Trail of the Apprentice [Private]

Game Master PorterMacShack

Google Drive folder for maps


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Grand Lodge

Male LN Elf Alchemist (Chirurgeon) 2 | HP: 12 / 15 | AC: 16 20 (13 Tch, 1317 Fl) | CMB: +1, CMD: 14 | F: +4, R: +6, W: -1 | Init: +5 | Perc: +7 | Speed 30ft | shortbow+4, mwk morningstar+3 | Acid: 0/7 Bombs: 4/6 | Spells: 1st: 3/3 | Active conditions: shield for 2 mins

Phedran shuffles past Karthurg and fires another arrow at the remaining orc. For the love of the gods, arrow! Find your mark!

Attack, ranged (shortbow), point-blank shot: 1d20 + 4 + 1 ⇒ (17) + 4 + 1 = 22
Damage, piercing, point-blank shot: 1d6 + 1 ⇒ (4) + 1 = 5

I forgot about the +1 to damage as well from Point-Blank Shot... though it's not as if I've hit anything the last few rounds of combat, so it's not like it would have mattered, haha.


Halfling HP:4/12, AC:10, Fort:+1, Reflex:-1, Will:+3, Init:+3, Per:+3,Lvl1 Spells: 0/5

Belliken is inspired by the elfs masterful shot and attempts one of his own from the tunnel mouth.

Crossbow: 1d20 ⇒ 12
Damage: 1d6 ⇒ 4

Grand Lodge

Male LN Elf Alchemist (Chirurgeon) 2 | HP: 12 / 15 | AC: 16 20 (13 Tch, 1317 Fl) | CMB: +1, CMD: 14 | F: +4, R: +6, W: -1 | Init: +5 | Perc: +7 | Speed 30ft | shortbow+4, mwk morningstar+3 | Acid: 0/7 Bombs: 4/6 | Spells: 1st: 3/3 | Active conditions: shield for 2 mins

@Belliken: Took a look at the map, and I saw that your token was still back with the orc corpses from the previous encounter. So my apologies for being presumptuous, but I've moved you twice your last turn (40' instead of the 20' mentioned in your post), and another 20' this turn to end up with the LoS needed for your attack.

It'd be passing through a couple allies' squares (and possibly giving the orc soft cover), but I've noted everything on the map. Yellow for Round 1, orange for Round 2. Obviously, final word'd be yours and MacShack's.


Halfling HP:4/12, AC:10, Fort:+1, Reflex:-1, Will:+3, Init:+3, Per:+3,Lvl1 Spells: 0/5

yes thank you phedran :) I am usually on mobile and can't update the map


Sofia's turn, I believe.
The orc grunts as an arrow strikes his throat, and locks eyes with Phedran, releasing an inarticulate cry of rage and pain.
Belliken's crossbow bolt grazes past his target, embedding itself in the door.


Male NG Half Orc Ranger (Wild Hunter) |HP 16/22| AC 16 Touch 12 Flatfooted 14 | CMB:6 CMD:18| F:5 R:5 W:2 | init+2| perc: +7 | speed 20| Animal Focus 0/2

Sorry, last time you posted initiative order, I didn't see my name so I assumed it wasn't my turn. Completely forgetting that the top of the order gets to go before the orc. As a side note, Sofia is in India I believe.

Karthurg moves in the last orc. Du stirbst jetzt!

Orc:

You die now!

He swings his earth breaker, hoping to break the orc.

attack: 1d20 + 5 ⇒ (12) + 5 = 17
damage: 2d6 + 9 ⇒ (2, 5) + 9 = 16

Silver Crusade

Human Paladin (1) Current HP 3/10

Hi folks. I’m back now - sorry for the delay. Still readjusting - to the point where I fell asleep during a VTT game of Starfinder last night - terribly embarrassing! Will post shortly

Silver Crusade

Human Paladin (1) Current HP 3/10

I think Karthurg might have done some serious damage to the last orc there, but I’ll move as close as I can with my turn just in case the evil creature is still breathing. Can you move my token for me?

Grand Lodge

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Male LN Elf Alchemist (Chirurgeon) 2 | HP: 12 / 15 | AC: 16 20 (13 Tch, 1317 Fl) | CMB: +1, CMD: 14 | F: +4, R: +6, W: -1 | Init: +5 | Perc: +7 | Speed 30ft | shortbow+4, mwk morningstar+3 | Acid: 0/7 Bombs: 4/6 | Spells: 1st: 3/3 | Active conditions: shield for 2 mins

Round 3
Sofia
Phedran
Karthurg

Orcs <— we be here
Belliken
Hank and Cammy


Karthurg sweeps the remaining orc out of his way.
But before there is any time for rest, the door is kicked open by another. He is also wielding an axe in his hand. Behind him is a smaller room, where another orc stands holding a javelin, and a third, slightly larger one stands at the back wall beside a dark grey wolf with matted fur. The orc has a scar splitting his face through his right eye, and he looks at Karthurg and grins. "So, you're the upstarts that think they can take down the Gurlak's Cave tribe. You aren't the first, and you won't be the last."
Cue boss music

The orc nearest to the door steps forward and swings his axe at Karthurg's neck.
Axe: 1d20 + 5 ⇒ (4) + 5 = 9
However, Karthurg easily ducks the blow.
The javelin-wielding one hurls his weapon at the only target within sight.
Javelin vs. Karthurg: 1d20 + 1 - 4 ⇒ (2) + 1 - 4 = -1 -4 soft cover
He has even less luck.
The orc behind them barks an order in orcish before taking a shot at Karthurg with his shortbow.

Orcish:
"Bloodbite! Kill the first one of them that comes into this room."

Shortbow: 1d20 + 2 - 4 ⇒ (20) + 2 - 4 = 18 -4 soft cover
Damage: 1d6 ⇒ 2
The arrow sinks in, sending a bolt of pain through the warrior's body.
The wolf prowls forward, hackles raised, but does not attack anyone.


Halfling HP:4/12, AC:10, Fort:+1, Reflex:-1, Will:+3, Init:+3, Per:+3,Lvl1 Spells: 0/5

Oho well I don't think you've been having challengers quite as competent as us. We've seen tougher than you ya green ogre

Belliken makes a small motion with his hands and attempts to put the largest orc to sleep.

Dc 15

Grand Lodge

Male LN Elf Alchemist (Chirurgeon) 2 | HP: 12 / 15 | AC: 16 20 (13 Tch, 1317 Fl) | CMB: +1, CMD: 14 | F: +4, R: +6, W: -1 | Init: +5 | Perc: +7 | Speed 30ft | shortbow+4, mwk morningstar+3 | Acid: 0/7 Bombs: 4/6 | Spells: 1st: 3/3 | Active conditions: shield for 2 mins

Same initiative order?


Same order.
Will save: 1d20 + 4 ⇒ (11) + 4 = 15 ”That’s what the last ones said, too.”


HP: 20/20 * AC 13, T 11, FF 13 * Initiative +2 * Perception +8 * Fort +5 Ref +1 Will +6 * Wand 8/50

Hank yells, "CAMMAY!" and, despite his courageous resolution from a moment earlier, dodges behind Karthurg. He sees the arrow wound and decides to burn a shot of the happy stick to keep his big buddy standing.

Cure Light Wands: 1d8 + 1 ⇒ (5) + 1 = 6

Meanwhile, Cammy hears his master's call nearly lost beneath a storm of angry Orcish, and whether it be his loyalty to Hank, or his desire to chastise the proud Orcs, he begins to squeeze through the passage. Finding Sofia and Belliken plugging up the hole, he SKROONKS in frustration. But he forebears to bite or spit on Sofia, recalling that she has fed him treats in the past, and is merciful to the halfling who is, after all, very useful for camel-cleaning.

Silver Crusade

Human Paladin (1) Current HP 3/10

Sofia moves forward as far as she can, but curses her luck that she doesn't have line of sight on the orc or the wolf. Karthurg! We're coming. Hold on!

Grand Lodge

Male LN Elf Alchemist (Chirurgeon) 2 | HP: 12 / 15 | AC: 16 20 (13 Tch, 1317 Fl) | CMB: +1, CMD: 14 | F: +4, R: +6, W: -1 | Init: +5 | Perc: +7 | Speed 30ft | shortbow+4, mwk morningstar+3 | Acid: 0/7 Bombs: 4/6 | Spells: 1st: 3/3 | Active conditions: shield for 2 mins

Phedran looses an arrow at the orc blocking the passage.

Attack, ranged (shortbow), point-blank shot: 1d20 + 5 - 4 ⇒ (4) + 5 - 4 = 5 -4 for engaged in melee
Damage, piercing, point-blank shot: 1d6 + 1 ⇒ (6) + 1 = 7


Male NG Half Orc Ranger (Wild Hunter) |HP 16/22| AC 16 Touch 12 Flatfooted 14 | CMB:6 CMD:18| F:5 R:5 W:2 | init+2| perc: +7 | speed 20| Animal Focus 0/2

Karthurg feels a mix of pain and healing all at once. Thank you Hank! He then looks at the orc right in front of him Nicht viel Stamm übrig, richtig?

orc:

Not much of a tribe left, is it?

He then focuses on the strength of the wild bull again. The power they posses. He tries to channel that strength as he swings his hammer at the orc right in front of him.

attack (bull focus): 1d20 + 6 ⇒ (19) + 6 = 25
damage: 2d6 + 10 ⇒ (1, 5) + 10 = 16

Wow, I roll consistently really well with this character! I wish that I could spread some of these rolls out to other characters haha

swift action to use animal focus (bull) and standard action to hammer the orc. If the orc drops after my attack, Karthurg will move in to the room the way it is drawn on the map. If the orc is still up, I end my turn without moving.


As Karthurg fells another enemy and presses forward, the wolf snaps at his legs twice.
Readied Bite: 1d20 + 2 ⇒ (6) + 2 = 8
AoO Bite: 1d20 + 2 ⇒ (5) + 2 = 7
However, he dodges out of harm's way.
And back to the orcs' initiative
The wolf lunges at Karthurg's leg again...
Bite: 1d20 + 2 ⇒ (1) + 2 = 3
... with no more success than before.
The orc switches his javelin for an axe and slashes at Karthurg.
Throwing Axe: 1d20 + 5 ⇒ (8) + 5 = 13
Somehow, though, he manages to deflect the orc's weapon away from his chest.
The leader charges forward wielding an axe, swinging it at Karthurg.
Handaxe: 1d20 + 8 ⇒ (8) + 8 = 16
Damage: 1d6 + 8 ⇒ (1) + 8 = 9
After deflecting and dodging several attacks in a matter of seconds, Karthurg leaves a split-second gap in his defence, which his opponent is able to take advantage of, tearing through the hide armour to leave a savage gash.


Male NG Half Orc Ranger (Wild Hunter) |HP 16/22| AC 16 Touch 12 Flatfooted 14 | CMB:6 CMD:18| F:5 R:5 W:2 | init+2| perc: +7 | speed 20| Animal Focus 0/2

Karthurg takes the hit from the powerful handaxe. Ha, that is the best you got?

He takes a wide swing with his hammer, starting with the leader, hoping lady luck will continue to grace him once more.

attack leader (bull focus): 1d20 + 6 ⇒ (11) + 6 = 17
damage: 2d6 + 10 ⇒ (2, 4) + 10 = 16
attack other orc (bull focus): 1d20 + 6 ⇒ (1) + 6 = 7

standard action to cleave (-2 ac new ac=14)


Round 4
Sofia
Phedran
Karthurg
Orcs
Belliken
Hank and Cammy


Halfling HP:4/12, AC:10, Fort:+1, Reflex:-1, Will:+3, Init:+3, Per:+3,Lvl1 Spells: 0/5

Well won't be long now till this cave is clear of orcs Belliken says ruefully, seeing as his spell failed to connect. He reloads his cross bow and waddles to the east wall of the cave preparing to fire next round.


HP: 20/20 * AC 13, T 11, FF 13 * Initiative +2 * Perception +8 * Fort +5 Ref +1 Will +6 * Wand 8/50

Moved ye over a bit, Belliken, look ok on the map?

Hank hesitates for a second.

Sure would be dumb to jump in there when yer but a halfling with skinny lil' arms. But Karthurg's all alone in there. Gotta try.

Hank rushes forward and swings at the wolf. Yep.

Mwk Scimitar: 1d20 + 1 ⇒ (6) + 1 = 71d4 - 2 ⇒ (1) - 2 = -1

But his heart's not in it. Goshdarn, Hank, you know ya'd never hurt a pretty wolf like that one!


HP: 20/20 * AC 14 * Init +2 * Perception +4 * Fort +5 Ref +6 Will +1 * Senses: Scent, Low Light

Cammy squeezes himself through the passage and pops into the cave with his friends. He looks for Hank. He looks nervous when he can't locate Hank.

Grand Lodge

Male LN Elf Alchemist (Chirurgeon) 2 | HP: 12 / 15 | AC: 16 20 (13 Tch, 1317 Fl) | CMB: +1, CMD: 14 | F: +4, R: +6, W: -1 | Init: +5 | Perc: +7 | Speed 30ft | shortbow+4, mwk morningstar+3 | Acid: 0/7 Bombs: 4/6 | Spells: 1st: 3/3 | Active conditions: shield for 2 mins

To advance things a touch, shouldn't affect order as I'm one of three before the orcs...

Phedran continues his ranged barrage, this time against the wolf.

Attack, ranged (shortbow), point-blank shot: 1d20 + 5 - 4 ⇒ (19) + 5 - 4 = 20 (-4 for engaged in melee)
Damage, piercing, point-blank shot: 1d6 + 1 ⇒ (6) + 1 = 7


Phedran's arrow whistles past Hank and buries itself in the wolf's shoulder, and the wolf yelps, then snarls furiously at Phedran.


Male NG Half Orc Ranger (Wild Hunter) |HP 16/22| AC 16 Touch 12 Flatfooted 14 | CMB:6 CMD:18| F:5 R:5 W:2 | init+2| perc: +7 | speed 20| Animal Focus 0/2

I am pretty sure it is the orcs turn before Phedran.

Grand Lodge

Male LN Elf Alchemist (Chirurgeon) 2 | HP: 12 / 15 | AC: 16 20 (13 Tch, 1317 Fl) | CMB: +1, CMD: 14 | F: +4, R: +6, W: -1 | Init: +5 | Perc: +7 | Speed 30ft | shortbow+4, mwk morningstar+3 | Acid: 0/7 Bombs: 4/6 | Spells: 1st: 3/3 | Active conditions: shield for 2 mins

Hank and Cammy just went, so it's top of the order for Round 5.

Round 5
Sofia
Phedran
Karthurg
Orcs
Belliken
Hank and Cammy


Male NG Half Orc Ranger (Wild Hunter) |HP 16/22| AC 16 Touch 12 Flatfooted 14 | CMB:6 CMD:18| F:5 R:5 W:2 | init+2| perc: +7 | speed 20| Animal Focus 0/2

ohhh. I totally misinterpreted the order posted. Thanks. But I acted right after the orcs. So I believe Sofia still needs to post and that is it.

Silver Crusade

Human Paladin (1) Current HP 3/10

Sofia draws her longbow and fires past Karthurg's ear at the Orc in front of him Stay still Karthurg!

Attack with Longbow: 1d20 + 2 ⇒ (12) + 2 = 14
Damage: 1d8 ⇒ 4


Just a heads-up, I won’t be able to update the map for a while, but I’ll let you know when enemies die.
Also, the doorway is a square to the right of Sofia’s current position. You can 5-foot step, but you’ll be firing into melee for a -4 penalty.

Sofia narrowly misses her target.
Snarling aggressively, the wolf lunges at Hank.
Bite: 1d20 + 2 ⇒ (6) + 2 = 8
After all his years of experience with Cammy, Hank is able to duck out of the way of the bite.
The orc lieutenant tries to catch Karthurg off-guard.
Throwing Axe: 1d20 + 5 ⇒ (5) + 5 = 10
Karthurg manages to twist out of the way in time to avoid the blow.
The leader of the orcs takes another wild swing at Karthurg, cursing in orcish.
Handaxe: 1d20 + 8 ⇒ (9) + 8 = 17
Damage: 1d6 + 8 ⇒ (4) + 8 = 12
His weapon finds a gap in Karthurg’s armour, burying itself in his shoulder.


Male NG Half Orc Ranger (Wild Hunter) |HP 16/22| AC 16 Touch 12 Flatfooted 14 | CMB:6 CMD:18| F:5 R:5 W:2 | init+2| perc: +7 | speed 20| Animal Focus 0/2

Karthurg shouts in pain as the handaxe seems to cut through him like butter. This may be the end for me... Don't you dare lose! He then winds up to take another huge swing at both the orc and the leader.

attack (leader,bull focus): 1d20 + 6 ⇒ (10) + 6 = 16
damage (leader)?: 2d6 + 10 ⇒ (6, 1) + 10 = 17
If that hits, the next attack happens.
attack (other orc,bull focus): 1d20 + 6 ⇒ (5) + 6 = 11
damage (other orc)?: 2d6 + 10 ⇒ (2, 2) + 10 = 14

Once his swing flies, whether it hits or not, Karthurg takes a deep breath as he lets go of his focus on the mighty bull and thinks about how the resilient bear keeps fighting till the last breath.

standard action to cleave (-2 ac new ac=14), swift action to use my second (and last) animal focus on being like a bear (+2 to con giving me 2 more hit points and allowing me to drop lower before being dead dead) and losing the focus on the bull. On the bright side, if I hit, I hit him harder than he hit me!


HP: 20/20 * AC 13, T 11, FF 13 * Initiative +2 * Perception +8 * Fort +5 Ref +1 Will +6 * Wand 8/50

Hank shoves the wand into one of Karthug's many wounds and activates it.

CLW: 1d8 + 1 ⇒ (1) + 1 = 2

Noticing that his attempt seems to have done little to staunch Karthug's bleeding, Hank decides to attempt the Papa Bird Gambit: without even trying to make himself an unobtrusive target, he rushes back into the cavern with the other fighters. "Follow me, Karthurg!" he shouts, recklessly hoping that his obvious vulnerability will con the foes into shifting their attention away from Karthurg just long enough to help him escape.

Basically gonna try to eat a bunch of AOOs and hope these guys don't have Combat Reflexes. Note that I'm moving through Karthurg's square in an attempt to get an AOO from all three of them. Karthurg: you still have a move action and I am ahead of you in the official initiative. What do you think: let's flip the order of our posts and you can use your move action to follow in the wake of Hank, after he soaks the AOOs with his own movement? Heroism, halfling style! Edit: Just realized: if the wolf bite-trips me, the plan backfires horrribly! Heheh. Heroism, halfling style...

Grand Lodge

Male LN Elf Alchemist (Chirurgeon) 2 | HP: 12 / 15 | AC: 16 20 (13 Tch, 1317 Fl) | CMB: +1, CMD: 14 | F: +4, R: +6, W: -1 | Init: +5 | Perc: +7 | Speed 30ft | shortbow+4, mwk morningstar+3 | Acid: 0/7 Bombs: 4/6 | Spells: 1st: 3/3 | Active conditions: shield for 2 mins

MacShack, care to prompt us the turn order or what round we're in for your posts? It's all getting a touch blurry... :P


Round 5
Sofia
Phedran
Karthurg
Orcs

Belliken
Hank and Cammy
Round 6
Sofia
Phedran
Karthurg
Orcs
Belliken
Hank and Cammy


HP: 20/20 * AC 13, T 11, FF 13 * Initiative +2 * Perception +8 * Fort +5 Ref +1 Will +6 * Wand 8/50

It is! Should I be crossed off the list there?


Male NG Half Orc Ranger (Wild Hunter) |HP 16/22| AC 16 Touch 12 Flatfooted 14 | CMB:6 CMD:18| F:5 R:5 W:2 | init+2| perc: +7 | speed 20| Animal Focus 0/2

If the GM will allow it, I will move. If the GM doesn't allow it, that is okay. I understand because normally when doing block initiative, you take the action in the order of post. But I should also be crossed out of the order. May I make a recommendation? The system for initiative that I have seen that has been the smoothest is...

Initiative Order Sample:

Bold may act
Round 5
-----------------
Belliken
Hank and Cammy
-----------------
Round 6
-----------------
Sofia
Phedran
Karthurg
Orcs
Belliken
Hank and Cammy

It takes a bit to type up the first time but if you save the coded text outside this site, it is easy to copy and paste then change it for a new round.

If you don't like this or take this advice, no hard feelings. Just thought I would suggest it. But I would ask that you please at least post who's action it is at the end of your posts. Sorry if I am way out of line for typing this. Just think it would help.


Halfling HP:4/12, AC:10, Fort:+1, Reflex:-1, Will:+3, Init:+3, Per:+3,Lvl1 Spells: 0/5

Belliken aims down the entrance of the cave hoping to miss his friends.

Attack: 1d20 ⇒ 14
damage: 1d6 ⇒ 2

I believe the orc is out of melee at this point if Karthurg has moved so I did not -4

Grand Lodge

Male LN Elf Alchemist (Chirurgeon) 2 | HP: 12 / 15 | AC: 16 20 (13 Tch, 1317 Fl) | CMB: +1, CMD: 14 | F: +4, R: +6, W: -1 | Init: +5 | Perc: +7 | Speed 30ft | shortbow+4, mwk morningstar+3 | Acid: 0/7 Bombs: 4/6 | Spells: 1st: 3/3 | Active conditions: shield for 2 mins

@Belliken: There's a rock wall in between Sofia and Karthurg, the space to the right of them is a doorway, so the only valid target you'd have from your position is the wolf, though it would have Soft Cover from Hank.

Phedran raises his bow, seeing his arrow point directly at the wolf. He exhales, and releases his arrow.

Round 6:
Attack, ranged (shortbow), point-blank shot: 1d20 + 5 + 1 ⇒ (18) + 5 + 1 = 24
Damage, piercing, point-blank shot: 1d6 + 1 ⇒ (3) + 1 = 4


Karthurg can move since he still has his move action. As for the initiative order system, that looks really helpful! I haven’t seen it before, but it looks like it could definitely de-clutter the initiative order.
Belliken narrowly misses his target in his efforts not to hit his friends.
Wolf AoO: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d6 + 1 ⇒ (4) + 1 = 5
Trip Attempt: 1d20 + 2 ⇒ (9) + 2 = 11
Orc AoO: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d6 + 4 ⇒ (5) + 4 = 9
Hank’s heroic effort is interrupted as the wolf grabs him by the leg and drags him down to the ground before he can get very far. The orc beside it turns his attention from Karthurg for a moment to take a dishonourable shot at Hank. Karthurg, if you still want to move, you will take an AoO from the orc leader.
Phedran’s shot comes just a moment too late, but it hits the wolf, which now seems to be only barely standing.

Round 6:
————
Sofia
Phedran
Karthurg
Orcs
Belliken
Hank and Cammy


Male NG Half Orc Ranger (Wild Hunter) |HP 16/22| AC 16 Touch 12 Flatfooted 14 | CMB:6 CMD:18| F:5 R:5 W:2 | init+2| perc: +7 | speed 20| Animal Focus 0/2

Nope. I don't think the free shot would be worth it. I have a plan for when/if he knocks me down.


HP: 20/20 * AC 13, T 11, FF 13 * Initiative +2 * Perception +8 * Fort +5 Ref +1 Will +6 * Wand 8/50

"OW!"

Silver Crusade

Human Paladin (1) Current HP 3/10

Sofia storms forward with her Longsword drawn, aimed at the wolf's head

Longsword: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d8 ⇒ 6

Crit confirm: 1d20 + 2 ⇒ (6) + 2 = 8


Sofia brings her blade down on the wolf, and it collapses to the ground.
The lieutenant takes a swing at the new opponent.
Throwing Axe: 1d20 + 5 ⇒ (18) + 5 = 23
Damage: 1d6 + 4 ⇒ (3) + 4 = 7
He scores a hit, but Sofia is still on her feet.
The leader continues his assault on Karthurg.
Handaxe: 1d20 + 8 ⇒ (12) + 8 = 20
Damage: 1d6 + 8 ⇒ (4) + 8 = 12
Still staggering from the last blow, Karthurg is unable to stop the orc’s axe as it buries itself in his chest.


HP: 20/20 * AC 13, T 11, FF 13 * Initiative +2 * Perception +8 * Fort +5 Ref +1 Will +6 * Wand 8/50

Hank looks gratefully up at the paladin who is now standing protectively over his prone and wolf-nibbled body. He quickly looks away, realizing how awkward this is. But he does politely tap Sofia's foot with the cure light wounds wand.

CLW: 1d8 + 1 ⇒ (4) + 1 = 5


Round 6:
————
Belliken
Hank and Cammy

Round 7:
————
Sofia
Phedran
Karthurg

Orcs
Belliken
Hank and Cammy


Male NG Half Orc Ranger (Wild Hunter) |HP 16/22| AC 16 Touch 12 Flatfooted 14 | CMB:6 CMD:18| F:5 R:5 W:2 | init+2| perc: +7 | speed 20| Animal Focus 0/2

Using orc ferocity to stay standing despite being -2 hit points. This gives me the disabled condition (can only take a move action or standard action but not both).

Karthurg takes another huge hit from the leader. So far they have gone blow for blow but the hits are beginning to ware him down. When the axe cuts into him, Karthurg lets out a beastly growl. Ich werde nicht fallen, ohne dich mitzunehmen!

orc:

I will not fall without taking you with me!

He then swings his mighty earth breaker for what may be the last time.

attack (leader): 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18
damage?: 2d6 + 9 ⇒ (4, 1) + 9 = 14
if that hits, the next attack happens
attack (other orc): 1d20 + 5 ⇒ (11) + 5 = 16
damage?: 2d6 + 9 ⇒ (1, 4) + 9 = 14

I have been forgetting to use my trait "Finish the Fight" which gives me a plus 1 to hit against someone I have damaged in the last 24 hours.

After the swing, no matter the result, he falls unconscious. He begins dying. I hope I have dine enough that my friends can at least finish this fight...

Taking a standard while disabled deals me 1 damaged and drops me unconscious. HP=-3 and dying. Took a standard action to cleave (-2 to ac ac=14).

Grand Lodge

Male LN Elf Alchemist (Chirurgeon) 2 | HP: 12 / 15 | AC: 16 20 (13 Tch, 1317 Fl) | CMB: +1, CMD: 14 | F: +4, R: +6, W: -1 | Init: +5 | Perc: +7 | Speed 30ft | shortbow+4, mwk morningstar+3 | Acid: 0/7 Bombs: 4/6 | Spells: 1st: 3/3 | Active conditions: shield for 2 mins

Seeing Karthurg fall unconscious, Phedran rushes forward and administers his final cure light wounds extract (as now that I've hit 2nd level, any cure extracts I prepare function as an infusion.)

Cure light wounds: 1d8 + 2 ⇒ (2) + 2 = 4

1HP, and back up and into the fight!


As he goes down, Karthurg manages to inflict serious wounds on both orcs, but they are still conscious.


Male NG Half Orc Ranger (Wild Hunter) |HP 16/22| AC 16 Touch 12 Flatfooted 14 | CMB:6 CMD:18| F:5 R:5 W:2 | init+2| perc: +7 | speed 20| Animal Focus 0/2

Man the boss has tons of HP haha I have done 47 damage so far to him so he has at least double my HP even in bear mode. Plus he can put a hurting on people. This is one rough fight. Glad I have rolled so well so far. Hopefully we can drop him soon. I would like to say good job to my team so far! I am not sure how much Karthurg will be able to help in the fight anymore. So go team! haha


HP: 20/20 * AC 14 * Init +2 * Perception +4 * Fort +5 Ref +6 Will +1 * Senses: Scent, Low Light

I just realized that Big C didn't act last turn!

"SKRROOOOOONKK!!!"

Loose translation: "Guess what day it is, mothableepers!"

WOOP WOOP

Cammy wedges himself past his friends Belliken and Phedran, delicately dances over Hank and Sofia, rumbles straight over the prone wolf, and bravely forces his way to the one space open enough to contain his massive bulk.

I believe that it's juuusstt too far to do in one 50 ft move with all the squeezing he's got to do--and I think he might take some AOOs... I tried to draw his path but I couldn't figure it out--I dropped one of the dead orcs from the other room at Cammy's start point for your reference. If he can make it in 50 ft:

Camel Bite: 1d20 + 5 ⇒ (19) + 5 = 241d4 + 9 ⇒ (3) + 9 = 12

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