
The Mapper |

Re-posted for new page:
The zombie has moved. Just waiting for Patrick to step in and take his swing, then we'll do round 2 and everyone can get in.
There are no great sword stats. It's bigger than a katana and d20 modern tends to have higher damage stats so let's call it 2d8 Slashing (2d6 bludgeoning unsharpened) / 18-20 critical x2 / 2H / Large / 10 lb. / archaic proficiency
Init:
Johnnie: 17
Sam: 14
Everyone else: 13
Zombie:8
We're here>>Sarge: 7 (Delayed until Zombie engages)

Sgt. Curtin |

Patrick at first thinks that the odd-gaited man might have rabies, then the entire picture focuses in his brain with maddening clarity. The meat hanging from his teeth, the blood, the glassy eyes.
"Christ on a cracker it's a f-f-frackin' ZOMBIE!"He screeches in a most horrified manner
"GAAAAAAAAHHHH!"Patrick screams a feral monkey screech of fright and swings his sword at the nightmare made real.
The large sword bites into the zombie's dead flesh most convincingly.

Kruelaid |

The large sword bites into the zombie's dead flesh most convincingly.
Patrick steps in swinging the huge blade over his head and down onto the madman - it meets the trapezius and crushes the clavicle with a snap that's even audible to Dave in the car, it stops at the scapula.
The man falls to his knees from the sheer force but takes the blow without a cry.
Motorhead plays on.
You yank the blade out of deformed shoulder baring torn flesh and pulverized bone while the zombie tries to grab the blade. It's left arm hangs limp yet still it snarls.
Any worries that you might have used excessive force to defend yourself are instantly gone.
Let round 2 begin.

Dave Judd |

“Holy sh*t…” breaths Dave, one hand on the wheel, the other on the gear stick, but neither moving … he gazes out the windshield at the scene before him.
After a moment he snaps out of it. “Alex, get off or hold on,” he yells. “Sam, get in! Car or van. Sarge, get out of there!” His grip tightens on the gear shift.
A lot of shouting … but he’s actually delaying until after Sam and Mike have acted in this round. Then he’s gonna drive.

Samantha Bastian |

Re-posted for new page:
Init:
Johnnie: 17
Sam: 14
Everyone else: 13
Zombie:8
We're here>>Sarge: 7 (Delayed until Zombie engages)
Holy Sh!t! I get busy with work and have to read through 8 pages of dialouge... man this is movin' quick. =)
Sam grabbed the Phone Book from Ace hardware and looked up a dealer for Wiinebagos, ripping out the page with the address.
She rushes across the alley to the Supermarket and comes back with a trolley full of canned goods, drinks and snack foods. Just as she arrives back at the van she hears Pat shouting for everybody to come quick, they were being attacked fro their gear. She leaves the trolley next to the van and runs towards them, grabbing her Tonfas from her bag on the way.
Round 1: Involves getting to the van, grabbing her Tonfas and hightailing it over to the group. Arriving just in time to see Patrick whack some guy with a huge arse sword.
Round 2:Sam steps forward to see if the guy needs some help after Pat's attack, convinced that the fight has surely gone out of him now. As she gets closer, she notices the decrepit appeance of the guy and slows down, not quite getting within reach of him. "err... what the fnck is wrong with him? He does NOT look well. Umm, apart from the fact that you just hit him with a HUGE GOD DAMN SWORD! What the hell were you thinking Pat?"

Sgt. Curtin |

...
Round 2:Sam steps forward to see if the guy needs some help after Pat's attack, convinced that the fight has surely gone out of him now. As she gets closer, she notices the decrepit appeance of the guy and slows down, not quite getting within reach of him. "err... what the fnck is wrong with him? He does NOT look well. Umm, apart from the fact that you just hit him with a HUGE g%* d!~N SWORD! What the hell were you thinking Pat?"
Patrick yells back at Sam.
"Don't go near him he is a frackin' zombie and I am not bullsh*tting, just stay back!"
Throwing up another attack roll, plug in when proper:
Adrenaline has pumped ol' Sgt. Curtin into full fight-or-flight angry monkey mode. He screams again and swings his sword at the nightmarish monstrosity before him.

Kruelaid |

Thunder cuts loose as Dave revs the Camaro. Mike slips down into the passenger seat. Shopping cart, Sam, and Sarge are in the way so you can't run it over. Mike, they are CDs in the glove box - the sort that a 50 year old Camaro-loving hard rock and roller might have.
Sam moves toward Patrick to see what's happening.
Johnny dives into the van, can't find the ignition.
The zombie lunges as Patrick, who takes a few steps back and cross checks the zombie with his sword to keep him away. It leaves a splatter of spittle and blood on your sword and your shirt.
Adrenaline has pumped ol' Sgt. Curtin into full fight-or-flight angry monkey mode. He screams again and swings his sword at the nightmarish monstrosity before him.
... in a wide flat arc Patrick swings into the man's legs. A shard of femur breaks the skin on his inner thigh and the leg collapses dropping the man.
On the ground he seems all the more crazed. His eyes filled with panic and fury. He growls. His mouth moves but not as if he's speaking, as if he's eating.

Sgt. Curtin |

No called shot on last hit?? No worries, calling shot on this bad mofo:
Called shot to the pumpkin: 1d20+1=12, Dam: 2d6+2=10
Patrick attempts to get the zombie in the head, belatedly remembering that only head shots do the trick.
"Aim for the head jerkwad!!!!!!!!!! He screams to himself, lost in his own nightmare.

Samantha Bastian |

Mike O'Neill wrote:Guess what song just showed up on my playlist at work. Guess. I dare you.All you Zombies by the Hooters???? Don't know why that popped into my head :P
I love that song. I bought a CD a week ago (Countdown One Hit Wonders) just because it had that (and 2 or 3 other) song(s) on it. Plus it came with a DVD with Film Clips, and that was one of the clips. Frickin' Awesome!

Samantha Bastian |

“Sam! Sarge! Get into the bloody van!” Dave doesn’t want to make his getaway until he knows that Sam is safe. He’ll delay until after Sam and Patrick have acted this round. If the way is clear I’m thinking of running over the zombie…
Sam starts to back away from the body on the ground. She then turns and runs back to the van, hurriedly throwing foodstuffs from the trolley into the back, before quickly jumping in after it and closing the doors.

Dave Judd |

It's eyeballs are moving and lids blinking but it's not moving much.
You want to run it over?
Probably won't if it doesn't appear to be a threat. Waiting to see what Sarge does.
My original plan was to throw it into reverse, back up the alley a bit then drive forward and plough it down...
Dave Judd |

Dave Judd wrote:Probably won't if it doesn't appear to be a threat. Waiting to see what Sarge does. My original plan was to throw it into reverse, back up the alley a bit then drive forward and plough it down...Gimme a few hours. You won't be disappointed.
Heh. I can just imagine ...

Sgt. Curtin |

Patrick backs away from the animated corpse and gasps in shallow breaths. He looks around at his companions.
"Guys I think we have a VERY bad situation here." He says in a detached shocky manner.
Noticing the smear of blood the corpse got on him, he jerks and begins stripping his teeshirt off. The green blood-spattered tee has the legend "Choose your Weapon" and a display of several odd-shaped dice.
"Aww son of a .... that was my favorite Jinx shirt!." He wails
Using the ruined shirt as a cleaning rag he attempts to get the gore off his sword. He opens the van door and grabs an orange tee shirt with Itchy and Scratchy displayed chasing each other in bowler hats with the legend "A Chopwork Orange". He dons this hastily, then begins to shimmy into his chain shirt and helmet.

Kruelaid |

Johnny:
Suggestions made by players:
(posted so you guys can decide what to do)
- Johnny said he needs something from his clinic.
- Sam and Dave found a Grainger catalog, it's the size of a phone book and has all manner of industrial equipment in it. The address is not far from here. (And that's actually true in RL)
- Sam is talking about getting a Winnebago and heading for the hills.
- Aunt Terri needs rescuing. She's at Vancouver General and you need to cross the inlet to downtown Vancouver in order to get there. You have two routes across: the Trans-Canada or across the Lion's Gate Bridge and through Stanley Park. Sarge asked where she is but hasn't received a reply from her yet.

Kruelaid |

Judd (So I don't confuse Shiny):
There is something odd about their gait. You might have missed it if you hadn't just seen...

Dave Judd |

“Guys!” Dave yells out the window. “Get in the frikken van and drive!” He’s gesturing wildly towards the rear of the Camaro.
To Alex he mutters “Trouble. Either someone wants his car back … or it’s more of them. Either way, I’m getting out of here.”
How far? And is Sarge blocking the forward way out of the alley?

Sgt. Curtin |

Patrick makes sure the van's doors are locked, just in case these zombies don't play by the movie rules. He starts to scrub his skin with liberal amounts of isopropyl alcohol. Afterwards he dons his SCA gear as fast as possible.
"Keep the doors locked and the windows shut guys!" Patrick warns Sam, Mary Ann and Johnnie "There might be more on the way!"
Patrick looks back at the car Dave is driving.
"You know how to handle a van Johnnie?"He asks, casting a worried glance back at the other car as he gets his gear straight.

Samantha Bastian |

Sgt. Curtin wrote:I will scrub any blood or gore that touched my skin with isopopyl alcohol or hydrogen proxide from my first aid kitI have it from good sources that 99.9% isopropyl is probably your best bet.
Is that because of all the Zombie Epidemics your medical friends have treated? ;)

Kruelaid |

Did someone pass out the Motorolas and load them with batteries... and pick a channel?
The pallid mullet haired Camaro aficionado has almost reached the back of the car (Read Judd's spoiler above). Everyone sees him now, loping down the alley from the north with an awkward gait - him and his two friends.
Are you heading out, and where are you going?
The next track blasts out of mullet head's stereo. The Camaro is rumbling, it's a standard - it's calling you, Judd, the metal is calling you. Whether or not you like the tunes, you've got to admit they go with the car. Judging from the size of the subwoofers, this guy must strip this car to tighten the bolts once a month.

Dave Judd |

Dave puts the car into first, steps on the accelerator, and swings the car out from the wall, around the van. He steps on it.
The car barrels down the alley, bounces over the kerb at the end of the alley, and out onto the street, where Dave throws a sharp right. He guides the car up the street a way, checking his rearview for signs that the van is following, whilst scanning the street for a suitable place to stop and regroup with the others - somewhere with no-one around, and no convenient cover - he's somewhat paranoid by now.
Assuming he finds a suitable spot, the van is following and nothing else happens to prevent a stop;
The Aussie pulls the Camaro over to the side, but leaves the engine idling. He winds down the window and hails the van.
"Can someone tell me what the bloody hell is going on here. That guy ... those ... that guy that Sarge went all GI Joe meets Conan on - was he like a zombie or something?"
"Look guys, what are we going to do now? I wasn't quite sold on heading for the hills before, but I think I'm with you now ... but if we're going to do that, we need more supplies; camping equipment, more food - and if there's more of those things around, guns... where can we get 'em?"
"And Sarge ... I don't know mate, I'm sure you're Aunt is a nice lady and all, but shit ... if that thing you killed back there was a product of A.S.E., are you guys really sure that heading to a hospital is a good idea?" At that, a sudden thought occurs to him, and he checks his phone again.
Spoiler to be read by all once Kruel gives the ok that the getaway was successful.

Sgt. Curtin |

Mike breaks into a strange sort of grin.
"Pretty b%&#~in' Camaro, eh, man?"
Nice Dead Milkmen reference
Patrick spots the Nickleback fan and his two pals loping up to the two cars. He whips his head over to the front of the van and sceams:
"Dude! We got company! Ahead warp factor 9!"

Kruelaid |

Dead Milkmen. Totally forgot that.
You guys speed away from the scene of looting and put a few blocks and a few turns between yourselves and mullet man. Johnny sees Judd's signal and pulls the can up next to the Camaro.
You're in the clear, here's Judd's spoiler:
The Aussie pulls the Camaro over to the side, but leaves the engine idling. He winds down the window and hails the van.
"Can someone tell me what the bloody hell is going on here. That guy ... those ... that guy that Sarge went all GI Joe meets Conan on - was he like a zombie or something?"
"Look guys, what are we going to do now? I wasn't quite sold on heading for the hills before, but I think I'm with you now ... but if we're going to do that, we need more supplies; camping equipment, more food - and if there's more of those things around, guns... where can we get 'em?"
"And Sarge ... I don't know mate, I'm sure you're Aunt is a nice lady and all, but s~&@ ... if that thing you killed back there was a product of A.S.E., are you guys really sure that heading to a hospital is a good idea?" At that, a sudden thought occurs to him, and he checks his phone again.

Sgt. Curtin |

"And Sarge ... I don't know mate, I'm sure you're Aunt is a nice lady and all, but s~&@ ... if that thing you killed back there was a product of A.S.E., are you guys really sure that heading to a hospital is a good idea?" At that, a sudden thought occurs to him, and he checks his phone again.
Patrick grimaces as he thinks of what a slaughterhouse any hospital would be during a zombie epidemic, he reflexively checks his phone for any messages.
Any?
Patrick screams, cursing those who engineered this nighmarish plague.
" You finally really did it. You maniacs! DAMN YOU ALL TO HELL! "
Ol' Sarge is just having a moment.