
Yasss Queen |
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To be, or not to be: that is the question: Whether 'tis nobler in the mind to suffer the slings and arrows of outrageous fortune, Or to take arms against a sea of trouble and by opposing end them?
To die: to sleep; No more; and by a sleep to say we end the heart-ache and the thousand natural shocks that flesh is heir to, 'tis a consummation devoutly to be wish'd;
To die, to sleep;
To sleep: perchance to dream: ay, there's the rub;
For in that sleep of death what dreams may come?
-A Mangled Excerpt from Hamlet, Found in the Ruins of Merlin's Tower.
Hello all and welcome to my game, the premise of which is a little odd but which is rife with roleplaying opportunities: simply put, your characters are regular human beings from modern earth who have passed away by some means, either natural or tragic, and awaken after death to find that they are in some huge fantasy world and that their consciousness inhabits either an ideal form of themselves or a character or being from fiction or their own imagination that they always wished they could be.
A young man who loves Hellboy comics and always wished he could share in the adventure may find himself in the body of that character, able to duel demon lords with his strength.
A woman who wished in life she could fly and speak her every desire into existence may find herself able to fly and use the wish spell at will in this strange otherworld.
But why are they here? Is this the afterlife? Some strange other dimension? The bizarre dreams of a dying brain? Is there a purpose to their new existence, or is this just random happenstance?
I will be selecting up to eight players (assuming there is any interest in this game)

Dripping Shapshifter |

I enjoy the idea, a lot of freedom, thought seeing as your talking about 'Our' personal desires I already know what I have to play, nice and locked down pat. So yeah greatly expressing interest for this type of campaign especially one where it seems like you don't have any hard story down thus players being characters instead of wandering murder hobos seems to be more the theme.

Yasss Queen |

Well, if hard limits are what is desired let's say no more than a CR 30 monster or character at the upper limit and CR 6 at the lower limit.
Third party content is allowed as well as homebrew monsters and characters with the caveat that you either provide explanations of the abilities within your character sheet or links to the content in your character sheet so I have ease of reference during the game and don't have to go digging to figure out or remember the specific limits of your powers.

Yasss Queen |

I enjoy the idea, a lot of freedom, thought seeing as your talking about 'Our' personal desires I already know what I have to play, nice and locked down pat. So yeah greatly expressing interest for this type of campaign especially one where it seems like you don't have any hard story down thus players being characters instead of wandering murder hobos seems to be more the theme.
I do have a lot of content prepared and also an epic quest with a main villain prepared but they are as much for if and when the PCs get bored just messing around in the endless multiverses and want some stronger focus and structure as anything else.

Dripping Shapshifter |

Well, if hard limits are what is desired let's say no more than a CR 30 monster or character at the upper limit and CR 6 at the lower limit.
Third party content is allowed as well as homebrew monsters and characters with the caveat that you either provide explanations of the abilities within your character sheet or links to the content in your character sheet so I have ease of reference during the game and don't have to go digging to figure out or remember the specific limits of your powers.
...that... might be the weirdest wonkiest most unbalanced character creation rules I've ever seen... ever. A-are you sure your gonna let players basically make max level characters with zero drawbacks right form the get go? Like I mean, I can see letting players use the race builder to make their own race for soemthign weird like a dragon or other kind of monster but giving us a cr range is kinda strange indeed.

Yasss Queen |

...that... might be the weirdest wonkiest most unbalanced character creation rules I've ever seen... ever. A-are you sure your gonna let players basically make max level characters with zero drawbacks right form the get go? Like I mean, I can see letting players use the race builder to make their own race for soemthign weird like a dragon or other kind of monster but giving us a cr range is kinda strange indeed.
Well, the power of the PCs isn't too much of a concern for me as much as characterization and roleplaying, I find that characters make a story much more involving than a series of combat encounters with a narrative thread especially because on a Pbp combat is often as much a slow drag on the story and tension as an enhancement.
As far as adventure busting spells and the like I prefer a more 'natural consequence' game where as a GM I mostly just set the scene and run the NPCs and let the players do what they like, so it's not as much of an issue.
Edit: In this type of game my job is more about making the experience fun, than putting hard controls on PCs.
If it helps at all, I've run this particular game several times before at the table and it worked fine.

BloodYakura |

I'm am super interested in this. I've actually played a couple free form games that were very Gm heavy due to a a lack of barriers,I've come to find as long as the Gm is fair but not afraid to reign control the games are very fun.
I would love to be Roland Deschain the gunslinger from the Stephen King book(not the movie) The dark tower.

Monkeygod |

Well this is super interesting!! I will totally whip something up!! Probably something akin to an idealized version of my IRL self.
For things like stats, should we just assign whatever, within reason?
Should we worry about gear/magic items?
Do we need to know anything about the setting or are we literally just 'waking' up within it??

Yasss Queen |

Well this is super interesting!! I will totally whip something up!! Probably something akin to an idealized version of my IRL self.
For things like stats, should we just assign whatever, within reason?
Should we worry about gear/magic items?
Do we need to know anything about the setting or are we literally just 'waking' up within it??
Ha, had a long response but Paizo went down and ate my post.
Put more simply: Stats should simply represent the character concept as accurately as possible. Willow from Buffy the Vampire Slayer may have a strength of 8 while Hercules a strength of 50. Whatever makes the most sense for the character is the right answer.
With gear and magic items just have what you want, again whatever goes well with your concept. You may even have an artifact or two if you like.
Yes, you are literally just waking up in it, your last memories of your own death, to find yourself as a personalized ideal being.
On another note, if this game failed to garner enough interest I was going to run a more familiar game like Rise of the Runelords to establish myself on the boards and build trust but I think I might have you guys wake up near Sandpoint first thing and have those events playing out for you guys to muck about in if you like to start off the adventure in more familiar territory.
Also for some reason a group of demigods mucking about in an AP when the AP isn't the central story is really amusing to me.

Monkeygod |

Would it be alright if I made a race via Talented Bestiary from Rogue Genius Games?
Thinking of monkey-like shapechanging fey with drudic casting and innate sneak attack, plus some fun extras.
It would be CR 15 and then I would probably take 10 levels of rogue, with the Eldritch Scoundrel archetype.

BloodYakura |

GrinningJest3r wrote:Building on BloodYakura, I have a Crimson King tattoo. Can I be him?Yeah, if you want to be.
Awesome I'm totally throwing my hat into the ring for the dark tower game whenever you run it. With that out of the way,I'm terrible at free for sheets so I guess Im gonna just use my imagination but how will I determine things like health for a character like mine. His dexterity,perception,wisdom and endurance are all amazing. His strength would be pretty decent as well with his only glaring weaknesses being his intelligence and charisma.(I'm assuming his amazing riddle solving abilitys is chalked up to something like wisdom).

GrinningJest3r |

Impossible to decide! I am hesitating between Merlin (meaning that the character would have immense power, but no knowledge of how to use it!) or a Ninja Warrior (because my 5 year old is obsessed with Lego Ninja)!
Aw f%&+. If I ever end up having kids, my first boy's name is going to be Emrys. My callsign through my entire military career was either "wizard" or "Merlin". Now I want to create Merlin, but I feel like I'm just going to end up building the Arcanist of all Arcanists. On the other hand, it might be easier to play than the Crimson King. I could even make it more like the Merlin from Disney's 'The Sword in the Stone'. Basically all the knowledge in the world, and the imagination and ability to twist it as needed, but only brings out the big guns when it truly matters because:
Arthur: You were really great, Merlin, but... but you could've been killed.
Merlin: It was worth it, lad, if you learned something from it.
Arthur: Knowledge and wisdom is the real power.
Merlin: Right you are, Wart, so stick to your schooling, boy.

Yasss Queen |

Would it be alright if I made a race via Talented Bestiary from Rogue Genius Games?
Thinking of monkey-like shapechanging fey with drudic casting and innate sneak attack, plus some fun extras.
It would be CR 15 and then I would probably take 10 levels of rogue, with the Eldritch Scoundrel archetype.
As long as you explain or have a link to third party content in your character sheet feel free.

Yasss Queen |

Yasss Queen wrote:Awesome I'm totally throwing my hat into the ring for the dark tower game whenever you run it. With that out of the way,I'm terrible at free for sheets so I guess Im gonna just use my imagination but how will I determine things like health for a character like mine. His dexterity,perception,wisdom and endurance are all amazing. His strength would be pretty decent as well with his only glaring weaknesses being his intelligence and charisma.(I'm assuming his amazing riddle solving abilitys is chalked up to something like wisdom).GrinningJest3r wrote:Building on BloodYakura, I have a Crimson King tattoo. Can I be him?Yeah, if you want to be.
Off the top of my head maybe a level 10 gunslinger with like 20+ Dex and two +5 revolvers (advanced firearms)with whatever special abilities make sense.
Maybe some magical rule to represent that Ka is a circle in case he gets killed=)

Yasss Queen |

Aw f*&$. If I ever end up having kids, my first boy's name is going to be Emrys. My callsign through my entire military career was either "wizard" or "Merlin". Now I want to create Merlin, but I feel like I'm just going to end up building the Arcanist of all Arcanists. On the other hand, it might be easier to play than the Crimson King. I could even make it more like the Merlin from Disney's 'The Sword in the Stone'. Basically all the knowledge in the world, and the imagination and ability to twist it as needed, but only brings out the big guns when it truly matters because:
Merlin is already a super important NPC in the "Main Quest" of this game but that being said feel free to build a Merlin anyway you see fit.
You could both play Merlin and than meet another Merlin for the Council of three Merlins =D

Yasss Queen |
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Yasss,
Just wanna make sure my above question about building a creature via Talented Bestiary gets answered.
Not familiar with it myself but if it's from Rogue Genius Games I'm sure it's chock full of broken BS.
That being said, feel free as long as you make it clear what your abilites are. =D

Monkeygod |

Monkeygod wrote:Yasss,
Just wanna make sure my above question about building a creature via Talented Bestiary gets answered.
Not familiar with it myself but if it's from Rogue Genius Games I'm sure it's chock full of broken BS.
That being said, feel free as long as you make it clear what your abilites are. =D
Not really, it's mostly a system that allows you to build custom monsters. Anything in the book is found elsewhere in a Paizo book.
There's all sorts of limits and restrictions, including how many points you can spend on a single ability, which is why my fey needs to be CR 15. Shapechange as per the spell is 10 points, and the base is 1, and CR 15 is when you can spend that much on one power.

GrinningJest3r |
1 person marked this as a favorite. |

Ok, I'm having a bit of a power trip here. Is there a limit on what ability scores can look like or anything like that? The idea i'm going for is crazy powerful force of nature so the physical scores could be arbitrarily high.
"I'm the Juggernaught, b$$&~!" - Absurdly high STR, nothing but the biggest, thickest, hardest armors, and Bull Rush and Overrun feats.

Yasss Queen |

Yasss Queen wrote:Monkeygod wrote:Yasss,
Just wanna make sure my above question about building a creature via Talented Bestiary gets answered.
Not familiar with it myself but if it's from Rogue Genius Games I'm sure it's chock full of broken BS.
That being said, feel free as long as you make it clear what your abilites are. =D
Not really, it's mostly a system that allows you to build custom monsters. Anything in the book is found elsewhere in a Paizo book.
There's all sorts of limits and restrictions, including how many points you can spend on a single ability, which is why my fey needs to be CR 15. Shapechange as per the spell is 10 points, and the base is 1, and CR 15 is when you can spend that much on one power.
It's cool, I'm just teasing =)

Monkeygod |
1 person marked this as a favorite. |

Monkeygod wrote:It's cool, I'm just teasing =)Yasss Queen wrote:Monkeygod wrote:Yasss,
Just wanna make sure my above question about building a creature via Talented Bestiary gets answered.
Not familiar with it myself but if it's from Rogue Genius Games I'm sure it's chock full of broken BS.
That being said, feel free as long as you make it clear what your abilites are. =D
Not really, it's mostly a system that allows you to build custom monsters. Anything in the book is found elsewhere in a Paizo book.
There's all sorts of limits and restrictions, including how many points you can spend on a single ability, which is why my fey needs to be CR 15. Shapechange as per the spell is 10 points, and the base is 1, and CR 15 is when you can spend that much on one power.
I'm a bit protective, as I have a really awesome creation in the book thanks to Kickstarter :)

derpdidruid |

Well if this doesn't sound interesting.
I think something that'd be fun to roleplay would be an average guy, the kind that isn't capable of killing people. He wakes up and just finds that he's completely immortal. Tarasque regeneration levels with the whole slew of immunities. No real way of killing folks, just an average guy that cant die. I can just see, the whole group is standing in front of the Ruler, crazy lookin, cool characters. Then there's me, just standing in the middle of all the craziness. The Ruler asks "An what's his deal." and my character just shrugs and says "Well I can't die it seems." The Ruler asks "Well can you show me?" to which I respond "Hell no... Bloody hurts."
So yeah, level 1 Immortal commoner. Sounds fun too me.

Monkeygod |

@Derp,
Sounds like you've just become weapon of choice. I'll just assume a nice big form that can fly, take you up a few hundred(thousand) feet and drop!!
Hey GM, how much damage does a commoner deal? GM: Uh, depends on weapon. No, if I drop him from three hundred feet up.
@Yasss,
Are we waking up in Golarion? Or another realm(possibly homebrew?)? Will there be planar travel at all?

Yasss Queen |

Well if this doesn't sound interesting.
I think something that'd be fun to roleplay would be an average guy, the kind that isn't capable of killing people. He wakes up and just finds that he's completely immortal. Tarasque regeneration levels with the whole slew of immunities. No real way of killing folks, just an average guy that cant die. I can just see, the whole group is standing in front of the Ruler, crazy lookin, cool characters. Then there's me, just standing in the middle of all the craziness. The Ruler asks "An what's his deal." and my character just shrugs and says "Well I can't die it seems." The Ruler asks "Well can you show me?" to which I respond "Hell no... Bloody hurts."
So yeah, level 1 Immortal commoner. Sounds fun too me.
Yeah, that sound's great! I like the idea of the completely immortal everyman.