
| Sholano Gale | 
 
	
 
                
                
              
            
            I don't know if anybody else wants to do a reaction post to the Cardinal, but I'm noting my next actions with a separate OOC tag, and would love it if others to do the same (unless we're all moving on, of course) just so I can keep straight who's doing what when.
So, here's what Sholano asked for, just for amusement's sake:
MW Chain Shirt
Handy Haversack, Main Pocket (77/80)
-Bottle of Fine Wine, 1.5 lbs
-1 Week Trail Rations, 7 lbs
-Bedroll, 5 lbs
-Small Tent, 20 lbs
-Grooming Kit, 2 lbs
-Disguise Kit, 8 lbs
-Cards
-Marked Cards
-Dice
-Superior Loaded Dice
-Filter Hood, 4 lbs
-One minute hourglass, .5 lb
-Folding Ladder, 16 lbs
-10 Tindertwigs
-2x Antiplagues
-2x Antitoxins
-Ioun torch
-2 Tanglefoot Bags, 8 lbs
-Puzzle Box, 1 lb
38 platinum
52 gold
32 silver
18 copper
Handy Haversack, side pocket 1 (13/20) 
-MW Thieves' Tools, 2 lbs 
-Glass Cutter 
-Forger's Kit, 6 lbs 
-50 ft. Silk Rope, 5 lbs
Handy Haversack, side pocket 2 (18/20) 
-6 Grappling Arrows, 3 lbs 
-Quiver of 20 arrows, 3 lbs 
-Shortbow, 2 lbs 
-Folding Pole, 10 lbs
Explorer's Outfit 
Pocketed Scarf 
2 Spring-Loaded Wrist Sheaths, 2 lbs 
-MW Dagger, 1 lb 
-MW Sap, 2 lbs 
What he actually receives is probably much more humble, something like:
Disguise Kit (50)
Grooming Kit (1)
2 Spring-Loaded Wrist Sheaths (10)
2 Daggers (4)
Common backpack (2)
Pocketed Scarf (8)
Bedroll
Glass Cutter [5]
That actually only covers about a hundred gold, since I've got a quick question - the fine clothes we get from the Cardinal, are they fancy enough to meet the requirements of my Extremely Fashionable trait (150 gp worth), or do I need to blow some of my EQ request on bling?

| Sholano Gale | 
 
	
 
                
                
              
            
            *ahem* 200gp worth of gear *ahem*
XD
Yeah, yeah. I dream big! =P (Also, I edited that last one to include some of my real request and a question)

| Sholano Gale | 
 
	
 
                
                
              
            
            And finally for the moment, I just want to note that there shouldn't be any big surprises in Sholano's level up. Another level of Unchained Rogue, Charlatan style. I'll work out the mechanics tonight, but I don't have the time to work out all the numbers just now (spent too long working on other typing!). Oh, and how are we doing HP in this one (sorry if I missed it)?

| Sholano Gale | 
 
	
 
                
                
              
            
            How much money to make up the difference? And sadly, I have no idea what's going on with Legendary Rogues, but it sounds like I'll bet I want a bunch of stuff in there! I'll look it up.

| Your Benevolent Dictator | 
 
	
 
                
                
              
            
            You've basically been given a courtier's outfit, so after factoring in the other appearance-related items you requested, you'll need to spend 60gp on bling.
Legendary Rogues essentially makes the class more modular by separating the various class features into talents. That way, if you didn't want trapfinding or Evasion, you could swap it out for something more thematically-suited for your concept. It also adds a bunch of new Rogue Talents.

| Marvin Fenster | 
 
	
 
                
                
              
            
            For now, Marvin is satisfied with a manservant to simply run errands, mend his clothing, etc. Any carnal appetite has been rather thoroughly stamped out by grief.
A strange new appetite is growing stronger, though that is better sated by his enemies, than some defenseless slave.
That said...

| Marvin the Red | 
 
	
 
                
                
              
            
            Marvin the Red will eventually need a small army of kobolds to worship him and guard his treasure...

| Celestine, the Hellish Incanter | 
 
	
 
                
                
              
            
            Hmm... a modified Leadership could also work well. XD Celestine fits the Cult Leader type quite nicely, and I'd been pondering something like a pair of servants also devoted to Asmodeus (and her, in that order - she knows her priorities), but a Leadership version could do it just fine.

| Zyxtyvia Darkshadow | 
 
	
 
                
                
              
            
            purchases with her 200 gp-
Combat Gear acid (2), alchemist's fire (2), alkali flask[APG] (2), diamond dust vial[ACG], diamond dust vial[ACG]; Other Gear silken ceremonial armor[UC], arrows (40), quiver, dagger, longbow, backpack, bedroll, belt pouch, candle (10), chalk (10), flint and steel, ink, inkpen, mess kit[UE], pot, soap, spell component pouch, torch (10), trail rations (5), waterskin, 9 gp left over

| Celestine, the Hellish Incanter | 
 
	
 
                
                
              
            
            Celestine isn't much for mundane gear, but...
>Bedroll
>Trail Rations (5)
>Holy Text (Asmodeus)
@Everyone: And, uh, any other votes on dividing loot into six or seven portions?

| Sholano Gale | 
 
	
 
                
                
              
            
            Celestine isn't much for mundane gear, but...
>Bedroll
>Trail Rations (5)
>Holy Text (Asmodeus)@Everyone: And, uh, any other votes on dividing loot into six or seven portions?
Whoop, sorry, missed that question. I'm in for seven ways. Looks like we've got a big ol' project ahead of us, and a group fund will probably prove to be necessary. If we didn't have one, every time we needed something for all of us to use (cure wands, building supplies, etc.), we'd end up slowing ourselves down by several posts while we divvied up who was paying for what.
That said, fair warning - Sholano is probably going to pretty regularly try and convince everyone that his personal expenses are for the good of the group. He'll even think he's right! =P

| Sholano Gale | 
 
	
 
                
                
              
            
            Hokay, so updated equipment request:
Rapier (20) 
Disguise Kit (50) 
Grooming Kit (1) 
2 Spring-Loaded Wrist Sheaths (10) 
Common backpack (2) 
Pocketed Scarf (8) 
Bedroll 
Glass Cutter (5)
Various finery (jewelry, sashes, etc.) (60)
Torch
Flint/Steel
Marked cards (1)
Regular cards (1)
Folding pole
Leather armor (10)
50 ft silk rope (10)
Flask of acid (10)
Total: 188 gold plus assorted silver/copper
I'd also like to see about selling off the chain shirt I swiped from Branderscar for a Masterwork backpack. I carry a lot of junk, but I'm kind of a wimp - downgrading to leather armor seems like a decent call until we're awesome enough to upgrade to mithral.
As for leveling up, I snagged a copy of the Legendary Rogues pdf, so while I've mostly updated Sholano to reflect an ordinary level up, I'm gonna peruse that this morning and see what if anything I want to pull out of there.

| Sholano Gale | 
 
	
 
                
                
              
            
            Selling gear is currently impossible, I'm afraid. Everything you looted from the prison is rather distinctive. Also, any unspent gold from the Cardinal is lost.
I figured on the unspent gold, but rounding it out to exactly 200 gold also seemed a bit cheesy. Phooey on the not-selling of thing things, but such is life. Let's see... instead, I'll ditch the rapier, the acid, and...uh...oh, the glass cutter, the normal backpack and both sets of cards in an attempt to fit in the MW pack. Makes the list look like so:
Disguise Kit (50)
Grooming Kit (1)
2 Spring-Loaded Wrist Sheaths (10)
Pocketed Scarf (8)
MW backpack (50)
Bedroll (cp)
Various finery (jewelry, sashes, etc.) (60)
Torch (cp)
Flint/Steel (cp)
Folding pole (sp)
Leather armor (10)
50 ft silk rope (10)
Total: 199 gold plus assorted silver/copper
...huh. Never mind on that not fully rounding it out to 200 gp thing, I guess I've done it on accident.

| Celestine, the Hellish Incanter | 
 
	
 
                
                
              
            
            I feel like it's less he's giving us money, and more he's just giving us goods outright. XD So there's no gold to be "lost", exactly. And we've still got the coins Celestine is carrying for actual cash. (Which I should pass out soon... it looks like we're leaning towards seven portions.)

| Sholano Gale | 
 
	
 
                
                
              
            
            I feel like it's less he's giving us money, and more he's just giving us goods outright. XD So there's no gold to be "lost", exactly. And we've still got the coins Celestine is carrying for actual cash. (Which I should pass out soon... it looks like we're leaning towards seven portions.)
Yep, yep.

| Sholano Gale | 
 
	
 
                
                
              
            
            Oooookay, so the Legendary Rogue has a lot of amazingly thematic options. I'd definitely like to use some of the stuff in there, but I had some questions about how you wanted to implement them.
Things I'd want to start using immediately, assuming you're cool with them:

| Your Benevolent Dictator | 
 
	
 
                
                
              
            
            Very good questions. :-)
- Skill Unlocks are interchangeable with skill specialties
- We'll use the Signature Skill feature on page 5
- We'll use the Overcome Resistance/Greater Overcome Resistance and Critical Sneak features from the Rogues in Combat section
- Ditching the archetype is fine
- The Pretender specialty is thematic (as is Smooth-Talk)
- Avoidances are fine
- Instincts are fine as well
- That talent is good, as is the retraining
---------------------------------------
@Everyone: I neglected to mention that if anyone wants to make any minor changes to their character (aka retraining), now's the time. Think of this as the "new PC at Level Two" thing that PFS does. All I ask is that you keep the original concept (Celestine can't become a Half-Orc Barbarian, for example).

| Celestine, the Hellish Incanter | 
 
	
 
                
                
              
            
            I think I'll take advantage of that, actually... and since her updates haven't actually been approved, this is easier. XD
-Fate Sphere (This may change when the Handbook comes out, but honestly, I just don't think it's worth the investment quite yet)
-Magical Signs (I feel like always being obvious about casting wouldn't be a good idea for this campaign)
+Drawback: Necromantic Limit - Reanimate Banned (I don't see Celestine raising too many undead, and if I decide I want to do that, I can always buy it back later)
+Cryptic Strike (Now her Destructive Blasts can inflict Fatigue... or, if I really want to layer the hurt, I can use Drain)
+Drawback: Protected Soul (I don't think the others will be relying on her for armor...)
+Conjuration Sphere
+Lingering Companion
...is what I think I'm going for. XD Intention is to get myself a minion who can serve as a bit of a heal-bot and general supporter.

| Marvin Fenster | 
 
	
 
                
                
              
            
            Now that I have the book I've been able to read up on the drawback section.
I'm going to add the Lycanthropic drawback, since it's not really in character to be changing others, just myself, and gain the Size Change talent.

| Zyxtyvia Darkshadow | 
 
	
 
                
                
              
            
            Zyx is good to go

| Celestine, the Hellish Incanter | 
 
	
 
                
                
              
            
            Well, I've heard no objections, so splitting cash seven ways it is.
Everybody should have +176 GP in coins from splitting the earlier loot.
Celestine'll carry the party portion for now, but if anyone else wants to keep track of that, feel free. XD

| Sholano Gale | 
 
	
 
                
                
              
            
            Welp, unless we can spend some of that redistributed money, I think I'm good to go. I need to update my character sheet with all the new Legendary stuff, but I'm headed out of town tomorrow morning and I really need to pack right now.
Speaking of which: I'm headed out of town tomorrow! I will still have my laptop and (probably) internet access, but my free time will be at a premium, so don't be too surprised if I fall behind a bit in posting.

| Celestine, the Hellish Incanter | 
 
	
 
                
                
              
            
            *Updates it* I see. XD Yeah, it's my first time making 'em - honestly, I just kinda copied out the sheet from Hero Lab. It may still have a few glitches. *Coughs and resolves to double-check stuff more carefully*
The Feat is taking the Life Sphere, which is allowed because of the Magical Companion (Form) ability (i.e. take Talents in place of Feats). It's actually about even in terms of spell point cost at the moment, but with a few more levels, we should have a pretty solid healer so everyone else can focus on other things. XD

| Celestine, the Hellish Incanter | 
 
	
 
                
                
              
            
            @Marvin: Well, we could probably chuck that grenade at the mold... or you could give yourself a Cold Breath Attack and save the item. XD Normally, I'd advocate for using the stuff the dungeon gives us, but I feel like evil characters would be more likely to conserve resources...

| Marvin Fenster | 
 
	
 
                
                
              
            
            Liquid Ice it is. Unless really necessary, I'm trying to stay inline with the theme of turning into a red dragon, so I generally won't be switching up breath weapon elements.

| Celestine, the Hellish Incanter | 
 
	
 
                
                
              
            
            Fair enough. XD I'm not evil enough to ask people to abandon their character concepts, after all.

|  Erick the Strangler | 
 
	
 
                
                
              
            
            I will be scarce until Sunday evening. The wife and little girl are flying in to visit for the weekend and haven't seen them for four months now.

| Your Benevolent Dictator | 

| Marvin the Red | 
 
	
 
                
                
              
            
            Anyone know if there's any way to increase the Alteration sphere's dragon tranformation's breath weapon progression beyond 1d8/2 levels?
It's totally fine for now, but around level 10ish, 5d8 as a standard action might not really cut it anymore. Possibly something like spend a sphere point to use a powered up breath attack, or use it faster than a standard?
If not, it's still cool :D

| Celestine, the Hellish Incanter | 
 
	
 
                
                
              
            
            Not that I know of. There's nothing in the main book or the Alteration Handbook (currently being playtested) that improves breath weapons.
Don't forget that breath weapons can hit multiple squares. 5d8 in a good-sized cone can be good against swarms of weak foes, or anyone we can force into a line. XD
As an alternate option, you COULD look into ways of boosting your caster level with the Alteration Sphere, which would advance your breath attack.

| Marvin the Red | 
 
	
 
                
                
              
            
            Ooh, I'll have to pick up the Alteration Handbook when it comes out.
If nothing else, my breath weapon will always be good for roasting large groups of villagers. >:D

| Sholano Gale | 
 
	
 
                
                
              
            
            Hey, guys, having some internet issues tonight. Posting from my phone is always kind of a mess, so... I'll probably be back to functional status tomorrow

| Celestine, the Hellish Incanter | 
 
	
 
                
                
              
            
            ...Have I mentioned that Celestine is very prideful? XD
(Although, in all seriousness, she'll try to corrupt people when she can... and react poorly any time she thinks somebody is messing that up for her. Hey, she *is* evil... tolerance and forgiveness are virtues, not vices.)

|  Erick the Strangler | 
 
	
 
                
                
              
            
            Hehe. That's cool. Erick is more brawn than he is brains and tends to brashly act on situations. he is a bit impulsive.

| Celestine, the Hellish Incanter | 
 
	
 
                
                
              
            
            And because we are mature, thoughtful adults, we should probably figure out how we're actually going to have our characters interact so that no genuine problems arise. XD Could Celestine convince him to not be impulsive when she's tempting others?
 
	
 
     
     
    