STRANGE AEONS (Inactive)

Game Master Daniel Penfold 351

You wake up not knowing who or what you are, the campaign revolves around solving this mystery

Strange Aeons treasure list

Strange Aeons specific treasures

clues

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Senn and Domeric, what are you doing?


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"Don't attack Bitey!"

Bitey will copy Trevor and ready an attack.

Attack: 1d20 + 8 ⇒ (20) + 8 = 28
Damage: 1d4 + 6 ⇒ (3) + 6 = 9
Confirmation: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d4 + 6 ⇒ (1) + 6 = 7

Defense each turn:

Bitey takes on attack for Trevor, Half of Trevor's Damage goes to Senn, anyone near Bitey has there ac boosted against attacks 2-4.

Aid ac: 1d20 + 7 ⇒ (4) + 7 = 11
Aid ac: 1d20 + 7 ⇒ (15) + 7 = 22
Aid ac: 1d20 + 7 ⇒ (6) + 7 = 13
Aid ac: 1d20 + 7 ⇒ (19) + 7 = 26


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

Atajay moves to within 30’ of the closest enemy, if possible. He then fires a single arrow at it.

Attack with PBS and Deadly Aim 1d20 + 9 + 1 - 1 ⇒ (5) + 9 + 1 - 1 = 14
Damage 1d8 + 1 + 1 + 2 ⇒ (4) + 1 + 1 + 2 = 8


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

Domeric draws his starknives, moves forward, and begins his song.

+2 to hit and to damage from inspire courage


Have moved Atajay to where he can get a shot

Atajay fires at the skum, striking it with his arrow

Back to Penith


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

Now with the doorway clear and her power coursing through her, Penith steps into view and slams a crate into one of the creatures.

blast, pbs, inspire: 1d20 + 8 + 1 + 2 ⇒ (13) + 8 + 1 + 2 = 24
damage: 3d6 + 1 + 2 ⇒ (3, 3, 6) + 1 + 2 = 15


A crate flies across the room, striking one of the skum and covering it in salted pork.

The skum then move forward, immediately being destroyed by Trevor and Bitey respectively.

The remaining one tries to attack Atajay.

trident: 1d20 + 4 ⇒ (4) + 4 = 8

damage: 1d8 + 2 ⇒ (5) + 2 = 7

On to block 3


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

Domeric skirts around the enemy's threatened area and repositions himself next to the skum.

"Stupid fish people tryna hurt Bitey," he muttered, stabbing it furiously with his starknife.

Attack: 1d20 + 13 ⇒ (14) + 13 = 27
Damage: 1d4 + 9 ⇒ (3) + 9 = 12

Inspire courage continues to give +2 to hit and damage


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

If a creature is still standing Bitey will claw and bite.

Attack: 1d20 + 10 ⇒ (2) + 10 = 12
Damage: 1d6 + 8 ⇒ (6) + 8 = 14

Attack: 1d20 + 10 ⇒ (19) + 10 = 29
Damage: 1d6 + 8 ⇒ (5) + 8 = 13

Attack: 1d20 + 10 ⇒ (6) + 10 = 16
Damage: 1d4 + 8 ⇒ (3) + 8 = 11

Defense each turn:

Bitey takes an attack for whom ever is attacked, Half of Trevor's Damage goes to Senn, anyone near Bitey has there ac boosted against attacks 2-4.

Aid ac: 1d20 + 8 ⇒ (6) + 8 = 14
Aid ac: 1d20 + 8 ⇒ (2) + 8 = 10
Aid ac: 1d20 + 8 ⇒ (2) + 8 = 10
Aid ac: 1d20 + 8 ⇒ (10) + 8 = 18


With a slash of Domeric's starknives the remaining skum is dead.

Loot: A set of keys
3 tridents

Where next?


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

"Keys... wonder what they open," Domeric mused, "Well, where to next?"


Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

East


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

D22 east


This dark hallway leads to a row of three doors along the northern wall, each fitted with a small grate in the middle. A single door stands in the southern wall.

Moving on to D23

These three cells are dirty, and the smell of waste and rotting flesh fills the area. One of the cells is currently empty and the door is ajar. The middle cell contains the partially butchered bodies of two humans. The final cell contains a young male human who watches you warily


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

”Oh, hello there,” Domeric said, putting in a friendly smile upon seeing the human, ”Looks like quite a mess down here. You alright? Whatever happened?”

He scanned the area with detect magic.

Perception: 1d20 + 9 ⇒ (14) + 9 = 23

Diplomacy:1d20 + 14 ⇒ (16) + 14 = 30


Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

Trevor is suspicious! Hold on there, this is no doubt one of those monsters that look normal but try to eat your face.


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

Penith was happy to see the first person who hasn't tried to kill them first thing, until Trevor was suspicious so she backed away.


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

"He is in a cell," Domeric observed, "Face eating monster or not, I'm sure he has a very interesting story about how he got there."


Nothing detects as magical. The young man still watches you warily, not speaking.


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

Domeric sighed at the silence, "Now, look, we just had to murder our way through half the fortress to get in here. Least you can do is say hello. Or try to kill us, because really, I don't feel like this silence is helping anyone."


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"I have food, water and magical healing. Would you like any of those?"


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

Atajay stands back, not trusting anything down here, not even a prisoner.


The you man looks up hopefully

You are not with the cult. They told me that they were going to sacrifice me on some stone in Iris Hill


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"We can smuggle you out. Do you know why they were going to sacrifice you?"


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

"Such lovely things these folks get up to," Domeric said, "Well, you got a name?"


My name is Sholn. The cultists said I had to be sacrificed to Hastur on the order of Count Lowls


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

"Well, Sholn, I expect you want us to help you get out of here? I don't suppose you know anything else about what all's been going on in this place, do you?" Domeric inquired.


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

Also, Sense Motive, in case we need it: 1d20 + 7 ⇒ (8) + 7 = 15


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"Specifically, we would like to know where the count is. Did he ever have you in his office to interrogate you or some similar situation?"


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

Sense Motive 1d20 + 13 ⇒ (19) + 13 = 32


I don't know much I'm afraid, they knocked me out on the way here. There were a large number of cultists and those fish like things. I overheard one of them say that Lowls was heading to a library in Cassomir to look for a book. There was also mention of someone called Micknian Mun

Domeric and Atajay, you both think that Sholn is telling the truth


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

”All right, he’s not lying. Let’s get him out of there and find him a way out of this place.”


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

Penith moves forward and tries the keys they just picked up.


The keys open the cells and you are able to release Sholn


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"Should we have him hid in the cell while we clear the floor or get him out and risk leaving him alone out there? Do you have a preference?"


Male Human Bard(Arcane Duelist) 15, 96/121 HP Init: 7

"We should get him out and back to the town, at least," Domeric stated, "having him stay here likely means he becomes monster food the next time something nasty passes by this area."


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"I'm happy with that decission. Let's go. We have a room at the inn that he can stay in."


Ok, I'm happy for you to take him back to the inn, I'm assuming afterwards you are coming back?


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

I think so.


telekineticist 15 HP 126/198(15nl taken off total)( +0/15 force ward, 15 nl) Init+8,F17R15W9,Per+20,AC19T13FF16 Sanity D:0 S: 36 T: 2 E: 18; burn: 1 (15 points non-lethal/point), internal buffer: 4, telekinetic blast +22, 8d6+16+1d8(-3/+6 deadly aim)

Yes, though we could just get him to the gate and tell him to either wait outside or go to the inn without us.


Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

We could set ourselves up as lords of the keep. King Bitey and his loyal retainers.


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

"And his trusted vizier Dr. Trevor."


After dropping Sholn off at the inn you return to the cellar of the fort. Retracing your steps back to the cells you find that the door to the south (D24) is locked.


Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

Do we have a key for the door?


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Senn will check to see if the door is trapped and see if anyone is behind it.

Perception : 10 + 23 = 33 for traps.

Perception people behind the door: 10 + 23 = 33

If it is safe and we don't have the key.

Disable Device : 1d20 + 13 ⇒ (13) + 13 = 26


You do not find any traps. The keys you found do appear to open this door.

Opening the door you find that motes of dust hang heavy in the room's stale air. Crates and barrels stand along the damp stone walls. A plastered portion of the wall in the southwest corner of the room has begun to crack.


Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

Badly maintained secret door!


Male Human (Preacher) Inquisitor 15 | AC 23/17/21 | HP 97/105 | F+15,R+16,W+14 (Stalwart)| +1 v charms, compulsions) (Stalwart)| Init.+12, Perc+18, SM+24 | Judgment 5/day |Determination 5/day |

”Does that cracked wall worry anyone else? Looks like it could be a trap, or just unsafe...”


Investigator 2 HP7/16|AC14T12FF12|F2R5W3|Per5|Inspir0/4 4 Wis damage

Bust it from far away?


AC:18 T:11 F:16| HP 115/115 | CMD:19| F:+13 R:+7 W:+19 | Init:+1/+3 Surprise | Perc: +37/40, |
Session Resources:
Senn, Aquilo, Bitey.

Can we tell in the crack is fresh or expanded recently?

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