We Be Pirates, You Be Booty! (Inactive)

Game Master Daxter

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HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Luthor just silently walks into the room and takes a swing.

Reflex: 1d20 + 12 ⇒ (7) + 12 = 19

1d20 + 21 - 4 ⇒ (9) + 21 - 4 = 26

But he misses.


Male Human(Amazing)

NI and N2 will try to heal their mistress.

Concentration DC21: 1d20 + 11 ⇒ (9) + 11 = 20

Concentration DC21: 1d20 + 11 ⇒ (11) + 11 = 22

3d8 + 7 ⇒ (4, 7, 7) + 7 = 25

Only one is able to cast her spell.

Bjorkus, Opal, and Kal up!


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Bjorkus moves into the room and takes a swing at one of the lesser priestesses with his horns.

Raging Power Attack: 1d20 + 23 ⇒ (16) + 23 = 39
Damage: 1d8 + 27 ⇒ (8) + 27 = 35


Male Human Hurricane King

Fire-Kal steps to the side and unloads into the priestess who's casting healing spells successfully. Step to AJ5; no cover for them. I believe N2 was the one who made the check?

Attack (wildshape, PBS, rapid shot): 1d20 + 16 + 2 + 1 - 2 ⇒ (19) + 16 + 2 + 1 - 2 = 36
Confirm: 1d20 + 16 + 2 + 1 - 2 ⇒ (20) + 16 + 2 + 1 - 2 = 37
Damage: 3d8 + 9 ⇒ (4, 2, 1) + 9 = 16
Attack (wildshape, PBS, rapid shot): 1d20 + 16 + 2 + 1 - 2 ⇒ (4) + 16 + 2 + 1 - 2 = 21
Attack (wildshape, PBS, rapid shot): 1d20 + 11 + 2 + 1 - 2 ⇒ (20) + 11 + 2 + 1 - 2 = 32
Confirm: 1d20 + 16 + 2 + 1 - 2 ⇒ (5) + 16 + 2 + 1 - 2 = 22
Damage: 1d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11

Recover?: 1d2 ⇒ 1

In the event that the 22 does confirm, feel free to take more damage.


Male Human(Amazing)

Both Kal and Bjorkus take down a priestess. Opal will throw a ray of lightning.

1d20 + 9 ⇒ (9) + 9 = 18

1d6 + 6 ⇒ (5) + 6 = 11

Concentration: 1d20 + 18 ⇒ (20) + 18 = 38

She summons a wall of very sharp blades going down the middle of the room.

Reflex DC21: 13d6 ⇒ (6, 2, 3, 5, 4, 5, 5, 5, 1, 5, 6, 4, 6) = 57

Zirul, Bjorkus and Kal can give me a reflex save to jump out of the way and take no damage.

PCs up!


Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly

Reflex: 1d20 + 17 + 2 ⇒ (5) + 17 + 2 = 24

Zirul growls low, rolling out of the way, close enough to her to yell out "You will die, you evil b**&@!" before he strikes out with all of his natural weapons.

Bite: 1d20 + 15 ⇒ (16) + 15 = 31
dmg: 1d8 + 7 ⇒ (8) + 7 = 15

Claw: 1d20 + 15 ⇒ (18) + 15 = 33
dmg: 1d6 + 7 ⇒ (2) + 7 = 9

Claw: 1d20 + 15 ⇒ (6) + 15 = 21
dmg: 1d6 + 7 ⇒ (5) + 7 = 12


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Reflex: 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 21

Bjorkus barely jumps aside in time to avoid the curtain of magical blades. He brandishes his trident and roars (silently).

Inspire Ferocity, +3 attack, -3 AC


Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly

We're gonna rip 'em a new one soon enough!


Male Human Hurricane King

Fire-Kal burns loudly as the blades slice off some flames.

Reflex: 1d20 + 12 ⇒ (3) + 12 = 15
HP now 6/87.

He then fires off a volley before ducking behind the door. Step to AI5 after my attack.

Attack (wildshape, PBS, bane, inspire, rapid shot): 1d20 + 16 + 2 + 1 + 2 + 3 - 2 ⇒ (14) + 16 + 2 + 1 + 2 + 3 - 2 = 36
Damage: 1d8 + 2 + 1 ⇒ (6) + 2 + 1 = 9
Attack (wildshape, PBS, bane, inspire, rapid shot): 1d20 + 16 + 2 + 1 + 2 + 3 - 2 ⇒ (3) + 16 + 2 + 1 + 2 + 3 - 2 = 25
Attack (wildshape, PBS, bane, inspire, rapid shot): 1d20 + 11 + 2 + 1 + 2 + 3 - 2 ⇒ (3) + 11 + 2 + 1 + 2 + 3 - 2 = 20

Recover: 2d2 ⇒ (2, 2) = 4


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Luthor blinks a few times as the wall of whirling blades appear right next to him.

1d20 + 21 ⇒ (14) + 21 = 35

1d3 + 18 ⇒ (1) + 18 = 19

1d20 + 16 ⇒ (18) + 16 = 34

1d3 + 18 ⇒ (2) + 18 = 20

1d20 + 11 ⇒ (16) + 11 = 27

1d3 + 18 ⇒ (3) + 18 = 21

And while trying to dodge the sharp blades, he knocks the priestess out.

Combat Over!


Male Human Hurricane King

Fire-Kal lets out a smoky sigh as the priestess dies and the angry blades disappear. He leaves the silenced area and retrieves a few scrolls, then starts patching himself up.

CLW scroll for Kal: 1d8 + 5 ⇒ (2) + 5 = 7
CLW wand for Kal: 11d8 + 11 ⇒ (6, 7, 6, 7, 4, 8, 2, 3, 7, 6, 4) + 11 = 71

Before the group continues, Fire-Kal motions for everyone to gather around, brandishing a scroll meaningfully and somehow managing not to light it on fire. He recites it and touches each of the group in turn. Stoneskin, communal. Lasts 22 minutes and absorbs up to 110 damage per person (via DR/adamantine, so doesn't apply versus spells and such).


Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly

42/95 HP and I am out for the night. Sleepy time


Male Human Hurricane King

CLW wand for Zirul: 12d8 + 12 ⇒ (1, 3, 1, 3, 3, 6, 3, 6, 5, 2, 1, 1) + 12 = 47 Horrid dice. I hate you, too.


Male Human(Amazing)

As you quickly look around, Luthor accidentally bumps into the font in the room, activating it. This causes the water in the font to rise up and form a miniature version of a Chelish woman dressed in traditional military clothing.

“Greetings, I am Druvalia Thrune, Admiral of the Chelish Armada. So you must be Harrigan’s pests. I’ve been curious about you! Hopefully, when we next meet, you will have a change of heart. Submit to Thrune, and perhaps we may bargain—my thralls are well kept, after all. Perhaps you would enjoy a magistrate’s position within our new colony? I suppose by the time you’ve finished with Harrigan, he won’t be needing it. A shame, really... he was such a good puppet. If your pride prevents you from bending the knee to me, no matter. There are plenty among the Free Captains who will gladly serve us once Bonefist falls and the Shackles break beneath my armada. In any event, I’ll see you soon, so be sure to have an answer for me.”

Druvalis. punctuates her final sentence by blowing a kiss, after which her image quickly winks out.


Male Human Hurricane King

Fire-Kal's flames burn in a dull growl as he motions for the group to continue.

When we get outside Harrigan's room, I've got a few more scrolls to use.


Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly

I've got a few things, as well, for outside Harrigan's room. 1 use of Spontaneous Healing & Zirul's at 94/95 HP.

Zirul smirks and spits at the image. "Nasty Chelaxian whore."


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

We're gunna off the witch first.


Male Human Hurricane King

Nods, I just meant that as a "when the time comes" sort of thing.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Bjorkus glares at the watery construct and heads up the stairs.


Male Human Hurricane King

Fire-Kal crackles something unintelligible and follows, keeping his fiery eyes peeled for danger. They obviously knew we were coming... I hope the others realize they've probably got some 'surprises' planned for us.

Perception: 1d20 + 25 ⇒ (3) + 25 = 28 (Add 6 if we count as being in aquatic terrain?)


Male Human(Amazing)

You take the stairs up to what seems to be an office. This small room contains a single wooden table with a few chairs around it. A short stack of papers is pinned to the table with a bejeweled dagger. You leave this room and open the door to the next one to reveal a barracks of some sort. A total of eight bunk beds, along with a few foot lockers, furnish this room. Occupying, this room is a deadly and vicious bouquet of insectile claws sprouts from this horrid, three-legged, multi-eyed beast.

You guys can roll init and knowledge planes checks while I make up the map.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Init: 1d20 + 2 ⇒ (13) + 2 = 15
Planes: 1d20 + 1 ⇒ (15) + 1 = 16

"Another of Harrigan's pets?" Bjorkus rumbles.


Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly

Init: 1d20 + 7 ⇒ (18) + 7 = 25
Planes: 1d20 + 15 ⇒ (16) + 15 = 31

"Bugs...Why did it have to be bugs?" Zirul shakes his head, preparing for more fun.


Male Human Hurricane King

Initiative: 1d20 + 6 ⇒ (8) + 6 = 14 (Add 6 if we're in aquatic terrain. I'm guessing we aren't.)


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Init: 1d20 + 4 ⇒ (15) + 4 = 19


Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly
Kal Aldhemark wrote:

[dice=Initiative]1d20+6 (Add 6 if we're in aquatic terrain. I'm guessing we aren't.)

Quick! Fill the room full of water!


Male Human(Amazing)

Zirul:

It is a Derghodaemon. You get two facts.

D: 1d20 + 5 ⇒ (18) + 5 = 23
Opal: 1d20 + 7 ⇒ (4) + 7 = 11

Zirul is up first followed by the daemon.


Male Human Hurricane King

YES! GENIUS!


Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly

DM:

Immunities/resistances & special abilities

Zirul is gonna head on over and give a nom and not make it through the demon's hide.

Bite: 1d20 + 15 ⇒ (8) + 15 = 23
dmg: 1d8 + 7 ⇒ (8) + 7 = 15


Male Human(Amazing)

Zirul:

DR 10/good; Immune acid, death effects, disease, poison; Resist cold 10, electricity 10, fire 10; SR 23

Sneak Attack: 6d6 ⇒ (5, 2, 3, 2, 6, 5) = 23

Zirul hits the creature's flat-footed AC. The creature will retaliate!

Claw: 1d20 + 17 ⇒ (18) + 17 = 35

1d6 + 16 ⇒ (1) + 16 = 17

Claw: 1d20 + 17 ⇒ (7) + 17 = 24

Claw: 1d20 + 17 ⇒ (20) + 17 = 37

Confirming: 1d20 + 17 ⇒ (15) + 17 = 32

1d100 ⇒ 4

1d6 + 16 ⇒ (4) + 16 = 20

Rend: 1d8 + 12 ⇒ (3) + 12 = 15

Claw: 1d20 + 17 ⇒ (15) + 17 = 32

1d6 + 16 ⇒ (1) + 16 = 17

Claw: 1d20 + 17 ⇒ (16) + 17 = 33

1d6 + 16 ⇒ (6) + 16 = 22

Rend: 1d8 + 12 ⇒ (4) + 12 = 16

One of it's claws strikes where Zirul's liver should be, but it is inexplicably not there.

PCs up!


Male Human(Amazing)

Opal will once again haste her boyos.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Seeing the alchemist get rocked, Bjorkus steps forward hastily and brings his trident to bear against the monstrous multi-limbed creature.

Raging Power Attack: 1d20 + 23 + 1 ⇒ (11) + 23 + 1 = 35
Damage: 1d8 + 27 ⇒ (6) + 27 = 33
Iterative: 1d20 + 18 + 1 ⇒ (6) + 18 + 1 = 25
Damage: 1d8 + 27 ⇒ (3) + 27 = 30
Horns: 1d20 + 17 + 1 ⇒ (18) + 17 + 1 = 36
Damage: 1d6 + 9 ⇒ (3) + 9 = 12
Haste: 1d20 + 23 + 1 ⇒ (13) + 23 + 1 = 37
Damage: 1d8 + 27 ⇒ (5) + 27 = 32


Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly

Zirul shouts out in pain, falling over, heart's blood spraying over him, his eyes closing as he falls limp to the floor. Only the trained eye would see his wounds sizzle and seal slightly.

Spontaneous Healing is on and gonna be used until Zirul is back up.

Well apparently that 50% chance of a critical not confirming hasn't really gone in Zirul's favor. :(
-13


Male Human(Amazing)

It did, that's why it only did normal damage. And don't you have stoneskin up? And apparently rend only happens once a turn so take back another 16.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

You only took 39 damage after DR. Quit being a drama queen Skinny. =P


Male Human Hurricane King

Fire-Kal burns loudly in protest, and as he waves his fiery appendages meaningfully, he conjures up spears of ice from the floor to impale the creature! It gets a reflex save (DC20) to halve the damage from each spear and give it a +4 versus the trip.

Cold (spear 1): 2d6 ⇒ (4, 4) = 8
Piercing (spear 1): 2d6 ⇒ (4, 2) = 6

Cold (spear 2): 2d6 ⇒ (1, 6) = 7
Piercing (spear 2): 2d6 ⇒ (4, 6) = 10

Cold (spear 3): 2d6 ⇒ (5, 6) = 11
Piercing (spear 3): 2d6 ⇒ (1, 5) = 6

Trip!: 1d20 + 18 + 10 + 10 ⇒ (3) + 18 + 10 + 10 = 41


Male Human Hurricane King

Just keep track of the amount remaining on your stoneskin.


Male Human(Amazing)

Reflex: 1d20 + 14 ⇒ (16) + 14 = 30

Reflex: 1d20 + 14 ⇒ (9) + 14 = 23

Reflex: 1d20 + 14 ⇒ (9) + 14 = 23

The creature seems to take no damage from the various spears and it keeps itself upright.


Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly

Oh yeah! I forgot about Stoneskin. -facepalm- D'oh! So 60/94

Zirul growled out. "Damn you, ya demonic f!!&er! If you've got something that's holy or good against demons, attack with it! It's immune to acid, and pretty strong against most everything else!"

Bite: 1d20 + 15 ⇒ (8) + 15 = 23
dmg: 1d8 + 7 ⇒ (3) + 7 = 10

Claw: 1d20 + 15 ⇒ (5) + 15 = 20
dmg: 1d6 + 7 ⇒ (5) + 7 = 12

Claw: 1d20 + 15 ⇒ (6) + 15 = 21
dmg: 1d6 + 7 ⇒ (5) + 7 = 12

The heck with this dice roller!


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Luthor will step over and Freebooter's Bane and Freebooter's Bond the creature.


Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly

This would be a great time for Aiger's Kiss, wouldn't it? ;)


Male Human(Amazing)

Oh and I did also forget, that the rend comes with its own set of 2 con damage absolutely free!

Concentration DC23: 1d20 + 15 ⇒ (13) + 15 = 28

Waves of fear flow out from the creature.

Everyone give me a will save or be panicked. If you make it, you are only shakened.


Male Half-Elf Alchemist (Internal Alchemist/Vivisectionist) 12 / Rogue 2
Spoiler:
77/141 hp/ 64 Non-lethal Init +9, AC 34[touch 19, FF 29], Fort +14, Ref +23, Will +7; Perception +18 Effects: Barkskin, Bullet Shield, Fly

This is why I don't like free gifts :P 36/94 HP now. Edit: Kal reminded me I forgot to include the haste attack from last round. :( So I'll roll it now.

Haste bite: 1d20 + 15 + 1 ⇒ (5) + 15 + 1 = 21
Haste dmg: 1d8 + 7 ⇒ (4) + 7 = 11
Will: 1d20 + 7 - 1 ⇒ (17) + 7 - 1 = 23


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Will: 1d20 + 11 + 2 ⇒ (9) + 11 + 2 = 22


Male Human Hurricane King

Will: 1d20 + 16 ⇒ (14) + 16 = 30

Fire-Kal casts a spell and moves forward to touch the big nasty. Move to AD21.

Touch (bull's strength, FBB, haste, shaken): 1d20 + 10 + 2 + 3 + 1 - 2 ⇒ (6) + 10 + 2 + 3 + 1 - 2 = 20

Cold: 4d6 ⇒ (4, 6, 3, 1) = 14

No save, and it's staggered for one round.


HP: 19/19 | Condition: | Status Effects: | Fumble Points:

Will: 1d20 + 8 ⇒ (6) + 8 = 14

Luthor's eyes widen as the sheer monstrosity of it overwhelms him and he bolts down the stairs.


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Bjorkus's resolve weakens undead the daemon's foul influence but the minotaur attacks again.

Raging Power Attack: 1d20 + 23 + 1 - 2 ⇒ (2) + 23 + 1 - 2 = 24
Damage: 1d8 + 27 ⇒ (4) + 27 = 31
Iterative: 1d20 + 18 + 1 - 2 ⇒ (7) + 18 + 1 - 2 = 24
Damage: 1d8 + 27 ⇒ (2) + 27 = 29
Horns: 1d20 + 17 + 1 - 2 ⇒ (13) + 17 + 1 - 2 = 29
Damage: 1d6 + 9 ⇒ (5) + 9 = 14
Haste: 1d20 + 23 + 1 - 2 ⇒ (6) + 23 + 1 - 2 = 28
Damage: 1d8 + 27 ⇒ (5) + 27 = 32


Male Human(Amazing)

Opal: 1d20 + 8 ⇒ (12) + 8 = 20

Opal launches a lightning ball.

SR: 1d20 + 12 ⇒ (11) + 12 = 23

10d6 + 10 ⇒ (2, 1, 6, 5, 2, 5, 1, 4, 4, 3) + 10 = 43

Reflex: 1d20 + 14 ⇒ (16) + 14 = 30

The creature is staggered, giving it little in way of options.

Fear again!: 1d20 + 15 ⇒ (5) + 15 = 20

It spell fizzles though.

PCs up!


Male Grizzly Bear 3 | HP: 30/30 l AC: 19 /T: 12/FF: 17 l Fort: +4, Ref: +5, W: +4 l Init: +2 l Per: +5; Low-light vision; Scent l Movement: 40

Shaking off the last vestiges of magical fear, the bull roars and brandishes his weapon again.

Raging Power Attack: 1d20 + 23 + 1 ⇒ (18) + 23 + 1 = 42
Damage: 1d8 + 27 ⇒ (1) + 27 = 28
Iterative: 1d20 + 18 + 1 ⇒ (5) + 18 + 1 = 24
Damage: 1d8 + 27 ⇒ (7) + 27 = 34
Horns: 1d20 + 17 + 1 ⇒ (13) + 17 + 1 = 31
Damage: 1d6 + 9 ⇒ (4) + 9 = 13
Haste: 1d20 + 23 + 1 ⇒ (13) + 23 + 1 = 37
Damage: 1d8 + 27 ⇒ (1) + 27 = 28

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