
Kana Cherryblossom |

Continuing to sing, but now weaving magic incantations and a lot of insults towards the Emerald Claw in, Kana moves back a bit.
Intimidate: 1d20 + 9 ⇒ (1) + 9 = 10
Blistering Invective: Demoralize each enemy within 30 feet, demoralized enemies take 1d10 fire damage and need to make a DC 16 reflex save or catch on fire.
She seems to be off rythm though, as she spots the halfling she already had a prowl with.

GM the Dragon Below |

the Mournland - Whitehearth Complex - FIRST Day of NYMM
The Final Battle!
The Grig scores a hit on the same foe that Frank struck but he does not falter, yet.
EE catches his foe flat footed and his rapier sinks into the man's hip, but he does not bring the man low. "Yeaarghhhh", he cries out in pain.
Kana's tone is indeed off, as the female foe from before sets upon her with a look of hate!
Round 1 -
Aerin, Sharon, Kana, Viorr - GO!
Foes (Greens & Reds) & Garrow
EE, Gauntlet, Dev, & Pink-Eye
Tavack
Frank, Meridian, Zabeth, & Dire Wolves
Foes (Purple) + Balance of Leaders & Undead
Kaela HP = 33/33
Garrow HP = 32/32
Tavack (R3/F2) HP = 36/36
Demise HP = 19/19
Keltis HP = 16/16
Vulture Zombie HP = 16/16
--All 7 Guards AC 17--
Dark Green Guard (1) 14/14
Dark Green Guard (2) 14/14
Light Green Guard (1) 14/14
Light Green Guard (2) 14/14
Light Green Guard (3) 3/14
Pink Guard (1) 14/14
Pink Guard (2) 14/14
Pink Guard (3) 3/14
--Elite Guards AC 19--
Red Guard (1) 21/21
Red Guard (2) 21/21
Karrnathi Skeleton HP = 23/23
Karrnathi Skeleton HP = 23/23
Karrnathi Skeleton HP = 23/23
Aerin 32/32
Sharon 21/21
Dire Wolves (1) HP = 37/37
Dire Wolves (2) HP = 37/37
Dire Wolves (3) HP = 37/37
Dire Wolves (4) HP = 37/37
Dire Wolves (5) HP = 37/37
Dire Wolves (6) HP = 37/37
Dire Wolves (7) HP = 37/37
Dire Wolves (8) HP = 37/37
Dire Wolves (9) HP = 37/37
Rorsa HP = 69/69
Horses (1) HP = 20/20
Horses (2) HP = 20/20
Horses (3) HP = 20/20
Horses (4) HP = 20/20
Horses (5) HP = 20/20
Horses (6) HP = 20/20
Horses (7) HP = 20/20
Horses (8) HP = 20/20

GM the Dragon Below |

the Mournland - Whitehearth Complex - FIRST Day of NYMM
The Final Battle!
Viorr shifts forward and strikes at the woman scoring two hits!
Garrow the cleric casts a spell.
Some of the soldiers surround EE and attack, all three scoring hits! EE is badly wounded. EE, take 26 damage as one of the soldiers managed to score a critical on you.
Two of the farthest take shots at Kana. One misses wide but the other hits the Bard in the thigh. Kana, take 4 damage.
Meanwhile the southern or right flank guards split, one heads for Pin-Eye swing a deadly flail at the Minotaur while the other takes a 5' step and fires at Sharon.
Sharon gasps as she is struck from behind by an arrow.
The horses whinny and stammer as a fight breaks out between them. Pink-Eye's tough hide deflects the flail strike from the human who grunts with the effort of his swing.
Kaela HP = 15/33
Garrow HP = 32/32 - Cast Protection from Good.
Tavack (R3/F2) HP = 36/36
Demise HP = 19/19
Keltis HP = 16/16
Vulture Zombie HP = 16/16
--All 7 Guards AC 17--
Dark Green Guard (1) 14/14 - Fire Arrow at Kana 1d20 + 4 ⇒ (8) + 4 = 12 - Miss
Dark Green Guard (2) 14/14 - Fire Arrow at Kana 1d20 + 4 ⇒ (16) + 4 = 20 - Damage 1d8 ⇒ 4
Light Green Guard (1) 14/14 - Attack vs EE - 1d20 + 3 ⇒ (20) + 3 = 23 - Crit - Damage 2d8 + 4 ⇒ (3, 5) + 4 = 12
Light Green Guard (2) 14/14 - Attack vs EE - 1d20 + 3 ⇒ (20) + 3 = 23 - Damage 1d8 + 2 ⇒ (7) + 2 = 9
Light Green Guard (3) 3/14 - Attack vs EE - 1d20 + 3 ⇒ (19) + 3 = 22 - Damage 1d8 + 2 ⇒ (3) + 2 = 5
Pink Guard (1) 14/14
Pink Guard (2) 14/14
Pink Guard (3) 3/14
--Elite Guards AC 19--
Red Guard (1) 21/21 - Fire Arrow at Sharon 1d20 + 6 ⇒ (15) + 6 = 21 - Damage 1d8 ⇒ 3
Red Guard (2) 21/21 - Approach and Attack Pink-Eye 1d20 + 7 ⇒ (7) + 7 = 14
Karrnathi Skeleton HP = 23/23
Karrnathi Skeleton HP = 23/23
Karrnathi Skeleton HP = 23/23
Critical vs EE? 1d20 + 3 ⇒ (18) + 3 = 21
Critical vs. EE? 1d20 + 3 ⇒ (11) + 3 = 14
Aerin 32/32
Sharon 18/21
Dire Wolves (1) HP = 37/37
Dire Wolves (2) HP = 37/37
Dire Wolves (3) HP = 37/37
Dire Wolves (4) HP = 37/37
Dire Wolves (5) HP = 37/37
Dire Wolves (6) HP = 37/37
Dire Wolves (7) HP = 37/37
Dire Wolves (8) HP = 37/37
Dire Wolves (9) HP = 37/37
Rorsa HP = 69/69
Horses (1) HP = 20/20
Horses (2) HP = 20/20
Horses (3) HP = 20/20
Horses (4) HP = 20/20
Horses (5) HP = 20/20
Horses (6) HP = 20/20
Horses (7) HP = 20/20
Horses (8) HP = 20/20
Round 1 -
Aerin, Sharon, Kana, Viorr
Foes (Greens & Reds) & Garrow
EE, Gauntlet, Dev, & Pink-Eye - GO!
Tavack
Frank, Meridian, Zabeth, & Dire Wolves
Foes (Purple) + Balance of Leaders & Undead

Gauntlet of Sharn |

Trying again, Gauntlet let's the weight of the hammer spin him around for another try on the skeleton!
+2 Mindblade (Earthbreaker): 1d20 + 7 ⇒ (6) + 7 = 13
Damage: 2d6 + 5 ⇒ (4, 5) + 5 = 14
Yikes. Same roll, therefore another miss. I'll spend a Hero point for another 1d6. Hopefully I get a 6.
Hero Point +1d6: 1d6 ⇒ 1
Nevermind. Maybe this was a bad idea after all. Even with the bonus of the skeletons still being flat-footed and Kana's bonuses, I think a single +1 to hit on top of that will not matter in the end.

Electric Eye |

Gauntlet, maybe you stepped 5 for South and thus flanked with EE. I'm sure you did that.
EE feels his oil dripping, taking his life away. His spark plugs start to fail and the alternator doesn't channel energy anymore. It's only a matter of time... So he decides to make this time count.
He takes a look at the humans his fighting against, noting there movements, not wanting to spoil any attack he might have left, then he tries to finish the one he has wounded before.
Studied Combat as a move action.
Rapier, Inspire Courage, Studied Combat, Inspiration, Defensive Combat: 1d20 + 7 + 2 + 2 + 1d6 - 4 ⇒ (7) + 7 + 2 + 2 + (1) - 4 = 15
Damage: 1d6 + 4 + 2 + 2 ⇒ (4) + 4 + 2 + 2 = 12
AC 21, 5 HP left, 1 Inspiration left.

Dev Blake |

"Follow me wolfies, into the fray!" Dev calls as he charges up the stairs, immediately jutting to the side to make way for the wolf pack behind him to get through.
"Be with you in juuuuuuuusssst a minute!"
With little left in the tank, Dev makes due with the natural chaos swirling around his mind. This is probably his only real shot, so he looks for the best target...
...and sets his sights on the woman battling Viorr.
"Hi Lady! You wanna see what I see?!"
Wild Surge for free manifestation at base cost plus surge: 1d4 ⇒ 4
Enervated on a 1: 1d2 ⇒ 2
Woo! Manifesting Recall Agony at ML 7. DC 18 Will Save or take 7d6 damage. Save for half.
Damage: 7d6 ⇒ (4, 6, 5, 3, 5, 3, 6) = 32

Electric Eye |

Go Wolves!

GM the Dragon Below |

the Mournland - Whitehearth Complex - FIRST Day of NYMM
Gauntlet cannot crack the armor of this powerful undead enforcer.
Likewise, the attacks on EE take their toll, he is unable to finish off his primary foe.
Pink-Eye's channel sets the horses nearby to frenzied panic. They pull their tethers and rush about, sending others near them to rear up as well.
Two of the soldiers are trampled, one of the guards guarding the Ladies. Pink-Eye's primary foe also takes two hooves to the sternum. The man is still standing though he does stumble back a few steps.
Dev takes the stairs calling out the wolves, quite literally. He brings to bear the past of his power against Kaela. The beam of psionic energy strikes her, she seems to resist it but still, the blast is too powerful and she falls! You are down to melee or ranged combat options now.
Tavack growls and reaches down for his own bow and he raises taking a shot at Dev but the arrow strikes the ground at your feet instead of striking your actual feet!
Kaela HP = -1/33 -
Garrow HP = 32/32 - Cast Protection from Good.
Tavack (R3/F2) HP = 36/36
Demise HP = 19/19
Keltis HP = 16/16
Vulture Zombie HP = 16/16
--All 7 Guards AC 17--
Dark Green Guard (1) 14/14 - Fire Arrow at Kana 1d20 + 4 ⇒ (8) + 4 = 12 - Miss
Dark Green Guard (2) 14/14 - Fire Arrow at Kana 1d20 + 4 ⇒ (16) + 4 = 20 - Damage 1d8 ⇒ 4
Light Green Guard (1) 14/14 - Attack vs EE - 1d20 + 3 ⇒ (20) + 3 = 23 - Crit - Damage 2d8 + 4 ⇒ (3, 5) + 4 = 12
Light Green Guard (2) 14/14 - Attack vs EE - 1d20 + 3 ⇒ (20) + 3 = 23 - Damage 1d8 + 2 ⇒ (7) + 2 = 9
Light Green Guard (3) 3/14 - Attack vs EE - 1d20 + 3 ⇒ (19) + 3 = 22 - Damage 1d8 + 2 ⇒ (3) + 2 = 5
Pink Guard (1) 8/14 Reflex Save 1d20 ⇒ 5 2 Hooves 2d4 + 1 ⇒ (1, 4) + 1 = 6
Pink Guard (2) 14/14
Pink Guard (3) -7/14 - Will Save 1d20 + 1 ⇒ (5) + 1 = 6
--Elite Guards AC 19--
Red Guard (1) 21/21 - Fire Arrow at Sharon 1d20 + 6 ⇒ (15) + 6 = 21 - Damage 1d8 ⇒ 3
Red Guard (2) 5/21 - Approach and Attack Pink-Eye 1d20 + 7 ⇒ (7) + 7 = 14 1d20 + 2 ⇒ (2) + 2 = 4 - Reflex Save 1d20 + 1 ⇒ (8) + 1 = 9 - 2 Hooves 2d4 + 1 ⇒ (1, 4) + 1 = 6
Karrnathi Skeleton HP = 23/23
Karrnathi Skeleton HP = 23/23
Karrnathi Skeleton HP = 23/23
Aerin 32/32
Sharon 18/21
Dire Wolves (1) HP = 37/37
Dire Wolves (2) HP = 37/37
Dire Wolves (3) HP = 37/37
Dire Wolves (4) HP = 37/37
Dire Wolves (5) HP = 37/37
Dire Wolves (6) HP = 37/37
Dire Wolves (7) HP = 37/37
Dire Wolves (8) HP = 37/37
Dire Wolves (9) HP = 37/37
Rorsa HP = 69/69
Horses (1) HP = 20/20
Horses (2) HP = 20/20
Horses (3) HP = 20/20
Horses (4) HP = 10/20
Horses (5) HP = 10/20
Horses (6) HP = 10/20
Horses (7) HP = 20/20
Horses (8) HP = 20/20
Kaela - Will Save 1d20 + 4 ⇒ (19) + 4 = 23
Tavack Attack Dev - 1d20 + 6 ⇒ (3) + 6 = 9 - Damage 1d8 + 2 ⇒ (2) + 2 = 4
Round 1 -
Aerin, Sharon, Kana, Viorr
Foes (Greens & Reds) & Garrow
EE, Gauntlet, Dev, & Pink-Eye
Tavack
Frank, Meridian, Zabeth, & Dire Wolves - GO!
Foes (Purple) + Balance of Leaders & Undead

Madam Zabeth Skoata |

Zabeth steps out and toward the fight. Her symbol of Desna in hand, she mouths a phrase and draws a sign in the air with a finger. A faint light radiates from her.
channel to harm undead: 2d6 ⇒ (2, 6) = 8
DC 14 for half damage... trying to get all undead within 30’ radius

Meridian Anterian |

Meridian moves toward the fight, trying to maintain some kind of cover against the archers. Seeing EE in dire straits, she levels a blast of electricity at one of his foes.
Maelstrom Blast (ranged touch): 1d20 + 5 ⇒ (5) + 5 = 10.
sigh

Frank E. |

Frank reloads his crossbow, his attention split between his crank and the not too far off skirmish. FRA: 39->38+1 bolts
The tiny grig continues to flit back and forth overhead while firing another arrow at the guard!
longbow: 1d20 + 6 ⇒ (14) + 6 = 20
damage +Augment Summons: 1d4 - 3 + 2 ⇒ (2) - 3 + 2 = 1

GM the Dragon Below |

the Mournland - Whitehearth Complex - FIRST Day of NYMM
Zabeth begins her assault on the dead while Meridian's assault misses overhead.
The Grig's shot lands but to little effect while Frank reloads.
The howls of Rorsa lead the charge of the Dire Wolves from cave! Most turn around the undead, it seems that they are unwilling to face such unnatural foes all but Rorsa who attacks the undead that Gauntlet battles with, but her teeth too are unable to overcome the hard armor of the undead. Their presence clearly puts the Claw soldiers back on their heels but not so much to make them retreat, at least, not yet.
The wolves closets to the entrance lend a helping paw to the surrounded EE. The wlves vicious bites literally pull the soldier apart, his gore splatters EE and the wolves alike.
The females behind the first line reveal themselves to both be spellcasters, both strike at Dire Wolves who howl from damage caused by fire and force.
The dead attack, Gauntlet blocks the first scimitar with his earthbreaker but the second finds a chink in his plating though Gauntlets body resists the wound. DR negates the damage to 0!
Rorsa is struck by a blade scratching her leg. Viorr is also struck in the shoulder but the elf manages to knock on of the blades from the undead creatures grasp. Viorr, take 4 damage.
The guards who were to keep an eye on Aerin and Sharon attempt to bring the ladies low. Aerin manages to duck a swing but Sharon takes a hard hit on her neck, she is up but hurting.
Thus far, your side is winning as two of the soldiers and one of their leaders is down and all of you still stand even though some of you have been wounded.
Kaela HP = -1/33 -
Garrow HP = 32/32 - Cast Protection from Good.
Tavack (R3/F2) HP = 36/36
Demise HP = 19/19 - Scorching Ray vs Dire Wolf #2 1d20 + 3 ⇒ (8) + 3 = 11 - Damage 4d6 ⇒ (6, 3, 3, 3) = 15
Mallora HP = 16/16 - Magic Missile vs. Dire Wolf #3 2d4 + 2 ⇒ (4, 4) + 2 = 10
Vulture Zombie HP = 16/16
--All 7 Guards AC 17--
Dark Green Guard (1) 14/14 - Fire Arrow at Kana 1d20 + 4 ⇒ (8) + 4 = 12 - Miss
Dark Green Guard (2) 14/14 - Fire Arrow at Kana 1d20 + 4 ⇒ (16) + 4 = 20 - Damage 1d8 ⇒ 4
Light Green Guard (1) -22/14 - Attack vs EE - 1d20 + 3 ⇒ (20) + 3 = 23 - Crit - Damage 2d8 + 4 ⇒ (3, 5) + 4 = 12
Light Green Guard (2) 14/14 - Attack vs EE - 1d20 + 3 ⇒ (20) + 3 = 23 - Damage 1d8 + 2 ⇒ (7) + 2 = 9
Light Green Guard (3) 3/14 - Attack vs EE - 1d20 + 3 ⇒ (19) + 3 = 22 - Damage 1d8 + 2 ⇒ (3) + 2 = 5
Pink Guard (1) 7/14 vs. Aerin 1d20 + 3 ⇒ (9) + 3 = 12 - Damage 1d8 + 2 ⇒ (7) + 2 = 9
Pink Guard (2) 14/14 vs. Sharon 1d20 + 3 ⇒ (18) + 3 = 21 - Damage 1d8 + 2 ⇒ (8) + 2 = 10
Pink Guard (3) -7/14 DOWN!
--Elite Guards AC 19--
Red Guard (1) 21/21 - Fire Arrow at Sharon 1d20 + 6 ⇒ (15) + 6 = 21 - Damage 1d8 ⇒ 3
Red Guard (2) 5/21 - Approach and Attack Pink-Eye 1d20 + 7 ⇒ (7) + 7 = 14 1d20 + 2 ⇒ (2) + 2 = 4 - Reflex Save 1d20 + 1 ⇒ (8) + 1 = 9 - 2 Hooves 2d4 + 1 ⇒ (1, 4) + 1 = 6
Karrnathi Skeleton HP = 15/23 Will Save DC 14 1d20 + 3 ⇒ (3) + 3 = 6 - Attack vs. Gauntlet 1d20 - 1 ⇒ (9) - 1 = 8 & 1d20 - 1 ⇒ (19) - 1 = 18 - Damage 1d6 + 2 ⇒ (4) + 2 = 6 & 1d6 + 2 ⇒ (1) + 2 = 3
Karrnathi Skeleton HP = 15/23 Will Save DC 14 1d20 + 3 ⇒ (5) + 3 = 8 Attack vs. Rorsa 1d20 - 1 ⇒ (2) - 1 = 1 & 1d20 - 1 ⇒ (20) - 1 = 19 - Damage 1d6 + 2 ⇒ (6) + 2 = 8 & 1d6 + 2 ⇒ (2) + 2 = 4
Karrnathi Skeleton HP = 15/23 Will Save DC 14 1d20 + 3 ⇒ (8) + 3 = 11 Attack vs. Viorr 1d20 - 1 ⇒ (1) - 1 = 0 & 1d20 - 1 ⇒ (19) - 1 = 18 - Damage 1d6 + 2 ⇒ (6) + 2 = 8 & 1d6 + 2 ⇒ (2) + 2 = 4 One of the blades is dropped!
Aerin 32/32
Sharon 88/21
Dire Wolves (1) HP = 37/37 - Top Still charging at the Greens
Dire Wolves (2) HP = 22/37 - Second from Top Still charging at the Greens
Dire Wolves (3) HP = 27/37 - Attack vs Light Green #1 - Bite Attack 1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24 - Damage 1d8 + 6 ⇒ (4) + 6 = 10
Dire Wolves (4) HP = 37/37 - Attack vs Light Green #1 Bite Attack 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26 - Damage 1d8 + 6 ⇒ (7) + 6 = 13
Dire Wolves (5) HP = 37/37 - Attack vs Light Green #1 Bite Attack 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20 - Damage 1d8 + 6 ⇒ (7) + 6 = 13
Dire Wolves (6) HP = 37/37 - Charging around Viorr's Flank
Dire Wolves (7) HP = 37/37 - Charging around Viorr's Flank
Dire Wolves (8) HP = 37/37 - Charging around Viorr's Flank
Dire Wolves (9) HP = 37/37 - Charging around Viorr's Flank
Rorsa HP = 65/69 - Attack vs. Undead #1 Bite Attack 1d20 + 13 + 2 ⇒ (2) + 13 + 2 = 17 - Damage 1d8 + 10 ⇒ (6) + 10 = 16
Critical Hit Confirmation vs Gauntlet 1d20 - 1 ⇒ (12) - 1 = 11
Damage vs. Gauntlet 1d6 + 2 ⇒ (4) + 2 = 6
Critical Hit Confirmation vs Rorsa 1d20 - 1 ⇒ (15) - 1 = 14
Damage vs. Gauntlet 1d6 + 2 ⇒ (6) + 2 = 8
Critical Hit Confirmation vs Rorsa 1d20 - 1 ⇒ (10) - 1 = 9
Damage vs. Viorr 1d6 + 2 ⇒ (5) + 2 = 7
Horses (1) HP = 20/20
Horses (2) HP = 20/20
Horses (3) HP = 20/20
Horses (4) HP = 10/20
Horses (5) HP = 10/20
Horses (6) HP = 10/20
Horses (7) HP = 20/20
Horses (8) HP = 20/20
Round 2 -
Aerin, Sharon, Kana, Viorr - GO!
Foes (Greens & Reds) & Garrow
EE, Gauntlet, Dev, & Pink-Eye
Tavack
Frank, Meridian, Zabeth, & Dire Wolves
Foes (Purple) + Balance of Leaders & Undead

Kana Cherryblossom |

Hahaha! You didn't expect that, did you? In your face! And here is more! Get a taste!
Kana aims her bow at the halfling who wounded her before.
Bow: 1d20 + 11 ⇒ (12) + 11 = 231d8 + 6 ⇒ (3) + 6 = 9
Bow: 1d20 + 11 ⇒ (7) + 11 = 181d8 + 6 ⇒ (3) + 6 = 9
On hit DC 13 fortitude save or unconscious for 1 minute from drow poison!
@everyone don't forget inspire courage +2 attack and damage!

GM the Dragon Below |

Kana, she is down already, do you want to target one of the soldiers EE is fighting or Tavack or perhaps the spellcasters?

Viorr |

Viorr turns to the undead soldier to the north, hoping to clear a path to the rest of the opposition.
1d20 + 7 ⇒ (8) + 7 = 15
1d20 + 7 ⇒ (14) + 7 = 21
1d8 + 5 ⇒ (1) + 5 = 6
1d8 + 3 ⇒ (6) + 3 = 9

GM the Dragon Below |

the Mournland - Whitehearth Complex - FIRST Day of NYMM
Kana's shots strike the female spellcaster wielding the wand and she falls to their wicked steel tips.
Viorr's blades are deflected by the heavy plate of the skeletons.
Aerin from her standing position leaps right into the wagon and away from the foe attacking her. Jump 1d20 + 4 + 10 ⇒ (7) + 4 + 10 = 21
Sharon attempts to grab the weapon of the soldier bludgeoning her and she manages to do just that, the struggle is on for the flail! Grapple 1d20 + 2 ⇒ (13) + 2 = 15
The soldiers furthest north fire at the wolves rushing towards them, one arrow lands but the other misses, both drop their bows their body language revealing their dismay at the turn of events.
EE has now been relieved of pressure, the first attacker steps off 5' to swing his flail at a wolf and he misses. The other soldier with the undead at his back tries to finish off EE but this time the warforged armor is up to the task and EE is not further injured.
To the south, of of the guards also fires at the wolves charging at him, to no avail, they are just too fast!
Pink-eye's foe, oblivious to the danger rushing up behind him, swings his flail at Pink-Eye and his strike misses the large target.
A jolt of light emanates from Garrow's hand but it misses one of the wolves.
Kaela HP = -1/33 -
Garrow HP = 32/32 - Cast Protection from Good.
Tavack (R3/F2) HP = 36/36
Demise HP = 19/19 - Scorching Ray vs Dire Wolf #2
Mallora HP = -2/16
--All 7 Guards AC 17--
Dark Green Guard (1) 14/14 - Fire Arrow at Wolf #1 1d20 + 4 ⇒ (20) + 4 = 24 Hit 1d8 + 1 ⇒ (2) + 1 = 3
Dark Green Guard (2) 14/14 - Fire Arrow at at Wolf #1 1d20 + 4 ⇒ (5) + 4 = 9 - Miss
Light Green Guard (1) -22/14 - DEAD
Light Green Guard (2) 14/14 - Attack vs Wolf #3 - 1d20 + 3 ⇒ (10) + 3 = 13 - Miss
Light Green Guard (3) 3/14 - Attack vs EE - 1d20 + 3 ⇒ (11) + 3 = 14 - Miss
Pink Guard (1) 7/14 vs. Aerin 1d20 + 3 ⇒ (9) + 3 = 12 - Damage 1d8 + 2 ⇒ (7) + 2 = 9
Pink Guard (2) 14/14 vs. Sharon 1d20 + 3 ⇒ (18) + 3 = 21 - Damage 1d8 + 2 ⇒ (8) + 2 = 10
Pink Guard (3) -7/14 DOWN!
--Elite Guards AC 19--
Red Guard (1) 21/21 - Fire Arrow at Wolf #9 1d20 + 6 ⇒ (3) + 6 = 9 - Miss
Red Guard (2) 5/21 - Attack Pink-Eye 1d20 + 7 ⇒ (3) + 7 = 10 - Miss
Critical vs Wolf? 1d20 + 3 ⇒ (5) + 3 = 8
Karrnathi Skeleton HP = 15/23 Will Save DC 14 1d20 + 3 ⇒ (3) + 3 = 6 - Attack vs. Gauntlet 1d20 - 1 ⇒ (9) - 1 = 8 & 1d20 - 1 ⇒ (19) - 1 = 18 - Damage 1d6 + 2 ⇒ (4) + 2 = 6 & 1d6 + 2 ⇒ (1) + 2 = 3
Karrnathi Skeleton HP = 15/23 Will Save DC 14 1d20 + 3 ⇒ (5) + 3 = 8 Attack vs. Rorsa 1d20 - 1 ⇒ (2) - 1 = 1 & 1d20 - 1 ⇒ (20) - 1 = 19 - Damage 1d6 + 2 ⇒ (6) + 2 = 8 & 1d6 + 2 ⇒ (2) + 2 = 4
Karrnathi Skeleton HP = 15/23 Will Save DC 14 1d20 + 3 ⇒ (8) + 3 = 11 Attack vs. Viorr 1d20 - 1 ⇒ (1) - 1 = 0 & 1d20 - 1 ⇒ (19) - 1 = 18 - Damage 1d6 + 2 ⇒ (6) + 2 = 8 & 1d6 + 2 ⇒ (2) + 2 = 4 One of the blades is dropped!
Aerin 32/32
Sharon 8/21
Dire Wolves (1) HP = 37/37 - Top Still charging at the Greens
Dire Wolves (2) HP = 22/37 - Second from Top Still charging at the Greens
Dire Wolves (3) HP = 27/37 - Attack vs Light Green #1 - Bite Attack 1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24 - Damage 1d8 + 6 ⇒ (4) + 6 = 10
Dire Wolves (4) HP = 37/37 - Attack vs Light Green #1 Bite Attack 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26 - Damage 1d8 + 6 ⇒ (7) + 6 = 13
Dire Wolves (5) HP = 37/37 - Attack vs Light Green #1 Bite Attack 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20 - Damage 1d8 + 6 ⇒ (7) + 6 = 13
Dire Wolves (6) HP = 37/37 - Charging around Viorr's Flank
Dire Wolves (7) HP = 37/37 - Charging around Viorr's Flank
Dire Wolves (8) HP = 37/37 - Charging around Viorr's Flank
Dire Wolves (9) HP = 37/37 - Charging around Viorr's Flank
Rorsa HP = 65/69 - Attack vs. Undead #1 Bite Attack 1d20 + 13 + 2 ⇒ (2) + 13 + 2 = 17 - Damage 1d8 + 10 ⇒ (6) + 10 = 16
Garrow - Searing Light vs. Wolf #4 1d20 + 5 ⇒ (2) + 5 = 7
Horses (1) HP = 20/20
Horses (2) HP = 20/20
Horses (3) HP = 20/20
Horses (4) HP = 10/20
Horses (5) HP = 10/20
Horses (6) HP = 10/20
Horses (7) HP = 20/20
Horses (8) HP = 20/20
Note that Leaders now highlighted red are not dead, just dying.
Round 2 -
Aerin, Sharon, Kana, Viorr
Foes (Greens & Reds) & Garrow
EE, Gauntlet, Dev, & Pink-Eye - GO!
Tavack
Frank, Meridian, Zabeth, & Dire Wolves
Foes (Purple) + Balance of Leaders & Undead

Frank E. |

BTW, when Frank summons a fire elemental in a turn or two or three, is there something in the way that prevents it from running towards the combat? :3

Gauntlet of Sharn |

Gauntlet steps quickly to keep up with EE and swings again!
+2 Mindblade (Earthbreaker)+2 w/Kana: 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20
Damage: 2d6 + 5 + 2 ⇒ (1, 1) + 5 + 2 = 9

Electric Eye |

EE steps aside to a Southern-Western spot, where he thinks he can gain a small tactical advantage in the future. He spins around, launching s thrust at one of the soldiers green.
Move: Studied Target (since probably last target is now dead)
Rapier, Studied Target, Courage, Defensive: 1d20 + 7 + 2 + 2 - 4 ⇒ (18) + 7 + 2 + 2 - 4 = 25
Crit Confirmation: 1d20 + 7 + 2 + 2 - 4 ⇒ (1) + 7 + 2 + 2 - 4 = 8
Damage: 1d6 + 4 + 2 + 2 ⇒ (5) + 4 + 2 + 2 = 13
AC 21, 5 HP, 1 Inspiration

GM the Dragon Below |

the Mournland - Whitehearth Complex - FIRST Day of NYMM
Pink-Eye moves to re-position, taking a swing from one of the soldiers as he does so. Pink-ye grunts as the flail strikes him in the back. Take 12 damage. But the Cleric's channel deals more damage than he absorbs. Sharon and Aerin are also effected by the energy but the Cleric does more good than harm overall as the soldier battling Aerin before she leaped away, goes down.
Gauntlet's blow still cannot get past the strong armor and undead skin of the skeleton.
EE's re-position pays off as he brings the soldier attacking him to the ground!
Dev holds to consider what foe to target next.
Tavack scowls as a wave of negative energy strikes him from behind. He fires his bow at EE seeking to bring at east one of you down! But once again his aim is off.
AoO vs. Pink-Eye 1d20 + 6 ⇒ (14) + 6 = 20 - Damage 1d8 + 4 ⇒ (8) + 4 = 12
Saves vs. Negative Channel - Will Save DC 14
Tavack 1d20 + 6 ⇒ (16) + 6 = 22
Sharon 1d20 + 5 ⇒ (11) + 5 = 16
Aerin 1d20 + 7 ⇒ (11) + 7 = 18
Purple/Pink Soldier 1 1d20 + 1 ⇒ (2) + 1 = 3
Purple/Pink Soldier 2 1d20 + 1 ⇒ (17) + 1 = 18
Red Soldier 1 1d20 + 3 ⇒ (9) + 3 = 12
Red Soldier 2 1d20 + 3 ⇒ (17) + 3 = 20
Kaela HP = -1/33 -
Garrow HP = 32/32 - Cast Protection from Good.
Tavack (R3/F2) HP = 32/36 Attack vs. EE 1d20 + 6 ⇒ (4) + 6 = 10 - Damage 1d8 + 2 ⇒ (2) + 2 = 4
Demise HP = 19/19 - Scorching Ray vs Dire Wolf #2
Mallora HP = -2/16
--All 7 Guards AC 17--
Dark Green Guard (1) 14/14 - Fire Arrow at Wolf #1 1d20 + 4 ⇒ (20) + 4 = 24 Hit 1d8 + 1 ⇒ (2) + 1 = 3
Dark Green Guard (2) 14/14 - Fire Arrow at at Wolf #1 1d20 + 4 ⇒ (5) + 4 = 9 - Miss
Light Green Guard (1) -22/14 - DEAD
Light Green Guard (2) 14/14 - Attack vs Wolf #3 - 1d20 + 3 ⇒ (10) + 3 = 13 - Miss
Light Green Guard (3) -10/14 - DEAD
Pink Guard (1) -1/14 vs. Aerin DOWN
Pink Guard (2) 10/14 vs. Sharon 1d20 + 3 ⇒ (18) + 3 = 21 - Damage 1d8 + 2 ⇒ (8) + 2 = 10
Pink Guard (3) -7/14 DOWN!
--Elite Guards AC 19--
Red Guard (1) 13/21 - Fire Arrow at Wolf #9 1d20 + 6 ⇒ (3) + 6 = 9 - Miss
Red Guard (2) 1/21 - Attack Pink-Eye 1d20 + 7 ⇒ (3) + 7 = 10 - Miss
Critical vs Wolf? 1d20 + 3 ⇒ (5) + 3 = 8
Karrnathi Skeleton HP = 15/23 Will Save DC 14 1d20 + 3 ⇒ (3) + 3 = 6 - Attack vs. Gauntlet 1d20 - 1 ⇒ (9) - 1 = 8 & 1d20 - 1 ⇒ (19) - 1 = 18 - Damage 1d6 + 2 ⇒ (4) + 2 = 6 & 1d6 + 2 ⇒ (1) + 2 = 3
Karrnathi Skeleton HP = 15/23 Will Save DC 14 1d20 + 3 ⇒ (5) + 3 = 8 Attack vs. Rorsa 1d20 - 1 ⇒ (2) - 1 = 1 & 1d20 - 1 ⇒ (20) - 1 = 19 - Damage 1d6 + 2 ⇒ (6) + 2 = 8 & 1d6 + 2 ⇒ (2) + 2 = 4
Karrnathi Skeleton HP = 15/23 Will Save DC 14 1d20 + 3 ⇒ (8) + 3 = 11 Attack vs. Viorr 1d20 - 1 ⇒ (1) - 1 = 0 & 1d20 - 1 ⇒ (19) - 1 = 18 - Damage 1d6 + 2 ⇒ (6) + 2 = 8 & 1d6 + 2 ⇒ (2) + 2 = 4 One of the blades is dropped!
Aerin 28/32
Sharon 4/21
Dire Wolves (1) HP = 37/37 - Top Still charging at the Greens
Dire Wolves (2) HP = 22/37 - Second from Top Still charging at the Greens
Dire Wolves (3) HP = 27/37 - Attack vs Light Green #1 - Bite Attack 1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24 - Damage 1d8 + 6 ⇒ (4) + 6 = 10
Dire Wolves (4) HP = 37/37 - Attack vs Light Green #1 Bite Attack 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26 - Damage 1d8 + 6 ⇒ (7) + 6 = 13
Dire Wolves (5) HP = 37/37 - Attack vs Light Green #1 Bite Attack 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20 - Damage 1d8 + 6 ⇒ (7) + 6 = 13
Dire Wolves (6) HP = 37/37 - Charging around Viorr's Flank
Dire Wolves (7) HP = 37/37 - Charging around Viorr's Flank
Dire Wolves (8) HP = 37/37 - Charging around Viorr's Flank
Dire Wolves (9) HP = 37/37 - Charging around Viorr's Flank
Rorsa HP = 65/69 - Attack vs. Undead #1 Bite Attack 1d20 + 13 + 2 ⇒ (2) + 13 + 2 = 17 - Damage 1d8 + 10 ⇒ (6) + 10 = 16
Garrow - Searing Light vs. Wolf #4 1d20 + 5 ⇒ (2) + 5 = 7
Horses (1) HP = 20/20
Horses (2) HP = 20/20
Horses (3) HP = 20/20
Horses (4) HP = 10/20
Horses (5) HP = 10/20
Horses (6) HP = 10/20
Horses (7) HP = 20/20
Horses (8) HP = 20/20
Round 2 -
Aerin, Sharon, Kana, Viorr
Foes (Greens & Reds) & Garrow
EE, Gauntlet, & Pink-Eye - Dev, GO!
Tavack
Frank, Meridian, Zabeth, & Dire Wolves - GO!
Foes (Purple) + Balance of Leaders & Undead

Dev Blake |

Looking to keep his team in the fight, Dev pulls his spear to hand and chucks it at one of the foes targeting Electric Eye.
Attack+surging euphoria+inspire-melee: 1d20 + 6 + 1 + 2 - 4 ⇒ (19) + 6 + 1 + 2 - 4 = 24
Short spear Damage: 1d6 + 1 + 2 ⇒ (4) + 1 + 2 = 7

Frank E. |

well, if it's only line of sight, maybe Frank gets that +2/+2 as well...
Frank stands up and then fires another bolt at a guard near Sharon and Aerin.
xbow +Inspire Courage -2nd range increment: 1d20 + 6 + 2 - 2 ⇒ (4) + 6 + 2 - 2 = 10
Damage +Inspire Courage: 1d10 + 2 ⇒ (8) + 2 = 10
While the grig continues to flit back and forth, raining tiny arrows.
tiny longbow +Inspire Courage: 1d20 + 6 + 2 ⇒ (15) + 6 + 2 = 23
damage +Augment Summons +Inspire Courage: 1d4 - 3 + 2 + 2 ⇒ (2) - 3 + 2 + 2 = 3

Meridian Anterian |

Spotting Garrow among the enemies, Meridian shifts her aim to him unleashing another blast of lightning.
Maelstrom Blast (ranged touch): 1d20 + 5 + 2 ⇒ (19) + 5 + 2 = 26.
Damage: 4d8 + 2 ⇒ (1, 3, 2, 8) + 2 = 16.
Not sure if the inspire courage would apply to Eldritch Blast. It is not a spell, but also not exactly a weapon...

Gauntlet of Sharn |

Ray attacks (spell or otherwise) are considered 'weapons' for feats and similar. Inspire should work on almost ANY attack and damage roll. Although I doubt it would help a Fireball spell's damage roll or similar effect that requires a save for 1/2 damage.

GM the Dragon Below |

the Mournland - Whitehearth Complex - FIRST Day of NYMM
Pink-Eye, based on your last posted action "most enemies I can move into my negative channel that aren't horses that is where I will move and channel". Prior to that he had stepped up to you once more so he took an AoO against your movement. You probably should have had an AoO against him as he moved to you, I overlooked it, my mistake! Take an Aoo now as he is about to move towards you once again with an extra +5 "circumstance bonus".
Zabeth's channel begins to wither the skeletons, their fleshy remains begin to flake away against the power of her channel. Despite their damage, they still remain intact enough to menace the battlefield.
Dev's spear targets the remaining soldier and score a hit!
Frank is simply too far to hit with great accuracy but his summoned Grig is not and once again injures the guard threatening Sharon.
This time, Meridian's aim is true and Garrow takes a blast to his face and screams, "You Lizard Witch! This time you'll not escape!"
The wolves to the north charge at the two soldiers, the first hits the soldier and bites into his arm deeply, the second is shrugged off.
Meanwhile the three clustered near EE use their teamwork as a pack to harry the last soldier threatening EE and he falls, a bloody screaming mess at the last.
The wolves to the south cluster around the soldier closest to them, he falls succumbing to the powerful jaws of your Dire Wolf allies.
The final wolf charge at the soldier still harrying Pink-Eye, though he is not quite able to reach him just yet...
Rorsa attacks one of the Undead but once again, its armor proves more resilient than her dangerous teeth.
The remaining female spellcaster, seeing that the line protecting her is beginning to break down draws a scroll, reaches out for Garrow and she and he "POP" out of existence!
Tavack turns and hollars, "Demise, you coward!" But it is unlikely that she heard what may soon be, Tavacks' final words.
The undead follow their last command and attack prior targets. Gauntlet is struck once but his armored plating absorbs most of the damage. Take 3 damage after DR calculated. Viorr numbly dodges the one blade now remaining in the skeletons' hand.
Rorsa takes a tear in her neck from one blade while the other catches in her shaggy fur, the cut does not seem terribly deep.
Th soldier who was guarding Sharon tales a swing at her but is hampered by the arrows that have begun to accumulate in his body!
The horses continue to scatter!
Kaela HP = -1/33 -
Garrow HP = 16/32 - Protection from Good.
Tavack (R3/F2) HP = 32/36 Attack vs. EE 1d20 + 6 ⇒ (4) + 6 = 10 - Damage 1d8 + 2 ⇒ (2) + 2 = 4
Mallora HP = -2/16
--All 7 Guards AC 17--
Dark Green Guard (1) 1/14 - Fire Arrow at Wolf #1 1d20 + 4 ⇒ (20) + 4 = 24 Hit 1d8 + 1 ⇒ (2) + 1 = 3
Dark Green Guard (2) 14/14 - Fire Arrow at at Wolf #1 1d20 + 4 ⇒ (5) + 4 = 9 - Miss
Light Green Guard (1) -22/14 - DEAD
Light Green Guard (2) -11/14 - Attack vs Wolf #3 - 1d20 + 3 ⇒ (10) + 3 = 13 - Miss
Light Green Guard (3) -10/14 - DEAD
Pink Guard (1) -1/14 vs. Aerin DOWN
Pink Guard (3) -7/14 DOWN!
--Elite Guards AC 19--
Red Guard (1) -12/21 - Fire Arrow at Wolf #9 1d20 + 6 ⇒ (3) + 6 = 9 - Miss
Red Guard (2) 1/21 - Attack Pink-Eye 1d20 + 7 ⇒ (3) + 7 = 10 - Miss
Karrnathi Skeleton HP = 8/23 Will Save DC 14 1d20 + 3 ⇒ (3) + 3 = 6 -
Karrnathi Skeleton HP = 8/23 Will Save DC 14 1d20 + 3 ⇒ (7) + 3 = 10
Karrnathi Skeleton HP = 12/23 Will Save DC 14 1d20 + 3 ⇒ (19) + 3 = 22
Aerin 28/32
Sharon 4/21
Dire Wolves (1) HP = 37/37 - Attack vs Dark Green #1 - Bite Attack 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26- Damage 1d8 + 6 ⇒ (7) + 6 = 13 - HIT
Dire Wolves (2) HP = 22/37 - Attack vs Dark Green #2 - Bite Attack 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14- Damage 1d8 + 6 ⇒ (2) + 6 = 8 - MISS
Dire Wolves (3) HP = 27/37 - Attack vs Light Green #2 - Bite Attack 1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23- Damage 1d8 + 6 ⇒ (5) + 6 = 11 - HIT
Dire Wolves (4) HP = 37/37 - Attack vs Light Green #2 Bite Attack 1d20 + 7 + 2 ⇒ (19) + 7 + 2 = 28- Damage 1d8 + 6 ⇒ (1) + 6 = 7 - HIT
Dire Wolves (5) HP = 37/37 - Attack vs Light Green #2 Bite Attack 1d20 + 7 ⇒ (2) + 7 = 9- Damage 1d8 + 6 ⇒ (1) + 6 = 7 - MISS
Dire Wolves (6) HP = 37/37 - Attack vs Dark Red #1 - Bite Attack 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20- Damage 1d8 + 6 ⇒ (8) + 6 = 14
Dire Wolves (7) HP = 37/37 - Attack vs Dark Red #1 - Bite Attack 1d20 + 7 + 2 ⇒ (6) + 7 + 2 = 15- Damage 1d8 + 6 ⇒ (2) + 6 = 8
Dire Wolves (8) HP = 37/37 - Attack vs Dark Red #1 - Bite Attack 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19- Damage 1d8 + 6 ⇒ (5) + 6 = 11
Dire Wolves (9) HP = 37/37 - Charging to Dark Red #2...
Rorsa HP = 60/69 - Attack vs. Undead #1 Bite Attack 1d20 + 13 + 2 ⇒ (5) + 13 + 2 = 20- Damage 1d8 + 10 ⇒ (2) + 10 = 12
Demise HP = 19/19 - Draw scroll and read it. Teleport away with Garrow.
Karnathi Attack vs. Gauntlet 1d20 - 1 ⇒ (19) - 1 = 18 - Damage 1d6 + 2 ⇒ (4) + 2 = 6
1d20 - 1 ⇒ (10) - 1 = 9 - Damage 1d6 + 2 ⇒ (1) + 2 = 3
Karnathi Attack vs. Rorsa 1d20 - 1 ⇒ (4) - 1 = 3 - Damage 1d6 + 2 ⇒ (6) + 2 = 8
1d20 - 1 ⇒ (19) - 1 = 18 - Damage 1d6 + 2 ⇒ (3) + 2 = 5
Karnathi Attack vs. Viorr 1d20 + 1 ⇒ (8) + 1 = 9 - Damage 1d6 + 2 ⇒ (2) + 2 = 4
Pink Guard (2) 7/14 vs. Sharon 1d20 + 3 ⇒ (5) + 3 = 8 - Damage 1d8 + 2 ⇒ (7) + 2 = 9
Horses (1) HP = 20/20
Horses (2) HP = 20/20
Horses (3) HP = 20/20
Horses (4) HP = 10/20
Horses (5) HP = 10/20
Horses (6) HP = 10/20
Horses (7) HP = 20/20
Horses (8) HP = 20/20
The battlefield has begun to be cleared away, victory, which was initially doubtful is all but assured as now your forces have the numbers on their side!
There are 4 soldiers, most wounded already. Tavack. and the 3 Undead remaining.
Round 3 -
Aerin, Sharon, Kana, Viorr [Pink-Eye AoO] - GO!
Foes (Greens & Reds) & Garrow
EE, Gauntlet, Dev, & Pink-Eye
Tavack
Frank, Meridian, Zabeth, & Dire Wolves
Foes (Purple) + Balance of Leaders & Undead

Viorr |

Viorr sidesteps, giving Kana room to maneuver or flank, and strikes again at the undead warrior, sacrificing speed for accuracy.
Single attack with bardboost.
1d20 + 9 ⇒ (16) + 9 = 25
1d8 + 5 ⇒ (1) + 5 = 6

Kana Cherryblossom |

Seeing the enemies fall and falter, Kana smiles and aims at their leader, Tavack.
Your time has come! Surrender and live, or die if you want to!
She waits a second to see wether he surrenders or not, shooting when he does not.
Bow: 1d20 + 11 ⇒ (5) + 11 = 161d8 + 6 ⇒ (4) + 6 = 10
Bow: 1d20 + 11 ⇒ (4) + 11 = 151d8 + 6 ⇒ (1) + 6 = 7

Gauntlet of Sharn |

Silently, patiently, Gauntlet swings again!
+2 Mindblade (Earthbreaker): 1d20 + 7 ⇒ (8) + 7 = 15
Damage: 2d6 + 5 ⇒ (3, 4) + 5 = 12

GM the Dragon Below |

the Mournland - Whitehearth Complex - FIRST Day of NYMM
Round 3 -
Aerin, Sharon, Kana, Viorr [Pink-Eye AoO] - GO!
Foes (Greens & Reds) & Garrow
EE, Gauntlet, Dev, & Pink-Eye
Tavack
Frank, Meridian, Zabeth, & Dire Wolves
Foes (Purple) + Balance of Leaders & Undead
Pink-Eye's strike lays the foe low.
Viorr's strike lands but does little damage while Gauntlet's strike rattles on the undead creatures plate doing little to slow it down.
Kana calls out to Tavack who lowers his weapon in disgust as most of his allies have fled or are dead, "STOP!" He calls out in a booming voice and the undead cease moving. So to do the few warriors he has left.
"Allow us to track down horses and we shall cease fighting and impart you with knowledge. A fair trade?"
Rorsa howls and the wolves cease running and give a low growling howl of their own.
Meanwhile, most of the horses are galloping in all different directions...
Combat Paused.

Pink-Eye |

Pink eye yacks the axe out of his enemies chest looking over and letting the blood drip unto his arms saying after a long pause: I doubt you would have afforded us the same accord, and I am tired of your face.

Gauntlet of Sharn |

Nodding, Gauntlet waves the big minotaur back.
"I understand the feeling my friend, but right now...in this place? None of us can really afford to lose more time or blood here."
He turns to Tavik.
"We can agree to your terms, but you must send the undead away in advance! Have them meet you somewhere beyond the horizon or similar location first to show good faith."

Dev Blake |

"Or you know, obliterate the cursed things. Nobody needs an undead battalion... Unless of course you're planning to fight.. again." Dev shrugs."Ya know?"

Gauntlet of Sharn |

Dismissing his 'hammer' into nothingness again, Gauntlet can't really argue but does offer his point.
"I'm just trying to be reasonable, not cruel. Even with horses, they might not make it out of the Mournland safely now. These undead are essentially mindless, but they have advantages here that living creatures do not."

Kana Cherryblossom |

Kana points her bow at Tavack, still an arrow in the other hand.
Lay down your weapon, get rid of your abominations and tell us everything, then you can get your horses! You know very well i could make you look feathered like a bird in seconds!
Intimidate: 1d20 + 9 ⇒ (12) + 9 = 21

Frank E. |

Frank unsummons the grig when he notices the fighting stop, ensuring that it doesn't accidentally fire any more arrows.

Electric Eye |

EE stops fighting, though he stays silent - he wants to see how things develop.

GM the Dragon Below |

the Mournland - Whitehearth Complex - FIRST Day of NYMM
Tavack throws his weapon from the cart and fingers a medallion around hi neck, "Go north, one half mile".
The undead shuffle in that direction though the one that dropped its weapon does stop to pick it up, there must be some sentience left to these undead. They are certainly hardier than other undead you have fought.
He also turns to his living companions, "Go with them. I will catch up or not".
The humans sheath their weapons and look warily at the dire wolves and they too move along with the undead. One theat group is out of earshot Tavack steps down from the wagon. He turns to Pink-Eye, "I disagree with your interpretation of my intentions. I sought only to take what I came here for.
Plus, from what I understand Garrow allowed all of your companions to live, all of them. The longer we do this, the farther the horses get and I don't think you want to let innocent horses die do you?"

Electric Eye |

<Then might as well start singing> EE adds. Actually, he wants to spend the minimum time necessary here.

GM the Dragon Below |

the Mournland - Whitehearth Complex - FIRST Day of NYMM
"I'm no Bard 'forged. If you want me to sing a tune, hum the first few verses and i'll pick it up from there".

Gauntlet of Sharn |

Nodding, Gauntlet offers the enemy his release.
"Give us your information then and be gone. Collect your horses. I hope we never have to face each other again. If we do...do NOT expect us to be lenient: You have been warned. Thank you for your co-operation, and for what it is worth...good luck getting home alive."

Kana Cherryblossom |

There are some other questions though. Where are the other schemas? Hand them over and then tell us what you know about them! And who employed you to hunt them down? How did you get information of them in the first place?
Kana looks at her group.
Perhaps someone can fetch the horses? And we build a fire here? Could be a long evening until he told us everything i guess...