Vaylen Trade Guild - Couriers with a Difference
Game Master
Wolfwaker
No job too difficult, no fee too large - motto of the Vaylen Trade Guild affixed to the door of the wagon... mildly singed.
map
"Oh, it's sort of like a big frog, only it has these for fangs." She rummages around and hands you a tusk the size of a short sword "There's a bog two miles north of here where they live, but I'm getting a bit old to be catching those buggers!"
HP 23/42 AC 21 ??T F +7 R +7 W +10 Per +9
Kalum, still bleary eyed, carefully tries to heft a crate to see how heavy they are.
Male Human Factotum Lvl 4; Hp15/28, Perception4 Int2, Fort2 Ref5 Will4, AC16 T12 F13,
I watch everything she does with rapt attention. "Oh my!" I whisper after witnessing her change.
I can use wands via use magic device, what kind of 'witch wands' are there, and do they work like normal wands?
Female Elf Investigator 8 | 62/62 | AC 21/16/15 | CMD 22 | F 3/R 12/W 7 | Init +6 | Perc +17/+19 traps
If this campaign considers them arcane, anything common - also on the Wizard/Sorcerer list can be used by Rena. Infernal Healing?
Like normal wands but turns you into a toad...jk.
Look at the witch spell list, level 1.
Male Human Factotum Lvl 4; Hp15/28, Perception4 Int2, Fort2 Ref5 Will4, AC16 T12 F13,
I see a few that would be useful. I see Burning hands, Cure light wounds, or sleep as possibly being useful to us, anyone else have input?
HP 23/42 AC 21 ??T F +7 R +7 W +10 Per +9
I can heal. Sleep is good now, but quickly powers out (4 HD). Burning hands is always useful but is 1d4, with a crappy DC. Comprehend languages, detect secret doors, ill omen and mask dweomer are useful forever.
So basically you have the delivery job and if you want to try to get her some slurk slime before the delivery you can.
Female Elf Investigator 8 | 62/62 | AC 21/16/15 | CMD 22 | F 3/R 12/W 7 | Init +6 | Perc +17/+19 traps
As the newb, I defer on both counts. All you, boys!
Male Human Factotum Lvl 4; Hp15/28, Perception4 Int2, Fort2 Ref5 Will4, AC16 T12 F13,
"I would be interested in gathering some slurk slime for you, perhaps for another wand or two?" I say.
I realize that Kalum can heal but if we also had a wand of cure light, I could act as a backup healer when necessary, or heal myself. Also have my eye on a burning hands wand, that would give me another offensive option that is also an area attack. Also I know I can use witch wands due to use magic device skill, however whether Grenadel or Kalum can I don't know, can you use it if you share the spell on your spell list or does it not count because a witch made it and their magic is different?
"All right, dearies. Get me some slurk slime and I'll make you another wand. Sounds like fun!" she cackles.
"I'm afraid there's not much room in here but there's an old barn out back that I don't use. You can sleep there and I'll show you where to go in the morning."
Female Elf Investigator 8 | 62/62 | AC 21/16/15 | CMD 22 | F 3/R 12/W 7 | Init +6 | Perc +17/+19 traps
Rena seems excited at the prospect of adventure. Please tell me more about these... Slurk. Are the intelligent, solitary, nocturnal... I'd be delighted to learn more.
Male Human Factotum Lvl 4; Hp15/28, Perception4 Int2, Fort2 Ref5 Will4, AC16 T12 F13,
Knowledge
(Arcana) 1d20 + 8 ⇒ (20) + 8 = 28
(Nature) 1d20 + 8 ⇒ (11) + 8 = 19
"Not too smart, but hard to catch. Usually you just see one or two together. I hear em' croakin' at night so they might be easier to find then. They can squirt a sticky slime from their backs that sticks to you and slows you down, and a grease from their bellies that's slippery. I could use some of both. The worst thing is their bites. Watch out for those fangs, eh? There's a marsh about a mile north where you should be able to find 'em."
"Do you perhaps have some remedy against those fangs, which you would use when you went hunting them by yourself?"
"Just try to be quick, eh?"
*Team Site* Male Half Orc Cavalier 1
Shorga listens impassively, but can't help but curl his lip as the Slurks are described, and looks down at his mostly clean and well-maintained armor. He sighs heavily at the messy prospect, but nods at the directions, "We appreshiate the hoshpitality, we'll try to be ash quick ash posshible." Assuming it's pretty late and we'll be sleeping first.
Once all the questions have been asked the half-orc goes out to retrieve Ursa and leads his faithful animal to the old barn, taking care she is brushed and fed before setting out his own sleeping roll. As the night closes in, "We besht get an early shtart, we've much to do in the morning. If we can quickly catch the Snark she requiresh we could try and accomplish both errandsh on the morrow."
HP 23/42 AC 21 ??T F +7 R +7 W +10 Per +9
Kalum is going to meditate under the stars before bed. No-one needs healing or restoration, right?
*Team Site* Male Half Orc Cavalier 1
The night passes uneventfully, although light sleepers may be unnerved more than usual by the sounds of the forest. Kalum at one point sees a pair of glowing eyes watching from the forest but it was likely just an animal.
HP 23/42 AC 21 ??T F +7 R +7 W +10 Per +9
Kalum will memorise Summon monster II and Spiritual Weapon, if that's okay.
Male Human Factotum Lvl 4; Hp15/28, Perception4 Int2, Fort2 Ref5 Will4, AC16 T12 F13,
I believe that I am well enough, apologies for the delay, I have been rather busy with work. No one else has input about the 2 wands that we are to get now? I pass the night uneventfully sleeping peacefully through the noises of the forest, being used to travel.
*Team Site* Male Half Orc Cavalier 1
CLW seems to always be a good option is we can't think of a better one.
Rising with the others Shorga saddles and covers Ursa in her new armor and seems excited for the next job. "Let ush be off, the Shnarksh are only a mile or sho to the north, ash the lady shaid." Once the others are read he sets off, lance pointed to the sky and leads the wagon towards their quarry.
HP 23/42 AC 21 ??T F +7 R +7 W +10 Per +9
"If it is that close, let's leave the wagon."
Female Elf Investigator 8 | 62/62 | AC 21/16/15 | CMD 22 | F 3/R 12/W 7 | Init +6 | Perc +17/+19 traps
How will we transport the... Frog?
*Team Site* Male Half Orc Cavalier 1
Agreed about leaving the wagon, just moving us along :)
"How about on a shtick?" The cavalier says with complete seriousnes. "Doesh it need to be alive?"
Male Human Factotum Lvl 4; Hp15/28, Perception4 Int2, Fort2 Ref5 Will4, AC16 T12 F13,
"She never did say if they needed to be alive or not, better bring it back alive, just in case." I say as we walk along the path toward the 'frogs.'
There is a large dirty blanket in the barn, if you want to use it to wrap it up.
In the morning, you set off on the trail toward the lake. You emerge from the forest to find a large area of shallow water, interrupted by cypress trees and stumps.
Perception/survival/know nature check ...
HP 23/42 AC 21 ??T F +7 R +7 W +10 Per +9
*Team Site* Male Half Orc Cavalier 1
Perception/survival/know nature check: 1d20 ⇒ 16
Male Human Factotum Lvl 4; Hp15/28, Perception4 Int2, Fort2 Ref5 Will4, AC16 T12 F13,
Perception 1d20 + 4 ⇒ (4) + 4 = 8
Knowledge Nature 1d20 + 8 ⇒ (3) + 8 = 11
Female Elf Investigator 8 | 62/62 | AC 21/16/15 | CMD 22 | F 3/R 12/W 7 | Init +6 | Perc +17/+19 traps
Perception: 1d20 + 7 ⇒ (6) + 7 = 13
Kn Nature: 1d20 + 7 ⇒ (11) + 7 = 18
Stealth: 1d20 + 9 ⇒ (2) + 9 = 11
Shorga spots a cat-sized frog-like creature sitting on a floating log some 100 feet away. Rena, reading the waves and the lay of the terrain, is able to identify a mostly dry curving path of approach.
HP 23/42 AC 21 ??T F +7 R +7 W +10 Per +9
"So" whispers Kalum "What's the plan, Shorga?"
*Team Site* Male Half Orc Cavalier 1
After pointing out the small creature to the others, and seeing the path Rena points out, considers Kalums question. Turning to the smaller Halfling, "I'm unshertain, aren't you the Navigator?" he says with a humorous twinkle in his eye. "Well, if shomeone can shneak up and catch it, that would be besht. If it shpooks and triesh to flee we musht take it down and hushtle it back to the woman." He looks up and around at the others, "Any volunteersh for retrieval duty?" he asks, and gives his rattling armor a rueful rap with his knuckles. He dismounts from Ursa, and retrieves the large dirty blanket for whomever volunteers to get the Snark.
Female Elf Investigator 8 | 62/62 | AC 21/16/15 | CMD 22 | F 3/R 12/W 7 | Init +6 | Perc +17/+19 traps
Is that a baby? I expected it to be bigger...
Male Human Factotum Lvl 4; Hp15/28, Perception4 Int2, Fort2 Ref5 Will4, AC16 T12 F13,
"Either way, lets do this. I can assist with retrieval"
Stealth 1d20 + 9 ⇒ (6) + 9 = 15
Female Elf Investigator 8 | 62/62 | AC 21/16/15 | CMD 22 | F 3/R 12/W 7 | Init +6 | Perc +17/+19 traps
What if mama-frog is much bigger?
*Team Site* Male Half Orc Cavalier 1
Shorga frowns, "The woman shaid nothing about mama-frogsh." He also pats his weapons for a moment, and curses under his breath. I need to remember to get a weapon with range! the cavalier thinks to himself.
HP 23/42 AC 21 ??T F +7 R +7 W +10 Per +9
"What do you mean? Looks plenty big to me!" Kalum hisses.
HP 23/42 AC 21 ??T F +7 R +7 W +10 Per +9
"Alright, whoever's going out there, I can give you some protection from drowning. I can also probably distract the frog - slurk."
Female Elf Investigator 8 | 62/62 | AC 21/16/15 | CMD 22 | F 3/R 12/W 7 | Init +6 | Perc +17/+19 traps
"Just expected fangs the length of shortswords. Ready, when you are.
*Croak* can be heard from the slurk in the distance.
Who is going out there?
Female Elf Investigator 8 | 62/62 | AC 21/16/15 | CMD 22 | F 3/R 12/W 7 | Init +6 | Perc +17/+19 traps
Rena slinks forward.
Stealth: 1d20 + 9 ⇒ (14) + 9 = 23
Perception: 1d20 + 7 ⇒ (18) + 7 = 25
HP 23/42 AC 21 ??T F +7 R +7 W +10 Per +9
As rena leaves Kalum invokes the blessing of the Key and the Gate on her.
Air Bubble
Male Human Factotum Lvl 4; Hp15/28, Perception4 Int2, Fort2 Ref5 Will4, AC16 T12 F13,
I was planning on assisting, hence stealth roll with my previous post.
*Team Site* Male Half Orc Cavalier 1
Shorga stands watching anxiously as Rena makes her way to the slurk, holding Ursa's reins in one hand.
HP 23/42 AC 21 ??T F +7 R +7 W +10 Per +9
"Hey Shorga - can you lift me up so I can see?"
Rena makes her way quietly to within a few feet of the slurk, without disturbing it, when she notices a large pair of eyes break the surface of the water near her.
Initiative:
slurks: 1d20 + 6 ⇒ (16) + 6 = 22
Rena: 1d20 + 4 ⇒ (20) + 4 = 24
Kalum: 1d20 + 3 ⇒ (3) + 3 = 6
Shorga: 1d20 + 2 ⇒ (19) + 2 = 21
Icarus: 1d20 + 2 ⇒ (17) + 2 = 19
Order:
Rena
slurks
Shorga
Icarus
Kalum
Female Elf Investigator 8 | 62/62 | AC 21/16/15 | CMD 22 | F 3/R 12/W 7 | Init +6 | Perc +17/+19 traps
Rena reaches into a belt-pouch, producing colored sand on the palm of her upturned hand. And... blows. She muttters something, which can't be made out, then runs for cover behind the nearest tree.
Color Spray, 15 cone at the eyes. DC 14.
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