Where It All Began: Dragoncat's Rise of the Runelords
(Inactive)
Game Master
Dragoncat
Current Date: Starday, 4th of Neth, 4710 AR
Current Chapter: The Skinsaw Murders
Current Map
Foxglove Manor
Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
I didn't take any damage last time so I'm good.
HP: 23/23 AC 17, Fort +5, Ref +0, Will +4; Init +3; Perception +7; CMD 14 Human Magus 2
I'd just like to point out that you DID see the quasit bleed into the runewell before you fought her and it summoned a wrathspawn...
Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Eostre thought it might have just been a unique reaction to a demon's blood and that a mortal's might do something different. And Zantus' suggestion of destroying it agitated her into not thinking clearly.
M Halfling Bard 6 | HP 50 | AC 22 | T 16 | FF 17 | CMD 19 | Fort +4 | Ref +11 | Will +6 (+2 vs fear) | Init +5 | Perc +12
And so Eostre had to test the 'unique reaction' theory? Next time you need a clever plan, ask Nicat, eh? :p
Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
She isn't thinking clearly right now, as I said. She's scared by whatever's out there and the suggestion the well be destroyed only made it worse.
M Halfling Bard 6 | HP 50 | AC 22 | T 16 | FF 17 | CMD 19 | Fort +4 | Ref +11 | Will +6 (+2 vs fear) | Init +5 | Perc +12
Having some computer issues and about to head to a weekend con, will be quiet for the next few days.
Having some trouble with my Internet connection. I'll update when I can.
Male Human Monk-6 (HP: 49/56; AC 19, 18t, 16ff; F+7,R+7,W+8)
I get the feeling our grand experiment has failed
M Halfling Bard 6 | HP 50 | AC 22 | T 16 | FF 17 | CMD 19 | Fort +4 | Ref +11 | Will +6 (+2 vs fear) | Init +5 | Perc +12
By the way - 1500 POSTS! Yahoo!
F Human Oracle/6 (HP 63/63 | AC:20 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+8 | Init:+3 | Perc:+5 | Speed:20)
I request everyone keeps track of their current HP in their stat bars. If I want to be a proper healer, it's important I'm able to easily check your current and max HP.
M Halfling Bard 6 | HP 50 | AC 22 | T 16 | FF 17 | CMD 19 | Fort +4 | Ref +11 | Will +6 (+2 vs fear) | Init +5 | Perc +12
If it's okay with you, I tend to do it the way I did in this post. I find it's easier to track it that way, since it can change a lot with healing, damage, etc. If I just do it in the stat line, and I miss something, it's much harder to figure out where my hp are.
I'll try to keep it updated in my stat bar, but I don't tend to use it much since I do the other tracking.
F Human Oracle/6 (HP 63/63 | AC:20 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+8 | Init:+3 | Perc:+5 | Speed:20)
Nicat Brightluck wrote: If it's okay with you, I tend to do it the way I did in this post. I find it's easier to track it that way, since it can change a lot with healing, damage, etc. If I just do it in the stat line, and I miss something, it's much harder to figure out where my hp are.
I'll try to keep it updated in my stat bar, but I don't tend to use it much since I do the other tracking.
If you do your posts like that and update the stat bar while out of combat, that'll work just fine :)
Male Human Monk-6 (HP: 49/56; AC 19, 18t, 16ff; F+7,R+7,W+8)
Sorry, thought I had it down to 8 in the bar before the last blow.
Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
I'm thinking double move but I'm not sure if Eostre can keep up.
HP: 23/23 AC 17, Fort +5, Ref +0, Will +4; Init +3; Perception +7; CMD 14 Human Magus 2
Helluva time to roll a 1.
Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
At this point snarky commentary is really all Eostre's good for. :P
I'm back!
And there's still some rooms left in the Catacombs to explore, if you're interested...
Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
And the game's first crowning moment of awesome goes to...Nicat!
M Halfling Bard 6 | HP 50 | AC 22 | T 16 | FF 17 | CMD 19 | Fort +4 | Ref +11 | Will +6 (+2 vs fear) | Init +5 | Perc +12
I'm very pleased it worked out as well as it did. It certainly wasn't the approach I originally planned to take with the gobber, but it was fun!
F Human Oracle/6 (HP 63/63 | AC:20 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+8 | Init:+3 | Perc:+5 | Speed:20)
I currently don't have the time, but I'll post again tomorrow!
This is going out to all the games I'm running:
I may be unavailable to post for a few days. My laptop (where I keep all my adventure notes) is in dire need of a new battery, so I'm going to take it in to be serviced on Tuesday. I have all the important PDFs and stuff on a jumpdrive, so I'll be able to keep track of the campaign. Until I post otherwise, my pacing is likely going to be interrupted.
Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Take all the time you need. :)
Male Human Monk-6 (HP: 49/56; AC 19, 18t, 16ff; F+7,R+7,W+8)
Okay, hope for a speedy recovery for your lap top :)
HP: 23/23 AC 17, Fort +5, Ref +0, Will +4; Init +3; Perception +7; CMD 14 Human Magus 2
An update!
I had to take my laptop in today for servicing--schedule problems prevented me from getting a ride out to fix it. I'll be getting us back on track tomorrow, when I get my laptop back. :)
Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
HP: 23/23 AC 17, Fort +5, Ref +0, Will +4; Init +3; Perception +7; CMD 14 Human Magus 2
Just so there's no confusion, everyone's cool if Conner takes the +1 longsword right?
M Halfling Bard 6 | HP 50 | AC 22 | T 16 | FF 17 | CMD 19 | Fort +4 | Ref +11 | Will +6 (+2 vs fear) | Init +5 | Perc +12
Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Male Human Monk-6 (HP: 49/56; AC 19, 18t, 16ff; F+7,R+7,W+8)
F Human Oracle/6 (HP 63/63 | AC:20 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+8 | Init:+3 | Perc:+5 | Speed:20)
F Human Oracle/6 (HP 63/63 | AC:20 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+8 | Init:+3 | Perc:+5 | Speed:20)
Whoops, I thought the pits weren't that deep. Must've overlooked that... >.<
I hope everyone's having a happy and safe Easter Weekend! :)
Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
F Human Oracle/6 (HP 63/63 | AC:20 [+2 Buckler] | T:14 | FF:16 [+2 Buckler] | CMB:3 | CMD:16 | Fort:+6 | Ref:+6 | Will:+8 | Init:+3 | Perc:+5 | Speed:20)
Sure am! I hope you're as well! :)
Male Human Monk-6 (HP: 49/56; AC 19, 18t, 16ff; F+7,R+7,W+8)
So, does Father Zantus level? I mean, the guy just took out a LOT of zombies ;)
Nope. The zombies are only CR 1/2--I doubt he'd get enough XP to level off of them. :)
Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
BOOYAH! Nailed that Spellcraft check! B)
Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
Should I just make rolls for the other items too? I assume I'll just check everything while I'm in there since I've got detect magic on speed-dial.
Alright--I'm back!
Had a stats final to study for.
Female Dwarf Transmuter 5/Cyphermage 1 | HP 44/44 | Physical Enhancement +2 Str; Telekinetic Fist 7/7
*pokes thread with a stick*
Everything okay?
Eep! Poked! :O
Yeah, things are fine.
HP: 23/23 AC 17, Fort +5, Ref +0, Will +4; Init +3; Perception +7; CMD 14 Human Magus 2
Good news everyone!
My transfer of all data to the new laptop has gone off without a hitch! Also, you read that first line in Farnsworth's voice!
Yay! :)
Sorry about backsliding on this one--I kinda forgot in the wake of my stats final.
HP: 23/23 AC 17, Fort +5, Ref +0, Will +4; Init +3; Perception +7; CMD 14 Human Magus 2
Ah, to be free of school...
Male Human Monk-6 (HP: 49/56; AC 19, 18t, 16ff; F+7,R+7,W+8)
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