ⇒ (17) + 4 = 211d4 ⇒ 2
Remy: 1d20 + 2 ⇒ (3) + 2 = 5
Alustria: 1d20 + 4 ⇒ (10) + 4 = 14
AMANUSYA: 1d20 + 4 ⇒ (16) + 4 = 20
Fleshdreg: 1d20 + 1 ⇒ (13) + 1 = 14
HF Bruiser: 1d20 + 3 ⇒ (18) + 3 = 21
HF Brawler: 1d20 + 2 ⇒ (9) + 2 = 11
Philosopher: 1d20 + 6 ⇒ (14) + 6 = 20
Alden: 1d20 + 6 ⇒ (9) + 6 = 15
Kantulin: 1d20 + 3 ⇒ (6) + 3 = 9
The two thugs move off at once, and try to surprise the group. However, they seem to get a little unlucky.
Club: 1d20 + 3 ⇒ (1) + 3 = 41d6 + 2 + 1d6 ⇒ (6) + 2 + (2) = 10 / bear
Club: 1d20 + 3 ⇒ (3) + 3 = 61d6 + 2 + 1d6 ⇒ (1) + 2 + (1) = 4 / philosopher
Round 1 ♭ Music!Naturalist not active!
! Bruisers (blue, red)
Borgol -6 lethal
Maddie! Amanusya (shaken)
+ Philosophers (blue, green)Fergus
Alustira (aob)
Summon: Bear+ Alden (shield)
+ Dolland (43 lethal, shield)
+ KantulinRemy (shield)
Flik! Bruiser (blue, yellow, red)
! Fleshdregs (yellow, green, purple)Borgol, Maddie, Fergus and Alustria may act! - If someone wants to BOT Maddie, please do so out of character. Otherwise, i’ll take an action for her when others posted.

Borgol Ashblade |

Borgol says, "I'll clear you a path to the leaders, Remy.", and rushes forward with his longsword to cut down the thugs in their path.
Longsword (PA, FE): 1d20 + 6 + 2 ⇒ (9) + 6 + 2 = 17 for 1d8 + 6 ⇒ (8) + 6 = 14

Alustria Wintersbreath |

The bear follows suit as it charges forward alongside Borgol! Again, move the bear to the best spot to help aren’t get through. Thanks :)
Alustria fires a blast of storm wind and rain at the nearest free target! Storm Blast: 1d20 + 4 ⇒ (12) + 4 = 16
Nonlethal damage: 1d6 ⇒ 2

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Maddie sees an opportunity to telekinetic fist against the man engaged with Borgol.
Telekinetic Fist: 1d20 + 4 ⇒ (1) + 4 = 51d4 + 1 ⇒ (4) + 1 = 5
The bear summon goes to town.
Bear: 1d20 + 8 ⇒ (15) + 8 = 231d4 + 6 ⇒ (4) + 6 = 10
Bear: 1d20 + 8 ⇒ (16) + 8 = 241d4 + 6 ⇒ (3) + 6 = 9
Bear: 1d20 + 3 ⇒ (5) + 3 = 81d6 + 4 ⇒ (4) + 4 = 8

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Between the team, you are able to swifly take out the front fleshdreg and brawler, who reluctantly missed his attack.
There is a violent hiss from the enemy in the middle, as she spins her long neck towards the party. She stares at Borgol, and smiles, "Ssssstand sssstill like a good little boy." She cast's hold person on Borgol. Give me a DC 15 will save, please friend!
The philosophers step in to engage their foes.
Strike: 1d20 + 6 ⇒ (3) + 6 = 91d8 + 3 ⇒ (1) + 3 = 4
Strike: 1d20 + 6 ⇒ (8) + 6 = 141d8 + 3 ⇒ (8) + 3 = 11
Strike: 1d20 + 6 ⇒ (6) + 6 = 121d8 + 3 ⇒ (6) + 3 = 9
Strike: 1d20 + 6 ⇒ (19) + 6 = 251d8 + 3 ⇒ (8) + 3 = 11
Dolland drinks another extract, and smiles at Alustria. "So ya come 'ere often? I mean...errr, ya guys seem to beh gettin' into a lot 'o trouble..." Trying to make small talk.
Cure Light: 1d8 + 4 ⇒ (1) + 4 = 5
The mage on the stage waves an incantation, as multiples of him appear beside him.
Mirror Image: 1d4 + 2 ⇒ (1) + 2 = 3
The horned creature smiles, and casts' shield onto himself. It appears, they don't want to engage, rather watch as the fight begins.
Round 1.5 ♭ Music!Naturalist not active!
Borgol -6 lethal DC15 Will save...
Maddie! Amanusya
+ Philosophers (blue, green)Fergus
Alustira (aob)
Summon: Bear+ Alden (shield, mirror image 3)
+ Dolland (38 lethal, shield)
+ Kantulin (shield)Remy (shield)
Flik! Striker (blue, yellow, red)
! Fleshdregs (yellow, green -11, purple)
! Bruisers (blue, red)Remy and Flik may act! - If someone wants to BOT Maddie, please do so out of character. Otherwise, i’ll take an action for her when others posted.

Remy Tomovici |

"Thanks, boys. My turn," Remy purrs without even thinking about it. She steps up to strike the nearby thug, delivering a stunning strike to the temple!
Unarmed Strike, Stunning Fist: 1d20 + 8 ⇒ (10) + 8 = 18
Damage, Nonlethal: 1d6 + 6 ⇒ (5) + 6 = 11
The thug must make a DC 13 Fortitude save or be stunned for 1 round.

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The fleshdreg's that remain, shamble forward and attack.
Bite: 1d20 + 3 ⇒ (18) + 3 = 211d6 + 1 ⇒ (3) + 1 = 4 /remy DC 12 Will, or blinded
…This will impact if you get hit with extra 2d6 sneak attack, but we will resolve this if you fail. (From the striker who hit you next.)
Bite: 1d20 + 3 ⇒ (12) + 3 = 151d6 + 1 ⇒ (5) + 1 = 6 /philosopher
The ranseur brandishing brutes get angry, and from a distance strike at Remy and the philosophers. One of them, tries to resist the stun from the monk.
Fort, vs SF: 1d20 + 5 ⇒ (10) + 5 = 15
She shakes off the stun, but is visibly bruised. She steps back, and swings.
Strike, rage: 1d20 + 7 + 2 - 2 ⇒ (1) + 7 + 2 - 2 = 82d4 + 4 + 4 ⇒ (2, 3) + 4 + 4 = 13 / Remy
Strike, rage: 1d20 + 7 + 2 - 2 ⇒ (13) + 7 + 2 - 2 = 202d4 + 4 + 4 ⇒ (4, 1) + 4 + 4 = 13 / Remy
Strike, rage: 1d20 + 7 + 2 - 2 ⇒ (18) + 7 + 2 - 2 = 252d4 + 4 + 4 ⇒ (1, 4) + 4 + 4 = 13 / Philosopher
The remaining thug tries to hurt the philosopher.
Swing: 1d20 + 3 ⇒ (17) + 3 = 201d6 + 3 ⇒ (5) + 3 = 8 / philosopher
Round 2 ♭ Music!
Naturalist not active!Borgol -6 lethal DC15 Will save vs Hold Person...
Maddie! Amanusya
+ Philosophers (blue -20, green -8)Fergus
Alustira (aob)
Summon: Bear+ Alden (shield, mirror image 3)
+ Dolland (38 lethal, shield)
+ Kantulin (shield)Remy -17 lethal (shield) DC12 Will save vs Blinded...
Flik! Striker (blue -11, yellow, red)
! Fleshdregs (yellow, green -11, purple)
! Bruisers (blue, red)Borgol, Maddie and Flik may act! - If someone wants to BOT Maddie, please do so out of character. Otherwise, i’ll take an action for her when others posted.

Borgol Ashblade |

Will: 1d20 + 3 ⇒ (17) + 3 = 20
Borgol feels the magic start to grip him, then pushes it away with a snarl. "I've never been the obedient type," he calls back, then rushes wide around Remy and the bear to get to one of the leaders, stopped by a brute... He curses, then slashes the man hard, promising, "Don't worry, snakey, you're next."
Longsword (PA, FE): 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20 for 1d8 + 6 + 2 ⇒ (1) + 6 + 2 = 9

Remy Tomovici |

Will: 1d20 + 1 ⇒ (19) + 1 = 20
Remy resists the fleshdreg's blinding strike, but she is still badly wounded when the thug stabs her as well!

Flik Gnilleps |

Flik casts a healing spell and gets as close to Remy as he can.
Sorry! I'm slow.
cure light wounds: 1d8 + 3 ⇒ (5) + 3 = 8

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"You are ssssstrong willed. but you are still...young..." the creature begins to move in mesmerising ways. From he hips to her shoulders, her body curves in exquisite ways. She moves towards Borgol, and suddenly begins to caress him with her hands, which feel much softer than they appear. She is, by all standards, beautiful. Her unnatural beauty stops the room, as she moves around the skirmishers square.
Perform, Dance: 1d20 + 18 ⇒ (1) + 18 = 19 - Agasint, Borgol's CMD
As she moves past, she caresses Borgols body, as for a moment, his attention lapses. Are you smitten, good sir?
Bluff, feint: 1d20 + 18 ⇒ (20) + 18 = 38 - vs 10+3+2 Borgol
Suddently, Borgpl feels her claws dig straight through his soft flesh. The sensation of warm blood dripps down his armour.
Claw: 1d20 + 11 ⇒ (6) + 11 = 171d4 + 2 + 3d6 ⇒ (2) + 2 + (1, 5, 4) = 14 … nice...flat footed hits...not a lot of damage through...mmm imagine that crit though...
The philospher's attach their targets.
Strike: 1d20 + 6 ⇒ (17) + 6 = 231d8 + 3 ⇒ (3) + 3 = 6
Strike: 1d20 + 6 ⇒ (18) + 6 = 241d8 + 3 ⇒ (4) + 3 = 7
Strike: 1d20 + 6 ⇒ (6) + 6 = 121d8 + 3 ⇒ (3) + 3 = 6
Strike: 1d20 + 6 ⇒ (13) + 6 = 191d8 + 3 ⇒ (4) + 3 = 7
Round 2.5 ♭ Music!Naturalist not active!
Borgol -20 lethal
Maddie! Amanusya -7 lethal
+ Philosophers (blue -20, green -12)Fergus
Alustira (aob)
Summon: Bear+ Alden (shield, mirror image 3)
+ Dolland (38 lethal, shield)
+ Kantulin (shield)Remy -9 lethal (shield)
Flik! Striker (blue -11, yellow, red)
! Fleshdregs (yellow, green -19, purple -13)
! Bruisers (blue, red -7)Remy, Fergus, Austria and Flik may act! - If someone wants to BOT Maddie, please do so out of character. Otherwise, i’ll take an action for her when others posted.

Remy Tomovici |

Remy focuses on the fleshdreg in front of her. Her initial attack misses, but she whirls around and catches it with her backswing! She steps closer to the eerie dancing monster, hoping to keep it contained.
Flurry: 1d20 + 8 ⇒ (4) + 8 = 121d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d6 + 4 ⇒ (6) + 4 = 10

Flik Gnilleps |

Flik will come up and deliver that sweet, sweet healing to Borgol. (He'll provoke from the fleshdreg if it's still alive.)

Alustria Wintersbreath |

During its last round of existence, Alustria sics the bear on the creature attacking Then, immediately after, she runs toward the woman-thing to try to get it away from him!
Bull Rush: 1d20 + 4 ⇒ (12) + 4 = 16
No AoO because of Aspect if the Bear. AC is 2 higher as well.

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@ Alustria, could you please roll your attack rolls for your bear? There are lots of moving pieces at the moment, it just helps me out a lot. Also, from where you are standing, looks like you can't bull rush anyone. Did you want to do something else?
Remy's attach is the only hit that connects against the hard flesh of the creature, but she doesn't manage to do full damage. Flik manages to tap his ally with a spell, probably saving his life...
Hotfix! - I had thought that Flik healed Remy for 8 HP last round. I will fix that on the combat tracker, and instead heal that from Borgol now!
The man on the stage sends two magic missiles at the nearest fleshdreg to take him out.
Magic Missile, purple: 2d4 + 2 ⇒ (2, 4) + 2 = 8
SR Check: 1d20 + 7 ⇒ (10) + 7 = 17
The horned-robed demon between the doors casts a spell, causing glitterdust to rain over the group, huddled around the snake-creature. "Oh sorry." He says passingly towards the party of heros, "Couldn't avoid you. As they say, collateral?"
Fergus, Remy, Borgol, Flik, as well as several creatures to make DC 16 Will Save vs Glitterdust!
Amanusya, will: 1d20 + 6 ⇒ (14) + 6 = 20
Yellow striker, will: 1d20 + 2 ⇒ (4) + 2 = 6
Fleshdreg, will: 1d20 + 3 ⇒ (20) + 3 = 23
The last remaining fleshdreg attack!
Bite: 1d20 + 3 ⇒ (11) + 3 = 141d6 + 1 ⇒ (6) + 1 = 7 / aoo Flik
Bite: 1d20 + 3 ⇒ (12) + 3 = 151d6 + 1 ⇒ (1) + 1 = 2 / Fergus
Bruiser attacks the philosopher.
Strike: 1d20 + 3 ⇒ (4) + 3 = 71d6 + 2 ⇒ (6) + 2 = 8
Seeing an opening for multiple flanking positions with their leader, the long arm wielding bandits all take the chance to put some real damage on the heroes.
Striker, yellow, will: 1d20 + 2 ⇒ (1) + 2 = 3
Strike, rage: 1d20 + 7 + 2 - 2 + 2 ⇒ (19) + 7 + 2 - 2 + 2 = 282d4 + 4 + 4 + 2d6 ⇒ (3, 3) + 4 + 4 + (5, 6) = 25 + 2 Bleed / Flik
Strike, rage: 1d20 + 7 + 2 - 2 ⇒ (17) + 7 + 2 - 2 = 242d4 + 4 + 4 ⇒ (1, 2) + 4 + 4 = 11 / blue philosopher
The bite from the fleshdreg, and the strike from the striker causes FLikto lose consciousness and fall onto the ground hard. Turning back, you also see one of the philosophers dying in her own pool of blood.
Dolland just sighs, "Someone should tend to yer small friend..." He hurls a bomb at the red striker in the room.
Bomb: 1d20 + 5 ⇒ (18) + 5 = 233d6 + 3 ⇒ (5, 4, 6) + 3 = 18 / red stiker
Round 3 ♭ Music!
Naturalist not active!Borgol -12 lethal DC 16 Will vs Glitterdust!
Maddie
Fergus - DC 16 Will vs Glitterdust!
Alustira (aob) - Maybe 2 rounds worth of actions?! Amanusya -12 lethal
+ Philosophers (
blue -31, green -12)
+ Alden (shield, mirror image 3)
+ Dolland (38 lethal, shield)
+ Kantulin (shield)Remy -17 lethal (shield) - DC 16 Will vs Glitterdust!
Flik -26 lethal (2 bleed next round) - (unconscious, bleeding, prone) - DC 16 Will vs Glitterdust!! Striker (blue -11, yellow (blind), red -18)
! Fleshdregs (yellow, green -19,purple -21)
! Bruisers (blue, red -7)Borgol, Maddie, Fergus and Austria may act! - If someone wants to BOT Maddie, please do so out of character. Otherwise, i’ll take an action for her when others posted.

Remy Tomovici |

Will: 1d20 + 1 ⇒ (1) + 1 = 2
Remy cries out as the glitterdust blinds her!

Alustria Wintersbreath |

Bear Claw: 1d20 + 8 ⇒ (7) + 8 = 15
Claw Damage: 1d6 + 5 ⇒ (4) + 5 = 9
Sorry about that! I’ll try to do better.
Alustria will advance, then; as the glitterdust goes off, she flings a ball of storm winds and rain!
Storm Blast: 1d20 + 4 ⇒ (14) + 4 = 18
If the Target is in melee, reduce that roll by 4

Borgol Ashblade |

Delaying until after Fergus - hoping to have a flank before attacking..

Borgol Ashblade |

Will: 1d20 + 3 ⇒ (14) + 3 = 17 Whew. Thank you cleric level for bumping my will save