Intense Variant Rules Gestalt Mythic Rise of the Runelords Anniversary Edition (Inactive)

Game Master Sebecloki

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Male Azlanti Pureblood Bloodlord 3/Monk(Tattoo Monk)

While the 7 is probably too low, remember that a 1 on a skill check is not an automatic failure. Nor is the 20 an auto success. Also, since combat is over, why not just take 10?

Awaiting the results of my above acrobatics check.


Saves: F: +8 | R: +7 | W: +9 | CMD: 20 | Init: +9 | Per: +10 | DV 60' L.Fighter (Weapon Master) / Tactician (Battle Medic) 3 | Vigor: 32/35 | Wounds: 36 | Def: 15 | FF: 15 | DR 5/adamantine | Crit Def: +16 | | Init: +9 | Per: +10 | DV 60'| Speed: 40' | PP: 18 | SP: 7 | MP: 5 | Resist 5 Fire, Cold, Electricity

Can you take 10 on Swim checks? Looks things up... Apparently you can! If there's no other factors, please consider Henric to be taking 10 for his skill checks.


Aleister, Lissala's Chosen wrote:

Tapping into his deep inner reserves, Aleister dashes towards the seemingly doomed child, grabbing them and attempting to roll both of them out of the way.

1d20+9+1d6 Acrobatics, mythic surge

Aleister is successful. He deftly seizes the threatened child and manages to spirit them out of the way before the burning pagoda topples on top of them.

As the two roll on the grassy lawn of the Shrine to get out of the way of the pagoda, the child squeaks,

"Ah, what was that!"

He peeks up to survey the extensive damage to the still-burning grounds of the Shrine,

"Grandfather's going to be furious!"


Shi'Vatha wrote:

Taking 10 on swim checks for 18

Having four legs to do his swimming, Shi swims to one side, away from shore. He holds the caster under the water as he swims, waiting for her to stop struggling, either giving up or passing out. Once she stops struggling, he'll pull her face above water and drag her along. If she 'drowns' he'll use his special ability to stabilize her so she doesn't die. Ideally, he'd have one arm around her throat cutting off her air rather than her drowning, basically a sleeper hold as he swims

Rather than swim straight for shore, he swims parallel to the shore, keeping the caster away from her fellow compatriots. "I have the caster, we need to get the others."

[dice=Damage from Choke Hold, Subdual]1d4+4 I don't think she gets armor against this damage, since it's squeezing her throat. Looks like that's not true. She gets the DR against it (oddly). Armor as DR rules don't take into account real things like choking. Anyway, she can hold her breath under the water for conx2 rounds (-1 round for each round she tries to break free, so that's 2 rounds per roudn she tries to break free). Then she makes con checks every round and first failure sets her to -1 HP, then Shi Stabilizes her, so she stays alive and just gets dragged along.

Ok, assume he gets to the shore and subdues the caster, go from there.


Henric Logos wrote:
Can you take 10 on Swim checks? Looks things up... Apparently you can! If there's no other factors, please consider Henric to be taking 10 for his skill checks.

Ok, assume Henric gets to the shore with Shi, and go from there.


Vincent Bloodmoon wrote:

Vincent rushes to the shore to intercept the goblins, ready to take them out as they approach. The wind in the area picks up strength.

-------------------------------------------------------------------

Using Control Weather to try to extinguish the flames on the boat. My current range is 120'. It goes up a severity level each round, but the most I can generate is a Strong Wind for now.

** spoiler omitted **

OK, it's going to take Henric and Shi and least 3 rounds to get to shore, so assume that Vincent puts out the fire on the ship and go from there.


Ynja Eva Ragnavold wrote:

** spoiler omitted **

Town Morgue:

An unmistakably feminine voice almost cries out,

"Maku, she's talking!"

Scarab Sages

AC 13/13/10 | hp 9 | F+2, R +3, W +2; +2 vs. [air] or [electricity] spells, or electricity damage | Resist electricity 5 | Init +3 | Senses darkvision 60 ft. | Perception +4

What about the Hobgoblins in the water and the monster swimming around?


Pai Song wrote:
What about the Hobgoblins in the water and the monster swimming around?

They're still paddling around too, but headed for another shore, presumably to escape.


Vigor 40/40 Wounds 36/36 | Init +8 | AC 19, ff 15, touch 19, CMD 21 +6 mythic armor | Fort +12, Ref +12, Will +13 | Move 70' | Perception +11 | Mythic power 5/0 | Hero points 1/1 | Active: Longarm

Seeing the spellcaster subdued, Brother Ionacu follows the hobgoblins from afar, waiting for them to reach the shore to engage them...

Scarab Sages

AC 13/13/10 | hp 9 | F+2, R +3, W +2; +2 vs. [air] or [electricity] spells, or electricity damage | Resist electricity 5 | Init +3 | Senses darkvision 60 ft. | Perception +4

Pai Song follows Brother Ionacu and the hobgoblins as well, intent on not letting them escape after what has happened.

Shadow Lodge

CG Gunslinger Striker/Hedgewitch(6) | Vitality: 194 | Wounds: 124/31 | AC: 55 | Touch: 54 | FF: 21 | DR: 7/armor | Fort: 28 | Ref: 52 | Will: 24 | CMD: 64 | Init: 42 | Per: 18 | Speed: 60' | Tension: 9 | SP: 12 | MSB: 6 | MSD: 17 | Conc: 14 |

Vincent tests the gangplank to see if it is still serviceable before making his way on to the ship, looking for any hobgoblins that were not knocked off in the explosion. After a minute or so, the winds return to normal.


Ynja Eva Ragnavold Half-Atlantean, HP[32/32] MP[30/32]Luck[16/16]Sanity92] ]Luck[16]Dodge [75/36/15] Privet investigator

Town Morgue:

"yes I'm talking Maku, now tell me where and WHEN I'm I? Or you will find out I do more than just talk"

Still wobbly she tries to focus her new eyes on the pear.

Scarab Sages

AC 13/13/10 | hp 9 | F+2, R +3, W +2; +2 vs. [air] or [electricity] spells, or electricity damage | Resist electricity 5 | Init +3 | Senses darkvision 60 ft. | Perception +4

Waking besides brother Ionacu again Pai Song stirs up a conversation.
Ah now we are walking again. I'm terribly sorry about all of this. We couldn't enjoy the festival and now it probably is over. I hope not to many were injured or worse. The ship is in ruins now and there's damage in the city as well I guess. Whatever motivated this weird woman. She did more damage than good. I already had the impression that she is some kind of extremist last night. Now it turned out so foolishly and badly for her.
She shake her head, affected by what just happened.
I was really looking forward to the festival and the new shrine. What do you think brother?


Male Azlanti Pureblood Bloodlord 3/Monk(Tattoo Monk)

Aleister stands after a couple of moments, and dusts himself off. He looks over the small child to make sure he isn't hurt. 1d20 + 14 ⇒ (14) + 14 = 28 Linguistics. The Golden Parlance rune that I created before allows me to use Linguistics in place of Heal.

He surveys the damage to the shrine and the ship that's on fire as well. "I have no idea what happened. I was making my way to the ship to investigate a disturbance, when suddenly an explosion erupted among the gardens. Then I saw you in danger of being crushed and leapt to the rescue. I hope you're okay. Unsure how the ship caught fire however."


Vigor 40/40 Wounds 36/36 | Init +8 | AC 19, ff 15, touch 19, CMD 21 +6 mythic armor | Fort +12, Ref +12, Will +13 | Move 70' | Perception +11 | Mythic power 5/0 | Hero points 1/1 | Active: Longarm

Pai Song

"I believe that while the damage that was done is irreparable, her intention was to end the conflict," Brother Ionacu opines while keeping an eye on the swimming hobgoblins. "Hopefully, her sacrifice will not have been in vain."

"What matters most now finding out why this attack took place and to what ends..."


Skills2:
Surv +8, Swim +8, UMD +9
Picture Unfettered Eidolon Vigor/Wounds/DR (35|36|8/Adamant)
Stats:
AC/Touch/Flat 17/16/12 | Fort/Ref/Will +7/+8/+7 | Init +10
Skills:
Acro +11, Appr +7, Bluff +8, Climb +8, Diplo +18, Dis Dev +19, Disg +8, Escape +9, Intim +9, Kn(Arc/Dung/Relg/Nat/Planes) +6, Ling +8, Perc +18, Snse Mot +10, SoH +11, Spl Crft +6, Stealth +23
Eidelon/Rogue (3)

Shi swims the woman over to the bank of the river, and then drags the caster up on shore, and secures her wrists with strips of cloth torn from her own clothes. Once she's secure, it thoroughly searches her for anything hidden. Take 10 for 28 Perception

Looking at Henric Only one I know for sure is next to him from the posts the creature shakes it's head. "At least we managed to take the caster alive, if not the leader of the group. She can be questioned. Are you alright?"

Scarab Sages

AC 13/13/10 | hp 9 | F+2, R +3, W +2; +2 vs. [air] or [electricity] spells, or electricity damage | Resist electricity 5 | Init +3 | Senses darkvision 60 ft. | Perception +4

Brother Ionacu

You're right, we need to find out more about this attack and the attackers. It's quite surprising, so organized. They must have been watching the town for quite some time too know the date and everything, or have an ally in the town. I wonder what the motives would be though.

She clears her throat.
I see your point and it's probably right as well. Unformatted the ends don't always justify the means. Her death was unnecessary and foolish. She could have just shot a hobgoblin instead. Anyway, let's catch those.


Vigor 40/40 Wounds 36/36 | Init +8 | AC 19, ff 15, touch 19, CMD 21 +6 mythic armor | Fort +12, Ref +12, Will +13 | Move 70' | Perception +11 | Mythic power 5/0 | Hero points 1/1 | Active: Longarm

Pai Song

Brother Ionacu nods and turns his gaze steadily on the hobgoblins...


Aleister, Lissala's Chosen wrote:

Aleister stands after a couple of moments, and dusts himself off. He looks over the small child to make sure he isn't hurt. 1d20+14 Linguistics. The Golden Parlance rune that I created before allows me to use Linguistics in place of Heal.

He surveys the damage to the shrine and the ship that's on fire as well. "I have no idea what happened. I was making my way to the ship to investigate a disturbance, when suddenly an explosion erupted among the gardens. Then I saw you in danger of being crushed and leapt to the rescue. I hope you're okay. Unsure how the ship caught fire however."

The child isn't hurt.

"Well, whoever did it, they're going to be in biiiiiiiiiig trouble! Grandfather spent a fortune on that ship, and he's not a forgiving man!"


Everyone make a Perception roll to see if you're caught flat-footed in a surprise round.


Ynja Eva Ragnavold wrote:
** spoiler omitted **

Town Morgue:

As she opens her eyes, Ynja sees a man and a woman standing near the examination table on which her body (her body? whose body?) is presently reclined. Only a sheer white drape covers her apparently naked form.

It takes only a glimpse with her open eyes for Ynja to recoil slightly from the intense the intense light of the lamp positioned over the table. Its powerful illumination, so strong as to emit a dull, throbbing hum like some kind of insect, causes Ynja to squint noticeably.

"Turn the light down a little, it's clearly hurting her eyes," says the woman.

She is thin and pale, almost the same color as her long lab coat. Her slick, raven black hair is collected in a collection of tight buns held in place by several pairs of long, thin rods of black metal, perhaps scalpels or some other cutting instrument.

The man, also wearing a long lab coat, and whose short-cropped hair is the same color as that of the woman, deftly flicks a switch on the lamp. The light instantly lowers in intensity, making it possible for Ynja to survey the room without difficulty.

The woman speaks again,

"Well, I'm not sure who the consciousness currently inside of this body is, but this body on the table is that of Fumiko Kaijistu, a lesser scion of the Merchant House Kajitsu."

"Do you... remember anything?"

[/Spoiler]


Skills2:
Surv +8, Swim +8, UMD +9
Picture Unfettered Eidolon Vigor/Wounds/DR (35|36|8/Adamant)
Stats:
AC/Touch/Flat 17/16/12 | Fort/Ref/Will +7/+8/+7 | Init +10
Skills:
Acro +11, Appr +7, Bluff +8, Climb +8, Diplo +18, Dis Dev +19, Disg +8, Escape +9, Intim +9, Kn(Arc/Dung/Relg/Nat/Planes) +6, Ling +8, Perc +18, Snse Mot +10, SoH +11, Spl Crft +6, Stealth +23
Eidelon/Rogue (3)

Perception: 1d20 + 18 ⇒ (2) + 18 = 20

Scarab Sages

AC 13/13/10 | hp 9 | F+2, R +3, W +2; +2 vs. [air] or [electricity] spells, or electricity damage | Resist electricity 5 | Init +3 | Senses darkvision 60 ft. | Perception +4

Perception: 1d20 + 16 ⇒ (5) + 16 = 21


Ynja Eva Ragnavold Half-Atlantean, HP[32/32] MP[30/32]Luck[16/16]Sanity92] ]Luck[16]Dodge [75/36/15] Privet investigator

Town Morgue:

With the light she had held up her arm on instinct, Then the light went down. Her new eyes now able to see she looked at the two.

Hells that ones pale

Then she looked at her arm

How old is this new body

She thought, she was shorter too, a good foot shorter, and weaker, or was that the fact she had just jumped into this body. A flash back of what she had seen between life and death came to her, and she felt weak even more.

The woman snapped her out of it with a name and a question.
She need to buy time to get this body under control. Her mind was focused but she could not risk using any of her powers until she knew who they where and what they wanted.

"I don't remember much I was standing by the lake, Then something hit me, hot and I fell...."

She fanied looking shocked Then snapped out at them

"Where i'm I!, who are you people? why am I here, Tell me! I need to know, I need to know where he is.."

Bluff 1d20 + 8 ⇒ (4) + 8 = 12


Vigor 40/40 Wounds 36/36 | Init +8 | AC 19, ff 15, touch 19, CMD 21 +6 mythic armor | Fort +12, Ref +12, Will +13 | Move 70' | Perception +11 | Mythic power 5/0 | Hero points 1/1 | Active: Longarm

Perception: 1d20 + 11 ⇒ (4) + 11 = 15


Saves: F: +8 | R: +7 | W: +9 | CMD: 20 | Init: +9 | Per: +10 | DV 60' L.Fighter (Weapon Master) / Tactician (Battle Medic) 3 | Vigor: 32/35 | Wounds: 36 | Def: 15 | FF: 15 | DR 5/adamantine | Crit Def: +16 | | Init: +9 | Per: +10 | DV 60'| Speed: 40' | PP: 18 | SP: 7 | MP: 5 | Resist 5 Fire, Cold, Electricity
Shi'Vatha wrote:

Shi swims the woman over to the bank of the river, and then drags the caster up on shore, and secures her wrists with strips of cloth torn from her own clothes. Once she's secure, it thoroughly searches her for anything hidden. Take 10 for 28 Perception

Looking at Henric Only one I know for sure is next to him from the posts the creature shakes it's head. "At least we managed to take the caster alive, if not the leader of the group. She can be questioned. Are you alright?"

Henric nods to Shi. Aye, I'm fine. I hope the caster knows something - right now we are guessing at motives. At least the damage done seems to have stopped things from progressing further. All the same... it was a beautiful ship. I wonder if whoever owned it was aware of the siege equipment?

Perception: 1d20 + 10 ⇒ (4) + 10 = 14


Male Azlanti Pureblood Bloodlord 3/Monk(Tattoo Monk)

Aleister extends his hand to the little boy. "My name is Aleister, I'm new to Sandpoint. Let's go look for your grandfather and make sure he's okay as well."

Taking 10 on Perception for a 20.

Shadow Lodge

CG Gunslinger Striker/Hedgewitch(6) | Vitality: 194 | Wounds: 124/31 | AC: 55 | Touch: 54 | FF: 21 | DR: 7/armor | Fort: 28 | Ref: 52 | Will: 24 | CMD: 64 | Init: 42 | Per: 18 | Speed: 60' | Tension: 9 | SP: 12 | MSB: 6 | MSD: 17 | Conc: 14 |

Per: 1d20 + 10 ⇒ (10) + 10 = 20

Doesn't combat prevent taking 10?


1d20 + 4 ⇒ (12) + 4 = 16

No one comes anywhere near seeing the new assailant with their Perception checks.

rail gun damage: 3d10 ⇒ (2, 1, 1) = 4

Henric is suddenly struck by a hyperdense shell emitted at supersonic speed. The location of the sniper is hidden from all.


Skills2:
Surv +8, Swim +8, UMD +9
Picture Unfettered Eidolon Vigor/Wounds/DR (35|36|8/Adamant)
Stats:
AC/Touch/Flat 17/16/12 | Fort/Ref/Will +7/+8/+7 | Init +10
Skills:
Acro +11, Appr +7, Bluff +8, Climb +8, Diplo +18, Dis Dev +19, Disg +8, Escape +9, Intim +9, Kn(Arc/Dung/Relg/Nat/Planes) +6, Ling +8, Perc +18, Snse Mot +10, SoH +11, Spl Crft +6, Stealth +23
Eidelon/Rogue (3)

Shi pulls the woman to the nearest cover, while looking around for the sniper.

Perception: 1d20 + 18 ⇒ (8) + 18 = 26


Vigor 40/40 Wounds 36/36 | Init +8 | AC 19, ff 15, touch 19, CMD 21 +6 mythic armor | Fort +12, Ref +12, Will +13 | Move 70' | Perception +11 | Mythic power 5/0 | Hero points 1/1 | Active: Longarm

Perception + Mythic Surge: 1d20 + 11 + 1d6 ⇒ (16) + 11 + (5) = 32


Shi'Vatha wrote:

Shi pulls the woman to the nearest cover, while looking around for the sniper.

[dice=Perception]1d20+18

Still nowhere near high enough.


Brother Ionacu wrote:
[dice=Perception + Mythic Surge]1d20+11+1d6

Perception: Brother Ionacu:

There is a sniper firing from about 200 paces in the distance. It is located on top of the House Kaijitsu emporium, just to the south of the Shrine of Desna.


Vigor 40/40 Wounds 36/36 | Init +8 | AC 19, ff 15, touch 19, CMD 21 +6 mythic armor | Fort +12, Ref +12, Will +13 | Move 70' | Perception +11 | Mythic power 5/0 | Hero points 1/1 | Active: Longarm

Seeing the sniper in the distance, Brother Ionacu runs with impossible speed towards the House Kaijitsu emporium, just to the south of the Shrine of Desna. Nearing his target, he calls upon his mythic power to continue his rush forward...

Mythic impossible speed --> full move (160') + Swift action Mythic Champion Fleet Charge (80')

acrobatics or climb + surge: 1d20 + 10 + 1d6 ⇒ (9) + 10 + (5) = 24

"Over here!" he shouts as he reaches his target, his voice echoing like thunder, fierce and loud.

nonlethal unarmed attack: 1d20 + 8 ⇒ (15) + 8 = 231d6 + 5 ⇒ (1) + 5 = 6
Stunning Fist: Fort save DC 19 or stun
Free action demoralize: 1d20 + 10 + 10 ⇒ (6) + 10 + 10 = 26 (DC = 10 + target’s Hit Dice + target’s Wisdom modifier)
If successful, opponent is shaken for 10 rounds


That was a Surprise Round because of concealment. Roll Initiative to determine order of action.

Shadow Lodge

CG Gunslinger Striker/Hedgewitch(6) | Vitality: 194 | Wounds: 124/31 | AC: 55 | Touch: 54 | FF: 21 | DR: 7/armor | Fort: 28 | Ref: 52 | Will: 24 | CMD: 64 | Init: 42 | Per: 18 | Speed: 60' | Tension: 9 | SP: 12 | MSB: 6 | MSD: 17 | Conc: 14 |

Init: 1d20 + 6 ⇒ (7) + 6 = 13


Vigor 40/40 Wounds 36/36 | Init +8 | AC 19, ff 15, touch 19, CMD 21 +6 mythic armor | Fort +12, Ref +12, Will +13 | Move 70' | Perception +11 | Mythic power 5/0 | Hero points 1/1 | Active: Longarm

Initiative: 1d20 + 8 ⇒ (4) + 8 = 12
Well, he may get a shot in before Brother Ionacu has a chance to move...


Skills2:
Surv +8, Swim +8, UMD +9
Picture Unfettered Eidolon Vigor/Wounds/DR (35|36|8/Adamant)
Stats:
AC/Touch/Flat 17/16/12 | Fort/Ref/Will +7/+8/+7 | Init +10
Skills:
Acro +11, Appr +7, Bluff +8, Climb +8, Diplo +18, Dis Dev +19, Disg +8, Escape +9, Intim +9, Kn(Arc/Dung/Relg/Nat/Planes) +6, Ling +8, Perc +18, Snse Mot +10, SoH +11, Spl Crft +6, Stealth +23
Eidelon/Rogue (3)

Initiative: 1d20 + 10 ⇒ (18) + 10 = 28


Saves: F: +8 | R: +7 | W: +9 | CMD: 20 | Init: +9 | Per: +10 | DV 60' L.Fighter (Weapon Master) / Tactician (Battle Medic) 3 | Vigor: 32/35 | Wounds: 36 | Def: 15 | FF: 15 | DR 5/adamantine | Crit Def: +16 | | Init: +9 | Per: +10 | DV 60'| Speed: 40' | PP: 18 | SP: 7 | MP: 5 | Resist 5 Fire, Cold, Electricity

Initiative: 1d20 + 9 ⇒ (6) + 9 = 15

Ouch. Could have been much worse though!

Henric ducks in reflex as the missile whips by, stinging him with the closeness of its passage. What the?!? Someone is shooting at us!!

Henric is going to make his first action running for cover, as he does not have any idea where the shot came from.


Male Azlanti Pureblood Bloodlord 3/Monk(Tattoo Monk)

1d20 + 3 ⇒ (16) + 3 = 19 Initiative

Does it seem like Aleister and his little buddy are at all in danger of being hit by this unseen sniper? or are they too far away?


Sorry, I've been doing extra hours at work and I'm beat.

I need to know where everyone is on the shoreline. The weapon works on specific areas of effect.


Saves: F: +8 | R: +7 | W: +9 | CMD: 20 | Init: +9 | Per: +10 | DV 60' L.Fighter (Weapon Master) / Tactician (Battle Medic) 3 | Vigor: 32/35 | Wounds: 36 | Def: 15 | FF: 15 | DR 5/adamantine | Crit Def: +16 | | Init: +9 | Per: +10 | DV 60'| Speed: 40' | PP: 18 | SP: 7 | MP: 5 | Resist 5 Fire, Cold, Electricity

Erm.. Which map are we on now? Wherever it is, I am nearby Shi.

Shadow Lodge

CG Gunslinger Striker/Hedgewitch(6) | Vitality: 194 | Wounds: 124/31 | AC: 55 | Touch: 54 | FF: 21 | DR: 7/armor | Fort: 28 | Ref: 52 | Will: 24 | CMD: 64 | Init: 42 | Per: 18 | Speed: 60' | Tension: 9 | SP: 12 | MSB: 6 | MSD: 17 | Conc: 14 |

On whatever was left of the ship last I checked.


OK, let's assume Henric and Shi are on the shore, and interrogating the cowled mage. If Shi is too busy at work to do the interrogation, Henric can take over. The other two baddies disappear. After the initial round of hitting, the sniper seems to have vanished.

We're basically going to go into narrative mode here just to move things along.

After being dragged roughly to the muddy shores of Lake Tagomi by the forceful aqueous assault of Shi'Vatha, the hood-hidden sorceress coughs violently in her presently incapacitated state, attempting desperately to drive the cold waters from her lungs, but fighting a dense mental fog to accomplish this necessary task.

The strange feline megafauna and the accompanying entourage of heavily armored goblinoids have seemingly disappeared into the tumult accompanied by the fiery assault on the Swallowtail Festival.

Similarly vanishing under unclear circumstances is the mysterious assailant that had just wounded Henric. Apparently, its barrage was intended to cover the flight of the surviving attack group, and seems to have abated, leaving the sorceress to her fate...


Skills2:
Surv +8, Swim +8, UMD +9
Picture Unfettered Eidolon Vigor/Wounds/DR (35|36|8/Adamant)
Stats:
AC/Touch/Flat 17/16/12 | Fort/Ref/Will +7/+8/+7 | Init +10
Skills:
Acro +11, Appr +7, Bluff +8, Climb +8, Diplo +18, Dis Dev +19, Disg +8, Escape +9, Intim +9, Kn(Arc/Dung/Relg/Nat/Planes) +6, Ling +8, Perc +18, Snse Mot +10, SoH +11, Spl Crft +6, Stealth +23
Eidelon/Rogue (3)

Despite the difficulty coughing water out of her lungs, the woman is in no danger of actually dying, as Shi's very touch seems to ease her body's struggle to stay alive.

Once the coughing fit stops, and the woman is bound hand and foot, Shi begins to question the woman while removing everything it can from her, jewelry, pouches, packs, anything in pockets, the hood itself. "Well, now then..." It says as he methodically sorts all her belongings into piles. "You have several options, right now, young lady. The first is that you talk, telling us who you are, why you attacked the festival, and who you were working for, if anyone. I strongly suggest you do not lie. The second option is you can remain silent, in which case, then it will be up to several unfortunately much less refined individuals than I to use whatever means they require to question you. I will be unable to stop that, by the way, I am only a priest, not a god. More than likely, the townsfolk will insist on your being punished, either via mob justice if you hurt anyone, or via hard labor for a very long time. If you talk, I will do my best to advocate for simple jail time. I do have some modicum of respect in the local community, and the word of a priest is often the difference between having your hands and tongue cut free and simply being incarcerated. You are after all, a magic user, and the typical punishment for misuing magic is ensuring you can no longer use magic, often requiring the hands and tongue be removed." It tilts it's head to see if the magic user is realizing yet exactly how dangerous her position is.


Shi'Vatha wrote:

Despite the difficulty coughing water out of her lungs, the woman is in no danger of actually dying, as Shi's very touch seems to ease her body's struggle to stay alive.

Once the coughing fit stops, and the woman is bound hand and foot, Shi begins to question the woman while removing everything it can from her, jewelry, pouches, packs, anything in pockets, the hood itself. "Well, now then..." It says as he methodically sorts all her belongings into piles. "You have several options, right now, young lady. The first is that you talk, telling us who you are, why you attacked the festival, and who you were working for, if anyone. I strongly suggest you do not lie. The second option is you can remain silent, in which case, then it will be up to several unfortunately much less refined individuals than I to use whatever means they require to question you. I will be unable to stop that, by the way, I am only a priest, not a god. More than likely, the townsfolk will insist on your being punished, either via mob justice if you hurt anyone, or via hard labor for a very long time. If you talk, I will do my best to advocate for simple jail time. I do have some modicum of respect in the local community, and the word of a priest is often the difference between having your hands and tongue cut free and simply being incarcerated. You are after all, a magic user, and the typical punishment for misuing magic is ensuring you can no longer use magic, often requiring the hands and tongue be removed." It tilts it's head to see if the magic user is realizing yet exactly how dangerous her position is.

The hooded sorceress struggles mightily against the determined eidolon's firm grasp.

Her fevered thrashings quickly reveal a torrent of decadent tresses as the sorceress's veritable pool of flaxen hair is quickly freed from the confines of the woman's dark hood. The sorceress' silken hair is the color of white gold tinged with plum purple and pink the color of oriental lilies. The latter hues shimmer oddly in the late afternoon light, sparkling with a supernatural illumination.

She sputters slightly, her light pink lips straining to bring forth speech.

The strange woman begins to speak rhythmically in an unknown tongue. As she intones the strange words in a funereal cadence, the sorceress's eerily white pupils roll up into her head.

"Sukkalmah kur geszerinna elamki marhasziki gutiumki subirki"

She sputters again before continuing, now with more effort and force behind the mysterious pronouncements,

"Egirbi ensi kur geszerinna elamki marhasziki gutiumki subirki martu sutium kur eannabida. Egirbi ensi kur geszerinna elamki marhasziki gutiumki subirki martu sutium kur eannabida."


Male Azlanti Pureblood Bloodlord 3/Monk(Tattoo Monk)

Aleister, with the small child in tow, wanders the shoreline, seeing if he finds anybody who might be the boy's grandfather.

Upon coming across the impromptu interrogation, he listens closely to the mysterious woman's strange words. 1d20 + 14 ⇒ (20) + 14 = 34 Linguistics. The Polygot bloodline power allows me to understand any form of speech with a DC 15 Linguistics check.

And, with that *awesome* of a check, I think I might understand her even without the Polygot power, lol.


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Skills2:
Surv +8, Swim +8, UMD +9
Picture Unfettered Eidolon Vigor/Wounds/DR (35|36|8/Adamant)
Stats:
AC/Touch/Flat 17/16/12 | Fort/Ref/Will +7/+8/+7 | Init +10
Skills:
Acro +11, Appr +7, Bluff +8, Climb +8, Diplo +18, Dis Dev +19, Disg +8, Escape +9, Intim +9, Kn(Arc/Dung/Relg/Nat/Planes) +6, Ling +8, Perc +18, Snse Mot +10, SoH +11, Spl Crft +6, Stealth +23
Eidelon/Rogue (3)

LOL! Shi speaks Celestial, Infernal, Auran, Terran, Aquan, and Ignan, which will be great if we run into any outsiders, but for now, he's not very good at mortal languages. So nice job Aleister!


Aleister, Lissala's Chosen wrote:

Aleister, with the small child in tow, wanders the shoreline, seeing if he finds anybody who might be the boy's grandfather.

Upon coming across the impromptu interrogation, he listens closely to the mysterious woman's strange words. 1d20+14 Linguistics. The Polygot bloodline power allows me to understand any form of speech with a DC 15 Linguistics check.

And, with that *awesome* of a check, I think I might understand her even without the Polygot power, lol.

Aleister, Lissala's Chosen: Linguistics:

The languages is Nimmurian, the tongue of the girtablilu scorpion-men of the Savage Coast, far to the West. The sorceress incantation is a prayer to the Immortal Lamaštu, one of the most feared powers of the Sphere of Entropy.

"Great is the daughter of Heaven who tortures babies
Her hand is a net, her embrace is death
She is cruel, raging, angry, predatory
A runner, a thief is the daughter of Heaven
She touches the bellies of women in labor
She pulls out the pregnant women's baby
The daughter of Heaven is one of the Gods, her brothers
With no child of her own.
Her head is a lion's head
Her body is a donkey's body
She roars like a lion
She constantly howls like a demon-dog."

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