1-11 In Pursuit (Inactive)

Game Master DoubleGold

The Map



DungeonMaster

Dot here


Is there a preference for which alias you want me to post as? Should I just make a generic alias?

Exo-Guardians

CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

You could make an alias with the name of the pregen and all that follows. That's what I do when I play a pregen.

Acquisitives

Male Human Envoy (outlaw) 8; SP 56/56, HP 52/52, RP 10/10; EAC 20, KAC 22, CMD 30; F +5, R +10, W +6; Spd 30 ft.; Init +4; Perception +11, darkvision 60 ft.; Conditions: —

PC Info:
Player Name: GM Skeemo
Character Name (class, level, theme): Reynold Malkin
PFS ID: 125136-701
Starting reputation with factions: Second Seekers (Luwazi Elsebo) 7, Exo-Guardians 3, Dataphiles 2, Acquisitives 25
Starting fame: 15
Day Job roll: Instructor +1 Fame
Other relevant info the GM should know: I've prepped to run this adventure, but I'll be playing spoiler-free.

Boons slotted
- Ally: High Society Influence (Royo) if no one else can provide it, otherwise Elite Hireling Access
- Faction: Second Seekers (Luwazi Elsebo) Champion
- Personal: Scoured Stars Survivor
- Promotional: V-L shirt reroll
- Social: Instructor
- Starship: N/A
- Slotless: Elixir of Renewal, Starfinder Insignia, Marked Field Agent, Private Vault


Female Damaya Lashunta Technomancer 4 | SP: 0/20 HP: 18/24 RP: 6/6 | EAC: 16 KAC: 16 | F: +1, R: +3, W: +4 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Spells: Level 1 - 1/4, Level 2 - 0/3, Detect Thoughts - 1/1, Spell Cache - 1/1 |

Right, this should do it. :D Alias will be filled in with the deets shortly.

Grand Lodge

Player Name: Dax Thura
Character Name: Spanner
Race, Theme, Class: android, spacefarer, mechanic 3
PFS ID: 33973-701
Reputation with factions: Wayfinders 12, Second Seeker (Jadmura) 1
Starting fame: 12
Day Job roll: None
Notes: GM'd this scenario once for my home game
Boons slotted
* Wayfinder's Champion (faction)
* Dream Whispers (ally)
* Scoured Stars Survivor (personal)
* [ ] [ ] [ ] AbadarCorp Augmentation (social, limited)
* Basic Purchasing Plan (slotless)
* Claimant to Salvation (slotless)
* Marked Field Agent (slotless)
* Society Contract (slotless)
* [ ] Star Sugar Heartlove! (slotless, limited)

Exo-Guardians

CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

Lets see if I updated everything the way I needed to.

Player Name: Upaynao
Character Name: Da'at
Race, Theme, Class: Kasatha, Outlaw, Soldier 3
PFS ID: 43451-701
Reputation with factions: Exo-Guardians 11, Second Seeker (Luwasi Elsebo) 8
Starting fame: 13
Day Job roll: Unsure if Sleight of Hand can be used in a non-criminal fashion.
Notes: Some purchases I'd like to make before we start
-Jump Jets
-Medpatch x 4
-Serum of Healing, Mk I x 4
-Comm Unit
-Cable Line, 100 ft

Boons slotted: Waiting on briefing.


Female Damaya Lashunta Technomancer 4 | SP: 0/20 HP: 18/24 RP: 6/6 | EAC: 16 KAC: 16 | F: +1, R: +3, W: +4 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Spells: Level 1 - 1/4, Level 2 - 0/3, Detect Thoughts - 1/1, Spell Cache - 1/1 |

This is my first time using a pregen so just making sure I'm doing this right - I can't use any of the pregen's wealth without investing credits into her first? Does this mean I don't have access to ammo on the sheet?

And I declare now which SFS character I'm going to apply credit to, right? This is the info for the character in question. And credit will only be applied when this character reaches level 4.

Player Name: FireclawDrake
Character Name: Shiktal
Race, Theme, Class: Shirren, Priest, Mechanic
SFS ID: 54710-701
Day Job roll: Profession Archivist: 1d20 + 12 ⇒ (19) + 12 = 31
Boons - Exo-Guardians Champion

Acquisitives

Male LN Android Mechanic Bounty Hunter 5 | SP 35/35 HP 34/34 | RP 6/6 | EAC 17; KAC 18; CMD 26 | Fort +5; Ref +10; Will +5 | Init: +6 | Perc: +11, SM: -2 | Speed 30ft | Active conditions: None.

Player Name: Zach D.
Character Name: 0689
Race, Theme, Class: Android Mechanic Bounty Hunter 4
PFS ID: 133462-701
Reputation with Acquisitives: 19
Reputation with Exoguardians: 1
Reputation with Second Seekers (Jadnura): 1
Reputation with Wayfinders: 1
Starting fame: 16
Day Job roll: profession Bounty Hunter: 1d20 + 7 ⇒ (4) + 7 = 11
11x2=22 Then adding known quality boon. 22x2= 44 credits

Ally:
Faction: Aquistive Champion
Personal: Scoured Stars Survivor
Promotional:
Social: Known Quality
Starship:

Exo-Guardians

CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

Da'at will slot the following boons:

Ally: Dream Whisperer (1-16)
Faction: Exo Guardian Champion
Personal: Scoured Stars Survivor (1-99)
Promotional:
Social: Honorary Spider (1-05 - Sense Motive)
Starship: Defender of the Fleet (1-99)

Acquisitives

Male Human Envoy (outlaw) 8; SP 56/56, HP 52/52, RP 10/10; EAC 20, KAC 22, CMD 30; F +5, R +10, W +6; Spd 30 ft.; Init +4; Perception +11, darkvision 60 ft.; Conditions: —
Da'at wrote:

Da'at will slot the following boons:

Ally: Dream Whisperer (1-16)
Faction: Exo Guardian Champion
Personal: Scoured Stars Survivor (1-99)
Promotional:
Social: Honorary Spider (1-05 - Sense Motive)
Starship: Defender of the Fleet (1-99)

You don't want to slot the Royo ally boon? If you don't Reynold will.

Exo-Guardians

CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

Merp. Let's redo that.

Ally: High Society Influence - Royo (1-05)
Faction: Exo Guardian Champion
Personal: Scoured Stars Survivor (1-99)
Promotional:
Social: Honorary Spider (1-05 - Sense Motive)
Starship: Defender of the Fleet (1-99)


DungeonMaster

Will get another update sometime tomorrow afternoon, just making sure everyone has boons they want slotted now that you know.


Female Damaya Lashunta Technomancer 4 | SP: 0/20 HP: 18/24 RP: 6/6 | EAC: 16 KAC: 16 | F: +1, R: +3, W: +4 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Spells: Level 1 - 1/4, Level 2 - 0/3, Detect Thoughts - 1/1, Spell Cache - 1/1 |

Da'at's character mentioned taxes but his memory was also violent and war-oriented.


DungeonMaster

I did see that, but I went with his first memory, he gave two memories in that scene. Da'at, which one you want on your chronicle, the Analytical or the Violent? Or rather is your characters mind more deep in thought on the taxes and the time he spent working for H&R Block or on the War and you journey's. Your character can have multiple thoughts and memories all going at the same time, but you will have one more deep in thought than the other.

Exo-Guardians

CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

Da'at's first offered memory was of a conflict (to avoid giving too many specifics at this time). He joked about our fifth party member probably having to offer a memory about doing their taxes to balance the party out, since they have yet to offer a memory.

He doesn't do taxes. Heck, he probably doesn't even pay import duties.

I was under the impression that I was clear about what was going on in my posts but I am clearly mistaken. I will endeavor to break it down further in future posts.


DungeonMaster

Luckily I was able to edit that post. Remember, It is much harder for me or anyone to catch Sarcasm or jokes on play by post. Those things sometimes have to be more clear cut in play-by-post. When there is sarcasm or jokes in real life, their is a voice change in the person and sometimes body language. We don't have that in play by post.

Acquisitives

Male Human Envoy (outlaw) 8; SP 56/56, HP 52/52, RP 10/10; EAC 20, KAC 22, CMD 30; F +5, R +10, W +6; Spd 30 ft.; Init +4; Perception +11, darkvision 60 ft.; Conditions: —

Sorry for the delayed post, but traveling until Monday. Bot me as necessary.


DungeonMaster

On pause for a day maybe two. I'll still have this reported like on the 17th or something for gameday even though the game may go beyond that.


DungeonMaster

Game unpaused.


DungeonMaster

boon: 1d20 ⇒ 8Da'at
boon: 1d20 ⇒ 3 Raia
boon: 1d20 ⇒ 8 Reynold
boon: 1d20 ⇒ 17 Spanner
boon: 1d20 ⇒ 13 Zero-Six-Eight-Nine
And no luck today, this only occurs on a 19 or 20.

Exo-Guardians

CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

GM, I was not attacking the same Hellknight twice. I am using a weapon which emits a 15 foot cone, which requires me to attack each person in the cone (I can exclude one person, but that isn't necessary now). Thus I was rolling to hit each Hellknight separately. The damage is plasma, i.e. half fire, half electric. Thus the Fire guy should be taking half of that.

Now, it seems that there was a second icon there but it's now gone; I was under the impression I was going after both Hellknights. If that isn't the case, then my unwieldy weapon couldn't have been used to attack the same bad guy twice. That said, things are so confusing right now I'm willing to break the rules and have fired my plasma cannon twice.


DungeonMaster

Hellknights are not immune or resistant to fire, just the devil. Anyway, I missed that it was a cone, but you and spanner are on the same init. Originally Spanner killed the one so I transferred the 2nd attack to the 2nd one missing that it was a cone. You and Spanner are on the same init. So to fix the issue instead of having spanner take two shots to finish out the one, which would leave you with firing at only the second one, you can go before Spanner to use your weapon to damage them both and neither will die. Then Spanner finishes off the one and then hits the second one. Spanners second damage roll is the same as your second damage roll, the the Hellknight damage ends up the same.

Oh a for a cone, you only roll damage once, but a separate attack roll for each enemy, unless the weapon says otherwises, which is probably why I thought you were firing twice. So I take the 11 which is the higher damage.

Grand Lodge

That solution suits me.

Acquisitives

Male Human Envoy (outlaw) 8; SP 56/56, HP 52/52, RP 10/10; EAC 20, KAC 22, CMD 30; F +5, R +10, W +6; Spd 30 ft.; Init +4; Perception +11, darkvision 60 ft.; Conditions: —

Traveling until Monday, bot me as necessary.


DungeonMaster

Will do reporting tomorrow, finishing up two other games. Also I need emails if you haven't already told me so I can send those chronicles.

Acquisitives

Male LN Android Mechanic Bounty Hunter 5 | SP 35/35 HP 34/34 | RP 6/6 | EAC 17; KAC 18; CMD 26 | Fort +5; Ref +10; Will +5 | Init: +6 | Perc: +11, SM: -2 | Speed 30ft | Active conditions: None.

email is
zacharydavis114 @ yahoo . com

Exo-Guardians

CG Male Kasatha Outlaw Soldier 4 | SP 6/32 HP: 32/32 RP 5/5| EAC: 17 / KAC 19 | F: +5, R: +3, W: +5 (+2 vs Spell, SLA)| Init: +2 | Perc: +8, SM: +1 | Speed 25ft | Home-made Grenade: Summoning Grenade MkI| Active conditions: None Boons Slotted: Exo-Guardians Champion

rhodei slandpfs@gmail. com

Second Seekers (Luwazi Elsebo)

Ammo:
Laser Rifle 40/40 (hc bat x3); Semi-Auto Pistol 12/12 (sa round x30, adamantine x30, cold iron x30, silver x30)
Android Spacefarer Mechanic 11 | SP 88/88 HP 70 (+17)/70 RP 11/11 | EAC 31 KAC 32 | Fo +9 Re +14 Wi +7; +2 vs. disease, mind-affecting, poison, and sleep | Init +7 | Percep +19; Darkvision 60', Low-Light Vision |

dax.thura@gmail.com


Female Damaya Lashunta Technomancer 4 | SP: 0/20 HP: 18/24 RP: 6/6 | EAC: 16 KAC: 16 | F: +1, R: +3, W: +4 | Init: +2 | Perc: +0, SM: +0 | Speed 30ft | Spells: Level 1 - 1/4, Level 2 - 0/3, Detect Thoughts - 1/1, Spell Cache - 1/1 |

fireclawdrake@gmail.com


DungeonMaster

chronicles have been sent and game has been reported.

Grand Lodge

Awesome! Thanks. Look forward to gaming with you all again.

Acquisitives

Male LN Android Mechanic Bounty Hunter 5 | SP 35/35 HP 34/34 | RP 6/6 | EAC 17; KAC 18; CMD 26 | Fort +5; Ref +10; Will +5 | Init: +6 | Perc: +11, SM: -2 | Speed 30ft | Active conditions: None.

Chronicle received, thanks.

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