Westcrown's Reckoning (Inactive)

Game Master Feral

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RPG Superstar 2014 Top 16

Alright, rolling for hp. d6 hit die with a +2 Con bonus. Max hp of 8 at 1st level...

Level 2: 1d6 + 2 ⇒ (2) + 2 = 4
Level 3: 1d6 + 2 ⇒ (5) + 2 = 7
Level 4: 1d6 + 2 ⇒ (1) + 2 = 3
Level 5: 1d6 + 2 ⇒ (3) + 2 = 5
Level 6: 1d6 + 2 ⇒ (2) + 2 = 4
Level 7: 1d6 + 2 ⇒ (3) + 2 = 5
Level 8: 1d6 + 2 ⇒ (4) + 2 = 6

Pretty average overall, I suppose...

42 hp total.

...I may take Toughness...

EDIT: Alright, that'd put me at 50 then...Which is what I'd get if I took Toughness originally, lol. Quite the boost then, thanks.

I should have my stat block up later tonight with a backstory/concept and alias going sometime tomorrow evening. (Monday is my busiest day of the week, so I won't be on much.)


It'd be best if everyone just took average rounded up.

So 4 per HD for you.


Female Gnome Cleric / 1 ||| Init: +1 / Per: +3 / HP: 9/9 / AC: 15/14/12 / Saves: W: +5 R: +1 F: +3

argh, keep the ghost touch weapon enchant or switch it to agile?


One of each?


Agile is generally more useful, but when you need ghost touch, it's a life saver.


Female Gnome Cleric / 1 ||| Init: +1 / Per: +3 / HP: 9/9 / AC: 15/14/12 / Saves: W: +5 R: +1 F: +3

One of each? Hmmm....let me check my gold spendage....


I wish I had money for two +2 weapons. Though I have a feat slot left. Too bad I can't use it to get more money.


Female Gnome Cleric / 1 ||| Init: +1 / Per: +3 / HP: 9/9 / AC: 15/14/12 / Saves: W: +5 R: +1 F: +3

Does the weapon already need to be +1 before I can put ghost touch on it?


Yes. To put any enchantments on armor or weapons, it has to be +1 first.


Unfortunately, yeah.

So it's minimum 8k+.


Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6

Good day folks. Just checking in. I need to work on consumables and finish my background! I can't wait to get rolling. It looks like a good group! Bishop will you wade into combat rather quickly? I will have my pet to help in melee, but plan to mostly be an archer.


Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6

If you plan on being a ranged dps unless you have to melee, I can retool my guy to be more melee/tankish if need be. It wouldn't take much! Maybe two weapon fighting with a shield.


I'll probably lead off with a round of gunslinging then wade into melee. If you want to arch, I can tweak to be better at melee.


Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Bishop Jerro wrote:
I'll probably lead off with a round of gunslinging then wade into melee. If you want to arch, I can tweak to be better at melee.

Completely up to you. I think we will be fine since you are a true switch hitter. I can do ok in melee with my current build.

Feel free to check out my build and make suggestions.


Well, I would take rapid shot over deadly aim since you actually get a better chance to hit because of more potential attacks and thus more damage. And Versatile weapon is more useful than wind wall I believe, though I understand the need for it given your other game's last combat. Wind wall is great on a scroll.

Otherwise, he looks good. Well not pretty :), but he's sound.


Female Gnome Cleric / 1 ||| Init: +1 / Per: +3 / HP: 9/9 / AC: 15/14/12 / Saves: W: +5 R: +1 F: +3

Well, I'm looking ok I think. :)

This will be fun.


You look more than okay, you look great. Oh you mean your character sheet, well that looks good too. :)


I like what I've seen thus far.

I'll be looking over characters throughout the day and then again with fine-toothed comb when I get home from work. I believe we're still waiting on characters from Orsin and Mott.

One thing I need to get from you guys is feedback on tone. The setting for the AP-tangent is very dark but that I wanted to make sure that was okay with everyone. I believe at least one person in this group had expressed a preference for less dark and more heroic high fantasy. Thoughts?


Female Gnome Cleric / 1 ||| Init: +1 / Per: +3 / HP: 9/9 / AC: 15/14/12 / Saves: W: +5 R: +1 F: +3

I will do either.


Male half-elf witch 8; 50/50 hp; AC 16 (touch 13, flat-footed 15); Init +3; Fort +4, Ref +3, Will +6; Perception +12

I like it dark! Moral gray areas! The common folk driven to desperate ends! Potentially traitorous allies! Nom nom nom.

Currently buying gear for my witch. If I were to buy a bunch of scrolls, can I assume that I've already transferred some to my bonded item (I opted for the half-elf bonded witch archetype) or would I need to begin doing so after the start of play?


Dark is fine, though I'd like at least some opportunities for us to be Big Damn Heroes.


Tristan can start with his spells scribed.

Don't get me wrong. Dark will still have opportunities for heroics both big and damned.


Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6

I am good with dark. I built my personality for that.

You can stack many shot and rapid shot?


Yes, you can. Welcome to using a bow.


Paizo designers really really like archery.


Or they just don't particularly like other forms of ranged combat.


That too.


Female Human Cleric 5 / Divine Scion /3

"Ain't we just?"

I'm fine with either tone.

Aleixica's still in progress (and after just getting back from watching GI Joe, resisting the temptation to be a ninja). I have started updating her sheet, though obviously still a LONG ways to go. I'm hoping to work on it some in the next hour or so, but then I've got to start cooking, as my gf spends the night Mondays. She's usually in bed before me, so I should have some more time at the end of the evening (Eastern) but chances are it won't get done until tomorrow. Sorry about that.


Female Gnome Cleric / 1 ||| Init: +1 / Per: +3 / HP: 9/9 / AC: 15/14/12 / Saves: W: +5 R: +1 F: +3

I'm almost finished with my sheet. When were you thinking of starting the fun? :)


Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6
Bishop Jerro wrote:
Yes, you can. Welcome to using a bow.

Wow. My GM in a kingmaker game that I have a L11 ranger ruled no (2 full round actions). I should have looked it up myself. I wont argue with him if that is his ruling, but good to know for here! Thanks!


To be fair, that's how it worked in 3.5. Pathfinder super-buffed it. That said, I'm convinced that some DMs have never even cracked open the core rulebook.

With any luck we'll be good to start tonight.

RPG Superstar 2012 Top 16

Wait, there's a rulebook?

(This joke would've worked better if I had a separate GM alias instead of just my regular one...)


Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6

How far after the fall of the mayor's house is this?


10 years.


Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6

Cool. I have a little surprise for my background.


Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6

This is how I picture my ranger/vigilante. Ready to make the COT/House Thrune pay for killing his little sister: Lucius Villanova


That name seems familiar..... And you wear way too much makeup.


Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6

Figured it would be a cool twist. If your going to be a Notorius vigilante, you have to hide your identity. Thought we were going dark ;)


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Such a good little brother. :)


It is a nice touch. I just find it odd the profound effect Lucrezia has on guys named Lucius. :)


Init: +11, Perception: +18, AC: 24, HP: 68/68, Saves: 9/13/6

Who does she not have a profound effect on?


A very valid point you make.


Female Human Cleric 5 / Divine Scion /3

OK, I think Aleixica's pretty much done except for gear and actually writing down the back story (oh, and traits).

Please feel free to suggest if I'm missing the boat on any feats or anything else obvious; I don't play clerics very often. She's primarily going to have a support role in combat, but it sounds like we'll have two or three good damage providers -- she should be pretty decent against devils in terms of spells, though I'm not sure if she'll be as effective against other baddies.


Feats look ok, though I would ditch scribe scroll for selective channel if you want to channel in combat.

For spells, bless/prayer are good. Blessing of Fervor is amazing. Lesser Restorations and any spell that can remove a bad condition would be useful. It's where the cleric shines, undoing the bad guy's hard work.


Male half-elf witch 8; 50/50 hp; AC 16 (touch 13, flat-footed 15); Init +3; Fort +4, Ref +3, Will +6; Perception +12

Alright, so Tristan's finished. I still have 2,500 gp that I need to spend, but otherwise, I think he's done. Any suggestions on how to spend my cash? His build focuses primarily on debuffing via hexes and conditions, particularly evil eye and misfortune. (It might be interesting to see how he and Aleixica interact: the light and dark sides of fortune going head to head...)

I went with the Light patron, which seems fitting given the kinds of enemies we might be facing.

This is what he looks like! ^_^


I like it.

It sounds like once Mott's character is done coming together, we'll be ready to start!

Perhaps tomorrow afternoon.


Male half-elf witch 8; 50/50 hp; AC 16 (touch 13, flat-footed 15); Init +3; Fort +4, Ref +3, Will +6; Perception +12

How much would you like us to give you in the way of backstory and such?


As much as you feel inspired to write. =)

Ping me on Facebook if you need information to fill in the details.

At the very least I'd like some information about your history (how you got to be roughly level 8), why you're in the ruined Westcrown, and what your character's goals are (even if they don't realize them quite yet).


Male half-elf witch 8; 50/50 hp; AC 16 (touch 13, flat-footed 15); Init +3; Fort +4, Ref +3, Will +6; Perception +12

Slap-Dash Backstory, Rife with Grammar Errors:

Tristan Striggio was born 21 years ago, as the child of a prostitute employed at The Mermaid's Grotto. His mother claimed to have abandoned the infant at birth, when in truth she paid a kindly old woman to raise the child in the slums of Westcrown. Sadly, the real truth was that the old woman was quite unkind and often beat poor Tristan when he failed to complete his endless housework to her satisfaction. Tristan's mother sent money to the old woman for his care, but the crone spent the coin on darker things: grizzly ingredients for curses, spells, and rituals of an eldritch nature. The woman was a witch.

For years, desperate men and women would come to their tiny home and ask the crone to curse those who had slighted them. For the right amount of gold, she agreed. The old witch trained Tristan to be her assistant in her dark endeavors and through his observations, he learned the foundations of her craft. She died when he was ten, but he disposed of the body and stole her amulet.

He knew his mother was dead when the money stopped coming in every month and it wouldn't be long before the ten year old would starve to death. At first, whenever those desperate strangers came rapping on the door, looking for the old lady to enable their petty vengeance, he said she wasn't in. Now threatened with starving to death, he claimed that she was still alive, took their payment, and did the work himself. He cursed those who deserved it and a few who didn't, but always for a price.

Over time, customers stopped asking for the old lady and asked for him: the Shag-Haired Hexbroker of Saltpeter Alley.

A Special Memory:
After the money stopped coming in, Tristan went to the Grotto to find his mother, not realizing yet that she was dead. He wasn't allowed in, but he saw the Baldwin party through the tavern window. He would likely recognize any of the old members if he ever saw them.

A Precious Ring:
Tristan's one family heirloom is an unremarkable gold ring, which belonged to his mother, given to her by his father. An inscription on the ring, written in Azlanti, reads "Brothers Forever". Now who on earth could this ring have originally belonged to...?


Any updates Mott?

I don't need a book. Just give me a little something to get you started.

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