[ooc ]Reveal Weakness: -4 AC and saves for the next round.[/ooc]
[ooc ]Aura of Prescience: Allies within this aura gain a +2 insight bonus on ability checks, attack rolls, damage rolls, saving throws, and skill checks.[/ooc]
The professor wears dark robes and round dirty glasses. He has a pile of books in hands and a grey rabbit looks bored on his shoulder, munching what looks like the cover of a book. Augustus looks pretty ill, as his flesh is white, probably because of the lack of sunlight.
Social behavior:
Augustus Tournesol isn't clearly used to social interactions. If he is a teacher, he's a much better scholar. Aside from the research, he likes to craft items of his own and experiment on new ways to improve the abilities.
Background:
Augustus was born in Oppara, Taldor, and began at an early age to learn in its university. He soon discovered he had an particular interest for studying Arcana. After deciding to enter the student's club of "Arcane Mysteries", he founded two years after the "Time and Space" student's club as a postgraduate, along with five friends of his.
When he began his PHD, a professor giving lectures in Oppara, professor Lorrimor, noticed the talent in the young man. Augustus could invite the experienced professor to some of the club's gatherings. He also had the opportunity to debate about the Void element and its discovery as a new scientific and arcane matter.
After this meeting that changed Augustus' life, the two men kept an epistolary relationship. When he finished his PHP, Augustus looked for a place of work in Ustalav to be as near as possible of the professor and found it in Lepidstadt, where he teaches arcana, linguistics and spellcraft. To be true, the now professor Augustus Tournesol was also very interested by the dusty libraries and secret artifacts of Ustalav.
His reputation as scholar was growing when he heard word of the professor's death. Since then, he locked himself in his library, unable to give lectures anymore.
Notable contributions as a scholar:
Monographs:
- Unknown facts about the arcane and spellcraft knowledge revealed by the experts. A collaboration between two of the best colleges, KRAUTER S. and TOURNESOL A. (editors), Oppara and Lepidstadt: Lion's Editors and Lepidstadt University Press, 4703.
- Void as an achievement of all the other elements: A taldan point of view, Lepidstadt: Lepidstadt University Press, 4710.
Articles:
- "Arcana mysteries: an unbiased view of the Void Element", in: Arcaniotis 5821/1, Oppara : Lion's Editors, 4689.
- "Time and Space: What is so fascinating about the Void Element?", in: Elementarion 213/4, Lepidstadt: Lepidstadt University Press, 4695.
- "How the void element changed our lives in 4700: an overlook of the research during the last century.", in: Elementarion 225/2, Lepidstadt: Lepidstadt University Press, 4700.
- "An essay on the metacomunication with the undeads", in: Lambrecht's Index 3779/2, Lepidstadt: Lepidstadt University Press, 4708.
Defense AC 12, touch 12, flat-footed 10 (+2 Dex)
HP 78
Fort +8, Ref +7, Will +8
Offense Speed 30 ft.
Melee Dagger +4 (1d4/19-20/x2)
Ranged Light Crossbow +6 (1d8/19-20/x2), Ammo 20, 80ft.
Special Abilities Active
Reveal Weakness (Su): When you activate this school power as a standard action, you select a foe within 30 feet. That creature takes a penalty to its AC and on saving throws equal to 1/2 your caster level (minimum –1) for 1 round. You can use this ability a number of times per day equal to 3 + your Intelligence bonus.
Aura of Prescience (Su): At 8th level, you can emit a 30-foot aura of void energy for a number of rounds per day equal to your wizard level. Allies within this aura gain a +2 insight bonus on ability checks, attack rolls, damage rolls, saving throws, and skill checks. These rounds do not need to be consecutive.
Passive
Void Awareness (Su): Your ability to recognize the void allows your body to react to magical manifestations before you’re even aware of them. You gain a +2 insight bonus on saving throws against spells and spell-like abilities. This bonus increases by +1 for every five wizard levels you possess. At 20th level, whenever you would be affected by a spell or spell-like ability that allows a saving throw, you can roll twice to save against the effect and take the better result.
Arcane bond : Familiar: Rabbit +4 initiative.
Cantrips
Boots of the Cat: The boot’s wearer always takes the minimum possible damage from falls (as if the GM had rolled a 1 on each die of damage incurred by the fall) and at the end of a fall always lands on his feet.
Spectacles of Understanding: Understand all languages.
Statistics Str 10, Dex 14, Con 16, Int 25, Wis 10, Cha 8
Base Atk +4; CMB +4; CMD 16
Other Gear
Dagger ; Light crossbow ; Silk rope ; Wizard's kit ; Spellbook ; Headband of vast intelligence +4 ; Pearl of Power (2nd) ; Pearl of Power (3rd) ; Cloak of Resistance +2 ; Belt of Mighty Constitution +2 ; Spectacles of Understanding ; Boots of the Cat ; Cracked Dusty Rose Prism Ioun Stone (+1 init) ; Rod of piercing spell (lesser) ; 4'442 GP