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With allies now at his side, Yao throws open the door, hoping to surprise anyone inside.

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"Be careful, we are not alone and I hear the words of magic in the air." Waving her hand in the air Zalanda cast a spell of her own as she moves toward the far door.
She cast Detect Magic
Spellcraft: 1d20 + 10 ⇒ (12) + 10 = 22 To identify the spell being cast.
Perception: 1d20 + 1 ⇒ (15) + 1 = 16 to find the spell caster.
Knownledge: 1d20 + 7 ⇒ (11) + 7 = 18 to identify spell auras/schools

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"Zalanda, would you mind terribly to check these weapons to see if any are magical?"
As Zalanda checks, Yao advances upon the next door, trying to determine if the source of the spell is on the other side.
Perception: 1d20 + 7 ⇒ (15) + 7 = 22

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Zalanda will move around the room to detect any magic from the weapons.

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sorry guys. Didnt update. Ruki was tagging along. Admiring the decor =^^=
-Posted with Wayfinder

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Yao prepares to open the next door...
He pauses, waiting for the group to come forward.

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She moves forward
"So next door huh? Come on. Lets see!" she says excitedly
-Posted with Wayfinder

stackfield |

The Door opens easily.
The Chamber behind the next door looks like a richly-decorated temple.
The East wall sits ornate brass throne, sculpted to resemble an enormous hand of flame.
On throne, there is a bull-head demi-human's wooden idol.
Beautiful Tapestries line the other walls.
The landscape drawn on this tapestries seem the battle.

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Yao eases into the room, cautious of possible enemies.
Perception: 1d20 + 7 ⇒ (5) + 7 = 12

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Zalanda raises her crossbow and moves into the room with Yao.

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"I think this may require your expertise Ehm"
Yao stands off to the side so that the Gnome can reach the door.

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Ehm again takes his time to carefully inspect the doors and work on any traps found.
perception, take 20: 20 + 8 = 28
disable device, take 20: 20 + 6 = 26
.
Then he backs up and readies his vials for action.

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"Might as well try and open it up. We need to ensure that cultists aren't left with anywhere to hide."

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"Agreed!" she pipes up again
"Best not let them escape!" her tail flicks around in excitement
-Posted with Wayfinder

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"Ehm, I am guessing you could blow this thing down? Let me have a swing at it first though to see if I can save your ammo."
Yao pulls out his sansetsukon, and attempts to smash the wall with a powerful attack, taking his time to line up the shot.
The attack automatically hits
Damage: 1d10 + 6 + 2 ⇒ (6) + 6 + 2 = 14

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Yao swings again, delivering another mighty blow.
The attack automatically hits
Damage: 1d10 + 6 + 2 ⇒ (7) + 6 + 2 = 15
Let me know if I'm not going to be able to bust it down with any efficiency, and we can look for another way in.

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While Yao swings, Ehm looks for another way to open the wall. Hoping he won't find one and will have to try and blow it open.
perception: 1d20 + 8 ⇒ (9) + 8 = 17

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All this noise is going to draw attention. Zalanda keeps her crossbow ready.

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"What better way to find out what is here than to draw it out of its hiding place? We were charged with exploring and clearing this temple, and there is clearly a room here. We must find a way in."

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"Perhaps there is an easier way into this hidden room for the south. Shall we investigate the noise?"
Yao moves to the entrance to the southern room.

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Ruki grins and readies her own magic energies, in case the other entity present is not as friendly as they are
"Yosh! I am ready!" she does a poor attempt at a salute
-Posted with Wayfinder

stackfield |

This Room looks like a large hall.
Scarlet drapes lie in tatters on the floor, obsidian pedestals are smashed, and shards of red and black clay cover the floor.
Three touches which line the wall illumine into the hall.
A large table sits at the southeast corner.
On it, There is an idol with the head of a bull.
Beside you, Nobody seems in the room.

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Ehm follows the others grumbling, nobody ever lets me blow up anything. How can anyone NOT want to watch stuff blow up. I mean it's stuff blowing up. How kool is that?!? So what if it makes some noise. Sheesh. I just don't understand some people.

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"I know nothing of religious iconography, unfortunately. I would assume from our briefing though that is the symbol of Moloch, the foul archdevil to which this temple is dedicated."
Yao searches the room, looking for a way into the hidden room.
Perception: 1d20 + 7 ⇒ (18) + 7 = 25

stackfield |

Yao detects a tiny hole near a torch placed on the north wall.
The view over the hole is nobody ... a door at east wall has opened.
At the moment, You suddenly hear the roar: "My game of hide-and-seek has stopped!"
The man with a red coat stands behind you.
A battle starts now.
Init table:
Dulomak: 1d20 + 1 ⇒ (4) + 1 = 5
Dino: 1d20 + 3 ⇒ (7) + 3 = 10
Ehm: 1d20 + 2 ⇒ (2) + 2 = 4
Yao: 1d20 + 3 ⇒ (17) + 3 = 20
Zalanda: 1d20 + 1 ⇒ (3) + 1 = 4
Ruki: 1d20 + 5 ⇒ (15) + 5 = 20
A man: 1d20 + 2 ⇒ (16) + 2 = 18
Yao and Ruki, Please take actions.

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Yao strides toward the new adversary, drawing his Nodachi as he goes. He strikes out at the man with a powerful attack, hoping to end his life quickly...
To Hit: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d10 + 6 + 2 ⇒ (9) + 6 + 2 = 17
Power attack, ignoring penalty on first attack because of Furious Focus

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A Crit!
Yao's strike hits home with great effect!
Confirm Crit: 1d20 + 5 ⇒ (9) + 5 = 14
Crit Damage: 1d10 + 6 + 2 ⇒ (4) + 6 + 2 = 12

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I am a one hit wonder!
Yao searches the man to see if he can learn anything about his origins and purpose here, or find any equipment that might aid his fellow Pathfinders.
Perception: 1d20 + 7 ⇒ (7) + 7 = 14