GM XaveTheNerd's Emerald Spire Single Floor Run (Inactive)

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Sovereign Court

Init +1, Perception +7, Low-Light Vision M Tengu Order of the Shield Samurai 3 [HP 12/28 (25), NL2, AC 21 /ff 10 /t 11, Fort +5, Ref +2, Will +2, Spd 30' (20’ in armor)

Ylosani steps up to deal with the first real challenge they've faced. He slashes at the machine, caring not if he defeats a construct or a creature.

Katana: 1d20 + 8 ⇒ (3) + 8 = 11
Slashing: 1d8 + 3 ⇒ (5) + 3 = 8


Hell's Vengeance - Slides

GM Screen:

Goblin Reflex: 1d20 + 4 ⇒ (8) + 4 = 12

The goblin is smacked across the face with the meteor, and now looks angrily to Avi with a fresh burn mark across its face.

Victor bravely runs away, away.

Ylosani slashes at the machine, but clashes harmlessly against the creature as his blade is deflected.

Initiative Order - The Bold may act. Will bot in 24 hours
----------------------
Victor
Avi
Willow
Ji

Clanky
Goblin (4 damage)
Ylosani

The Exchange

Male Half-orc N Ranger | HP 13/13 | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +6, R: +8, W: +4 | Init: +6 | Perc: +6 | Speed 20 ft | Active conditions: None.

Ji launches an arrow at the despised little creature.

Attack: 1d20 + 5 + 2 + 1 ⇒ (15) + 5 + 2 + 1 = 23
Damage: 1d8 + 2 + 2 + 1 ⇒ (8) + 2 + 2 + 1 = 13

The Concordance

True Neutral Female Sylph Magus (Kensai) 1 | HP 16/16 | AC 15 (T15/FF10) (+ mods) | Init +4 | Perc +1 | Speed 30' | CMB +2 | CMD 18 (FF12) | F+4 R+4 W+4 | Arcane Pool 4/4 | Spells prepped: daze, acid splash, light, color spray (1/1), shocking grasp (1/1) | Active Conditions: None

Willow steps to the side to avoid having her attack blocked by the construct, and flicks her whip at the goblin she assumes is its master.

Attack: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 1d4 + 2 ⇒ (2) + 2 = 4


Hell's Vengeance - Slides

Ji's arrow pierces the goblin's skull, and it falls unconscious. Willow, please revise your turn.

Initiative Order - The Bold may act.
----------------------
Victor
Avi
Willow
Ji
Clanky
Ylosani

The Concordance

True Neutral Female Sylph Magus (Kensai) 1 | HP 16/16 | AC 15 (T15/FF10) (+ mods) | Init +4 | Perc +1 | Speed 30' | CMB +2 | CMD 18 (FF12) | F+4 R+4 W+4 | Arcane Pool 4/4 | Spells prepped: daze, acid splash, light, color spray (1/1), shocking grasp (1/1) | Active Conditions: None

I'll just step backwards instead to get the proper range against the construct and use the same attack against it. I'll update the map, the rest should be the same


Hell's Vengeance - Slides

The step backwards, due to the rough terrain, causes the creature to get an AoO.

Automaton SMASH: 1d20 + 6 ⇒ (5) + 6 = 11 It misses.

Willow's scorpion whip connects with the creature, but some of the damage appears to be resisted.

GM Screen:

Clanky has taken 2 damage.

The creature, angered by the death of its master, will step forward (5 foot step. 'cuz reasons. I don't like it just as much as the next guy), and aim for Ji.

Automaton SMASH: 1d20 + 6 ⇒ (2) + 6 = 8

The creature swings wide, and Ji easily jumps out of the way.

Initiative Order - Everyone may act.
----------------------
Ylosani
Victor
Avi
Willow
Ji

Clanky

The Exchange

Male Half-orc N Ranger | HP 13/13 | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +6, R: +8, W: +4 | Init: +6 | Perc: +6 | Speed 20 ft | Active conditions: None.

Ji ducks back to open up some space and fires again.

Attack: 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11
Damage: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8

Grand Lodge

Male Half-Orc Ex-Cleric 1 / Spiritualist(Phantom Blade) 6 (HP 38/52) (AC 21/11/20) (CMD 20) (Fort +13, Ref +7, Will +15) (Init +1) (Perception +20)

Victor steps sideways, and takes another swing.

Fauchard: 1d20 + 4 ⇒ (4) + 4 = 8, for 1d10 + 6 ⇒ (10) + 6 = 16 damage.

The Concordance

male ganzi sorcerer (mongrel mage) 5 | ♥️32 | ⛨15 t13 ff13 | Resist acid 5, cold 5, electricity 5, fire 5, sonic 5 | CMB 2, CMD 15 | F +4, R +4, W +5; +2 vs. polymorph effects | Init +6 | Perception +0; darkvision 60ft, low-light vision | Speed 30ft | Spells ☐☐☐☐☐2nd ☐☐☐☐☐☐☐1st | Starsoul bloodline: minute meteors☑☑☑☑☑☑☑ | mongrel reservoir☐☐☐☐☐☐☐☐ | acid arrow☐ | Active conditions: Shield

Avi calls down the rain of fire again, this time on the metal man.

Minute meteors, fire damage to Clanky unless DC15 Reflex made: 1d4 + 1 ⇒ (2) + 1 = 3

Draw light crossbow, move action

Sovereign Court

Init +1, Perception +7, Low-Light Vision M Tengu Order of the Shield Samurai 3 [HP 12/28 (25), NL2, AC 21 /ff 10 /t 11, Fort +5, Ref +2, Will +2, Spd 30' (20’ in armor)

There is the faintest sign of satisfaction as Ylosani finds himself facing a worthy opponent.

It will go the way of the unworthy, though.

Katana: 1d20 + 8 ⇒ (5) + 8 = 13
Slashing: 1d8 + 3 ⇒ (7) + 3 = 10

The Concordance

True Neutral Female Sylph Magus (Kensai) 1 | HP 16/16 | AC 15 (T15/FF10) (+ mods) | Init +4 | Perc +1 | Speed 30' | CMB +2 | CMD 18 (FF12) | F+4 R+4 W+4 | Arcane Pool 4/4 | Spells prepped: daze, acid splash, light, color spray (1/1), shocking grasp (1/1) | Active Conditions: None

Back to the wall, having no way to utilize her whip at such close quarters, and not trusting her spells against a creature like this, Willow drops her whip and draws her dagger.

Attack (cold iron dagger): 1d20 + 4 ⇒ (1) + 4 = 5
Damage: 1d4 + 1 ⇒ (1) + 1 = 2

Note: AC is now 14 until I pick my whip back up


Hell's Vengeance - Slides

Ok. This RNG is NOT happy right now. Goodness!

As Ji leaves, he provokes an AoO.

Automaton SMASH: 1d20 + 6 ⇒ (4) + 6 = 10 At least the RNG is bad on my end too!

A flurry of missed attacks bounce of the automaton's skin. Well, all except Ylosani's. It seems to resist a little bit of the damage.

Clanky then, still focused on avenging its master, moves to attack Ji again, provoking an attack from Willow, Ylosani, and Victor (it moves down).

Willow AoO: 1d20 + 4 ⇒ (5) + 4 = 9
Ylosani AoO: 1d20 + 8 ⇒ (1) + 8 = 9
Victor AoO: 1d20 + 4 ⇒ (9) + 4 = 13
Victor damage: 1d10 + 6 ⇒ (8) + 6 = 14 OUCH

GM Screen:

Clanky has taken 22 damage. Half health has started.

As Victor's fauchard manages to find its core, the creature begins to whir, smoke, and spark, but still manages to stay up.

It attempts to attack Ji Attack: 1d20 + 6 ⇒ (6) + 6 = 12, and misses horribly.

Initiative Order - Everyone may act.
----------------------
Ylosani
Victor
Avi
Willow
Ji

Clanky

Grand Lodge

Male Half-Orc Ex-Cleric 1 / Spiritualist(Phantom Blade) 6 (HP 38/52) (AC 21/11/20) (CMD 20) (Fort +13, Ref +7, Will +15) (Init +1) (Perception +20)

Victor withdraws (again).

The Concordance

male ganzi sorcerer (mongrel mage) 5 | ♥️32 | ⛨15 t13 ff13 | Resist acid 5, cold 5, electricity 5, fire 5, sonic 5 | CMB 2, CMD 15 | F +4, R +4, W +5; +2 vs. polymorph effects | Init +6 | Perception +0; darkvision 60ft, low-light vision | Speed 30ft | Spells ☐☐☐☐☐2nd ☐☐☐☐☐☐☐1st | Starsoul bloodline: minute meteors☑☑☑☑☑☑☑ | mongrel reservoir☐☐☐☐☐☐☐☐ | acid arrow☐ | Active conditions: Shield

Uh oh, that's a little close!

He puts the crossbow away and again summons the meteors.

Minute meteors, fire damage to Clanky unless DC15 Reflex made: 1d4 + 1 ⇒ (3) + 1 = 4

The Exchange

Male Half-orc N Ranger | HP 13/13 | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +6, R: +8, W: +4 | Init: +6 | Perc: +6 | Speed 20 ft | Active conditions: None.

Backed into a corner Ji drops his bow and pulls out a crude club.

Attack: 1d20 + 3 ⇒ (7) + 3 = 10
Damage: 1d6 + 2 ⇒ (1) + 2 = 3

Sovereign Court

Init +1, Perception +7, Low-Light Vision M Tengu Order of the Shield Samurai 3 [HP 12/28 (25), NL2, AC 21 /ff 10 /t 11, Fort +5, Ref +2, Will +2, Spd 30' (20’ in armor)

Ylosani's movements become a little less precise and controlled as he misses the machine when it turns its back on him and moves away. It comes right within his range again, though and he aims to redeem himself by aiming at a vital part of the creature.

Katana: 1d20 + 8 ⇒ (18) + 8 = 26
Slashing: 1d8 + 3 ⇒ (8) + 3 = 11

Crit?: 1d20 + 8 ⇒ (9) + 8 = 17
Crit Damagage: 1d8 + 3 ⇒ (6) + 3 = 9

He can feel with satisfaction just how accurate that strike is when it hits.


Hell's Vengeance - Slides

Ylosani TEARS into the creature, cleaving it in two as it begins to shatter, preventing the explosion from dealing any major damage to anybody (whew).

Out of initiative.

What now?

The Concordance

male ganzi sorcerer (mongrel mage) 5 | ♥️32 | ⛨15 t13 ff13 | Resist acid 5, cold 5, electricity 5, fire 5, sonic 5 | CMB 2, CMD 15 | F +4, R +4, W +5; +2 vs. polymorph effects | Init +6 | Perception +0; darkvision 60ft, low-light vision | Speed 30ft | Spells ☐☐☐☐☐2nd ☐☐☐☐☐☐☐1st | Starsoul bloodline: minute meteors☑☑☑☑☑☑☑ | mongrel reservoir☐☐☐☐☐☐☐☐ | acid arrow☐ | Active conditions: Shield

With clanky disabled, Avi takes a minute to look over all the desks in the room and see if there is anything of interest...

Perception: 1d20 ⇒ 15

The Concordance

True Neutral Female Sylph Magus (Kensai) 1 | HP 16/16 | AC 15 (T15/FF10) (+ mods) | Init +4 | Perc +1 | Speed 30' | CMB +2 | CMD 18 (FF12) | F+4 R+4 W+4 | Arcane Pool 4/4 | Spells prepped: daze, acid splash, light, color spray (1/1), shocking grasp (1/1) | Active Conditions: None

Out of breath and a little unsettled from such close combat, Willow sheathes her dagger, retrieves her whip from where she dropped it on the floor, and joins Avi in looking through the room.

Perception (aid another): 1d20 ⇒ 15

Grand Lodge

Male Half-Orc Ex-Cleric 1 / Spiritualist(Phantom Blade) 6 (HP 38/52) (AC 21/11/20) (CMD 20) (Fort +13, Ref +7, Will +15) (Init +1) (Perception +20)

Victor searches the goblin's body.

The Exchange

Male Half-orc N Ranger | HP 13/13 | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +6, R: +8, W: +4 | Init: +6 | Perc: +6 | Speed 20 ft | Active conditions: None.

Ji stows his club and picks up his bow before searching the room with the others.

Perception: 1d20 + 8 ⇒ (17) + 8 = 25

Sovereign Court

Init +1, Perception +7, Low-Light Vision M Tengu Order of the Shield Samurai 3 [HP 12/28 (25), NL2, AC 21 /ff 10 /t 11, Fort +5, Ref +2, Will +2, Spd 30' (20’ in armor)

If Ylosani is pleased, or even satisfied by taking out their most challenging opponent to date, he shows no outward sign. He simply takes a moment to ensure it does not rise again and another to ensure that there are no other immediate threats.

Then, while the others search, he moves to the next door, taking up a readied stance and waiting for them to join him.


Hell's Vengeance - Slides

The room appears to have nothing of true value, as if the automaton here was created out of pure luck. The goblin has nothing of worth on him aside from a wand.

Spellcraft DC16:
Wand of Cure Light Wounds with 20 charges

(and, because there isn't combat in the next room:)

Ylosani opens the door after the party reassembles, finding nothing more than loose glass in the room. It appears the cave in to the southwest may have been another entry point to the ruins. (upon reading after prepping the beginning, you could have received a perception check at the beginning to find this way in. Darn sneaky sidebars. Sorry.)

Where to?

Grand Lodge

Male Half-Orc Ex-Cleric 1 / Spiritualist(Phantom Blade) 6 (HP 38/52) (AC 21/11/20) (CMD 20) (Fort +13, Ref +7, Will +15) (Init +1) (Perception +20)

Not having any ranks in spellcraft, Victor simply shrugs, and heads for the closest single door.

Position updated.

The Concordance

male ganzi sorcerer (mongrel mage) 5 | ♥️32 | ⛨15 t13 ff13 | Resist acid 5, cold 5, electricity 5, fire 5, sonic 5 | CMB 2, CMD 15 | F +4, R +4, W +5; +2 vs. polymorph effects | Init +6 | Perception +0; darkvision 60ft, low-light vision | Speed 30ft | Spells ☐☐☐☐☐2nd ☐☐☐☐☐☐☐1st | Starsoul bloodline: minute meteors☑☑☑☑☑☑☑ | mongrel reservoir☐☐☐☐☐☐☐☐ | acid arrow☐ | Active conditions: Shield

Spellcraft, DC16: 1d20 + 4 ⇒ (2) + 4 = 6

Avi, seeming like he can be bothered with a scroll that is of arcane origin, quickly dismisses it with hmm, ask me again about this one tomorrow.

After giving up on his search of the lab he moves into the next room, following Victor but keeping his back cautiously to the wall.

Sovereign Court

Init +1, Perception +7, Low-Light Vision M Tengu Order of the Shield Samurai 3 [HP 12/28 (25), NL2, AC 21 /ff 10 /t 11, Fort +5, Ref +2, Will +2, Spd 30' (20’ in armor)

Ylosani moves up with the rest of the explorers to prepare to breach the next room.

Position updated.

The Exchange

Male Half-orc N Ranger | HP 13/13 | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +6, R: +8, W: +4 | Init: +6 | Perc: +6 | Speed 20 ft | Active conditions: None.

Ji enters the next room with the group.

The Concordance

True Neutral Female Sylph Magus (Kensai) 1 | HP 16/16 | AC 15 (T15/FF10) (+ mods) | Init +4 | Perc +1 | Speed 30' | CMB +2 | CMD 18 (FF12) | F+4 R+4 W+4 | Arcane Pool 4/4 | Spells prepped: daze, acid splash, light, color spray (1/1), shocking grasp (1/1) | Active Conditions: None

Willow takes her usual placement behind Ylosani.

"So far this place seems pretty high risk, low reward. Let's keep moving and hope we find something more interesting ahead."

The Exchange

Male Half-orc N Ranger | HP 13/13 | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +6, R: +8, W: +4 | Init: +6 | Perc: +6 | Speed 20 ft | Active conditions: None.

"The stick might be valuable once we know what it does."


Hell's Vengeance - Slides

A plush, human-sized bed stands in this chamber, along with a table holding a bone scroll tube and jars filled with eyeballs, claws, and teeth. Various automaton parts lie scattered around.

What do you do? Nothing immediately jumps out to stab you (which, arguably, feels quite odd)

Grand Lodge

Male Half-Orc Ex-Cleric 1 / Spiritualist(Phantom Blade) 6 (HP 38/52) (AC 21/11/20) (CMD 20) (Fort +13, Ref +7, Will +15) (Init +1) (Perception +20)

Victor cautiously searches the room, half-expecting the body parts to animate, and attack.

The Exchange

Male Half-orc N Ranger | HP 13/13 | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +6, R: +8, W: +4 | Init: +6 | Perc: +6 | Speed 20 ft | Active conditions: None.

Ji joins Victor in searching the room.

Perception: 1d20 + 6 ⇒ (10) + 6 = 16

Sovereign Court

Init +1, Perception +7, Low-Light Vision M Tengu Order of the Shield Samurai 3 [HP 12/28 (25), NL2, AC 21 /ff 10 /t 11, Fort +5, Ref +2, Will +2, Spd 30' (20’ in armor)

When there is no immediate threat evident, Ylosani remains at the door, sword at the ready for any enemies that might appear.

The Concordance

male ganzi sorcerer (mongrel mage) 5 | ♥️32 | ⛨15 t13 ff13 | Resist acid 5, cold 5, electricity 5, fire 5, sonic 5 | CMB 2, CMD 15 | F +4, R +4, W +5; +2 vs. polymorph effects | Init +6 | Perception +0; darkvision 60ft, low-light vision | Speed 30ft | Spells ☐☐☐☐☐2nd ☐☐☐☐☐☐☐1st | Starsoul bloodline: minute meteors☑☑☑☑☑☑☑ | mongrel reservoir☐☐☐☐☐☐☐☐ | acid arrow☐ | Active conditions: Shield

Avi muses, Hmm, there has to be something to this bed.

He places his head in his hands as he focuses his mind's arcane eye on the bed...

Cast detect magic, scanning the bed for auras


Hell's Vengeance - Slides

The bed does not have an aura, but the bone scroll tube contains something with an aura.

Concentration for 3 rounds and a DC 15 Knowledge (arcana):
Universal and conjuration auras from inside the tube.

Victor and Ji find nothing in the room of value. Aside from the contents of the bone scroll tube.

The Concordance

male ganzi sorcerer (mongrel mage) 5 | ♥️32 | ⛨15 t13 ff13 | Resist acid 5, cold 5, electricity 5, fire 5, sonic 5 | CMB 2, CMD 15 | F +4, R +4, W +5; +2 vs. polymorph effects | Init +6 | Perception +0; darkvision 60ft, low-light vision | Speed 30ft | Spells ☐☐☐☐☐2nd ☐☐☐☐☐☐☐1st | Starsoul bloodline: minute meteors☑☑☑☑☑☑☑ | mongrel reservoir☐☐☐☐☐☐☐☐ | acid arrow☐ | Active conditions: Shield

As Avi scans the room he finds nothing interesting of the bed itself, but comes to focus on the scroll case for some time...

There is something magical on this scroll case, but it is not simply a spell. Alas, I do not have the knowledge to identify the aura.

spellcraft only, no arcana here.

The Exchange

Male Half-orc N Ranger | HP 13/13 | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +6, R: +8, W: +4 | Init: +6 | Perc: +6 | Speed 20 ft | Active conditions: None.

Ji steps back into the other room a checks the double doors.


Hell's Vengeance - Slides

Ji opens the door to a stairway that heads upwards. It appears MOSTLY intact, and, in fact, is free of most of the debris.

Map updated. What next?

Grand Lodge

Male Half-Orc Ex-Cleric 1 / Spiritualist(Phantom Blade) 6 (HP 38/52) (AC 21/11/20) (CMD 20) (Fort +13, Ref +7, Will +15) (Init +1) (Perception +20)

Victor moves over, and opens the single door to the west.


Hell's Vengeance - Slides

Everybody please update your positions. Victor just triggered a combat. Please honestly answer the question, where would you have been given the previous actions.

The Exchange

Male Half-orc N Ranger | HP 13/13 | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +6, R: +8, W: +4 | Init: +6 | Perc: +6 | Speed 20 ft | Active conditions: None.

In position

The Concordance

male ganzi sorcerer (mongrel mage) 5 | ♥️32 | ⛨15 t13 ff13 | Resist acid 5, cold 5, electricity 5, fire 5, sonic 5 | CMB 2, CMD 15 | F +4, R +4, W +5; +2 vs. polymorph effects | Init +6 | Perception +0; darkvision 60ft, low-light vision | Speed 30ft | Spells ☐☐☐☐☐2nd ☐☐☐☐☐☐☐1st | Starsoul bloodline: minute meteors☑☑☑☑☑☑☑ | mongrel reservoir☐☐☐☐☐☐☐☐ | acid arrow☐ | Active conditions: Shield

in position. avi would have been just back outside of the door to the room with the bed. he's been hanging towards the back the whole time and wouldn't yet have a reason to change that behavior. and with that honestly, he might be taking a double move when combat begins :)

Sovereign Court

Init +1, Perception +7, Low-Light Vision M Tengu Order of the Shield Samurai 3 [HP 12/28 (25), NL2, AC 21 /ff 10 /t 11, Fort +5, Ref +2, Will +2, Spd 30' (20’ in armor)

Ylosani would have gone to the first door to be opened. I placed him next to Ji.

The Concordance

True Neutral Female Sylph Magus (Kensai) 1 | HP 16/16 | AC 15 (T15/FF10) (+ mods) | Init +4 | Perc +1 | Speed 30' | CMB +2 | CMD 18 (FF12) | F+4 R+4 W+4 | Arcane Pool 4/4 | Spells prepped: daze, acid splash, light, color spray (1/1), shocking grasp (1/1) | Active Conditions: None

In position. Willow has been trying to be a couple steps behind anyone that opens a door, and with two being opened she'd be pretty equally centered between the two.


Hell's Vengeance - Slides

Victor throws open the door, expecting another bedroom. He finds a "bedroom" full of straw "beds", and three sets of goblin eyes peer back. Unafraid, they each begin some kind of crappy sounding war chant. It's a shame they aren't even singing the same one.

Initiative:

Willow: 1d20 + 4 ⇒ (15) + 4 = 19
Ji: 1d20 + 6 ⇒ (18) + 6 = 24
Ylosani: 1d20 + 1 ⇒ (1) + 1 = 2
Victor: 1d20 + 5 ⇒ (7) + 5 = 12
Avi: 1d20 + 2 ⇒ (20) + 2 = 22
Goblins: 1d20 + 6 ⇒ (10) + 6 = 16

Initiative order - the BOLD may act
-----------------
Ji
Avi
Willow

Goblins
Victor
Ylosani

The Concordance

male ganzi sorcerer (mongrel mage) 5 | ♥️32 | ⛨15 t13 ff13 | Resist acid 5, cold 5, electricity 5, fire 5, sonic 5 | CMB 2, CMD 15 | F +4, R +4, W +5; +2 vs. polymorph effects | Init +6 | Perception +0; darkvision 60ft, low-light vision | Speed 30ft | Spells ☐☐☐☐☐2nd ☐☐☐☐☐☐☐1st | Starsoul bloodline: minute meteors☑☑☑☑☑☑☑ | mongrel reservoir☐☐☐☐☐☐☐☐ | acid arrow☐ | Active conditions: Shield

Avi moves up to the next door as quickly as he can in this place.

30', difficult terrain, double move

That's definitely my last post before this trip.

The Exchange

Male Half-orc N Ranger | HP 13/13 | AC 19 T 14 FF 15 | CMB +3, CMD 17 | F: +6, R: +8, W: +4 | Init: +6 | Perc: +6 | Speed 20 ft | Active conditions: None.

Double move


Hell's Vengeance - Slides

Both Avi and Ji approach the doorway to the room.

Initiative order - the BOLD may act (will bot in approximately 24 hours)
-----------------
Ji
Avi
Willow
Goblins
Victor
Ylosani

The Concordance

True Neutral Female Sylph Magus (Kensai) 1 | HP 16/16 | AC 15 (T15/FF10) (+ mods) | Init +4 | Perc +1 | Speed 30' | CMB +2 | CMD 18 (FF12) | F+4 R+4 W+4 | Arcane Pool 4/4 | Spells prepped: daze, acid splash, light, color spray (1/1), shocking grasp (1/1) | Active Conditions: None

Willow moves through the doorway and snaps her whip at the one goblin in range
Attack at Green: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d4 + 1 ⇒ (1) + 1 = 2

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