Trial of the Beast: a Carrion Crown PFS Pbp (Inactive)

Game Master James Martin

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Horizon Hunters

Male Human Arcanist 2: Spd:30, Init:0, AC:10, HP:16/16, Fort:6, Ref:0, Will:3, 4/4 Reservoir, -1 Perception.

still not dead yet, but will need healed for a min of 6 HP to be concious again and at 1 hp


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Risbeth raises an eye at the goblins. "Well then, you three have a choice. You can attack us, in which case we kill you. You can talk to us, and explain what the trolls made you do, and give us information on them, in which case we help you out and maybe find you a place you can live in relative safety. Your final option is to run, but then you'll have to deal with the 50 humans headed this way with pitchforks and torches. Do you have a preference?"


Bonekeep Slides

The two goblins eye each other, then the party nervously. One of them, a greenish skinned fellow with crooked teeth and one eye that constantly squints, speaks. "Trolls is killing us tribe and taking us for slaves! They come here, want to get inside but dead-dog-guard am not letting them! They am trying and trying but dead-dog-guard am biting and clawing them and they am running back here! Big troll," He points toward the second story of the gatehouse, "Am making them keep looking for way in. There am 'nother troll and him trolldog on bridge, watching dead-dog-guard."

The silent goblin nods along and when he does, a strange amulet on a leather thong pops free of his shirt. The amulet is silver, and depicts a gagged skull. Knowledge Arcana or Religion

DC 20:
This is a symbol of the Whispering Way, a cabal of necromancers who seek unlife as a form of sacrament.


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Risbeth nods, and reaches into her pack and pulls out some rations, giving them to the talkative goblin, and then motions to the other two. "Very well, I understand. Eat and hide. When we have dealt with the 'big troll' we will see what we can do about explaining to his companions that they cannot enslave goblins." She grins whimsically. "I'm sure we can pound it into their heads that it's a bad idea." She then reaches to the bolt sticking out of her side, and jerks it free with a small grunt, sending blood splattering to the ground. "I don't suppose any of you people can actually perform healing?" She says to the people with her, who seem to be standing around staring. "And someone should either heal that one, or give him to the goblins for food." She points to the downed Zan0 with a small frown of disapproval over nobody with skills having given him first aid at least.

Don't mind Risbeth, I'll tend to color her attitude into the post, not me, her. :) Specifically referring to the 'standing around staring' bit.


Male Aasimar Cleric 9 | AC 23 T 13 FF 21| HP 66/66 | F +10 R +7 W +12 | Init +2 | Perc +6

Kn: Religion: 1d20 + 10 ⇒ (4) + 10 = 14

"Right you are Risbeth. I'll take care of Zanu and any of the other wounded, though you may have to look to Xerice for healing as I don't think my channel with help you."

Sonny pulls out his holy symbol and calls out to Sarenrae to heal his comrades (excluding the trolls)

Positive Energy Channel: 3d6 ⇒ (2, 2, 3) = 7


AC 17 (T 10, FF 17). HP 39, Fort +6, Ref +2, Will +8. Init +0, CMB/CMD 6/16, Speed 20f
Attacks:
Mwk Scorpion Whip +6 (1d4+2) 20/x2 (disarm, trip+2, 15ft reach), Light Crossbow +2 1d8, Channel negative energy 3d6 dc 19 will
Skills:
Bluff +10, Diplomacy +12, Knowledge (religion) +6, Sense Motive+7. Perception +3

kn religion: 1d20 + 5 ⇒ (19) + 5 = 24
Xerice eyes the amulet and grins. "Don't be so quick to let them go my dear. These goblins are in league with us after all." Xerice says to her companion and gives her a sly wink out of sight of the goblins as she steps forward.

"Dearies, who sent you? We were un aware others from the Whispering Way were sent here. What was your mission?" She says to the goblins with an air of superiority. bluff: 1d20 + 10 ⇒ (17) + 10 = 27

-Posted with Wayfinder


Bonekeep Slides

The goblins look baffled by Xerice's words, at least until she gestures at the amulet. Then comprehension dawns on their faces. "That? Shiny amulet was in gatehouse. Mugwort find and wear because shiny amulet am pretty!"


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Risbeth looks confused about the amulet... Nobody has informed her of amulets, just some confusing things about idiot cultist types

...then looks amused as the goblins explain how they join 'the cult'. She tilts her head. "My friend likes to collect those. Would you sell it to her? I'd be happy to get Mugwort a new one next time we are in town. And I could see a couple of silvers for this one, in addition?"


Bonekeep Slides

The speaking goblin grabs the amulet roughly off the neck of the other and hands it to Risbeth eagerly. "Yes! You take, goblins leave? Goblins go far far away, no bother longshanks anymore?"


AC 17 (T 10, FF 17). HP 39, Fort +6, Ref +2, Will +8. Init +0, CMB/CMD 6/16, Speed 20f
Attacks:
Mwk Scorpion Whip +6 (1d4+2) 20/x2 (disarm, trip+2, 15ft reach), Light Crossbow +2 1d8, Channel negative energy 3d6 dc 19 will
Skills:
Bluff +10, Diplomacy +12, Knowledge (religion) +6, Sense Motive+7. Perception +3

Xerice is taken aback for a moment by the possible honesty the goblin splurts out of its mouth.
sense motive: 1d20 + 7 ⇒ (16) + 7 = 23


Bonekeep Slides

In so much as goblins CAN be honest, these seem to just want to get away from this whole place. Clearly the trolls were not good masters...


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Risbeth frowns, and reaches into a coin purse, and pulls out two silvers, and hands it to Mugwort, not the one that took the amulet. "You are free to leave if you wish, I already said so." She then pulls some coppers out and hands them to the other two. "Be careful, and avoid the 'long shanks' as you call them." Finally, she tugs free a very shiny copper ring from her finger and hands it to Mugwort. "For the amulet."

Lawful Neutral


Human (Taldan) Scholar 9 |
Powers and Ressources:
Aura of Prescience: 2/9 rnds ; Reveal Weakness: 2/10 ; Pearl of Power (2nd): 1/1 ; Pearl of Power (3rd): 1/1
HP: 78/78 | AC: 12 | T: 12 | FF: 10 | CMD: 16 | Fort: +8 | Ref: +7 | Will: +8 (+3 on all saves vs spells and SLAs) | Init: +11 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Spells and Rod:
0 - 4 ; 1st - 4/6+1 ; 2nd - 6/6+1 ; 3rd - 3/5+1 ; 4th - 2/3+1 ; 5th - 2/2+1 ; Piercing 3/3

Augustus stands, writing stuff in his book of notes, observing the regenerating creatures with academic interest.


Bonekeep Slides

Mugwort takes the copper ring with reverence and promptly pops it into his mouth. He smiles, showing the ring wedged around two of his teeth, giving him a coppery piratical look. The coins are similarly taken and stowed and the goblins run off at a fast clip, into the swamp without a backward glance.

The gates open on a broad chamber with a vaulted roof. Two large fires burn in the room, and spiral stairways climb up in each corner toward the ceiling. The gate on the far side of the room is barricaded with timber and furniture. From the floor above you can hear heavy breathing, reminding you that the bolt that originally struck Risbeth came from above....


male Human
Stats:
hp 72/72 AC 17|T 11 |FF 16, F +4|R +7W +6, Init +3, Per +26
Investigator (Empiricist)2;Occultist 2 [Spoiler=Extracts[/spoiler]

Smiling the big Investigator usheres the other forward. "My potion is waning!"


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Risbeth grimaces, looking at the wound in her side, and then shrugs, and moves forward into the gatehouse, looking for anything untoward. She keeps to the walls, for cover.

Percept: 1d20 + 9 ⇒ (2) + 9 = 11


Bonekeep Slides

From the floor above you can hear measured heavy breathing, as if a large person were holding their breath.


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Risbeth looks around for stairs or ladders. She makes a shushing sound, and points up and taps her ear.


Bonekeep Slides

There are four spiral stairs going up, one in each corner.


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Risbeth get's the attention of the others, and points to the stairs, one by one. Then she points to her own chest, and points to the stairs closest to her. Then she points to the group, and then one by one to the other three stairs.

Horizon Hunters

Male Human Arcanist 2: Spd:30, Init:0, AC:10, HP:16/16, Fort:6, Ref:0, Will:3, 4/4 Reservoir, -1 Perception.

first I'm going to use a heal hex on myself heal: 2d8 + 6 ⇒ (5, 8) + 6 = 19 to regain more hp. Then I'm going to take the back of the line and follow whoever.


Male Aasimar Cleric 9 | AC 23 T 13 FF 21| HP 66/66 | F +10 R +7 W +12 | Init +2 | Perc +6

Sonny moves to the staircase in the back right and prepares to ascend with the others.


male Human
Stats:
hp 72/72 AC 17|T 11 |FF 16, F +4|R +7W +6, Init +3, Per +26
Investigator (Empiricist)2;Occultist 2 [Spoiler=Extracts[/spoiler]

Moving behind Sonny, Caesare follows with his spear at the ready.
Perc: 1d20 + 16 ⇒ (15) + 16 = 31


Bonekeep Slides

Risbeth leads the way up the stairs, emerging into two tower rooms connected by a north-south hallway. The one on the west seems clear, but the one on the east holds a nasty troll, bulkier and larger than the ones below. He cradles a heavy crossbow and fires at Risbeth!

Attack!: 1d20 + 5 ⇒ (15) + 5 = 20 Risbeth manages to pull to the left just enough that the bolt's fletching caresses her cheek, but doesn't hit her!

Initiatives!
Augustus: 1d20 + 10 ⇒ (16) + 10 = 26
Zanu: 1d20 + 10 ⇒ (15) + 10 = 25
Xerice: 1d20 + 2 ⇒ (2) + 2 = 4
Cesare: 1d20 + 4 ⇒ (6) + 4 = 10
Sonny: 1d20 + 1 ⇒ (11) + 1 = 12
Risbeth: 1d20 + 5 ⇒ (12) + 5 = 17
Troll: 1d20 + 4 ⇒ (6) + 4 = 10

Round 1:
26 Augustus
25 Zanu
17 Risbeth
12 Sonny
10 Troll and Caesare
4 Xerice

Augustus, Zanu, Risbeth, Sonny and Caesare are up! Caesare is unable to fit upstairs, unless he squeezes in the stairway.


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

I'm assuming the casters will not be attacking the troll in melee

Swift Wis: 1d20 + 6 ⇒ (11) + 6 = 17 Ignore DR & Hardness < 7

Risbeth walks calmly up to the troll, and slams her fist into it's crossbow...

Sunder: 1d20 + 14 ⇒ (9) + 14 = 23
Damage: 1d8 + 8 ⇒ (3) + 8 = 11

Assuming it hits, and isn't a +3 or something, that should smash it into kindling. 5 Hardness/5 HP


Male Aasimar Cleric 9 | AC 23 T 13 FF 21| HP 66/66 | F +10 R +7 W +12 | Init +2 | Perc +6

Sonny moves up behind Risbeth and cast's Bulls Strength on her.

"Perhaps this will help Risbeth a little more in your punch never hurt. Well never hurt you at least, him it will hurt."


AC 17 (T 10, FF 17). HP 39, Fort +6, Ref +2, Will +8. Init +0, CMB/CMD 6/16, Speed 20f
Attacks:
Mwk Scorpion Whip +6 (1d4+2) 20/x2 (disarm, trip+2, 15ft reach), Light Crossbow +2 1d8, Channel negative energy 3d6 dc 19 will
Skills:
Bluff +10, Diplomacy +12, Knowledge (religion) +6, Sense Motive+7. Perception +3

before the combat if you don't mind:

"Stop moving for a moment dear." Xerice says and moves her her left hand in an intricate motion. Dark energies surround her hand and with that she touches Risbeth which closes her wounds.
inflict moderate: 2d8 + 6 ⇒ (3, 2) + 6 = 11
Sorry I was so late, got a little crowded at work


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Never turn down healing pre-combat if we have time, thank you. :)

Horizon Hunters

Male Human Arcanist 2: Spd:30, Init:0, AC:10, HP:16/16, Fort:6, Ref:0, Will:3, 4/4 Reservoir, -1 Perception.

the map is somewhat confusing and I don't know how many feet the stairs are

If I'm able to I walk upstairs up to the troll and if I can get close enough to him in a single move, I will use burning hands dmg: 5d4 ⇒ (2, 2, 4, 1, 1) = 10 if not, then I'll have to do something else, not sure how much movement it takes to get there.


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

If I read the map right, you could hit him with burning hands from the other stairs, since you go before Risbeth and et al. Without moving I think.


Bonekeep Slides

Risbeth's fist smashes the crossbow, which causes the troll to look momentarily confused before howling in anger! Sonny steps behind Risbeth and she feels a surge of strength in her body. Zanu slips up the staircase behind the troll and sends a wave of flame at it! Reflex: 1d20 + 6 ⇒ (15) + 6 = 21 The troll manages to avoid some of the damage, but he burns all the same!

Augustus and Caesare are up! Xerice, I don't have a problem with the healing.


male Human
Stats:
hp 72/72 AC 17|T 11 |FF 16, F +4|R +7W +6, Init +3, Per +26
Investigator (Empiricist)2;Occultist 2 [Spoiler=Extracts[/spoiler]

KnowLocal: 1d20 + 1d6 + 11 ⇒ (16) + (5) + 11 = 32
Caesare checks his stash of acids and tries to squeeze to an attacking position.


Human (Taldan) Scholar 9 |
Powers and Ressources:
Aura of Prescience: 2/9 rnds ; Reveal Weakness: 2/10 ; Pearl of Power (2nd): 1/1 ; Pearl of Power (3rd): 1/1
HP: 78/78 | AC: 12 | T: 12 | FF: 10 | CMD: 16 | Fort: +8 | Ref: +7 | Will: +8 (+3 on all saves vs spells and SLAs) | Init: +11 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Spells and Rod:
0 - 4 ; 1st - 4/6+1 ; 2nd - 6/6+1 ; 3rd - 3/5+1 ; 4th - 2/3+1 ; 5th - 2/2+1 ; Piercing 3/3

Augustus chants arcane words to enhance the party!

"Ζεφυρ ωους ωιεννε εν αιδε!"

Casting Haste.


Bonekeep Slides

Caesare knows this is an advanced troll, a troll particularly adept at being trollish. He squeezes into the stairway to get close enough to act.

The professor murmurs his chant and the party feels invigorated!

The troll howls his fury and smashes his claws and bites at Risbeth!

Bite: 1d20 + 10 ⇒ (8) + 10 = 18 for 1d8 + 7 ⇒ (4) + 7 = 11 damage!
Claw: 1d20 + 10 ⇒ (8) + 10 = 18 for 1d6 + 7 ⇒ (5) + 7 = 12 damage!
Claw: 1d20 + 10 ⇒ (19) + 10 = 29 for 1d6 + 7 ⇒ (1) + 7 = 8 damage!

Xerice is up for Round 1, then Augustus, Zanu, Risbeth, Sonny and Caesare for Round 2!

Round 2:
26 Augustus
25 Zanu
17 Risbeth
12 Sonny
10 Troll and Caesare
4 Xerice


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

I make that 1 hit for 8 damage. Is the troll squeezed as well then? Since Caesare had to squeeze?


AC 17 (T 10, FF 17). HP 39, Fort +6, Ref +2, Will +8. Init +0, CMB/CMD 6/16, Speed 20f
Attacks:
Mwk Scorpion Whip +6 (1d4+2) 20/x2 (disarm, trip+2, 15ft reach), Light Crossbow +2 1d8, Channel negative energy 3d6 dc 19 will
Skills:
Bluff +10, Diplomacy +12, Knowledge (religion) +6, Sense Motive+7. Perception +3

Xerice let's out dark energies once more, healing Risbeth's wounds while harming the troll
channel neg dc 19 will: 3d6 ⇒ (6, 2, 5) = 13

Horizon Hunters

Male Human Arcanist 2: Spd:30, Init:0, AC:10, HP:16/16, Fort:6, Ref:0, Will:3, 4/4 Reservoir, -1 Perception.

I will move into the troll and attack with 2 arcana pool added to my weaponhit: 7 + 1d20 ⇒ 7 + (19) = 26
dmg: 1d6 + 4 ⇒ (3) + 4 = 7 slashing
dmg: 1d6 ⇒ 4 acid.

confirm crit: 7 + 1d20 ⇒ 7 + (9) = 16
crit dmg: 1d6 + 4 ⇒ (1) + 4 = 5


male Human
Stats:
hp 72/72 AC 17|T 11 |FF 16, F +4|R +7W +6, Init +3, Per +26
Investigator (Empiricist)2;Occultist 2 [Spoiler=Extracts[/spoiler]

Stupid question, does this work, channeling to heal and damage with negative energy? Because with positive it does not.


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Shouldn't, it's either heal undead or harm living, same as positive energy. Unless there's a house rule or a feat I'm not ware of.


Bonekeep Slides

No, you can either heal or harm. Since Risbeth is mostly unharmed, I'm going to assume harm the troll.

The troll is flooded by a wave of negative energy! Will: 1d20 + 5 ⇒ (10) + 5 = 15 It seems to wither his skin as it hits hit, but he fights on!

The troll is in the room at the top where he has enough room to manuever. Caesare is squeezing into the stairway, which is a spiral stair and very tight for him. He can pass through it, but since he can't fit into the room at the top and attack the troll, he'll need to attack from the stair, hence the squeezing.

Zanu pops up from the stair and slashes at the troll. His sudden appearance acts in his favor, as he sword cuts deep!

Augustus, Risbeth, Sonny and Caesare are up for Round 2!


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Unless she has selective channel, she'd be hitting her allies as well with a channel to harm.

Find Weakness: 1d20 + 6 ⇒ (18) + 6 = 24 Ignore hardness/DR if troll < CR 14

Perfect Strike
PA, Flurry 1: 1d20 + 8 ⇒ (6) + 8 = 14
PA, Flurry 1: 1d20 + 8 ⇒ (4) + 8 = 12

PA, Flurry 2: 1d20 + 8 ⇒ (3) + 8 = 11

Blech, Hopefully he's squeezed or something...

Damage: 1d8 + 12 ⇒ (8) + 12 = 20
Damage: 1d8 + 12 ⇒ (7) + 12 = 19


AC 17 (T 10, FF 17). HP 39, Fort +6, Ref +2, Will +8. Init +0, CMB/CMD 6/16, Speed 20f
Attacks:
Mwk Scorpion Whip +6 (1d4+2) 20/x2 (disarm, trip+2, 15ft reach), Light Crossbow +2 1d8, Channel negative energy 3d6 dc 19 will
Skills:
Bluff +10, Diplomacy +12, Knowledge (religion) +6, Sense Motive+7. Perception +3

I do. And shucks, I had hoped to combine it :(

-Posted with Wayfinder


Male Aasimar Cleric 9 | AC 23 T 13 FF 21| HP 66/66 | F +10 R +7 W +12 | Init +2 | Perc +6

Sonny looks around and see's that there isn't much room here, "Can't get to him myself, I'll have to help you get him then Risbeth. Not getting fresh here." Sonny then pulls out his holy symbol, touches Risbeth on the back, and says "Dawnflower. Guide this Lady's hand in wiping this evil from the land!"

Casting Guidance on Risbeth. Did you remember your extra strength from Bull's Strength in your attacks Risbeth?


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Oh, add +2 to Risbeth's attack rolls, and damage rolls, forgot the +4 str bonus


Human (Taldan) Scholar 9 |
Powers and Ressources:
Aura of Prescience: 2/9 rnds ; Reveal Weakness: 2/10 ; Pearl of Power (2nd): 1/1 ; Pearl of Power (3rd): 1/1
HP: 78/78 | AC: 12 | T: 12 | FF: 10 | CMD: 16 | Fort: +8 | Ref: +7 | Will: +8 (+3 on all saves vs spells and SLAs) | Init: +11 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Spells and Rod:
0 - 4 ; 1st - 4/6+1 ; 2nd - 6/6+1 ; 3rd - 3/5+1 ; 4th - 2/3+1 ; 5th - 2/2+1 ; Piercing 3/3

[Permanent reminder] HASTE is active, please don't forget it! :) [/Permanent Reminder]

Knowledge (Arcana): 1d20 + 17 ⇒ (14) + 17 = 31

The prof wonders if there's something special about that bigger troll... If he finds anything special, he'll share it with the party.

After this brief moment, the prof looks deep in the eyes of the troll.

"I know everything there is to know about your kin. YOU ARE AN ABOMINATION!" shouts the old man.
"A monster that deserve no better fate than death. And a long exam of your organism..." he ends, licking his lips.

Reveal Weakness: -3 AC and saves for the next round.


male Human
Stats:
hp 72/72 AC 17|T 11 |FF 16, F +4|R +7W +6, Init +3, Per +26
Investigator (Empiricist)2;Occultist 2 [Spoiler=Extracts[/spoiler]

Thrusting up with his spear after inspecting the beast for a moment Caesare makes his presence known.
1d20 + 7 ⇒ (3) + 7 = 102d6 + 13 ⇒ (3, 6) + 13 = 22
1d20 + 7 ⇒ (13) + 7 = 202d6 + 13 ⇒ (4, 2) + 13 = 19


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Haste Attack
PA, Flurry: 1d20 + 8 + 2 + 1 ⇒ (5) + 8 + 2 + 1 = 16
Damage: 1d8 + 12 + 2 ⇒ (7) + 12 + 2 = 21

And add another +1 to hit from haste on the above rolls

RECAP of to-Hits so far, with modifiers
PA, Flurry 1: 17
PA, Flurry 2: 14
PA, Flurry Haste: 16

RECAP of Damage so far, with modifiers
Damage 1: 22
Damage 2: 21
Damage Haste: 21


Bonekeep Slides

The Professor correctly assesses the troll and spits his insults at it. It seems to register on the big brute's face, making it easier to hit! Sonny gives Risbeth the guidance of his god and Risbeth uses it to hit the troll twice! Caesare thrusts at the troll with his spear from the stairs, missing the first time, but hitting with a vengeance the second. The troll gives a deflated gasp and falls forward, his wounds starting to heal.

Another application of acid stops the regeneration and the room is silent. On the troll's corpse you find a necklace of hands, three of which have hatpins thrust through them that sparkle with gems. Additionally a fine naval spyglass lies near the window.

In the room below you notice several hunks of best unidentified meat hanging from a gnarled length of wood that Augustus notices is actually a staff of swarming insects with 7 charges remaining! In the wreckage you also find a pair of bellows, a shovel, a sledge, a battered tankard, several pretty (but valueless) stones, 208 gp, and 345 sp.

The doors to the north seem to have been barricaded, and after clearing away the wreckage you can see why. A causeway heads north, where a golem hound, stitched together from several different predators sits atop the corpse of a troll and trollhound, pausing every few moments to savage the still-regenerating flesh of the pair.


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Risbeth shakes her head. "What a minor nuisance." She looks at the thing savaging the troll and troll hound. "Friendly or another obstacle?"

Nice reduction in AC! Perfect time too


Male Aasimar Cleric 9 | AC 23 T 13 FF 21| HP 66/66 | F +10 R +7 W +12 | Init +2 | Perc +6

"I don't know which it is, but it is eating the trolls. Let me see if I can communicate with it."

As Sonny says a quick prayer to Sarenrae "Lady guide my words and help your pitiful servant speak with this creature." his hand glows and he touches his chest.

He then calls out to the creature "Servant of the master of this house, we have been invited by his son, the Beast to visit him here. May we pass and see him?"

Diplomacy: 1d20 + 14 + 6 ⇒ (2) + 14 + 6 = 22

Using Touch of Glory ability.

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