Wrath of the Righteous- go to 11 (Inactive)

Game Master drbuzzard

Map

combat map

Environs of Drezen


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You might want to give a bit of a description of how you expect your character to run with the rest of the party. If there's anything you figure you need to do to adapt to your fellow members, I'm ok with it (within reason, don't get drastic, like changing classes and stuff, but fighting style and equipment is fine).


AC 31, touch 14, flat-footed 28 : hp 77 : Fort +12, Ref +6, Will +10 (+2 vs. fear) : CMB +11; CMD [/b]25 (32 vs. disarm, 32 vs. grapple)

My plan was to be a frontline tanky/buffing guy, but seeing as we have a plethora of that I will probably switch to being a ranged/buffing guy.


Half-Orc

Thanks for selection!!


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Hello folks.. Im going to mostly be a support role with buffs and combat control. Healing and offensive spells when needed..

If we end up to buffy I can certainly be more offensive.. When everyone checks in and discusses I will tweak if neccessary. That said im perfectly fine with everyone going super offensive and me backup..


Half-Orc

Nuala, nice to play with you again! Since I am Dex-based, some Cat's grace buffs will be sweet until I find or can afford a decent belt of dexterity. :) My main buff will be my Dex mutagen, good for 70 minutes. I can flank with a melee character or charge to get my sneak attack.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Can do.. She has bardic inspiration as well and a few haste spells, so all will be well.

I have a 7 hour drive home tm so hopefully i will get a post in tm evening.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Hey all! Thanks for the selection! Site issues cramping our style though seems like! I'll upgrade my statline to the high powered version!


Yeah, this site is driving me a bit barmy. I rather expected to be able to get started.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Buzz, I'm gonna make a few changes to my cleric to better improve her healing capabilities. This will take away her Bardic Performance stuff, but I think with just 4 of us it will be important to have solid heals.

Also, are you still letting the Jingasa act like it's first version like your other game?


How about we take away the crit removal and leave it as just a +1 luck to AC item?


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

That's fine. I'm not getting one now, but prob will eventually.


Half-Orc

Glad the boards are back up! Ready to jump into this.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Ok I think I'm set. It looks like we have two melee and a ranged guy right? I'm not sure what classes Fred is though as he has no crunch yet. Godwin is also not updated, so it's hard to tell what his abilities will be.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Godwin is pretty much a demon bane wrecking ball in humanoid form and almost all of his magical ability is going to buffing that and/or staying alive. He's got a lot of good self buffs so he should be able to pop a buff on himself that isn't covered by group stuff . Heck everytime he gets hurt his angelic blood is going to hurt demons!

He can use his swift actions to put on warpriest buffs and his immediate actions can be used for some quite nice immediate action bloodrager defensive spells.

GM. Can I turn his BloodRage from classic barbarian style to unchained Barbarian style? The math works out the same but man is it simpler and there's a heck of a lot of stuff going on anyway! He also might not die if he stops raging.

This is the highest power game I've played in so apologies if I have any silly questions about mythic!

Outside of combat Godwin can heal if he really needs to, is quite good at intimidation and even a little diplomacy.


Go ahead with the bloodrager change.


Half-Orc

Guess we're waiting on Fred, right?


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Done! Thanks much. Also not sure how this bit of the gestalt works but would Godwin be able to fervor cast Warpriest spells while in a BloodRager Bloodrage?

I'm good with whatever you decide.

Otherwise good to go.


Yeah, Friedrich is a bit busy at work today.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Curious Godwin, what's your play with the Bullrush feats?


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Honestly with this Gestalt I was mostly just piling on as many demon slaying angelic options as I could fit in. Eventually he'll get wings and the image of a flying metal skinned angel smashing into a demon lord was amusing so I picked bullrush as his combat maneuver.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

I only ask because as far as combat manuevers go bull rush is towards the bottom of useful. With this being an uber stat group i figured we would be facing tough opponents and would want to be as optimized as possible.

I thought u might have some cool new way of using it i hadn't seen before..

I would think Mythic Rage or Punishing Blow would be far better than Wall Smasher. Hell taking extra mythic feat for mythic power attack sounds badass.. Also doesn't Warpriest get access to Weapon Specialization? I would think stacking as much to hit and damage would be the way to go. Furious enchant is crucial for a rager as well. Reckless rage is a nice way to buff damage as well.

I know we have along way to go but Foe Biter on a legendary weapon is a must. With Mythic Improved Crit 400+ damage crits are on the table.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Mythic wallsmasher should make bullrush better but I'm willing to adjust if that'll be good for the game. :)

Is there a mutual understanding of no sundering in the game?


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Man you can't always depend on there being a wall or object to push someone into. Also keep in mind that currently you can only bull rush large and smaller opponents. Very narrow imo. Is there something that's forces you to take a combat maneuver feats?

If not maybe consider Weapon Spec and Reckless Rage for 6th and 7th feats? Switch Wall Smasher for Mythic Power Attack? Seems like quite a bit more punishment if that's what you are looking to do. Burning a mythic point to negate power attack penalties would bump you up to.

Raging +18/+13 (2d4+24). If you crit it goes up to 2d4+60..


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Hey Buzz, any idea when Frederick will be checking in?


Not this weekend. I imagine he'll get back to it Tuesday. I'll drop him an email.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Alright. I'll take Nuala's suggestions if that's okay drbuzzard.


sure


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Is the 4th guy going to chime in Buzz? I certainly hope he can post more than 1/week..


I think the long weekend had him off track. I didn't hear back from the email I sent him. I'll pester him some more.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Nuala, can you help me with the attack math a Little bit?

Before respec my character had a base 16/11 on non demonic opponents (+6 str +2 mythic weapon focus + 7 Bab + 1 enchant)

I'm confused as to how you're getting +18/13 while raging. I thought it would be 13/8.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

You add +2 hit/dam while raging right? 16+2?

Now you will take power attack penalties if you choose to power attack, but burning a mythic point with take those away for 1 minute.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

ahah. So focused on Power Attack that I forgot the benfits of raging.


Half-Orc

Hoping we can start soon.

Grand Lodge

Resources:
Mythic Power left 8/9 | Legendary Power left 4/4
HP 34/97, AC 28/T 18/F 21, Init +9, Perc +15 (+4 traps), Fort +10, Ref +17, Will +6, CMB +15/30
Active:
Energy Resistence Fire(20)(30 min)

pew pew


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Would you consider using Google Slides rather than Docs? I think it works a bit better for maps, especially on phone.


I'm not familiar with slides, and don't really want to figure it out.


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Sry folks i had to xfer to nightshift over the weekend and last night. I have had 0 time to post.

Grand Lodge

Resources:
Mythic Power left 8/9 | Legendary Power left 4/4
HP 34/97, AC 28/T 18/F 21, Init +9, Perc +15 (+4 traps), Fort +10, Ref +17, Will +6, CMB +15/30
Active:
Energy Resistence Fire(20)(30 min)

leveled up to 8


Usable:
MP(2/9), Channel Energy(5/7), Aura of Hero(9/9), PoS(9/9), Augment(9/9), Resto Touch(7/7), Touch of Glory(7/7)
HP 101/101 | AC 22 | T 16 | FF 18 | CMD 19 | Fort +14 | Ref +11 | Will +14 | Init +11 | Perc +17 | Images 6

Leveled as well..


We are going to continue when everyone is leveled up. Hence, get leveled up (to those who have not yet done so. It's been a while now.


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Can I assume that Godwin's negative level gets healed? Does he have to spend some gold for that?


If your cleric can do it, it gets done. Otherwise, no. You're with an army in the WorldWound (which consists of a few hundred 4th level paladins). It's rather hard to visit the local temple of 'Heal Me'.

However you do get a saving throw the next morning to see if the negative level is permanent. DC 18


Resources:
Corruption Resistance 1/1 | Minor Blessings (Good/War) 7/7 | BloodRage 16/21| Mythic 5/7 | Sacred Armor 8/8 | Sacred Weapon 6/8 | Fervor 8/8
HP 84/94 24 nonlethal| AC 22 (27 Iron Skin) | T 11 | FF 22 | CMD 23 | Fort +12 | Ref +3 | Will +14 | Init +3 | Perc +2
Active:
Defending Bone 5/40 Iron Skin 8 +5 AC minutes

Fort: 1d20 + 9 ⇒ (18) + 9 = 27
Made the save. and Levelled up.

So does the save mean that the negative level is temporary and would have to wait another day for it to go away or does that mean it's gone?


It is gone.


Half-Orc

Rayne is updated.

Grand Lodge

Resources:
Mythic Power left 8/9 | Legendary Power left 4/4
HP 34/97, AC 28/T 18/F 21, Init +9, Perc +15 (+4 traps), Fort +10, Ref +17, Will +6, CMB +15/30
Active:
Energy Resistence Fire(20)(30 min)

Looks like we're all ready now.


Male Gear Gnome Archivist (Bard) 6 Gestalt Technomancer 3| HP 44/44 | AC 17 T 13 FF 16 | CMD 14| F 4 R 7 W 6| Per +10 | Init +1 | Perform 14/17

Can we try interrogating the dwarf and healing the crazy person before we go back in?


Sure, if you want to. You decide on your actions, I don't.

Grand Lodge

Resources:
Mythic Power left 8/9 | Legendary Power left 4/4
HP 34/97, AC 28/T 18/F 21, Init +9, Perc +15 (+4 traps), Fort +10, Ref +17, Will +6, CMB +15/30
Active:
Energy Resistence Fire(20)(30 min)

"If you need any help beating the crazy out of them, I'm here for you. Otherwise I'm kind of useless dealing with the crazy and magic stuff."


please move that over to the gameplay

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