Rise of the Runelords

Game Master Veniir

Sandpoint overview

Sandpoint map

Sandpoint hinterlands

Battle map

Sanatorium basement

Loot and resources


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Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (12, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [X] [X] / (Alch) [X] [X]

INT to bomb damage. FINALLY. One more level until the big one, extra INT to knowledges (and yet another tail on the way to invisibility)


Female Steelblood 1 Cond:AoCLoH:5/5 Channel:5/5 Smite evil:1/1 Stagger proof boots:1 Bless Wpn1 Her. Def:1 Rage:5/6 Paladin (Hospitaller) 5 HP:53/53 AC:23/22/11 CMD:21/25 Fort:12 Ref:6 Will:8 Init:1 Perc:-1A.Bond1

So I now get damaged if I call fire support on my own position? :)


Female Catfolk Bloodrager (Urban Bloodrager) 4/Fighter 2|HP 54/58|AC 18|touch 13|ff 15|F +9|R +4|W +3 (+5 vs fear)|Init +5|Per. +12|Bloodrage 15/18|Hero Points: 3|PA: -2/+4|Spells: 1st 1/2|Current Conditions: N/A

NOW Ano can cast spells!


Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (12, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [X] [X] / (Alch) [X] [X]

As long as extracts count, all of us have spellcasting :3


Male Human Cleric of Erastil (Stoic Caregiver) 6 l AC 18 T 12 FF 16 l HP 45/45 l F +7 R +5 W +9 l Init +2 l Perc +3 I CMB +4 I CMD 16 I Hero Points: 2/3 I Channel Positive Energy: 7/day, 3d6, DC16

Is it safe to assume we can level-up now?


Male NG Male Half-Orc Inquisitor 6 | HP 51 / 51 | AC 16 / 12 T / 14 FF | CMD 19 | Fort + 9 (+ 2 vs. disease and poison), Ref + 5, Will + 9 | Init + 4 | Perception + 11 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions: None| Effects: Bane vs. Undead | Bane: 8/9 | Judgement: 2/2 | Spells: 1st Level (5/5), 2nd Level (3/4) |
Ethan Sower wrote:

Is it safe to assume we can level-up now?

Ethan: I need some coordination with Arrian's spells since he's a spontaneous caster. Is Ethan going to pack Remove Paralysis and Hide from Undead for the ghoul fight(s)?

I'm torn between Cure Moderate Wounds, Align Weapon, and Remove Paralysis for his 2nd level spell known.


Ethan Sower wrote:

Is it safe to assume we can level-up now?

Yes


Male Human Cleric of Erastil (Stoic Caregiver) 6 l AC 18 T 12 FF 16 l HP 45/45 l F +7 R +5 W +9 l Init +2 l Perc +3 I CMB +4 I CMD 16 I Hero Points: 2/3 I Channel Positive Energy: 7/day, 3d6, DC16

Arrian, this is the spell list I tentatively have planned. Let me know if you want me to change up anything:

0-level:

Create Water
Light
Purify Food and Drink
Stabilize

1st level:

Detect Undead
Hedging Weapons
Remove Fear
Sanctuary

Domain Spell: Bless

2nd level:

Delay Disease
Remove Paralysis
Restoration, lesser
Spiritual Weapon

Domain Spell: Shield Other

3rd level:

Align Weapon, Communal
Remove Disease
Searing Light

Domain Spell: Prayer


Male NG Male Half-Orc Inquisitor 6 | HP 51 / 51 | AC 16 / 12 T / 14 FF | CMD 19 | Fort + 9 (+ 2 vs. disease and poison), Ref + 5, Will + 9 | Init + 4 | Perception + 11 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions: None| Effects: Bane vs. Undead | Bane: 8/9 | Judgement: 2/2 | Spells: 1st Level (5/5), 2nd Level (3/4) |

@Ethan: Thanks! I'm having a tough time deciding between the 3 spells. Normally I wouldn't include Remove Paralysis but with a ghoul fight on the horizon it became an option.

I also did not switch out any of Arrian's spells at 5th level so I could make a change there.


Male Human Cleric of Erastil (Stoic Caregiver) 6 l AC 18 T 12 FF 16 l HP 45/45 l F +7 R +5 W +9 l Init +2 l Perc +3 I CMB +4 I CMD 16 I Hero Points: 2/3 I Channel Positive Energy: 7/day, 3d6, DC16

For what its worth, if I were choosing, I would choose Cure Moderate Wounds and Align Weapon, since they are more versatile. Remove Paralysis may not have much application beyond this fight.


Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (12, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [X] [X] / (Alch) [X] [X]

Juriya has Detect Undead at her disposal now I guess. It's mostly just a stash of CLWs until she gets infusion, then she's taking requests.


You could always buy scrolls too!


Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (12, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [X] [X] / (Alch) [X] [X]

Cries in Alchemist

Jokes aside yeah scroll are probably a good idea.


Male NG Male Half-Orc Inquisitor 6 | HP 51 / 51 | AC 16 / 12 T / 14 FF | CMD 19 | Fort + 9 (+ 2 vs. disease and poison), Ref + 5, Will + 9 | Init + 4 | Perception + 11 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions: None| Effects: Bane vs. Undead | Bane: 8/9 | Judgement: 2/2 | Spells: 1st Level (5/5), 2nd Level (3/4) |
I like runes wrote:
You could always buy scrolls too!

That's what I want Arrian to rely on for spells like Remove Paralysis, etc. but coin has been in short supply. That's why I picked some of the 'fix me' type scrolls for the free ones.


Male NG Male Half-Orc Inquisitor 6 | HP 51 / 51 | AC 16 / 12 T / 14 FF | CMD 19 | Fort + 9 (+ 2 vs. disease and poison), Ref + 5, Will + 9 | Init + 4 | Perception + 11 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions: None| Effects: Bane vs. Undead | Bane: 8/9 | Judgement: 2/2 | Spells: 1st Level (5/5), 2nd Level (3/4) |
Ethan Sower wrote:

For what its worth, if I were choosing, I would choose Cure Moderate Wounds and Align Weapon, since they are more versatile. Remove Paralysis may not have much application beyond this fight.

I'd take both but I'd have to lose one of his other 2nds: Lesser Restoration, See Invisibility, and Invisibility.


Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (12, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [X] [X] / (Alch) [X] [X]

Since we actually know what we'll be up against, I actually prepared her extracts in advance this time:

Investigator - CLW, Reduce Person, Shield
Alchemist - Targeted Bomb Admixture (3d6 + 8 hehe), CLW


Male Human Cleric of Erastil (Stoic Caregiver) 6 l AC 18 T 12 FF 16 l HP 45/45 l F +7 R +5 W +9 l Init +2 l Perc +3 I CMB +4 I CMD 16 I Hero Points: 2/3 I Channel Positive Energy: 7/day, 3d6, DC16

Since Alicia has detect evil at will, it might make more sense for me to replace detect undead with hide from undead. This would give us all a chance to sneak up on them.


Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (12, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [X] [X] / (Alch) [X] [X]

Yeah, I don't think we're getting jumped by neutral ghosts any time soon.


Male NG Male Half-Orc Inquisitor 6 | HP 51 / 51 | AC 16 / 12 T / 14 FF | CMD 19 | Fort + 9 (+ 2 vs. disease and poison), Ref + 5, Will + 9 | Init + 4 | Perception + 11 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions: None| Effects: Bane vs. Undead | Bane: 8/9 | Judgement: 2/2 | Spells: 1st Level (5/5), 2nd Level (3/4) |
Ethan Sower wrote:

Since Alicia has detect evil at will, it might make more sense for me to replace detect undead with hide from undead. This would give us all a chance to sneak up on them.

Arrian has that as one of his 1st level spells if you want to take another Remove Paralysis.


Male Human Cleric of Erastil (Stoic Caregiver) 6 l AC 18 T 12 FF 16 l HP 45/45 l F +7 R +5 W +9 l Init +2 l Perc +3 I CMB +4 I CMD 16 I Hero Points: 2/3 I Channel Positive Energy: 7/day, 3d6, DC16

Remove Paralysis is 2nd level (for Clerics, anyway) and Hide From Undead is 1st level.

It would make sense not to use Hide from Undead if you already have it on your list.

I should probably pick a replacement spell quick before the shooting starts, though.


Male NG Male Half-Orc Inquisitor 6 | HP 51 / 51 | AC 16 / 12 T / 14 FF | CMD 19 | Fort + 9 (+ 2 vs. disease and poison), Ref + 5, Will + 9 | Init + 4 | Perception + 11 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions: None| Effects: Bane vs. Undead | Bane: 8/9 | Judgement: 2/2 | Spells: 1st Level (5/5), 2nd Level (3/4) |
Ethan Sower wrote:

Remove Paralysis is 2nd level (for Clerics, anyway) and Hide From Undead is 1st level.

It would make sense not to use Hide from Undead if you already have it on your list.

I should probably pick a replacement spell quick before the shooting starts, though.

I was thinking Remove Fear. 8) That way if there's a fear effect we have more than one caster available to counter it.


Male Human Cleric of Erastil (Stoic Caregiver) 6 l AC 18 T 12 FF 16 l HP 45/45 l F +7 R +5 W +9 l Init +2 l Perc +3 I CMB +4 I CMD 16 I Hero Points: 2/3 I Channel Positive Energy: 7/day, 3d6, DC16

I have Remove Fear prepped already, for that very reason.

I think I will go with Shield of Faith as a means of improving my chances of remaining upright so that I can channel and heal, as needed.


Male NG Male Half-Orc Inquisitor 6 | HP 51 / 51 | AC 16 / 12 T / 14 FF | CMD 19 | Fort + 9 (+ 2 vs. disease and poison), Ref + 5, Will + 9 | Init + 4 | Perception + 11 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions: None| Effects: Bane vs. Undead | Bane: 8/9 | Judgement: 2/2 | Spells: 1st Level (5/5), 2nd Level (3/4) |
Ethan Sower wrote:

I have Remove Fear prepped already, for that very reason.

I think I will go with Shield of Faith as a means of improving my chances of remaining upright so that I can channel and heal, as needed.

That or Protection from Evil for the saving throw bonus.


Male Human Cleric of Erastil (Stoic Caregiver) 6 l AC 18 T 12 FF 16 l HP 45/45 l F +7 R +5 W +9 l Init +2 l Perc +3 I CMB +4 I CMD 16 I Hero Points: 2/3 I Channel Positive Energy: 7/day, 3d6, DC16

Protection From Evil has the edge, (+2 AC and saves) vs (+3 AC) for the same duration, so I think you're right.

Final Answer.


Male NG Male Half-Orc Inquisitor 6 | HP 51 / 51 | AC 16 / 12 T / 14 FF | CMD 19 | Fort + 9 (+ 2 vs. disease and poison), Ref + 5, Will + 9 | Init + 4 | Perception + 11 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions: None| Effects: Bane vs. Undead | Bane: 8/9 | Judgement: 2/2 | Spells: 1st Level (5/5), 2nd Level (3/4) |
Ethan Sower wrote:

Protection From Evil has the edge, (+2 AC and saves) vs (+3 AC) for the same duration, so I think you're right.

Final Answer.

Glad I could help! :)


Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (12, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [X] [X] / (Alch) [X] [X]

S*+~ I knew I forgot something: direct purchases of alchemical gear and holy water.


Male NG Male Half-Orc Inquisitor 6 | HP 51 / 51 | AC 16 / 12 T / 14 FF | CMD 19 | Fort + 9 (+ 2 vs. disease and poison), Ref + 5, Will + 9 | Init + 4 | Perception + 11 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions: None| Effects: Bane vs. Undead | Bane: 8/9 | Judgement: 2/2 | Spells: 1st Level (5/5), 2nd Level (3/4) |
Juriya Arima wrote:
S++~ I knew I forgot something: direct purchases of alchemical gear and holy water.

You know what that means, right? Noogie time!

Gives Juriya a noogie!


Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (12, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [X] [X] / (Alch) [X] [X]

10 doses bought, it should be reasonable to assume that holy water has been bought, right? Either way... +4 damage to holy water!


Male NG Male Half-Orc Inquisitor 6 | HP 51 / 51 | AC 16 / 12 T / 14 FF | CMD 19 | Fort + 9 (+ 2 vs. disease and poison), Ref + 5, Will + 9 | Init + 4 | Perception + 11 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions: None| Effects: Bane vs. Undead | Bane: 8/9 | Judgement: 2/2 | Spells: 1st Level (5/5), 2nd Level (3/4) |
Juriya Arima wrote:
10 doses bought, it should be reasonable to assume that holy water has been bought, right? Either way... +4 damage to holy water!

And 1 noogie! 8)


Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (12, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [X] [X] / (Alch) [X] [X]

Ehehehe.


Female Human (Shoanti) [Transmuter 5/Cyphermage 1, AC12, T12, FF10 | HP 49/49, F+5 R+4 W+5 | CMB +5, CMD 15 | Init +3, Perc. +9 | Telekinetic Fist 7/7, Acid Ray 4/4 | Hero Points 1]

Feel free to give one to Donimah too, I still have to spend my money. <_<


Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (12, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [X] [X] / (Alch) [X] [X]

Yeah, courtesy of Juriya being an alchemist, she can't use Scrolls :3

We have a CLW wand, right?


Female Human (Shoanti) [Transmuter 5/Cyphermage 1, AC12, T12, FF10 | HP 49/49, F+5 R+4 W+5 | CMB +5, CMD 15 | Init +3, Perc. +9 | Telekinetic Fist 7/7, Acid Ray 4/4 | Hero Points 1]

I thought we did?


Male NG Male Half-Orc Inquisitor 6 | HP 51 / 51 | AC 16 / 12 T / 14 FF | CMD 19 | Fort + 9 (+ 2 vs. disease and poison), Ref + 5, Will + 9 | Init + 4 | Perception + 11 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions: None| Effects: Bane vs. Undead | Bane: 8/9 | Judgement: 2/2 | Spells: 1st Level (5/5), 2nd Level (3/4) |

Yes but it's down to 19 charges remaining.


Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (12, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [X] [X] / (Alch) [X] [X]

SCRATCH THE HOLY WATER!

Would it be okay if I scratched the Holy Water and purchased a CLW wand?


Female Catfolk Bloodrager (Urban Bloodrager) 4/Fighter 2|HP 54/58|AC 18|touch 13|ff 15|F +9|R +4|W +3 (+5 vs fear)|Init +5|Per. +12|Bloodrage 15/18|Hero Points: 3|PA: -2/+4|Spells: 1st 1/2|Current Conditions: N/A

So this is how I plan for Ano to cast magic for a bit-as if she barely has any control over the magic she can cast.


Just realized that the cleric spells Detect Undead and Deathwatch are supposed to do exactly that, determine who is undead. But Detect Evil completely overrides that.


Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (12, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [X] [X] / (Alch) [X] [X]

Juriya gets both of them hilariously, with deathwatch coming next level (as well as the big extra INT)


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Male Human Cleric of Erastil (Stoic Caregiver) 6 l AC 18 T 12 FF 16 l HP 45/45 l F +7 R +5 W +9 l Init +2 l Perc +3 I CMB +4 I CMD 16 I Hero Points: 2/3 I Channel Positive Energy: 7/day, 3d6, DC16

Apologies for the delay. My younger son graduated from college today, and I've been occupied with family stuff.


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Male NG Male Half-Orc Inquisitor 6 | HP 51 / 51 | AC 16 / 12 T / 14 FF | CMD 19 | Fort + 9 (+ 2 vs. disease and poison), Ref + 5, Will + 9 | Init + 4 | Perception + 11 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions: None| Effects: Bane vs. Undead | Bane: 8/9 | Judgement: 2/2 | Spells: 1st Level (5/5), 2nd Level (3/4) |
Ethan Sower wrote:

Apologies for the delay. My younger son graduated from college today, and I've been occupied with family stuff.

Congratulations! :)

No worries and take the time you need.


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Congrats!


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Female Human (Shoanti) [Transmuter 5/Cyphermage 1, AC12, T12, FF10 | HP 49/49, F+5 R+4 W+5 | CMB +5, CMD 15 | Init +3, Perc. +9 | Telekinetic Fist 7/7, Acid Ray 4/4 | Hero Points 1]

Huzzah! I still have nightmares about college classes!


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Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (12, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [X] [X] / (Alch) [X] [X]

My B.Sc. was fun, Grad Apps were the real nightmare (didn't even get in T_T)


Male Human Cleric of Erastil (Stoic Caregiver) 6 l AC 18 T 12 FF 16 l HP 45/45 l F +7 R +5 W +9 l Init +2 l Perc +3 I CMB +4 I CMD 16 I Hero Points: 2/3 I Channel Positive Energy: 7/day, 3d6, DC16

He went the Trades route, graduating with an Associates in Applied Sciences (Welding). He already has three job offers, and they all are offering really great pay. Plus, and this is important, NO STUDENT LOAN DEBT!


Male NG Male Half-Orc Inquisitor 6 | HP 51 / 51 | AC 16 / 12 T / 14 FF | CMD 19 | Fort + 9 (+ 2 vs. disease and poison), Ref + 5, Will + 9 | Init + 4 | Perception + 11 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions: None| Effects: Bane vs. Undead | Bane: 8/9 | Judgement: 2/2 | Spells: 1st Level (5/5), 2nd Level (3/4) |
Ethan Sower wrote:

He went the Trades route, graduating with an Associates in Applied Sciences (Welding). He already has three job offers, and they all are offering really great pay. Plus, and this is important, NO STUDENT LOAN DEBT!

Welding eh? I don't suppose he's making some damascus billets so we can forge some cool weapons? :)


Male Human Cleric of Erastil (Stoic Caregiver) 6 l AC 18 T 12 FF 16 l HP 45/45 l F +7 R +5 W +9 l Init +2 l Perc +3 I CMB +4 I CMD 16 I Hero Points: 2/3 I Channel Positive Energy: 7/day, 3d6, DC16
.Arrian wrote:


Welding eh? I don't suppose he's making some damascus billets so we can forge some cool weapons? :)

He was part of a blacksmithing club, and made two knives. He's actually very interested in doing blacksmithing as a hobby or side-business.

Once he gets himself established with a home forge, I'll probably pester him to make me something.


Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (12, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [KITSUNE] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [X] [X] / (Alch) [X] [X]

If I ever get the chance to, the one trade I'd like to putz around with is clocksmithy in all honesty. Either that, or electrician, but clock/watchworker is less likely to freaking kill me.

Problem is now I have a semi-stable living condition but out in the middle of relative nowhere.


Male NG Male Half-Orc Inquisitor 6 | HP 51 / 51 | AC 16 / 12 T / 14 FF | CMD 19 | Fort + 9 (+ 2 vs. disease and poison), Ref + 5, Will + 9 | Init + 4 | Perception + 11 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions: None| Effects: Bane vs. Undead | Bane: 8/9 | Judgement: 2/2 | Spells: 1st Level (5/5), 2nd Level (3/4) |
Juriya Arima wrote:

If I ever get the chance to, the one trade I'd like to putz around with is clocksmithy in all honesty. Either that, or electrician, but clock/watchworker is less likely to freaking kill me.

Problem is now I have a semi-stable living condition but out in the middle of relative nowhere.

At least you wouldn't burn anyone else's house down? ;)


Male NG Male Half-Orc Inquisitor 6 | HP 51 / 51 | AC 16 / 12 T / 14 FF | CMD 19 | Fort + 9 (+ 2 vs. disease and poison), Ref + 5, Will + 9 | Init + 4 | Perception + 11 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions: None| Effects: Bane vs. Undead | Bane: 8/9 | Judgement: 2/2 | Spells: 1st Level (5/5), 2nd Level (3/4) |
Ethan Sower wrote:
.Arrian wrote:


Welding eh? I don't suppose he's making some damascus billets so we can forge some cool weapons? :)

He was part of a blacksmithing club, and made two knives. He's actually very interested in doing blacksmithing as a hobby or side-business.

Once he gets himself established with a home forge, I'll probably pester him to make me something.

Excellent! I'll send you my mailing address for one of these:

Nice Knife

Hehe just kidding. :)


Male Human Cleric of Erastil (Stoic Caregiver) 6 l AC 18 T 12 FF 16 l HP 45/45 l F +7 R +5 W +9 l Init +2 l Perc +3 I CMB +4 I CMD 16 I Hero Points: 2/3 I Channel Positive Energy: 7/day, 3d6, DC16

That IS a cool knife. I'd have to have him make one for me, too!

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