Trekking the Darkmoon Vale - time to grow up boys and girls! (Inactive)

Game Master Edeldhur



"I've been to better places in this world, safer places. I've been to places with prettier people, more civilized people. But you know? I've never been to a place with such a swing between safety and danger. On the one hand, you can stand within Adamas and feel that not even a second Earthfall could threaten you. On the other, you can peer into the eyes of an angry dragon within the dark tangle of Arthfell Forest and know that not even divine intervention could save you"

—Luna Aldred, Pathfinder and First Citizen of Olfden

Danger lurks in every corner, every nook and cranny, of Darkmoon Vale. Some threats are obvious—they come in the form of werewolves, kobolds, and dragons. Some threats—and these are by far the more dangerous—are normal humans, from community leaders to streetwise toughs. Hazards are not limited to the area’s living inhabitants, either. In fact, compared to the active dangers presented by much of Darkmoon Vale’s geology, its living threats might almost seem tame. Vast swaths of the low plain within the wide vale hide superheated mud and broiling hot springs beneath only an inch or two of earth, waiting to boil alive any creature unfortunate enough to make a single misstep. And, of course, standing above the entire area looms the immense volcano, Droskar’s Crag, the awakener of the region’s active geology and architect of the largest cataclysm to hit Andoran in the past millennium.

Ok people, feel free to check in any time - once everyone has dropped a line, we will proceed to the Discussion to finalize the characters, but we can get the Gameplay going all at once - GO!

Grand Lodge

Duncan Here!

Grand Lodge

Saktar checking in

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1 person marked this as a favorite.

I'm here.

Grand Lodge

After our last talk I'm taking the place of Davor.

I'm here.


Discussion is open - we can take the rest of the character tuneup there.

Grand Lodge

Checking in, finally :)

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