GM Ietsuna's Rescue at Azlant Ridge (High Table) (Inactive)

Game Master Ietsuna

<<<<<MAPS>>>>>


151 to 200 of 257 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Noke rides forward on Happu continuing to cackle and renewing her fortune hex on Ridley.

Free Action to ride. Happu Double moves. Noke uses move action to cackle on to continue the fortune hex on all players as long as they are within 30 ft. Currently only Ridley and Thorur still under the fortune effect.


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

Thorur advances and Noke seems to be enjoying herself greatly as she cackles on the back of her mount.

Combat Round 2/3 - Bold May Act

Ridley
Champion
Makon
Quintus
Yellow Ape Man
Blue Ape Man
Thorur
Noke

The Exchange

Human M Human Alchemist 8 |Current AC: 23 AC Base: 21 T 14 FF 20 | HP 58/58 | F +9 R +12 W +5| CMD 13 | Init +8 (12wHA)| Perc +19 | Spells: Level 1 5/6 Level 2 3/5 Level 3 2/3| Bombs 19/19 | Active Buffs: SeeInvis, Heroism, DrkVsn, BrkSkn, Cog

Ridley commands the golem to double move, then moves and tosses a long bomb at the yellow ape man.

Range Touch Attack: 1d20 + 6 - 2 ⇒ (12) + 6 - 2 = 16

Damage: 3d6 + 6 ⇒ (3, 2, 2) + 6 = 13


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

Ridley's bomb hits and the Yellow ape-man takes significant damage.

The champion continues to roar and whip his troops into a frenzy.

Combat Round 3 - Bold May Act

Ridley
Champion
Makon
Quintus
Yellow Ape Man -13
Blue Ape Man
Thorur
Noke

The Exchange

Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs:
Tiger focus, gravity bow, barkskin
Resources:
Spells 3|2, Reroll: Unused, Focus 8|10

Swooping forward on the back of Argus Quintus levels his bow at the yellow ape man.

Keep them out of the compound, try and get that lumbering thing up into the huge things face!

Attack rolls:

Includes the benefit of pbs, tiger focus, deadly aim, rapid shot and gravity bow

Shot 1: 1d20 + 9 ⇒ (6) + 9 = 15
Damage: 2d6 + 5 ⇒ (4, 4) + 5 = 13

Shot 2: 1d20 + 9 ⇒ (16) + 9 = 25
Damage: 2d6 + 5 ⇒ (6, 4) + 5 = 15


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

Quintus, the first shot takes yellow down, shifting second to Blue

Yellow falls from the wall, an arrow buried in its chest.

Blue takes the second of Quintus' shots in the upper arm.

Combat Round 3 - Bold May Act

Ridley
Champion
Makon
Quintus
Blue Ape Man -15
Thorur
Noke

Liberty's Edge

Half-Orc |HP 46/46|AC:16: 12T: 14F | CMD 20| Fort: 9, Ref: 4. Will: 4| spd. 40| Int.+3|per,+6
raging stats:
HP. 54/54 | AC:15, 10 tch, 13 FF | Fort:+12, Ref:+5, Will:+7 | Att: MW Great axe +9 (1d12+15 dmg), Mace+8 (1d8+15dmg)|CMD 21
Att: MW Great axe +7 (1d12+12dmg.), composite L bow +7 (1d8+5) Bloodrager 4 (spelleater)
special:
Wordly 1/1 day(trait), Destined strike 0/3 day,ferocity 1/1 day, rage 7/12day,blood of life(fast heal 1 raging)
Conditions:,long arms|bear's endurance|fatigued|Healing sacrafice

Makon jogs forward towards the enemies stopping next to Thorur Grundur. There's a huge smile on his face as he says, enjoying the battle so far Dwarf?! Makon then yanks his bow into position, pulls the string back to his ear, and lets an arrow fly at the blue ape creature. L bow: 1d20 + 5 ⇒ (16) + 5 = 21dmg: 1d8 ⇒ 1


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

Makon's arrow hits.

The Blue Ape-man jumps down from the wall to the ground.

Falling: 1d6 ⇒ 2

Combat Round 3 - Bold May Act

Ridley
Champion
Makon
Quintus
Blue Ape Man -18
Thorur
Noke

Grand Lodge

M dwarf warpriest/4L [HP: 43/43] [INT: +1; PERC: +10; SM: +7] [AC: 17/11/16] [Saves: 8/3/7] [CMB: 6; CMD: 17(16) ] [Fervor used: 0/4] [Blessing used: 0/5] [Sacred Weapon used: 0/4] [Conditions: ] [Speed: 15']

"I'd enjoy it more when one of those things get close enough!", says Thorur as he moves forward.

Assuming the dirt I am walking through is difficult terrain. Double Movement used.


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

I know it is rough Thorur. Hang in there. Keep plugging away. Your efforts wont be wasted.

Grand Lodge

M dwarf warpriest/4L [HP: 43/43] [INT: +1; PERC: +10; SM: +7] [AC: 17/11/16] [Saves: 8/3/7] [CMB: 6; CMD: 17(16) ] [Fervor used: 0/4] [Blessing used: 0/5] [Sacred Weapon used: 0/4] [Conditions: ] [Speed: 15']

Thanks. My fault for not buying any kind of ranged weapon. I should know better.

The Exchange

Human M Human Alchemist 8 |Current AC: 23 AC Base: 21 T 14 FF 20 | HP 58/58 | F +9 R +12 W +5| CMD 13 | Init +8 (12wHA)| Perc +19 | Spells: Level 1 5/6 Level 2 3/5 Level 3 2/3| Bombs 19/19 | Active Buffs: SeeInvis, Heroism, DrkVsn, BrkSkn, Cog

Ridley advances and brews up a frost bomb to lob at the gorilla man.

Range Touch Attack: 1d20 + 6 + 1 - 2 ⇒ (19) + 6 + 1 - 2 = 24
Damage: 3d4 + 6 + 1 ⇒ (2, 3, 3) + 6 + 1 = 15

The gorilla man needs a DC 18 fort save or be staggered.

Don't worry guys! I'll have the golem fight the big one!

Double move for the golem


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

Not having him make the Fort save, cause you killed him.

As the final Ape-man goes down more rush from the surrounding hills and continue the assault on the palisade.

You have 2 rounds to prepare as the next wave approaches. Post your actions and we'll get straight into round 5. Keeping same initiative

Combat Round 5 - Bold May Act

Ridley
Champion
Makon
Quintus
Yellow Ape Man
Blue Ape Man
Thorur
Ape Man Chief (Red)
Noke

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Noke rides forward on Happu continuing to cackle and renewing her fortune hex on Quitus.

Free Action to ride. Happu Double moves. Noke uses move action to cackle on to continue the fortune hex on all players as long as they are within 30 ft. Currently only Quintus, Ridley and Thorur still under the fortune effect .

The Exchange

Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs:
Tiger focus, gravity bow, barkskin
Resources:
Spells 3|2, Reroll: Unused, Focus 8|10

In the brief lull Quintus casts Barkskin, sharing it with Argo, in case they get targeted.

The Exchange

Human M Human Alchemist 8 |Current AC: 23 AC Base: 21 T 14 FF 20 | HP 58/58 | F +9 R +12 W +5| CMD 13 | Init +8 (12wHA)| Perc +19 | Spells: Level 1 5/6 Level 2 3/5 Level 3 2/3| Bombs 19/19 | Active Buffs: SeeInvis, Heroism, DrkVsn, BrkSkn, Cog

Ridley will drink his cognatogen and reposition himself a bit. When the ape men reappear, he will toss a bomb at the red one.

Range touch attack: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 3d6 + 8 ⇒ (4, 4, 2) + 8 = 18

The golem will spend its time plodding towards the palisade.

if it can get to the big champion one, the golem will attack. Not sure if that is where the actual champion is or not.

Grand Lodge

M dwarf warpriest/4L [HP: 43/43] [INT: +1; PERC: +10; SM: +7] [AC: 17/11/16] [Saves: 8/3/7] [CMB: 6; CMD: 17(16) ] [Fervor used: 0/4] [Blessing used: 0/5] [Sacred Weapon used: 0/4] [Conditions: ] [Speed: 15']

Thorur moves forward and readies for attack.


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

The champion is outside the palisade. The golem is 15 feet tall, as is the champion and the gate tower. The wall would be a little lower so the golem could attack over it.

The iron giant slams the champion.

Slam: 1d20 + 36 ⇒ (7) + 36 = 43 Damage: 4d12 + 27 ⇒ (1, 7, 12, 12) + 27 = 59

Howling with Rage the Champion moves to get through the breach in the wall.

Slam AoO: 1d20 + 36 ⇒ (6) + 36 = 42 Damage: 4d12 + 27 ⇒ (9, 7, 12, 5) + 27 = 60

Combat Round 5 - Bold May Act

Ridley
Champion -119
Makon
Quintus
Yellow Ape Man
Blue Ape Man
Thorur
Ape Man Chief (Red)
Noke

The Exchange

Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs:
Tiger focus, gravity bow, barkskin
Resources:
Spells 3|2, Reroll: Unused, Focus 8|10

Flying forward a little Quintus takes aim at the leader and lets fly.

Includes the benefit of pbs, tiger focus, deadly aim, rapid shot and gravity bow

Shot 1: 1d20 + 9 ⇒ (13) + 9 = 22
Damage: 2d6 + 5 ⇒ (4, 6) + 5 = 15

Shot 2: 1d20 + 9 ⇒ (4) + 9 = 13
Damage: 2d6 + 5 ⇒ (2, 3) + 5 = 10

Liberty's Edge

Half-Orc |HP 46/46|AC:16: 12T: 14F | CMD 20| Fort: 9, Ref: 4. Will: 4| spd. 40| Int.+3|per,+6
raging stats:
HP. 54/54 | AC:15, 10 tch, 13 FF | Fort:+12, Ref:+5, Will:+7 | Att: MW Great axe +9 (1d12+15 dmg), Mace+8 (1d8+15dmg)|CMD 21
Att: MW Great axe +7 (1d12+12dmg.), composite L bow +7 (1d8+5) Bloodrager 4 (spelleater)
special:
Wordly 1/1 day(trait), Destined strike 0/3 day,ferocity 1/1 day, rage 7/12day,blood of life(fast heal 1 raging)
Conditions:,long arms|bear's endurance|fatigued|Healing sacrafice

Makon takes a position so he has a clear shot at the champion. ( someone mind moving me?) he then lets his arrow fly L bow: 1d20 + 5 ⇒ (6) + 5 = 11dmg: 1d8 ⇒ 5


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

Quintus' first shot hits, but the second shot misses

Makon's shot bounces off the tough hide of the Champion.

The Yellow and Blue ape-men move toward the palisade breach.

Yellow throws a rock at Noke.

Rock: 1d20 + 5 ⇒ (17) + 5 = 22 Damage: 1d4 + 2 ⇒ (4) + 2 = 6

Blue throws a rock at Quintus

Rock: 1d20 + 5 ⇒ (8) + 5 = 13 Damage: 1d4 + 2 ⇒ (2) + 2 = 4

Combat Round 5 - Bold May Act

Ridley
Champion -119
Makon
Quintus
Yellow Ape Man
Blue Ape Man
Thorur
Ape Man Chief (Red) -15
Noke -6

The Exchange

Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs:
Tiger focus, gravity bow, barkskin
Resources:
Spells 3|2, Reroll: Unused, Focus 8|10

Did either of my shots hit the ape man chief?


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

Edited the post. The first hit, the second missed

Grand Lodge

M dwarf warpriest/4L [HP: 43/43] [INT: +1; PERC: +10; SM: +7] [AC: 17/11/16] [Saves: 8/3/7] [CMB: 6; CMD: 17(16) ] [Fervor used: 0/4] [Blessing used: 0/5] [Sacred Weapon used: 0/4] [Conditions: ] [Speed: 15']

Thorur moves 10' closer between Noke and the palisade.


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

The Red Chieftain sends his tiger into the complex.

The tiger takes a swipe at Thorur.

Claw: 1d20 + 6 ⇒ (2) + 6 = 8 Damage: 1d4 + 2 ⇒ (2) + 2 = 4

Combat Round 5 - Bold May Act

Ridley
Champion -119
Makon
Quintus
Yellow Ape Man
Blue Ape Man
Thorur
Ape Man Chief (Red) -15
Noke -6

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Noke continues to cackle.

Free Action to ride. Noke uses move action to cackle on to continue the fortune hex on all players as long as they are within 30 ft.
Currently only Quintus, Ridley and Thorur still under the fortune effect. Please use the reroll .

-

Standard Action:

Noke is sitting on Happu with Divune and has little patience for what is happening here!

"The Calamitous Turn, Chaldira, asks to be bold in the face of oppression!"

She concentrates. Suddenly, her gaze focuses on the orange tiger ... they feel very asleep.

DC 18 Will save - Slumber Hex.


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

Tiger Will Save: 1d20 + 3 ⇒ (5) + 3 = 8

The tiger softly purrs as it snores.

The Exchange

Human M Human Alchemist 8 |Current AC: 23 AC Base: 21 T 14 FF 20 | HP 58/58 | F +9 R +12 W +5| CMD 13 | Init +8 (12wHA)| Perc +19 | Spells: Level 1 5/6 Level 2 3/5 Level 3 2/3| Bombs 19/19 | Active Buffs: SeeInvis, Heroism, DrkVsn, BrkSkn, Cog

Ridley tosses another bomb at the red ape.

Range Touch attack: 1d20 + 6 + 1 ⇒ (16) + 6 + 1 = 23
Damage: 3d6 + 8 + 1 ⇒ (4, 6, 6) + 8 + 1 = 25

The golem will punch the champion twice!

Attack #1: 1d20 + 36 ⇒ (12) + 36 = 48
Damage: 4d12 + 27 ⇒ (9, 3, 11, 8) + 27 = 58

Attack #2: 1d20 + 36 ⇒ (12) + 36 = 48
Damage: 4d12 + 27 ⇒ (3, 3, 4, 10) + 27 = 47


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

Ridley's bomb hits the red druidic ape-man.

At the same time the Iron Golem smashes into the giant ape twice. The second strike knocks the giant creature to the ground unconscious.

Combat Round 5 - Bold May Act

Ridley
Champion -224, unconscious, bleeding out
Makon
Quintus
Yellow Ape Man
Blue Ape Man
Thorur
Ape Man Chief (Red) -40 (Tiger sleeping)
Noke -6

Liberty's Edge

Half-Orc |HP 46/46|AC:16: 12T: 14F | CMD 20| Fort: 9, Ref: 4. Will: 4| spd. 40| Int.+3|per,+6
raging stats:
HP. 54/54 | AC:15, 10 tch, 13 FF | Fort:+12, Ref:+5, Will:+7 | Att: MW Great axe +9 (1d12+15 dmg), Mace+8 (1d8+15dmg)|CMD 21
Att: MW Great axe +7 (1d12+12dmg.), composite L bow +7 (1d8+5) Bloodrager 4 (spelleater)
special:
Wordly 1/1 day(trait), Destined strike 0/3 day,ferocity 1/1 day, rage 7/12day,blood of life(fast heal 1 raging)
Conditions:,long arms|bear's endurance|fatigued|Healing sacrafice

Makon fires at the Red Ape with his bow long bow: 1d20 + 5 ⇒ (18) + 5 = 23dmg: 1d8 ⇒ 1Makon snarls noting he olny *nicks* the red ape. need to get closer and put my axe to work! Makon moves towards the excavation (assume it's a pit) and moves through the site towards the enemies at the breach.Is the dirt a pit or a rampart (ie. when i move onto this area am I going in a pit or on a dirt mound?) I assume it's difficult terrain..Makon has moved one move action...I just need to know if I can see our enemies at the start of next round.


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

Makon, it is a stepped down hole in the ground. They have excavated and found that glowing ball thingy

The Exchange

Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs:
Tiger focus, gravity bow, barkskin
Resources:
Spells 3|2, Reroll: Unused, Focus 8|10

Quintus launches another volley of arrows at the ape man leader.

Keep going, with that big thing down they might break

Includes the benefit of pbs, tiger focus, deadly aim, rapid shot and gravity bow

Shot 1: 1d20 + 9 ⇒ (18) + 9 = 27
Damage: 2d6 + 5 ⇒ (2, 3) + 5 = 10

Shot 2: 1d20 + 9 ⇒ (10) + 9 = 19
Damage: 2d6 + 5 ⇒ (2, 1) + 5 = 8


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

Quintus, your first shot takes Red down, I'll transfer the second shot to yellow because it is the next closest.

Quintus fires and the first shot takes the ape-man druid out. His second shot his Yellow.

The Yellow and Blue enemies move to come through the breech.

Combat Round 5 - Bold May Act

Ridley
Champion -224, unconscious, bleeding out
Makon
Quintus
Yellow Ape Man -8
Blue Ape Man
Thorur
Tiger, sleeping
Noke -6

Grand Lodge

M dwarf warpriest/4L [HP: 43/43] [INT: +1; PERC: +10; SM: +7] [AC: 17/11/16] [Saves: 8/3/7] [CMB: 6; CMD: 17(16) ] [Fervor used: 0/4] [Blessing used: 0/5] [Sacred Weapon used: 0/4] [Conditions: ] [Speed: 15']

No one is in Bold, but I assume you mean Noke and myself.

"Finally!" roars Thorur, as he takes a 5' step forward and swings...

Masterwork Cold Iron Dwarven Waraxe vs. Blue: 1d20 + 7 ⇒ (13) + 7 = 20
Masterwork Cold Iron Dwarven Waraxe vs. Blue: 1d20 + 7 ⇒ (14) + 7 = 21
possible Slashing damage vs. Blue: 1d10 + 4 ⇒ (10) + 4 = 14

Not sure if Fortune Hex lets you choose or not. Second attack roll is the Fortune roll. Let's see what happens.


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

Bah, yes. You and Noke and Ridley

Thorur swings and takes the blue ape-man out.

Combat Round 5/6 - Bold May Act

Ridley
Champion -224, unconscious, bleeding out
Makon
Quintus
Yellow Ape Man -8
Thorur
Tiger, sleeping
Noke -6

Dark Archive

Female N Wayang Witch (Invoker archetype, Time patron) 12 | Darkvision 60 ft | Speed 20 ft (40 ft riding Happu) | | Temp HP 19/19 | HP: 115/115 | AC 19 Tch 15, Fl 16 | CMB: +2, CMD: 15| F: +18 , R:+14, W:+14 & +1 vs. spells/spell-like ab./poison | Init: +3 | Perc: +17, SM: +3, Dipl. (Influence): +22, Bluff (Deceive): +22 | Invoke Patron: 9/12 min. | Flight 10/12 min. | Reroll 1/1 | Chaldira reroll 0/1 | Happu (riding dog) HP: 13/13 | Divune (familiar) HP: 115/115 | Act. Cond: See invisibility, Heroism

Noke continues to cackle wildly!

She then extends her fortune hex on the golem!

standard action to hex. Free Action to ride. Noke uses move action to cackle on to continue the fortune hex on all players as long as they are within 30 ft.
Currently the GOLEM, Quintus, Ridley and Thorur still under the fortune effect. Please use the reroll .

-

Divune casts guidance on Noke:

The Exchange

Human M Human Alchemist 8 |Current AC: 23 AC Base: 21 T 14 FF 20 | HP 58/58 | F +9 R +12 W +5| CMD 13 | Init +8 (12wHA)| Perc +19 | Spells: Level 1 5/6 Level 2 3/5 Level 3 2/3| Bombs 19/19 | Active Buffs: SeeInvis, Heroism, DrkVsn, BrkSkn, Cog

Ridley will toss a bomb at yellow!

Attack: 1d20 + 7 + 1 ⇒ (11) + 7 + 1 = 19
Damage: 2d6 + 8 + 1 ⇒ (4, 4) + 8 + 1 = 17

The golem will punch the champion once more to make sure he stays down, then slam the tiger as well.

Attack on Champion: 1d20 + 36 ⇒ (5) + 36 = 41
Damage: 4d12 + 27 ⇒ (10, 9, 6, 7) + 27 = 59

Attack on Tiger: 1d20 + 36 ⇒ (7) + 36 = 43
Damage: 4d12 + 27 ⇒ (6, 7, 10, 11) + 27 = 61

Liberty's Edge

Half-Orc |HP 46/46|AC:16: 12T: 14F | CMD 20| Fort: 9, Ref: 4. Will: 4| spd. 40| Int.+3|per,+6
raging stats:
HP. 54/54 | AC:15, 10 tch, 13 FF | Fort:+12, Ref:+5, Will:+7 | Att: MW Great axe +9 (1d12+15 dmg), Mace+8 (1d8+15dmg)|CMD 21
Att: MW Great axe +7 (1d12+12dmg.), composite L bow +7 (1d8+5) Bloodrager 4 (spelleater)
special:
Wordly 1/1 day(trait), Destined strike 0/3 day,ferocity 1/1 day, rage 7/12day,blood of life(fast heal 1 raging)
Conditions:,long arms|bear's endurance|fatigued|Healing sacrafice

Makon hustles forward to close in on the battle with his friends. Makon double moves to current position.


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

All enemies in this wave are vanquished.

A cheer goes up from the camp’s defenders as the last of the charau-ka are slain or forced back out of the palisade wall’s breach. Haggard yet determined, the defenders quickly begin piling wrecked logs in the breach to prevent the charau-ka from making another easy attack.

A horn sounds from the west side of the camp, and then the east, and then from the tower. The lookouts shout, They’re coming over the walls! and the camp’s defenders run to meet the charge.

Which side will you move to bolster. Basically this big fight is going on and we play out one of the sides, so pick on and the defenders will cover the other 2.

The Exchange

Vanaran Hunter 5 Init +10 | HP 38|38 | AC25, T17, FF19 | Fort +8, Reflex +12, Will +5 | CMD 19 | Perception +14
Buffs:
Tiger focus, gravity bow, barkskin
Resources:
Spells 3|2, Reroll: Unused, Focus 8|10

We can hold the gate, bottleneck them there! shouts Quintus.

The Exchange

Human M Human Alchemist 8 |Current AC: 23 AC Base: 21 T 14 FF 20 | HP 58/58 | F +9 R +12 W +5| CMD 13 | Init +8 (12wHA)| Perc +19 | Spells: Level 1 5/6 Level 2 3/5 Level 3 2/3| Bombs 19/19 | Active Buffs: SeeInvis, Heroism, DrkVsn, BrkSkn, Cog

So our choices are east side or west side? Any discernible difference between the two?

Also, if the golem is staying with us for the 2nd part of the fight, I am happy to relinquish control to someone else for this bit. No reason for me to have all the fun - maybe Makon, who I unwittingly stole it from before the fight would like to give it a go?

Grand Lodge

M dwarf warpriest/4L [HP: 43/43] [INT: +1; PERC: +10; SM: +7] [AC: 17/11/16] [Saves: 8/3/7] [CMB: 6; CMD: 17(16) ] [Fervor used: 0/4] [Blessing used: 0/5] [Sacred Weapon used: 0/4] [Conditions: ] [Speed: 15']

One of the sides closest to the dome is my vote.


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

You can go east, west or defend the tower. Pass control of the monolith over to whoever you like.

Liberty's Edge

Half-Orc |HP 46/46|AC:16: 12T: 14F | CMD 20| Fort: 9, Ref: 4. Will: 4| spd. 40| Int.+3|per,+6
raging stats:
HP. 54/54 | AC:15, 10 tch, 13 FF | Fort:+12, Ref:+5, Will:+7 | Att: MW Great axe +9 (1d12+15 dmg), Mace+8 (1d8+15dmg)|CMD 21
Att: MW Great axe +7 (1d12+12dmg.), composite L bow +7 (1d8+5) Bloodrager 4 (spelleater)
special:
Wordly 1/1 day(trait), Destined strike 0/3 day,ferocity 1/1 day, rage 7/12day,blood of life(fast heal 1 raging)
Conditions:,long arms|bear's endurance|fatigued|Healing sacrafice

Makon agrees with a enthusiastic nod to Quintus suggestion, Yes let us stand our ground here! We've held them so far! Gorum favors the bold! Here is where we stay!...Here we hold them!...Here is where they die! Makon points his axe towards the oncoming enemy and shoulders his bow.. Let them come... growls the 1/2 orc with grim determination. Makon shoulders his way through his friends to be able to face the enemy first.

The Exchange

Human M Human Alchemist 8 |Current AC: 23 AC Base: 21 T 14 FF 20 | HP 58/58 | F +9 R +12 W +5| CMD 13 | Init +8 (12wHA)| Perc +19 | Spells: Level 1 5/6 Level 2 3/5 Level 3 2/3| Bombs 19/19 | Active Buffs: SeeInvis, Heroism, DrkVsn, BrkSkn, Cog

The gate is the tower? I'm cool with doing the tower /gate.


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

Ok, Outpost is looming on the horizon so I am going to push the pace here a little to get us done in time. I know at least one of you has registered a character from this game for Outpost.

A wave of enemies assaults the gates. They mass outside teh walls ready to climb and assault the camp.

Initiative:

Quintus: 1d20 + 5 ⇒ (3) + 5 = 8
Makon: 1d20 + 3 ⇒ (18) + 3 = 21
Noke: 1d20 + 3 ⇒ (6) + 3 = 9
Ridley: 1d20 + 4 ⇒ (17) + 4 = 21
Thorur: 1d20 + 2 ⇒ (16) + 2 = 18
Red Chieftain: 1d20 + 1 ⇒ (8) + 1 = 9
Ape-Man Grunts: 1d20 + 1 ⇒ (17) + 1 = 18

Combat Round 1 - Bold May Act

Ridley
Makon
Thorur
Charau-Ka (Purple, Blue, Yellow, Green)
Noke
Charau-Ka Chieftain (Red)+ Tigger (Orange)
Quintus

The Exchange

Human M Human Alchemist 8 |Current AC: 23 AC Base: 21 T 14 FF 20 | HP 58/58 | F +9 R +12 W +5| CMD 13 | Init +8 (12wHA)| Perc +19 | Spells: Level 1 5/6 Level 2 3/5 Level 3 2/3| Bombs 19/19 | Active Buffs: SeeInvis, Heroism, DrkVsn, BrkSkn, Cog

The golem steps up and slams green and purple.

Attack green: 1d20 + 36 ⇒ (3) + 36 = 39
Damage: 4d12 + 27 ⇒ (11, 8, 7, 10) + 27 = 63

Attack purple: 1d20 + 36 ⇒ (20) + 36 = 56
Attack purple confirm: 1d20 + 36 ⇒ (12) + 36 = 48
Damage: 8d12 + 54 ⇒ (8, 10, 11, 9, 10, 2, 9, 3) + 54 = 116

Ridley tosses a bomb at red.

Range Touch: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24
Damage: 3d6 + 8 + 1 ⇒ (5, 3, 1) + 8 + 1 = 18

Tigger takes 11 points of damage, Reflex DC 20 for half.

Grand Lodge

M dwarf warpriest/4L [HP: 43/43] [INT: +1; PERC: +10; SM: +7] [AC: 17/11/16] [Saves: 8/3/7] [CMB: 6; CMD: 17(16) ] [Fervor used: 0/4] [Blessing used: 0/5] [Sacred Weapon used: 0/4] [Conditions: ] [Speed: 15']

Ouch! I think the Golem got them.

Are they outside the fence(ranged) or climbing(melee)?

Liberty's Edge

Half-Orc |HP 46/46|AC:16: 12T: 14F | CMD 20| Fort: 9, Ref: 4. Will: 4| spd. 40| Int.+3|per,+6
raging stats:
HP. 54/54 | AC:15, 10 tch, 13 FF | Fort:+12, Ref:+5, Will:+7 | Att: MW Great axe +9 (1d12+15 dmg), Mace+8 (1d8+15dmg)|CMD 21
Att: MW Great axe +7 (1d12+12dmg.), composite L bow +7 (1d8+5) Bloodrager 4 (spelleater)
special:
Wordly 1/1 day(trait), Destined strike 0/3 day,ferocity 1/1 day, rage 7/12day,blood of life(fast heal 1 raging)
Conditions:,long arms|bear's endurance|fatigued|Healing sacrafice

Makon starts to salivate at the anticipation of battle, Kill! Kill! I can Kill the things that want to hurt me and my friends...Kill! Yes Kill! His mouth is almost foaming with bubbles of spittle as he works himself into a frenzy as the hoard approaches before the first one comes within reach of his deadly blade, Makon steps outside the breached wall and takes a wide arcing strike with his great axe. MW g axe and Powr att: 1d20 + 8 ⇒ (1) + 8 = 9dmg: 1d12 + 10 ⇒ (7) + 10 = 17 Makon #@*^! curse in disgust at having missed such an easy target as the large Apeman.


PFS Tracker Have Feedback? GM Ietsuna's Gm Feedback Form

Thorur, They are on the wall

The construct just mashes the Purple and Green ape-men, while Ridley makes a solid hit on the Chieftain and her pet.

Tigger Reflex: 1d20 + 8 ⇒ (6) + 8 = 14

Combat Round 1 - Bold May Act

Ridley
Makon
Thorur
Charau-Ka (Blue, Yellow)
Noke
Charau-Ka Chieftain (Red, -18)+ Tigger (Orange, -11)
Quintus

151 to 200 of 257 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM Ietsuna's Rescue at Azlant Ridge (High Table) All Messageboards

Want to post a reply? Sign in.