[SFS, Playtest] Dead Suns, Book 4: The Ruined Clouds (Inactive)

Game Master Nefreet


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CN Kasatha Biohacker | EAC 23, KAC 24 |DR 6/-, Fire Res 5, Cold Res 5 | Fort +8, Ref +3, Will +7| SP 44/64, HP 52/52, RP 9 | Perc +7, Darkvision| Init +1 | Speed 30 ft.

Invigorated by Pangea's elixer, Zolvi races after the android - then splits at the doorway to step aside and slash twice at the yellow kish as it raises an axe to strike at her in return.

Attack: 1d20 + 13 - 4 ⇒ (7) + 13 - 4 = 16 for damage: 1d6 + 16 ⇒ (3) + 16 = 19
Attack: 1d20 + 13 - 4 ⇒ (8) + 13 - 4 = 17 for damage: 1d6 + 16 ⇒ (2) + 16 = 18

Signifier! What's that one up top yelling about?


GM GM GM ∞ | Slides | Chronicles

Pangea runs to the ladder, only to be pursued by the two Kish in the back!

Blue, Skirmish Kishaxe: 1d20 + 13 ⇒ (6) + 13 = 19
Slashing, Archaic: 1d10 + 9 - 5 - 6 ⇒ (5) + 9 - 5 - 6 = 3

Green, Kishaxe vs KAC: 1d20 + 13 ⇒ (3) + 13 = 16
Slashing, Archaic: 1d10 + 9 - 5 - 6 ⇒ (7) + 9 - 5 - 6 = 5

Zolvi takes advantage of the flat-footed Kish and strikes two deep grooves through its armor. It teams up to mount a counterattack!

Pink, Skirmish Kishaxe: 1d20 + 13 ⇒ (15) + 13 = 28
Slashing, Archaic: 1d10 + 9 - 5 - 6 ⇒ (6) + 9 - 5 - 6 = 4

Yellow, Skirmish Kishaxe: 1d20 + 13 ⇒ (6) + 13 = 19
Slashing, Archaic: 1d10 + 9 - 5 - 6 ⇒ (3) + 9 - 5 - 6 = 1

Xavra switches grip and aims some sort of industrial-style pistol at Pangea!

Rime-class Zero Pistol vs EAC: 1d20 + 19 ⇒ (18) + 19 = 37
Cold Damage: 2d6 + 10 - 5 ⇒ (3, 5) + 10 - 5 = 13

...and the balcony area around Xavra begins to supernaturally dim ever so slightly.

ROUND 1-2
BOLD MAY ACT!!
------------------------------
Pangea (-17 stamina)
Zolvi ()
Blue ()
Green ()
Pink ()
Yellow (37 damage)
Xavra (graviton 1) <= balcony
Sigmus ()
Varnais (see invis, comprehend languages)
Sheher (-21 stamina)
John (-7 stamina)

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 14; KAC 15 | Fort +2; Ref +6; Will +2 | Init: +5 | Perc: +5, SM: -1; darkvision, low-light vision | Speed 30 ft | Active conditions: None

John calmly wanders into the room (provoking from both Kish), and takes a shot at Orange with a vial of spores derived from hallucinogenic fungi.

Called Holy Ghost-Killer Poacher Injector Pistol: 1d20 + 13 ⇒ (18) + 13 = 31, for 2d6 + 8 + 2 ⇒ (1, 3) + 8 + 2 = 14 damage.

Assuming that hits, it is now Confused.


GM GM GM ∞ | Slides | Chronicles

Hmm. Yes. That is most terrible for me... Lol

Tangent:
He has an ability to spend a Resolve when afflicted by a drug or poison and reroll a new save... but since Biohacker abilities don't require saves...

The two frontliners try to strike at the android, but to little avail.

Pink, Skirmish Kishaxe: 1d20 + 13 ⇒ (17) + 13 = 30
Slashing, Archaic: 1d10 + 9 - 5 - 7 ⇒ (3) + 9 - 5 - 7 = 0

Yellow, Skirmish Kishaxe: 1d20 + 13 ⇒ (4) + 13 = 17
Slashing, Archaic: 1d10 + 9 - 5 - 7 ⇒ (2) + 9 - 5 - 7 = -1

ROUND 1-2
BOLD MAY ACT!!
------------------------------
Pangea (-17 stamina)
Zolvi ()
Blue ()
Green ()
Pink ()
Yellow (37 damage)
Xavra (14 damage; graviton 1; 4 rds confused) <= balcony
Sigmus ()
Varnais (see invis, comprehend languages)
Sheher (-21 stamina)
John (-7 stamina)


N Sexless Android Biohacker | EAC 25, KAC 25 DR 6/- Cold & Fire Resist' 5 | Fort +7, Ref +7, Will +8 (+2 Disease, Mind-affecting, Poison, Sleep) | SP 64, HP 52, RP 10 | Perc +17 (Darkvision) | Init +9 | Speed 40 ft. | Trapfinder@10 ft. - Status: SP 64, HP 52, RP 9/10 -

Pangea slips a vial into its glove, and tries to hit blue to inject it--
Injection Glove vs KAC: 1d20 + 9 ⇒ (14) + 9 = 23
Piercing: 1d4 + 6 ⇒ (1) + 6 = 7
--the needle hopefully hurting it a bit as the fluids make it fatigued.
4 rounds


CN Kasatha Biohacker | EAC 23, KAC 24 |DR 6/-, Fire Res 5, Cold Res 5 | Fort +8, Ref +3, Will +7| SP 44/64, HP 52/52, RP 9 | Perc +7, Darkvision| Init +1 | Speed 30 ft.

Zolvi strikes twice at the Kish beside her Pink, trying to clear the doorway to let the other half of her party in.

Attack: 1d20 + 13 - 4 ⇒ (9) + 13 - 4 = 18 for damage: 1d6 + 16 ⇒ (3) + 16 = 19
Attack: 1d20 + 13 - 4 ⇒ (14) + 13 - 4 = 23 for damage: 1d6 + 16 ⇒ (4) + 16 = 20


N Female Human Vanguard | EAC: 25, KAC: 26 | Fort: +12, Ref: +11, Will: +7 | SP: 120/120, HP: 68, RP: 8/10 | Perc: +12 (darkvision 60 feet) | Init: +4 | Speed: 30 ft. | Entropy Points 0/6 | Extra reaction 1/1

Ending up with only one target on hand Sheher smacks at it with acidic attacks.

Pink

Entropic Strike vs EAC: 1d20 + 8 + 5 - 4 ⇒ (4) + 8 + 5 - 4 = 13
Damage Acid or Bludgeon: 2d8 + 6 + 8 ⇒ (7, 3) + 6 + 8 = 24

Entropic Strike vs EAC: 1d20 + 8 + 5 - 4 ⇒ (6) + 8 + 5 - 4 = 15
Damage Acid or Bludgeon: 2d8 + 6 + 8 ⇒ (2, 6) + 6 + 8 = 22

Apparently used up all the good rolls at the start of the book!


- I even almost respect that kind of commitment to tradition! But... There is only one true law, and that is the law of Measure and Chain. So... DIE!

She terribly and furiously growls at the nearest aborigine. (pink)

Challenge*: 1d20 + 21 ⇒ (12) + 21 = 33
Claw: 1d20 + 11 ⇒ (14) + 11 = 252d6 + 17 ⇒ (2, 5) + 17 = 24

*:

Challenge: As a full action, you can move up to your speed and make a single attack against a foe able to see and hear you. Whether or not you move or make an attack, you can attempt to demoralize that foe, as per the Intimidate skill task. If you succeed at this check, for the duration of the shaken effect, the target is also off-target for any attack it makes that does not include you as a target. Once you use this ability against a foe, regardless of the result of your demoralize attempt, you can’t use it on that target again for 24 hours.

Dragon Mien: When you successfully use Intimidate to bully a creature, its change in attitude lasts for an additional 10 minutes. When you successfully use Intimidate to demoralize an opponent, it is shaken for 1 additional round.

Grim Trophies: While wearing armor with grim trophies, if you successfully cause a foe to be shaken, the foe applies the –2 penalty from that condition to weapon damage rolls in addition to the other rolls it normally applies to.


GM GM GM ∞ | Slides | Chronicles

[Pink] simply cannot hold back against the onslaught, and they fall at Varnais' feet from a combination of fear and loss of blood.

ROUND 1-2
SIGMUS MAY ACT!!
------------------------------
Pangea (-17 stamina)
Zolvi ()
Blue (7 damage; fatigued 4 rds)
Green ()
Pink
Yellow (37 damage)
Xavra (14 damage; graviton 1; 4 rds confused) <= balcony
Sigmus ()
Varnais (see invis, comprehend languages)
Sheher (-21 stamina)
John (-7 stamina)


N Sexless Android Biohacker | EAC 25, KAC 25 DR 6/- Cold & Fire Resist' 5 | Fort +7, Ref +7, Will +8 (+2 Disease, Mind-affecting, Poison, Sleep) | SP 64, HP 52, RP 10 | Perc +17 (Darkvision) | Init +9 | Speed 40 ft. | Trapfinder@10 ft. - Status: SP 64, HP 52, RP 9/10 -

Pangea glances at the first Kish to go down.
"You shouldn't have accepted to be Mr. Pink!"


LOL! :)


GM GM GM ∞ | Slides | Chronicles

Sigmus moves in and stands side by side with the other Kasatha, their 8 arms dancing in unison...

Sword vs Yellow: 1d20 + 9 ⇒ (2) + 9 = 11
Slashing: 2d8 + 10 ⇒ (1, 6) + 10 = 17

...but the Kish is unimpressed. Faced with overwhelming odds, they fight defensively, with a single strike at each Kasatha.

Skirmish Kishaxe vs Sigmus: 1d20 + 13 - 4 - 4 ⇒ (14) + 13 - 4 - 4 = 19
Slashing, Archaic: 1d10 + 9 - 5 - 5 ⇒ (9) + 9 - 5 - 5 = 8

Skirmish Kishaxe vs Zolvi: 1d20 + 13 ⇒ (4) + 13 = 17
Slashing, Archaic: 1d10 + 9 - 5 - 6 ⇒ (2) + 9 - 5 - 6 = 0

The other two Kish coordinate their movements to flank Pangea.

Blue Kishaxe vs Pangea: 1d20 + 13 + 2 - 1 ⇒ (10) + 13 + 2 - 1 = 24
Slashing, Archaic: 1d10 + 9 - 5 - 6 - 1 ⇒ (1) + 9 - 5 - 6 - 1 = -2

Green Kishaxe vs Pangea: 1d20 + 13 + 2 ⇒ (15) + 13 + 2 = 30
Slashing, Archaic: 1d10 + 9 - 5 - 6 ⇒ (7) + 9 - 5 - 6 = 5

Meanwhile, Xavra shakes his head, attempting to clear his mind of impure thoughts – Confusion: 1d100 ⇒ 4 – and then turns his attention to John!

Rime-class Zero Pistol: 1d20 + 19 - 4 ⇒ (12) + 19 - 4 = 27
Cold Damage: 2d6 + 10 ⇒ (5, 2) + 10 = 17

Rime-class Zero Pistol: 1d20 + 19 - 4 ⇒ (16) + 19 - 4 = 31
Cold Damage: 2d6 + 10 ⇒ (2, 4) + 10 = 16

A wide grin forms on his face.

ROUND 2-3
EVERYONE MAY ACT!!
------------------------------
Pangea (-22 stamina)
Zolvi ()
Blue (7 damage; fatigued 4 rds)
Green ()
Pink
Yellow (37 damage; +2 AC)
Xavra (14 damage; graviton 2; 4 rds confused) <= balcony
Sigmus ()
Varnais (see invis, comprehend languages)
Sheher (-21 stamina)
John (-40 stamina)


N Sexless Android Biohacker | EAC 25, KAC 25 DR 6/- Cold & Fire Resist' 5 | Fort +7, Ref +7, Will +8 (+2 Disease, Mind-affecting, Poison, Sleep) | SP 64, HP 52, RP 10 | Perc +17 (Darkvision) | Init +9 | Speed 40 ft. | Trapfinder@10 ft. - Status: SP 64, HP 52, RP 9/10 -

Pangea loads another injection, realizing he is getting a bit low on them... before trying to jab the other one flanking him, the one with the green things in its nose.
Injection Glove vs KAC: 1d20 + 9 ⇒ (6) + 9 = 15
Piercing: 1d4 + 6 ⇒ (4) + 6 = 10 (FATIGUED for 4 rounds if hit)


N Female Human Vanguard | EAC: 25, KAC: 26 | Fort: +12, Ref: +11, Will: +7 | SP: 120/120, HP: 68, RP: 8/10 | Perc: +12 (darkvision 60 feet) | Init: +4 | Speed: 30 ft. | Entropy Points 0/6 | Extra reaction 1/1

Sheher pushes past her allies to flank blue and attacks.

Entropic Strike vs EAC: 1d20 + 8 + 5 + 2 ⇒ (5) + 8 + 5 + 2 = 20
Damage Acid or Bludgeon: 2d8 + 6 + 8 ⇒ (8, 1) + 6 + 8 = 23


CN Kasatha Biohacker | EAC 23, KAC 24 |DR 6/-, Fire Res 5, Cold Res 5 | Fort +8, Ref +3, Will +7| SP 44/64, HP 52/52, RP 9 | Perc +7, Darkvision| Init +1 | Speed 30 ft.

High and mighty's hitting hard! Zolvi yells out as she sees John get blasted.

Attack v yellow: 1d20 + 13 - 4 ⇒ (8) + 13 - 4 = 17 for damage: 1d6 + 16 ⇒ (3) + 16 = 19
Attack v yellow: 1d20 + 13 - 4 ⇒ (13) + 13 - 4 = 22 for damage: 1d6 + 16 ⇒ (2) + 16 = 18

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 14; KAC 15 | Fort +2; Ref +6; Will +2 | Init: +5 | Perc: +5, SM: -1; darkvision, low-light vision | Speed 30 ft | Active conditions: None

"I think it is getting a bit chilly in here!"

John acknowledges the hits, then turns his attention to Yellow (or Blue if Yellow is down).

Called Holy Ghost-Killer Poacher Injector Pistol: 1d20 + 13 - 4 ⇒ (2) + 13 - 4 = 11, for 2d6 + 8 + 2 ⇒ (3, 6) + 8 + 2 = 19 damage.
Called Holy Ghost-Killer Poacher Injector Pistol: 1d20 + 13 - 4 ⇒ (8) + 13 - 4 = 17, for 2d6 + 8 + 2 ⇒ (6, 3) + 8 + 2 = 19 damage.


GM GM GM ∞ | Slides | Chronicles

Pangea's glove slips off the Kish's primitive hide armor, but Sheher has more luck. Zolvi lands a single blow, but John's shots go wide. Sigmus strikes twice...

Sword vs Yellow: 1d20 + 9 - 4 ⇒ (9) + 9 - 4 = 14
Slashing: 2d8 + 10 ⇒ (8, 8) + 10 = 26

Sword vs Yellow: 1d20 + 9 - 4 ⇒ (3) + 9 - 4 = 8
Slashing: 2d8 + 10 ⇒ (7, 8) + 10 = 25

...but can't connect, so Varnais moves in...

Claw: 1d20 + 11 ⇒ (9) + 11 = 20
Bludgeoning: 2d6 + 17 ⇒ (1, 6) + 17 = 24

...and finishes them off! The two remaining Kish unleash their entire fury on Pangea, since he is closest to ascending the ladder...

Skirmish Kishaxe, Flank: 1d20 + 13 + 2 - 1 - 4 ⇒ (10) + 13 + 2 - 1 - 4 = 20
Slashing, Archaic: 1d10 + 9 - 5 - 6 - 1 ⇒ (9) + 9 - 5 - 6 - 1 = 6

Skirmish Kishaxe, Flank: 1d20 + 13 + 2 - 4 - 1 ⇒ (17) + 13 + 2 - 4 - 1 = 27
Slashing, Archaic: 1d10 + 9 - 5 - 6 - 1 ⇒ (6) + 9 - 5 - 6 - 1 = 3

Skirmish Kishaxe, Flank: 1d20 + 13 + 2 - 4 ⇒ (1) + 13 + 2 - 4 = 12
Slashing, Archaic: 1d10 + 9 - 5 - 6 ⇒ (10) + 9 - 5 - 6 = 8

Skirmish Kishaxe, Flank: 1d20 + 13 + 2 - 4 ⇒ (19) + 13 + 2 - 4 = 30
Slashing, Archaic: 1d10 + 9 - 5 - 6 ⇒ (9) + 9 - 5 - 6 = 7

Meanwhile, Xavra shakes his head, attempting to clear his mind of impure thoughts – Confusion: 1d100 ⇒ 91 – and then turns his attention to John!

Rime-class Zero Pistol: 1d20 + 19 - 4 ⇒ (12) + 19 - 4 = 27
Cold Damage: 2d6 + 10 ⇒ (4, 4) + 10 = 18

Rime-class Zero Pistol: 1d20 + 19 - 4 ⇒ (11) + 19 - 4 = 26
Cold Damage: 2d6 + 10 ⇒ (5, 1) + 10 = 16

Another wide grin frames his face.

ROUND 3-4
EVERYONE MAY ACT!!
------------------------------
Pangea (-32 stamina)
Zolvi ()
Blue (30 damage; fatigued 3 rds)
Green ()
Pink
Yellow
Xavra (14 damage; graviton 3; 3 rds confused) <= balcony
Sigmus ()
Varnais (see invis, comprehend languages)
Sheher (-21 stamina)
John (-64 stamina; -10 hit points)


N Sexless Android Biohacker | EAC 25, KAC 25 DR 6/- Cold & Fire Resist' 5 | Fort +7, Ref +7, Will +8 (+2 Disease, Mind-affecting, Poison, Sleep) | SP 64, HP 52, RP 10 | Perc +17 (Darkvision) | Init +9 | Speed 40 ft. | Trapfinder@10 ft. - Status: SP 64, HP 52, RP 9/10 -

Pangea provokes the enemy, by rushing over towards John, calling out to him:
"I'm out of healing but can inject you, what do you prefer? Boost to AC or speed, or an extra move action?"
Pangea comes up beside John and injects him with what was requested.

Move provoking AoOs & then action to inject John.
Using either:
• +1 AC for 4 rounds
• +10 ft. to your move for 4 rounds
• allow a creature to take an extra move action during their next turn (before or after a full action, but not during). Additionally, all of the target’s modes of movement increase by 30 feet for 1 round, up to twice the target’s normal speed using that form of movement, which affects the target’s jumping distance as normal for increased speed. This counts as a haste effect, and the bonus to speed is an enhancement bonus

Wayfinders

Male CN Kasathas Engineer 7/Soldier 1 | EAC: 25, KAC: 27 | Fort: +8, Ref: +11, Will: +5 (+2 vs spells and spell-like abilities) | SP: 57, HP: 53, RP: 9 | Perc: +16 (Darkvision 60) | Init: +14 | Speed: 35 ft. | FRONT TOWARDS ENEMY

sigmus closes and attacks BLUE with his Kishaxe

Skirmish Kishaxe: 1d20 + 9 ⇒ (3) + 9 = 12
slashing: 2d10 + 10 ⇒ (3, 6) + 10 = 19


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GM GM GM ∞ | Slides | Chronicles

AoO#1, Flank: 1d20 + 13 + 2 ⇒ (5) + 13 + 2 = 20
Slashing, Archaic: 1d10 + 9 - 5 - 6 ⇒ (2) + 9 - 5 - 6 = 0

AoO#2, Flank, Fatigue: 1d20 + 13 + 2 - 1 ⇒ (16) + 13 + 2 - 1 = 30
Slashing, Archaic: 1d10 + 9 - 5 - 6 - 1 ⇒ (4) + 9 - 5 - 6 - 1 = 1

Just a tickle for your efforts ^_^

ROUND 3-4
BOLD MAY ACT!!
------------------------------
Pangea (-33 stamina)
Zolvi ()
Blue (30 damage; fatigued 3 rds)
Green ()
Pink
Yellow
Xavra (14 damage; graviton 3; 3 rds confused) <= balcony
Sigmus ()
Varnais (see invis, comprehend languages)
Sheher (-21 stamina)
John (-64 stamina; -10 hit points)


N Female Human Vanguard | EAC: 25, KAC: 26 | Fort: +12, Ref: +11, Will: +7 | SP: 120/120, HP: 68, RP: 8/10 | Perc: +12 (darkvision 60 feet) | Init: +4 | Speed: 30 ft. | Entropy Points 0/6 | Extra reaction 1/1

Sheher keeps swinging away at blue.

Entropic Strike vs EAC: 1d20 + 8 + 5 - 4 ⇒ (4) + 8 + 5 - 4 = 13
Damage Acid or Bludgeon: 2d8 + 6 + 8 ⇒ (6, 6) + 6 + 8 = 26

Entropic Strike vs EAC: 1d20 + 8 + 5 - 4 ⇒ (7) + 8 + 5 - 4 = 16
Damage Acid or Bludgeon: 2d8 + 6 + 8 ⇒ (2, 4) + 6 + 8 = 20

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 14; KAC 15 | Fort +2; Ref +6; Will +2 | Init: +5 | Perc: +5, SM: -1; darkvision, low-light vision | Speed 30 ft | Active conditions: None

John grunts in annoyance, moves under the railing, and takes a brace of shots at Green.

Called Holy Ghost-Killer Poacher Injector Pistol: 1d20 + 13 - 4 ⇒ (18) + 13 - 4 = 27, for 2d6 + 8 + 2 ⇒ (1, 5) + 8 + 2 = 16 damage.
Called Holy Ghost-Killer Poacher Injector Pistol: 1d20 + 13 - 4 ⇒ (18) + 13 - 4 = 27, for 2d6 + 8 + 2 ⇒ (3, 2) + 8 + 2 = 15 damage.


GM GM GM ∞ | Slides | Chronicles

I'm going to have to delay Zolvi and Varnais; too many possibilities from both of them, and myself, for me to choose anything.

[Green] rushes John, hoping to pick off someone already injured, while the remaining Kish tries to cleave through Sheher...

Skirmish Kishaxe vs John: 1d20 + 13 ⇒ (13) + 13 = 26
Slashing, Archaic: 1d10 + 9 - 5 - 7 ⇒ (10) + 9 - 5 - 7 = 7

Cleave vs Sheher: 1d20 + 13 - 1 ⇒ (10) + 13 - 1 = 22
Slashing, Archaic: 1d10 + 9 - 5 - 9 - 1 ⇒ (8) + 9 - 5 - 9 - 1 = 2

...but gets their axe stuck in the reading table.

Meanwhile, Xavra shakes his head, attempting to clear his mind of impure thoughts – Confusion: 1d100 ⇒ 9 - before leaping off the balcony and into the fray! He shifts grip on his ultrathin longsword and. for.. a... moment.... time..... standss...... stillll.......

Time Dilation, Fort DC 17, Pangea: 1d20 + 7 ⇒ (8) + 7 = 15 (you are affected as if by slow)
Time Dilation, Fort DC 17, Sigmus: 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 25
Time Dilation, Fort DC 17, Varnais: 1d20 + 4 ⇒ (16) + 4 = 20
Time Dilation, Fort DC 17, Zolvi: 1d20 + 8 ⇒ (9) + 8 = 17

ROUND 4-5
EVERYONE MAY ACT!!
------------------------------
Pangea (-33 stamina; 10 rds slow)
Zolvi ()
Blue (50 damage; 2 rds fatigued; -2 AC)
Green (31 damage)
Pink
Yellow
Xavra (14 damage; unattuned; 2 rds confused)
Sigmus ()
Varnais (see invis, comprehend languages)
Sheher (-21 stamina)
John (-64 stamina; -17 hit points)


N Sexless Android Biohacker | EAC 25, KAC 25 DR 6/- Cold & Fire Resist' 5 | Fort +7, Ref +7, Will +8 (+2 Disease, Mind-affecting, Poison, Sleep) | SP 64, HP 52, RP 10 | Perc +17 (Darkvision) | Init +9 | Speed 40 ft. | Trapfinder@10 ft. - Status: SP 64, HP 52, RP 9/10 -

As Xavra comes leaping down beside Pangea, the android tries to catch the falling Kish with its weaponized glove.
AoO for Pangea?
Injection Glove vs KAC: 1d20 + 9 ⇒ (12) + 9 = 21
Piercing: 1d4 + 6 ⇒ (2) + 6 = 8

Then, staggering as time seems to slow down... Pangea manages to stuff one of its last injections into the glove, and strikes out again at the Kish, trying to inject it with a solution to render it fatigued.
Injection Glove vs KAC: 1d20 + 9 ⇒ (9) + 9 = 18
Piercing: 1d4 + 6 ⇒ (2) + 6 = 8


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CN Kasatha Biohacker | EAC 23, KAC 24 |DR 6/-, Fire Res 5, Cold Res 5 | Fort +8, Ref +3, Will +7| SP 44/64, HP 52/52, RP 9 | Perc +7, Darkvision| Init +1 | Speed 30 ft.

WhattheHellswasthat! Zolvi yells in a panic as she rushes towards the now-dropped kish and slashes at it.

Attack: 1d20 + 13 ⇒ (9) + 13 = 22 for damage: 1d6 + 16 ⇒ (3) + 16 = 19


Hobble Creature (DC20 W; 8 rounds; 100 ft.);
I will do the same thing 3 rounds in a row in the following order:
GREEN (ROUND 4), XAVRA (ROUND 5), BLUE (ROUND 6)

- Et ego adducam magna vindictam in eos cum furore reprehensione! Et scient quia ego Dominus, cum ego fecisti Mihi vindictam super eos!!!

Clearly, Varnais curses and puts the infernal anathema on the hostile natives.


N Female Human Vanguard | EAC: 25, KAC: 26 | Fort: +12, Ref: +11, Will: +7 | SP: 120/120, HP: 68, RP: 8/10 | Perc: +12 (darkvision 60 feet) | Init: +4 | Speed: 30 ft. | Entropy Points 0/6 | Extra reaction 1/1

Swing swing away blue!

Entropic Strike vs EAC: 1d20 + 8 + 5 - 4 ⇒ (1) + 8 + 5 - 4 = 10
Damage Acid or Bludgeon: 2d8 + 6 + 8 ⇒ (8, 5) + 6 + 8 = 27

Entropic Strike vs EAC: 1d20 + 8 + 5 - 4 ⇒ (4) + 8 + 5 - 4 = 13
Damage Acid or Bludgeon: 2d8 + 6 + 8 ⇒ (8, 4) + 6 + 8 = 26

Woof at those rolls

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 14; KAC 15 | Fort +2; Ref +6; Will +2 | Init: +5 | Perc: +5, SM: -1; darkvision, low-light vision | Speed 30 ft | Active conditions: None

John frowns, then keeps firing at Green, heedless of the apparent 'danger'.

Called Holy Ghost-Killer Poacher Injector Pistol: 1d20 + 13 - 4 ⇒ (14) + 13 - 4 = 23, for 2d6 + 8 + 2 ⇒ (6, 1) + 8 + 2 = 17 damage.
Called Holy Ghost-Killer Poacher Injector Pistol: 1d20 + 13 - 4 ⇒ (5) + 13 - 4 = 14, for 2d6 + 8 + 2 ⇒ (5, 1) + 8 + 2 = 16 damage.


GM GM GM ∞ | Slides | Chronicles

As Pangea swipes at the Kish general, a strange look occupies his face. Even though Pangea failed to connect, the Kish screams at him, and completely ignores Zolvi and John's existence.

Green, Will: 1d20 + 5 ⇒ (16) + 5 = 21

[Green] overcomes the influences of Hell itself, and lashes out at John as he takes aim...

Skirmish Kishaxe vs John: 1d20 + 13 ⇒ (16) + 13 = 29
Slashing, Archaic: 1d10 + 9 - 5 - 7 ⇒ (5) + 9 - 5 - 7 = 2

...a truly minor and short-lived victory.

[Blue], suffering from Pangea's earlier injection and being off-balance due to their Cleave, lowers their guard just enough for Sheher to down them!

ROUND 4-5
SIGMUS MAY ACT!!
------------------------------
Pangea (-33 stamina; 10 rds slow)
Zolvi ()
Blue
Green (48 damage)
Pink
Yellow
Xavra (14 damage; unattuned; 2 rds confused)
Sigmus ()
Varnais (see invis, comprehend languages)
Sheher (-21 stamina)
John (-64 stamina; -19 hit points)


Genderless Automaton

Botting Sigmus.

Sigmus steps over the pile of blue goo at Sheher's feet and rushes to flank [Green]!

Skirmish Kishaxe: 1d20 + 9 ⇒ (19) + 9 = 28
Slashing Damage: 2d10 + 10 ⇒ (9, 4) + 10 = 23

And now only one remains...


GM GM GM ∞ | Slides | Chronicles

Xavra doesn't pause, flinch or shake his head; he simply lays into Pangea with a full flurry of motion!

Flashing Strikes, Ultrathin Longsword: 1d20 + 22 - 3 ⇒ (9) + 22 - 3 = 28
Slashing Damage: 4d8 + 15 + 1 - 6 ⇒ (3, 5, 5, 4) + 15 + 1 - 6 = 27

Flashing Strikes, Ultrathin Longsword: 1d20 + 22 - 3 ⇒ (13) + 22 - 3 = 32
Slashing Damage: 4d8 + 15 + 1 - 6 ⇒ (1, 8, 3, 4) + 15 + 1 - 6 = 26

ROUND 5-6
EVERYONE MAY ACT!!
------------------------------
Pangea (-64 stamina; -22 hit points; 9 rds slow)
Zolvi ()
Xavra (14 damage; photon 1; 1 rd confused)
Sigmus ()
Varnais (see invis, comprehend languages)
Sheher (-21 stamina)
John (-64 stamina; -19 hit points)

Wayfinders

Male CN Kasathas Engineer 7/Soldier 1 | EAC: 25, KAC: 27 | Fort: +8, Ref: +11, Will: +5 (+2 vs spells and spell-like abilities) | SP: 57, HP: 53, RP: 9 | Perc: +16 (Darkvision 60) | Init: +14 | Speed: 35 ft. | FRONT TOWARDS ENEMY

Sigmus jumps down from the balcony to flank xavra

acrobatics: 1d20 + 15 ⇒ (4) + 15 = 19

And then attacks with his axe

kishaxe vs KAC: 1d20 + 9 + 2 ⇒ (15) + 9 + 2 = 26
damage: 2d10 + 10 ⇒ (6, 5) + 10 = 21


N Sexless Android Biohacker | EAC 25, KAC 25 DR 6/- Cold & Fire Resist' 5 | Fort +7, Ref +7, Will +8 (+2 Disease, Mind-affecting, Poison, Sleep) | SP 64, HP 52, RP 10 | Perc +17 (Darkvision) | Init +9 | Speed 40 ft. | Trapfinder@10 ft. - Status: SP 64, HP 52, RP 9/10 -

Pangea laughs: "Your blows do not hurt a MAN like me!"
Bluff: 1d20 - 1 ⇒ (11) - 1 = 10 "Ouch!"
But some might hear the dire pain in his words.
"Ouch..."

Loading his last injection into his glove, Pangea takes a step to the side, and jabs his glove at the Kish.
Injection Glove vs KAC: 1d20 + 9 ⇒ (19) + 9 = 28
Piercing: 1d4 + 6 ⇒ (2) + 6 = 8 (Fatigued for 4 rounds if hit)

Rules question for all you smart minds: to Draw a weapon it says that w. +1 BAB "you can combine drawing or sheathing a weapon or weapon-like object with moving up to your speed as a single move action".
Do you consider a Guarded Step as "moving up to your speed as a single move action"?
"(Guarded Step: You can carefully step 5 feet as a move action.)" so that is a single move action, but you can only move 5 feet... are those 5 feet "moving up to your speed" or is that only a true move action?
(as a DM I feel you cannot draw w. a Guarded Step, but not sure)


N Female Human Vanguard | EAC: 25, KAC: 26 | Fort: +12, Ref: +11, Will: +7 | SP: 120/120, HP: 68, RP: 8/10 | Perc: +12 (darkvision 60 feet) | Init: +4 | Speed: 30 ft. | Entropy Points 0/6 | Extra reaction 1/1

Sheher moves to a corner around the final foe and ties to kick him between the legs to sicken him.

Dirty trick vs EAC+8: 1d20 + 8 + 5 ⇒ (11) + 8 + 5 = 24


GM GM GM ∞ | Slides | Chronicles

Since you're staggered, you couldn't move and attack anyways, but I also do not believe you can combine a guarded step with drawing a weapon.

Do you want to attack from where you're at? Or do something else with your action?

EDIT: just realized that if you stay where you're at, Sheher couldn't have attacked from that spot, and would probably provoke an AoO to get past him.


GM GM GM ∞ | Slides | Chronicles

Sigmus makes contact, but his archaic weapon doesn't seem as effective against Xavra's armor.

Sheher forgot that Kish have three eyes, and Xavra avoids her dirty trick.

ROUND 5-6
BOLD MAY ACT!!
------------------------------
Pangea (-64 stamina; -22 hit points; 9 rds slow)
Zolvi ()
Xavra (30 damage; photon 1; 1 rd confused)
Sigmus ()
Varnais (see invis, comprehend languages)
Sheher (-21 stamina)
John (-64 stamina; -19 hit points)


N Sexless Android Biohacker | EAC 25, KAC 25 DR 6/- Cold & Fire Resist' 5 | Fort +7, Ref +7, Will +8 (+2 Disease, Mind-affecting, Poison, Sleep) | SP 64, HP 52, RP 10 | Perc +17 (Darkvision) | Init +9 | Speed 40 ft. | Trapfinder@10 ft. - Status: SP 64, HP 52, RP 9/10 -

I started thinking of staggered and must've forgot, sorry.
I'll just move then.

Pangea takes a guarded careful step to the side.


Hobble Creature (DC20 W; 8 rounds; 100 ft.); XAVRA


GM GM GM ∞ | Slides | Chronicles

Will Save: 1d20 + 11 ⇒ (9) + 11 = 20 So close!

ROUND 5-6
BOLD MAY ACT!!
------------------------------
Pangea (-64 stamina; -22 hit points; 9 rds slow)
Zolvi ()
Xavra (30 damage; photon 1; 1 rd confused)
Sigmus ()
Varnais (see invis, comprehend languages)
Sheher (-21 stamina)
John (-64 stamina; -19 hit points)

Second Seekers (Jadnura)

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"Iseph" | non-binary NG Android ace pilot operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 14; KAC 15 | Fort +2; Ref +6; Will +2 | Init: +5 | Perc: +5, SM: -1; darkvision, low-light vision | Speed 30 ft | Active conditions: None

John withdraws.


CN Kasatha Biohacker | EAC 23, KAC 24 |DR 6/-, Fire Res 5, Cold Res 5 | Fort +8, Ref +3, Will +7| SP 44/64, HP 52/52, RP 9 | Perc +7, Darkvision| Init +1 | Speed 30 ft.

Zolvi adds a dose of numbing anesthetic to her blade before slashing out at the last kish.

Move action to apply counteragent for -2 AC for 4 rounds. then attacking.

Attack: 1d20 + 13 ⇒ (4) + 13 = 17 for damage: 1d6 + 16 ⇒ (4) + 16 = 20

Pan! You ok?


GM GM GM ∞ | Slides | Chronicles

Unfortunately, Zolvi is too focused on the science and not the delivery.

Xavra tactically surveys the aliens around him, but his gaze falls on Sigmus, "You dare insult me?! Using my people's weapons against me?! I will show you mastery of metal!"

Ultrathin Longsword, Fighting Defensively: 1d20 + 22 - 4 ⇒ (13) + 22 - 4 = 31
Slashing Damage: 4d8 + 15 + 1 - 5 ⇒ (4, 8, 2, 5) + 15 + 1 - 5 = 30

And he then takes a Guarded Step out of the flank.

ROUND 6-7
EVERYONE MAY ACT!!
------------------------------
Pangea (-64 stamina; -22 hit points; 8 rds slow)
Zolvi ()
Xavra (30 damage; photon 2; +2 AC)
Sigmus (-30 stamina)
Varnais (see invis, comprehend languages)
Sheher (-21 stamina)
John (-64 stamina; -19 hit points)


1 person marked this as a favorite.
N Sexless Android Biohacker | EAC 25, KAC 25 DR 6/- Cold & Fire Resist' 5 | Fort +7, Ref +7, Will +8 (+2 Disease, Mind-affecting, Poison, Sleep) | SP 64, HP 52, RP 10 | Perc +17 (Darkvision) | Init +9 | Speed 40 ft. | Trapfinder@10 ft. - Status: SP 64, HP 52, RP 9/10 -

Still all slowed down, Pangea mutters: "Man, you guys are all so fast! What did you take? Slow down, dudes!"
Then the android loads its last infusion and injects Zolvi with it: "Well, since all are going fast... you go faster!"

Zolvi allowed to take an extra move action during their next turn (before or after a full action, but not during). Additionally, all of the target’s modes of movement increase by 30 feet for 1 round, up to twice the target’s normal speed using that form of movement, which affects the target’s jumping distance as normal for increased speed. This counts as a haste effect, and the bonus to speed is an enhancement bonus.

Second Seekers (Jadnura)

"Iseph" | non-binary NG Android ace pilot operative 1 | SP 6/6 HP 10/10 | RP 5/5 | EAC 14; KAC 15 | Fort +2; Ref +6; Will +2 | Init: +5 | Perc: +5, SM: -1; darkvision, low-light vision | Speed 30 ft | Active conditions: None

John fires upon the remaining Kish, once again trying to disrupt his sense of reality.

Called Holy Ghost-Killer Poacher Injector Pistol: 1d20 + 13 ⇒ (17) + 13 = 30, for 2d6 + 8 + 2 ⇒ (1, 4) + 8 + 2 = 15 damage.

If that hits, he is once again Confused.

Wayfinders

Male CN Kasathas Engineer 7/Soldier 1 | EAC: 25, KAC: 27 | Fort: +8, Ref: +11, Will: +5 (+2 vs spells and spell-like abilities) | SP: 57, HP: 53, RP: 9 | Perc: +16 (Darkvision 60) | Init: +14 | Speed: 35 ft. | FRONT TOWARDS ENEMY

Seeing his axe having problems penetrating the same, he levels his laser cannon

assault laser cannon full attack: 1d20 + 11 - 4 ⇒ (2) + 11 - 4 = 9
damage: 3d8 + 8 ⇒ (5, 6, 3) + 8 = 22

assault laser cannon full attack: 1d20 + 11 - 4 ⇒ (4) + 11 - 4 = 11
damage: 3d8 + 8 ⇒ (3, 1, 1) + 8 = 13


CN Kasatha Biohacker | EAC 23, KAC 24 |DR 6/-, Fire Res 5, Cold Res 5 | Fort +8, Ref +3, Will +7| SP 44/64, HP 52/52, RP 9 | Perc +7, Darkvision| Init +1 | Speed 30 ft.

Accelerated by the android's serum, Zolvi loads a new counteragent in a fraciton of the time, before stepping up to the kish and slashing again.

Move action to load -2 AC counteragent, 'bonus' move to guarded step, then strike.

Attack: 1d20 + 13 ⇒ (5) + 13 = 18 for damage: 1d6 + 16 ⇒ (6) + 16 = 22


N Female Human Vanguard | EAC: 25, KAC: 26 | Fort: +12, Ref: +11, Will: +7 | SP: 120/120, HP: 68, RP: 8/10 | Perc: +12 (darkvision 60 feet) | Init: +4 | Speed: 30 ft. | Entropy Points 0/6 | Extra reaction 1/1

Sheher moves into a flank with Zolvi and attacks the last of the kish.

Entropic Strike vs EAC: 1d20 + 8 + 5 + 2 ⇒ (9) + 8 + 5 + 2 = 24
Damage Acid: 2d8 + 6 + 8 ⇒ (3, 4) + 6 + 8 = 21


GM GM GM ∞ | Slides | Chronicles

Unfortunately for John, Zolvi moves a moment too late and deflects the dart harmlessly away from Xavra. The distraction, in turn, causes Zolvi to miss, and Xavra is simply too experienced of a warrior for Sheher or Sigmus to land their attacks.

Varnais preps herself for battle, figuring that her comrades won't last much longer... mirror image: 1d4 ⇒ 2

Xavra laughs, "You may think us primitive! But we are no stranger to war!"

Full attack, one strike on each person flanking him.

Flashing Strikes vs Sheher: 1d20 + 22 - 3 ⇒ (18) + 22 - 3 = 37
Slashing Damage: 4d8 + 15 + 1 - 9 ⇒ (3, 5, 8, 4) + 15 + 1 - 9 = 27

Flashing Strikes vs Zolvi: 1d20 + 22 - 3 ⇒ (20) + 22 - 3 = 39
Slashing Damage: 8d8 + 30 + 2 - 6 ⇒ (6, 2, 8, 7, 4, 5, 6, 6) + 30 + 2 - 6 = 70

As Xavra continues laughing, the room grows hot and bright around him!

ROUND 7-8
EVERYONE MAY ACT!!
------------------------------
Pangea (-64 stamina; -22 hit points; 7 rds slow)
Zolvi (-64 stamina; -6 hit points)
Xavra (30 damage; photon 3)
Sigmus (-30 stamina)
Varnais (see invis, comprehend languages, mirror image x2)
Sheher (-48 stamina)
John (-64 stamina; -19 hit points)


N Female Human Vanguard | EAC: 25, KAC: 26 | Fort: +12, Ref: +11, Will: +7 | SP: 120/120, HP: 68, RP: 8/10 | Perc: +12 (darkvision 60 feet) | Init: +4 | Speed: 30 ft. | Entropy Points 0/6 | Extra reaction 1/1

Entropic Strike vs EAC: 1d20 + 8 + 5 - 4 ⇒ (7) + 8 + 5 - 4 = 16
Damage Acid: 2d8 + 6 + 8 ⇒ (5, 5) + 6 + 8 = 24

Entropic Strike vs EAC: 1d20 + 8 + 5 - 4 ⇒ (5) + 8 + 5 - 4 = 14
Damage Acid: 2d8 + 6 + 8 ⇒ (1, 5) + 6 + 8 = 20

Sheher swings swings and misses misses.


N Sexless Android Biohacker | EAC 25, KAC 25 DR 6/- Cold & Fire Resist' 5 | Fort +7, Ref +7, Will +8 (+2 Disease, Mind-affecting, Poison, Sleep) | SP 64, HP 52, RP 10 | Perc +17 (Darkvision) | Init +9 | Speed 40 ft. | Trapfinder@10 ft. - Status: SP 64, HP 52, RP 9/10 -

Pangea winces when he sees the incredible blow Zolvi receives.
Seeing the heat rising, Pangea slowly stumbles away, and pulls his laser gun out... but is too slow to be able to shoot.

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