Lokeemon Keilsparn
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I heal myself with one use of fervor: 1d6 + 2 ⇒ (3) + 2 = 5
Tsin lead the way, let's find the missing kid, let's just make sure there are no traps on the way.
Everyone, make sure the kids DO NOT touch the chain.
Nevertheless, let me just check if there's some magic on these creatures.
I cast detect magic search thru them.
| GM - Obermind |
I check if everyone is ok and heal anyone that is hurt.
If you mean the kids and the halfling, they are not injured. Your companions are injured though. If you want to heal them, let me know how.
Again guys I urge you to keep your hp and spent resources up to date - I'm sure it is wrong for most of you...
Now let’s find the kid that is missing. He's probably not far.
We search for the kid in this area.
Duncan you need to be more specific regarding the actions of your character - where do you want to search? Where do you want to go to? Also 'We search' is not a valid command, you can only speak for Duncan ;)
I cast detect magic search thru them.
The fallen dwarf does not seem to have much in the way of possessions, except for the hammer he used to break your sword - it is not magical, but the material it is built of has a shine different from anything you have ever seen.
Fallen next to him is also the chain, unmoving for the time being. It detects as magical to your enhanced vision.
Saktar Litharion
|
Nice going guys!
Saktar approaches and pokes he dead dwarf Really strange creatures here
We search for the kid in this area.
Easy there Duncan. We have no reason to believe the dungeon's cleared. Let's resume exploration but with caution
He then turns to Tsin How are your eyes? Feeling up for some stealthy ninja exploring?
Refresh Message on everybody.
And we'll pick up the loot, of course
Tsin Tao
|
I can see now Duncan.
Well done y'all!
I stepped aside on purpose to see what you could do, and you didn't disappoint.
Are the kids alright? I'll erm... move on then. Tsin smiles through his hurt pride.
I will scout down the tunnel, as usual. Moving stealthily, checking for traps and listening for activity.
I assume the tunnel is still full of some, right?
| GM - Obermind |
Lokeemon, you are carrying the loot?
Tsin Tao inches along the tunnel which has brought him so much hurt just a few moments ago - the smoke stings his eyes but still he braves on.
Pressing on against the darkness, and through a rough winding tunnel, he comes upon a cavern - the smoke filling it is blistering hot and lit with a strange orange light. A massive forge responsible for the hellish atmosphere takes up the entire far wall of the cavern.
Between the forge and the entrance stands a massive anvil, and nearby rest hammers, prongs, and other blacksmithing tools. A faint whimpering sound is almost lost in the roar that comes from the forge.
To the right side of the room, a large fissure seems to open into a crevasse of some sort.
Tsin Tao
|
I want to move towards the forge, to locate the source of the whimpering sound.
I'll move faster at the expense of some stealth, but still want to be looking for traps or any signs of life.
Meaning I'll take a DC penalty to Stealth to move faster, but not to Find Traps. Sorry for not being more specific Obermind, but I can't look at the rules at the moment.
Found the forge room. Seems empty. The tunnel is clear for you. I'm looking for the kid.
| GM - Obermind |
As you move around the massive anvil, you see a fatty blond kid fallen on the ground, tied and muzzled... He is whimpering, but very feebly.
Tsin Tao
|
To the message spell:
Found the kid, he probably needs healing. Hurry!
I untie him before I remove the muzzle and try to understand if he's hurt.
Check Health State (Wis-2): 1d20 - 2 ⇒ (20) - 2 = 18
To the kid:
It's ok my boy, help is here. We'll take you home.
My next action depends on his reaction.
| GM - Obermind |
The kid does not respond to Tsin - he seems completely staggered from smoke inhalation and barely alive. If he is not removed from the smoke he will soon be completely unconscious.
Saktar Litharion
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Saktar relays the information to the group Tsin found the kid but he's hurt, move!
Tsin Tao
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I remove the muzzle, pick the kid up and run towards the tunnel.
To the message:
I'm coming to you guys, he needs to get out of the smoke. Get ready to head back!
I keep running until we're clear from the smoke and lay the kid down.
I'm thinking that's probably in the M5 room, the one where the ghouls were.
| GM - Obermind |
Tsin makes it safely back next to his companions, with the kid in his arms.
"Jurin!" - Kimi shouts, as all kids come next to their friend - "Is he ok Misters?! Please help him!"
| GM - Obermind |
Jurin sits up suddenly with a gasp, looking all around him - "Get away from me!" - he screams - "My father will hunt you all down and have your heads if any harm comes to me! Get away!"
| GM - Obermind |
As soon as he realizes his friends are there, and you are only trying to help, Jurin's anger immediately fades and is replaced by gratitude, and he promises
you all a great reward from his father when you return to Falcon’s Hollow.
"We need to find Hollin... We can't leave without him..." - he adds.
Saktar Litharion
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Saktar looks at the kids with a smile
Ok, one last to go. Any exits in the room, Tsin? You and Lok could check the room out while the kid recover his breath
Tsin Tao
|
Yeah let's move on.
I didn't get a chance to look carefully but I only saw the forge and a crevasse of some kind.
Maybe me and Loki can check that out again while you guys search this area?
It's probably not a good idea to take the kids into the smoke-filled cavern.
Saktar Litharion
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We'll keep them safe here, whisper if you need help
Tsin Tao
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Come on then Loki, I think Stealth is pointless at this time.
I start moving down the tunnel again, down to the forge room.
Once we're there I start doing a wider search of the room, looking for traps, hidden mechanisms, secret doors, and also investigate the anvil, forge and that crevasse.
| GM - Obermind |
After a more thorough search of the area, Tsin and Lokeemon realize this great forge-filled hall is probably where the monks used to toil day and night crafting steel.
Smoke from the forges travels to a great chimney through the rock, but the chimneys are thick with soot, and a great deal of this smoke ends up filling the closeby tunnels.
Tsin believes the crevasse can be navigated by climbing down. A Human sized (Medium) creature will probably need to squeeze to fit through the crevasse though, probably increasing the difficulty of the climb.
Lokeemon Keilsparn
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I want to try to listen or aid (if that makes sense) to something coming from the crevasse.
Perception: 1d20 + 6 ⇒ (6) + 6 = 12
Talking to Tsin: I have a climbing kit and an extra rope, so I'll go down and leave the second rope tied up here if needed I'll tell you to pull it.
Saktar Litharion
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Saktar whispers back - That looks like it will end badly. How's the smoke in there, can the kids go?
Tsin Tao
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I want to take some time to examine the crevasse from here.
I listen for noises, try to see the bottom, smell the air coming from there, feel the temperature and even toss a pebble and see how long before it reaches the end.
Perception: 1d20 + 6 ⇒ (5) + 6 = 11
| GM - Obermind |
The bottom is not visible from this room, and also the crevasse kind of zigs and zags some.
Tsin listens only to the murmur of air blowing through the natural caverns, and is unable to smell anything else beyond the pervading smoke.
No temperature fluctuations - most likely the air coming from below is cooler than up here (there is a furnace in this room). The stone bounces and ricochets off irregular walls, and takes about 5 seconds before you stop hearing it.
Saktar Litharion
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Saktar waits for Jurin to completely recover
We have to go look for your friend - he tells the children - but we better not leave you alone. Follow us to the room ahead, it's full of smoke but it won't harm you. Also, we have cleared the area of monsters. Ok?
diplomacy?: 1d20 + 4 ⇒ (5) + 4 = 9
| GM - Obermind |
Jurin looks much better now, yet he seems hesitant at Saktar's words. Still, he looks back at Kimi, who nods her agreement.
"Yes mister" - he replies to the Arcanist, while also looking suspiciously at Keebo.
Saktar Litharion
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Saktar smiles to the kids Very well then
Rounding everybody, they get moving
Lok - he whispers to the spell - we're coming to you
| GM - Obermind |
All the kids shake their heads at the same time in a 'no' movement - "When we came up, it was in the other room Mister" - Kimi adds.
Saktar Litharion
|
Saktar turns to Keebo
And you Keebo, do you know what's down there?
| GM - Obermind |
"Yes Master. Keebo knows - downs is kingdom of truescales and reign of Merlokrep, all-mighty Dragon King!" - he seems to get slightly over enthusiastic, but then quickly calms down - "Yes"