[PFS]In Wrath's Shadow (Inactive)

Game Master Matthais777


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Plunder and Peril Ship 1 Plunder and Peril Ship 2

Very much not still up.

Shabah rips and rends the creature into pieces as the team piles on, nothing left but gore and bits of teeth from the vile thing once the pathfinders are done with it.

Volsung moves over two the two bound men who are dripping blood. It does not take a healer to see how badly the two are doing... they need medical attention, magical or otherwise, immediately.

A corpse lays nearby, while there is... nothing left of the face, a rose tattoo covers his shaved pate. It's not hard to determine it's Riemme. The lodge will want his body returned.

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Umberto hooks his tankard and mace to his belt and produces a want of magical healing.

each get a charge from CLW

rolls if necessary:
clw: 1d8 + 1 ⇒ (2) + 1 = 3
clw: 1d8 + 1 ⇒ (3) + 1 = 4

Are you alright? Can you stand? Umberto checks for broken appendages before trying to get them moving.

Silver Crusade

CG Azata-Blooded Aasimar Mesmerist 8/Swashbuckler (Inspired Blade) 1 | HP: 85/85 | AC: 26(16 t, 21 f) | CMB +6 CMD 21 | F:+8, R:+15, W:+16 | Init +11 | Perception +11, Darkvision, Sense Motive +16 Speed 30 ft. | Spells: | Active: | Spells Cast: 1: 0/6, 2: 0/6, 3: 0/4 | Panache 8/8

While Umberto tends to the injured, Volsung assists by drawing a knife and cutting the ropes which bind them.

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

Toral casts detect magic and checks the surroundings.

Perception : 1d20 + 11 ⇒ (15) + 11 = 26

”We were really lucky! These things would have definitely harmed us as they harmed those poor guys who are lying on the floor bleeding!“

The Exchange

Agender Cecaelia Metamorph 5 | HP 37/38 | AC 21, T 12, FF 19 | F +8, R +9, W +5 | Shapechange 0/2 | Mercurial Oil 3/7

Shabah meets Toral's gaze then shakes their head decisively. "They will harm nothing now."

The metamorph takes up a rearguard position as the others tend to the captives.


Plunder and Peril Ship 1 Plunder and Peril Ship 2

They cough as healing energy gives them the strength to stand.

You... gotta get out of her.... there are more of those... THINGS.

Silver Crusade

CG Azata-Blooded Aasimar Mesmerist 8/Swashbuckler (Inspired Blade) 1 | HP: 85/85 | AC: 26(16 t, 21 f) | CMB +6 CMD 21 | F:+8, R:+15, W:+16 | Init +11 | Perception +11, Darkvision, Sense Motive +16 Speed 30 ft. | Spells: | Active: | Spells Cast: 1: 0/6, 2: 0/6, 3: 0/4 | Panache 8/8

When it appears that Umberto has finished his healing of the sinspawn's victims, Volsung draws a Wand of Cure Light Wounds and approaches him.

Would you be so kind as to apply this to me? I appear to be suffering from two rather significant flesh wounds.

Currently at 13 out of 25 hit points.

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Where are these other things? What have you seen of this place? Are there other survivors? Umberto asks questions without scaring them too much.

Turning to Volsung, Yeah, I took a slice back there too. Here let me see that for you, Volsung. Umberto takes the wand and applies a few charges.

clw: 1d8 + 1 ⇒ (4) + 1 = 5
clw: 1d8 + 1 ⇒ (2) + 1 = 3
clw: 1d8 + 1 ⇒ (6) + 1 = 7

full up.

Umberto applies some charges from his own wand to himself as well.

clw: 1d8 + 1 ⇒ (5) + 1 = 6


Plunder and Peril Ship 1 Plunder and Peril Ship 2

I don't know. One says.

There where just more of those THINGS and they dragged us down here... it was so dark, we couldn't see anything... and then they just started... cutting!

He gives a heartwrenching sob.

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Alright, the path back is clear. Get back to the surface. Umberto will lead them back down the hall to the stairs we came down.

Let's keep exploring. Umberto moves to the south hall ready to proceed.

Silver Crusade

Male LN Dwarven Ranger 7 | HP: 60/60 | AC: 21 (14 Tch, 17 Fl) | CMD: 21 (17 Fl) | F: +9, R: +11, W: +8 | Init: +4 | Perc: +14, SM +4 | Speed 20ft | Active conditions: none

Truddig looks sadly after the men returning to the surface as he joins Umberto in the hall.

Silver Crusade

CG Azata-Blooded Aasimar Mesmerist 8/Swashbuckler (Inspired Blade) 1 | HP: 85/85 | AC: 26(16 t, 21 f) | CMB +6 CMD 21 | F:+8, R:+15, W:+16 | Init +11 | Perception +11, Darkvision, Sense Motive +16 Speed 30 ft. | Spells: | Active: | Spells Cast: 1: 0/6, 2: 0/6, 3: 0/4 | Panache 8/8

Volsung offers the escaping captives a few words of encouragement and advises them to seek the shelter of their ship, telling them that will find Halla there.

Before the party leaves the room, Volsung asks.

Is there one amongst us who can carry the body of Riemme, or shall we return here to retrieve his vessel on our way out?

The Concordance

Gunslinger 9 | AC 24 T 18 FF 16| HP 94/94| F 9 R 13 W 7| Init 14| Perc 14

"Grab him on the way out, in case something more foul comes our way"

The Exchange

Agender Cecaelia Metamorph 5 | HP 37/38 | AC 21, T 12, FF 19 | F +8, R +9, W +5 | Shapechange 0/2 | Mercurial Oil 3/7

"Perhaps these two who knew him could bring him out. A good they can perform might help in giving them the strength to face the darkness again, should it return."

The metamorph applies another coating of their mercurial oil to their armor, in preparation to continue the exploration, trusting that Toral's searches have been sufficient.


Plunder and Peril Ship 1 Plunder and Peril Ship 2

The two men stop and as Shabah requests, they take the body out to the surface.

and prestige point saved! Congratulations, you just played the part of a body recovery team!

As the team heads down and touches the wall, it opens easily into a long, thin, narrow passageway that heads to the team's right. It'd be single file, and it's to far to see what's at the end...

Silver Crusade

CG Azata-Blooded Aasimar Mesmerist 8/Swashbuckler (Inspired Blade) 1 | HP: 85/85 | AC: 26(16 t, 21 f) | CMB +6 CMD 21 | F:+8, R:+15, W:+16 | Init +11 | Perception +11, Darkvision, Sense Motive +16 Speed 30 ft. | Spells: | Active: | Spells Cast: 1: 0/6, 2: 0/6, 3: 0/4 | Panache 8/8

Volsung waits until the others have entered the corridor and then they take up position at the end of the line.

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Umberto refills his tankard with a hoppy ale and takes small drink. He raises his mace and is ready to wade forward, hoping Shabah takes the forward position. Lots to see, still.

Silver Crusade

Male LN Dwarven Ranger 7 | HP: 60/60 | AC: 21 (14 Tch, 17 Fl) | CMD: 21 (17 Fl) | F: +9, R: +11, W: +8 | Init: +4 | Perc: +14, SM +4 | Speed 20ft | Active conditions: none

Truddig waits for the others to file past, and takes up position in the line right before Volsung. He keeps his bow out and at the ready.

The Exchange

Agender Cecaelia Metamorph 5 | HP 37/38 | AC 21, T 12, FF 19 | F +8, R +9, W +5 | Shapechange 0/2 | Mercurial Oil 3/7

Shabah nods seriously and strides down the narrow hallway, senses alert for anything trying to trouble the Pathfinders in such close quarters.

Perception: 1d20 + 8 ⇒ (20) + 8 = 28

The Concordance

Gunslinger 9 | AC 24 T 18 FF 16| HP 94/94| F 9 R 13 W 7| Init 14| Perc 14

Alani will go third or fourth as needed, weapon loaded and ready


Plunder and Peril Ship 1 Plunder and Peril Ship 2

The stench of death is strong in this ornate shrine. Another mosaic like that found in the grand temple above lies on the floor immediately west of the entryway. Two rows of slender columns carved with dizzying designs support the ceiling twenty feet overhead and every inch of the chamber’s walls is covered with intricate sigils and pictograms. A fat pillar stands
in the center of the chamber. Six corpses lie on the floor near the base of this central pillar. An altar of red marble stands near the western wall, and it has iron manacles attached to its surface. The air is charged with palpable malevolence.

DC 25 Perception:
You notice the difference in this particular mosaic—it is a mortification device, comprised of sharp-toothed shards of glass that penitent cultists once made their way across on bloodied knees. Acts as caltrops

Standing on the altar and surrounding it are 3 horrible, undead looking THINGS. One, draped in cleric's robes, has a gold piece of mask in place of his own lower jaw.

INTRUDERS! KILL THEM MY SERVENTS!

He holds out his hand towards Shabah....

Init Umberto: 1d20 + 2 ⇒ (17) + 2 = 19
Shabah: 1d20 + 2 ⇒ (16) + 2 = 18
Alani: 1d20 + 8 ⇒ (11) + 8 = 19
Volsung: 1d20 + 5 ⇒ (1) + 5 = 6
Truddig: 1d20 + 3 ⇒ (5) + 3 = 8
Toral: 1d20 ⇒ 11
Priest: 1d20 + 9 ⇒ (10) + 9 = 19
Ghou: 1d20 + 2 ⇒ (5) + 2 = 7
Ghou: 1d20 + 2 ⇒ (9) + 2 = 11

Will save: 1d20 + 5 ⇒ (15) + 5 = 20

But Shabah is unaffected.

PATHFINDERS FIGHT! THE BOLD MAY ACT!

Priest
-----------------
Umberto
Shabah
Alani
Toral

---------------------
Ghoul
----------------
Truddig
-----------------
Ghoul
---------
Volsung

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Kn religion: 1d20 + 6 ⇒ (12) + 6 = 18

Umberto strides into the room and swings a mace at the thing.

light mace: 1d20 + 8 ⇒ (2) + 8 = 10

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

Perception : 1d20 + 11 ⇒ (12) + 11 = 23

”This is a terrible place!!“

Toral begins casting SNA 2 - one round casting time

The Exchange

Agender Cecaelia Metamorph 5 | HP 37/38 | AC 21, T 12, FF 19 | F +8, R +9, W +5 | Shapechange 0/2 | Mercurial Oil 3/7

Perception: 1d20 + 8 ⇒ (4) + 8 = 12

Falchion (PA): 1d20 + 10 - 1 ⇒ (17) + 10 - 1 = 26
Slashing: 2d4 + 10 + 3 ⇒ (4, 4) + 10 + 3 = 21

Shabah darts forward, taking full advantage of Umberto's distracting strike with a gratuitously mighty chop!


Plunder and Peril Ship 1 Plunder and Peril Ship 2

Shabah's strike cleaves the creature completely in half, both pieces falling the the floor with hisses of rage that sputters out.

PATHFINDERS FIGHT! THE BOLD MAY ACT!

Priest
-----------------
Umberto
Shabah
Alani
Toral
Truddig
-----------------
Ghoul
---------
Volsung

The Concordance

Gunslinger 9 | AC 24 T 18 FF 16| HP 94/94| F 9 R 13 W 7| Init 14| Perc 14

Perception: 1d20 + 8 ⇒ (4) + 8 = 12

Alani will move, fire at the closest creature, then reload

PB Vs Touch: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18
Damage: 1d12 + 1 ⇒ (5) + 1 = 6

Silver Crusade

Male LN Dwarven Ranger 7 | HP: 60/60 | AC: 21 (14 Tch, 17 Fl) | CMD: 21 (17 Fl) | F: +9, R: +11, W: +8 | Init: +4 | Perc: +14, SM +4 | Speed 20ft | Active conditions: none

Perception DC 25: 1d20 + 12 ⇒ (14) + 12 = 26

Truddig steps into the room, and immediately notices something different about this mosaic. "Careful, that mosaic is impregrated with broken glass. These crazy people must have been cutting themselves in penitance as they walked--or even crawled--across it!"

Drawing his bow up, Truddig sights the priest along the feathered shaft of his arrow, but he charges the bow with the energy of a brutal storm before he lets any arrows fly.

Actions:

Move: 20'
Standard: activate thundershot on bow

Thundershot wrote:

At 4th level, a stormwalker can wreathe his weapon in lightning. As a standard action, he can grant a single weapon he holds the shock special ability for 1 minute; while under this effect, the weapon counts as magic for the purpose of overcoming damage reduction. A stormwalker can use this ability a number of times per day equal to 3 + his Wisdom modifier.

Shock wrote:
Upon command, a shock weapon is sheathed in crackling electricity that deals an extra 1d6 points of electricity damage on a successful hit. The electricity does not harm the wielder. The effect remains until another command is given.


Plunder and Peril Ship 1 Plunder and Peril Ship 2

The remaining Ghoul rushes at Shabah...

Bite: 1d20 + 5 ⇒ (14) + 5 = 19

but is unable to sink their teeth into them.

PATHFINDERS FIGHT! THE BOLD MAY ACT!

Priest
-----------------
Umberto
Shabah
Alani
Toral
Truddig
-----------------
Ghoul
---------
Volsung

Silver Crusade

CG Azata-Blooded Aasimar Mesmerist 8/Swashbuckler (Inspired Blade) 1 | HP: 85/85 | AC: 26(16 t, 21 f) | CMB +6 CMD 21 | F:+8, R:+15, W:+16 | Init +11 | Perception +11, Darkvision, Sense Motive +16 Speed 30 ft. | Spells: | Active: | Spells Cast: 1: 0/6, 2: 0/6, 3: 0/4 | Panache 8/8

Volsung charges into the room and takes up a position guarding the party's flank, their rapier ready and leaking tiny iridescent bubbles.

Double move

If anyone moves to attack Volsung they will try to parry and then riposte if possible.


Plunder and Peril Ship 1 Plunder and Peril Ship 2

The priest holds out his hands at Shabah...

Shabah will: 1d20 + 5 ⇒ (9) + 5 = 14

when Shabah feels their body seize up! It's like someone is holding them in place! Will save at the end of your turn to break free.

PATHFINDERS FIGHT! THE BOLD MAY ACT!

Priest
-----------------
Umberto
Shabah
Alani
Toral
Truddig

-----------------
Ghoul
---------
Volsung

The Concordance

Gunslinger 9 | AC 24 T 18 FF 16| HP 94/94| F 9 R 13 W 7| Init 14| Perc 14

Alani will single move, and fire at the priest

PB Vs Touch: 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 15
PB Damage: 1d12 + 1 ⇒ (9) + 1 = 10

after the attack she will reload as a free action

The Exchange

Agender Cecaelia Metamorph 5 | HP 37/38 | AC 21, T 12, FF 19 | F +8, R +9, W +5 | Shapechange 0/2 | Mercurial Oil 3/7

GM Star Reroll: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21

Shabah I'm guessing snaps through the corrupt priest's enchantment. "It is not my master's will that I should submit to yours."

Advancing methodically, Shabah, casts aside their sword to tear the ghoul limb from limb!

Bite (PA): 1d20 + 10 - 1 ⇒ (7) + 10 - 1 = 16
B/P/S: 1d8 + 7 + 3 ⇒ (2) + 7 + 3 = 12
Claw (PA): 1d20 + 10 - 1 ⇒ (14) + 10 - 1 = 23
B/P: 1d6 + 7 + 3 ⇒ (2) + 7 + 3 = 12
Claw (PA): 1d20 + 10 - 1 ⇒ (12) + 10 - 1 = 21
B/P: 1d6 + 7 + 3 ⇒ (1) + 7 + 3 = 11

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

Summoning NA 2 for Eagles # : 1d3 ⇒ 2

Toral ends his spell and two eagles appear!

The eagles flank and attack.

Bite, flank: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 241d4 ⇒ 2
Claw 1, flank: 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 201d4 ⇒ 4
Claw 2, flank: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 221d4 ⇒ 3

Bite, flank: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 61d4 ⇒ 3
Claw 1, flank: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 211d4 ⇒ 1
Claw 2, flank: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 161d4 ⇒ 2

* * *

Toral draws his crossbow and then loads.

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Umberto bulks up slightly when he casts a spell and attacks the near enemy.

Fervor cast Bull's Strength and move to attack with mace.

mace: 1d20 + 10 ⇒ (12) + 10 = 22
damage: 1d6 + 6 ⇒ (6) + 6 = 12

Silver Crusade

Male LN Dwarven Ranger 7 | HP: 60/60 | AC: 21 (14 Tch, 17 Fl) | CMD: 21 (17 Fl) | F: +9, R: +11, W: +8 | Init: +4 | Perc: +14, SM +4 | Speed 20ft | Active conditions: none

Truddig lines up his now-charged arrow, sighting down the feathered fletching even as it begins to throw sparks, and lets it fly towards the priest.

Actions:

Standard: attack priest
Move: 20'

+1 darkwood longbow, precise shot, deadly aim: 1d20 + 8 - 0 - 2 ⇒ (9) + 8 - 0 - 2 = 15
Damage, P, deadly aim: 1d8 + 1 + 4 ⇒ (5) + 1 + 4 = 10 + Damage, electricity, thundershot: 1d6 ⇒ 6


Plunder and Peril Ship 1 Plunder and Peril Ship 2

Shabah rips apart the ghoul and throws it's pieces aside.

Toral's eagles harass the priest, but can't get a beak in edgewise! Alani takes a shot, but it just barely bounces off the magical shielding covering the creature. Truddig's shot suffers the same fate as it's batted aside.

Umberto has no better luck as the evil priest cackles.

PATHFINDERS FIGHT! THE BOLD MAY ACT!

Priest
-----------------
Umberto
Shabah
Alani
Toral
Truddig
Volsung

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Can I take this to mean that with the ghoul dead on my action, i moved to attack the priest instead?


Plunder and Peril Ship 1 Plunder and Peril Ship 2

I did assume that yes, but his AC is impressive.

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

understandable. I'll move my icon on the map to reflect that.

Silver Crusade

CG Azata-Blooded Aasimar Mesmerist 8/Swashbuckler (Inspired Blade) 1 | HP: 85/85 | AC: 26(16 t, 21 f) | CMB +6 CMD 21 | F:+8, R:+15, W:+16 | Init +11 | Perception +11, Darkvision, Sense Motive +16 Speed 30 ft. | Spells: | Active: | Spells Cast: 1: 0/6, 2: 0/6, 3: 0/4 | Panache 8/8

Volsung continues their flanking move and engages the priest.

Move action along blue line

Swift action - hypnotic/painful stare on the priest (I'm 99% sure this will have no effect, but I don't think we've done a knowledge check on the priest to make totally sure that it's undead)

Rapier To Hit: 1d20 + 7 ⇒ (10) + 7 = 17
Rapier Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Very unlikely Painful Stare Damage: 1d6 + 1 ⇒ (4) + 1 = 5

See how you like these bubbles!


Plunder and Peril Ship 1 Plunder and Peril Ship 2

Volsung strikes out, but is unable to hit the priest through his magical defenses.

DIE! DIE INTRUDERS!

The thing screams as a wave of black energy bursts forth from it!

DC 16 Will Negative Energy half: 3d6 ⇒ (2, 1, 5) = 8

He then turns and slashes at Umberto, recognizing the priest's holy symbol and taking offense to it.

Bite: 1d20 + 10 ⇒ (18) + 10 = 28
Damage: 1d6 + 6 ⇒ (6) + 6 = 12
Paralyis DC 15 Fort: 1d4 + 1 ⇒ (2) + 1 = 3
Save vs Ghoul Fever DC 15

PATHFINDERS FIGHT! THE BOLD MAY ACT!

Priest
-----------------
Umberto 3 saves -12
Shabah 1 save
Alani 1 save
Toral 1 save
Truddig 1 save
Volsung 1 save

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

I see the Negative Energy save and and now the Paralysis save. What should I roll for the 3rd?

will save: 1d20 + 7 ⇒ (1) + 7 = 8
fort save: 1d20 + 6 ⇒ (20) + 6 = 26

My HP in status bar was out of date. 26/27. Full damage from negative energy leaves me at: 7/27. Looks like I save from Paralysis.

Umberto takes beat after beat. He calls on the power of his deity to get back into the fight and moves to an advantageous position. He takes advantage of distraction to splash ale in the eyes of the priest.

Fervor cast Cure Moderate as swift, trading Resist Energy. 5-ft step to flank with Volsung. Dirty Trick to blind with Dirty Fighting for +4. TWF for a mace to the mouth.

CMW: 2d8 + 3 ⇒ (6, 4) + 3 = 13
HP updated

Tankard to Dirty Trick, blind.: 1d20 + 12 ⇒ (14) + 12 = 26
Blinded condition lasts for 1 round and +1 round for every 5 it beats CMD.

Off hand, +1 mace, flank: 1d20 + 10 ⇒ (8) + 10 = 18
damage, off hand: 1d6 + 3 ⇒ (1) + 3 = 4

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

Will save : 1d20 + 8 ⇒ (7) + 8 = 15

”You vicious creature are a testament of the ugliest parts of the past!“

* * *

The eagles continue to flank and attack.

Bite, flank: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 161d4 ⇒ 2
Claw 1, flank: 1d20 + 3 + 2 ⇒ (11) + 3 + 2 = 161d4 ⇒ 3
Claw 2, flank: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 61d4 ⇒ 4

Bite, flank: 1d20 + 3 + 2 ⇒ (2) + 3 + 2 = 71d4 ⇒ 4
Claw 1, flank: 1d20 + 3 + 2 ⇒ (17) + 3 + 2 = 221d4 ⇒ 1
Claw 2, flank: 1d20 + 3 + 2 ⇒ (5) + 3 + 2 = 101d4 ⇒ 3

* * *

Toral moves forward and shoots with his crossbow ... he then loads.

crossbow , melee: 1d20 + 2 - 4 ⇒ (5) + 2 - 4 = 31d8 ⇒ 3

Silver Crusade

CG Azata-Blooded Aasimar Mesmerist 8/Swashbuckler (Inspired Blade) 1 | HP: 85/85 | AC: 26(16 t, 21 f) | CMB +6 CMD 21 | F:+8, R:+15, W:+16 | Init +11 | Perception +11, Darkvision, Sense Motive +16 Speed 30 ft. | Spells: | Active: | Spells Cast: 1: 0/6, 2: 0/6, 3: 0/4 | Panache 8/8

Will Save: 1d20 + 8 ⇒ (3) + 8 = 11

Volsung shakes their head sadly at the pain and anger of the creature.

Attacking with flanking

Rapier To Hit: 1d20 + 9 ⇒ (18) + 9 = 27
Rapier Damage: 1d6 + 3 ⇒ (4) + 3 = 7

Silver Crusade

CG Azata-Blooded Aasimar Mesmerist 8/Swashbuckler (Inspired Blade) 1 | HP: 85/85 | AC: 26(16 t, 21 f) | CMB +6 CMD 21 | F:+8, R:+15, W:+16 | Init +11 | Perception +11, Darkvision, Sense Motive +16 Speed 30 ft. | Spells: | Active: | Spells Cast: 1: 0/6, 2: 0/6, 3: 0/4 | Panache 8/8

Possible critical, rolling to confirm.

Rapier Critical Confirmation: 1d20 + 9 ⇒ (11) + 9 = 20
Rapier Additional Damage: 1d6 + 3 ⇒ (3) + 3 = 6

5-foot steep to provide flanking for Shabah

The Exchange

Agender Cecaelia Metamorph 5 | HP 37/38 | AC 21, T 12, FF 19 | F +8, R +9, W +5 | Shapechange 0/2 | Mercurial Oil 3/7

Will: 1d20 + 5 ⇒ (13) + 5 = 18

Shabah dearly wishes to grit their teeth against the pain of the blasphemous priest's invocation. However, their teeth have another task that requires their full attention.

Bite (PA, Flank): 1d20 + 10 - 1 + 2 ⇒ (2) + 10 - 1 + 2 = 13
Damage: 1d8 + 7 + 2 ⇒ (7) + 7 + 2 = 16
Claw (PA, Flank): 1d20 + 10 - 1 + 2 ⇒ (4) + 10 - 1 + 2 = 15
Damage: 1d6 + 7 + 2 ⇒ (6) + 7 + 2 = 15
Claw (PA, Flank): 1d20 + 10 - 1 + 2 ⇒ (15) + 10 - 1 + 2 = 26
Damage: 1d6 + 7 + 2 ⇒ (1) + 7 + 2 = 10
All attacks possibly at a +2 and vs. Flatfoot


Plunder and Peril Ship 1 Plunder and Peril Ship 2

Umberto, the third save is against ghoul fever. Nasty stuff in that saliva.... Also, Toral, need saves for your birds.

Umberto splashes at the thing, but the magic covering it splashes it down on the thing's chest. However, the sidestep and distraction is enough to let Volsung get in and strike a deep blow with their rapier! It doesn't seem to hit anything important, but at least it sinks through the thing's magic.

Truddig's hawk's do not seem to be able to get purchase, though they are a welcome distraction as Shabah steps in, clawing deep at the magic that guard's the thing. Finally, one of their claws rips through and takes out a nice fat chunk of flesh.

PATHFINDERS FIGHT! THE BOLD MAY ACT!

Priest -16
-----------------
Umberto 1 saves -8
Shabah -4
Alani 1 save
Toral -8

Truddig 1 save
Volsung -8

Grand Lodge

M Human Warpriest 6 | HP 39/39 | AC 20/12/18 | F+8 R+ W+9 | Perc +5 | Init +2 | Feather Fall 1/1 |Conditions Active: none

Fort also I assume.

Fort save vs ghoul fever: 1d20 + 6 ⇒ (15) + 6 = 21

The Exchange

Male N Dwarf from Qadira - usually talking business or about the past | Flame Spirit Shaman (Speaker for the Past) 9 | HP 98/98 + 12/12 Temp HP | Resistance Fire 10 | Now: AC25 / AC 27 vs evil, Normal: AC 22 T 10 FF 22 | CMB +4, CMD 14 | F: +11, R: +6, W: +17 | Init: +0 | Perc: +20, SM: +19, Dipl.: +24 | Reroll 1/1 | Chaldira trait reroll 1/1 | Knowledge 8/8 | Darkvision 60ft | Speed 20ft | Active condition: heroism, barkskin, magic vs evil, heightened awareness

Will bird 1: 1d20 + 2 ⇒ (13) + 2 = 15

Will bird 2: 1d20 + 2 ⇒ (6) + 2 = 8

Both eagles suddenly disappear with a shriek of pain.


Plunder and Peril Ship 1 Plunder and Peril Ship 2

PATHFINDERS FIGHT! THE BOLD MAY ACT!

Priest -16
-----------------
Umberto 1 saves -8
Shabah -4
Alani 1 save
Toral -8
Truddig 1 save
Volsung -8

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