To Rappan Athuk (Inactive)

Game Master brvheart


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Borderland Provinces Map


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Male Human Rogue6/Clr1 Current Map

On round two you detect evil behind you also. Round three you get four of them in the trees.


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

"I don't think it is kind to get my hopes up like that Thomas. I doubt we'll even find watered down wine. "


Male Human Rogue6/Clr1 Current Map

You all have one round to take actions then roll init!


HP 38/38 | AC 21, Touch 11, FF 20 | CMD 17 | Fort +7, Ref +3, Will +3 | Per +0, Darkvision 30' | Init +5

Good Thomas simply stands, shoulders squared, feet planted, greatsword in hand, watching Sorek intently as he awaits further information.

Inits: 1d20 + 5 ⇒ (4) + 5 = 9


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

Lars will cast bless on the party "May all our mugs be bottomless!"

init: 1d20 + 3 ⇒ (7) + 3 = 10


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

My actions will depend on what we actually know - if Sorek informs us, Aggrammar begins Inspire Courage.

Initiative: 1d20 + 5 ⇒ (3) + 5 = 8

Will AoO anyone who tries to jump us :D


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

One in the cottage, behind us and in the trees 4 more! Be ready!

and manifests

Precognition, Offensive:

Precognition, Offensive

Discipline clairsentience
Level cryptic 1, dread 1, gifted blade 1, marksman 1, psion/wilder 1, psychic warrior 1, sighted seeker 1

MANIFESTING
Display Material and visual
Manifesting Time 1 standard action; see text

EFFECT
Range Personal
Target You
Duration 1 min./level (D)
Power Points 1

DESCRIPTION
Your awareness extends a fraction of a second into the future, allowing you to better land blows against your opponent. You gain a +1 insight bonus on your attack rolls.

initiative: 1d20 + 11 ⇒ (16) + 11 = 27
initiative: 1d20 + 11 ⇒ (6) + 11 = 17


Male Human Rogue6/Clr1 Current Map

Ok, so why the dual inits Sorek? Inquiring minds and all.


Male Human Rogue6/Clr1 Current Map

Aggramar and Good Thomas can roll perceptions with their dark vision.


HP 38/38 | AC 21, Touch 11, FF 20 | CMD 17 | Fort +7, Ref +3, Will +3 | Per +0, Darkvision 30' | Init +5

Perception: 1d20 ⇒ 1


Male Human Rogue6/Clr1 Current Map

Cottage? What cottage? Thomas can't see a thing it seems in a -9 perception. (I do -10 on a 1 and +10 on a 20 on skill checks. So bad things happen and you can make impossible checks!)


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

OOOOPPPs sorry my bad. I mixed up perception with initiative. I can roll perception twice when in the Eyes of the Crane stance. But only Perception NOT Initiative.. sorry about that. Only one initiative roll for me


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

and one more correction. I mistakenly used my perception (+11) modifier instead of my init (+2)


my init roll was 16
so my init for this round should be 16+2=18


Male Human Rogue6/Clr1 Current Map

Ok, that makes more sense then. Not like I don't make mistakes on here. And feel free to call me on it when I do:) This is for fun anyway, right? I presume you chose to play in RA because you wanted. Well, I like to challenge just up to the point where you think you can't succeed, but not make it impossible. And not do it ALL the time, just sometimes:)


Male Human Rogue6/Clr1 Current Map

J'ark can roll perception also. Forgot he has darkvision also earlier.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Jark said he is out this weekend and will be back Monday

Also Jark the Bard is no longer with us. Almon Elros the Elven Wizard is with us instead, but his crunch is not ready yet. Jark/Almon said would be ready monday


Male Kitsune Executioner Slayer 3 | HP 30/30 | AC 18, Touch 14, FF 14 | CMD 17 | Fort +3, Ref +7, Will +2| Per +8 | Sense +6 | Init +4

So sorry guys!

Koan edges forward cautiously, giving his wayfinder a superstitious kiss. C'mon now, Yuuma. Give me sight.. The ioun stone within it gives a faint glow as the wayfinder gives off a light.
[ooc]Cracked Magenta Prism Ioun Stone currently keyed towards Perception (+2 to any skill, changeable once per day). He nocks

Perception: 1d20 + 10 ⇒ (10) + 10 = 20


Male Human Rogue6/Clr1 Current Map

Can I get an init Koan? We can go without J'ark/Almon for this I think.


Male Human Rogue6/Clr1 Current Map

init Koan: 1d20 + 4 ⇒ (15) + 4 = 19

init inside cottage: 1d20 - 1 ⇒ (18) - 1 = 17
init outside cottage: 1d20 ⇒ 13


Male Human Rogue6/Clr1 Current Map

Initiative Order Round One
Sorek
Koan
bad guys
Lars
Good Thomas
Aggramar
Sorek and Koan are up. You hear something out there Koan, but cannot see them.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

Current Psionic Effects and Temp Bonuses
Inertial Armor:+4 ac, 3 hr duration
Precognition Offensive +1 insight to BAB
Current AC 21
PP 5/7

swift action: switch from Eyes of the Silver Crane to his Pugilist (+1d6 dam w/ unarmed attacks) stance

I don't see any enemies on the map yet so I assume that they are not within 40ft cone which is the range of the light shining from my eyes.

I will hold formation rather than split away from the group to go looking for the enemy. I will hold off on any further action and will attack once the enemy comes within range. I'll let the enemy inside the cottage come out and fight us in the open. Or take care of the enemies outside first before going inside.

Stay together. Let's not get split apart. Watch that door Lars and Thomas there is still an Evil presence inside


Male Human Rogue6/Clr1 Current Map

You see two creatures in the trees Sorek to your right then


Maintaining his position next to Koan, Sorek stares directly at the enemies illuminating them for Koan

"Koan... There they are shoot them "

-Posted with Wayfinder


Male Kitsune Executioner Slayer 3 | HP 30/30 | AC 18, Touch 14, FF 14 | CMD 17 | Fort +3, Ref +7, Will +2| Per +8 | Sense +6 | Init +4

I was multitasking too much earlier and didn't notice I left my post unfinished ugh
he nocks an *edit: Standard* arrow*

Letting instinct take over, Koan sprints towards Sorek's eye-lights for a clear shot, dodging Aggrammar's stout body, and let's an arrow fly.
Ranged Attack: 1d20 + 8 + 1 + 1 + 1 ⇒ (10) + 8 + 1 + 1 + 1 = 21
Damage: 1d8 + 1 + 1 + 1 ⇒ (1) + 1 + 1 + 1 = 4

Point Blank Shot, Inspire Courage, Bless


Male Human Rogue6/Clr1 Current Map

At this point four gnolls rush out of the woods and attack, one each on Good Thomas, Sorek, Aggramar and Koan

battleaxe on Good Thomas: 1d20 + 3 ⇒ (19) + 3 = 22 damage: 1d8 + 2 ⇒ (7) + 2 = 9 hit
battleaxe on Sorek: 1d20 + 3 ⇒ (1) + 3 = 4 damage: 1d8 + 2 ⇒ (8) + 2 = 10
battleaxe on Aggramar: 1d20 + 3 ⇒ (17) + 3 = 20 damage: 1d8 + 2 ⇒ (5) + 2 = 7 hit
battleaxe on Koan: 1d20 + 3 ⇒ (6) + 3 = 9 damage: 1d8 + 2 ⇒ (1) + 2 = 3

Then the door to the cottage opens up. Standing there is an ogress.
Good Thomas, Sorek and Lars make a Will Save DC 13.

Lars, Good Thomas and Aggramar are up after Will Saves.


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

On my mobile at the moment, so can't access Roll20, but I should be entitled at least an AoO against the one that attacked me, correct? Let me know if I'm wrong or entitled to AoO against others, depending on positioning?

As the gnolls charge in, Aggramar is quick to react, jutting his long spear ahead of him, striking as the creature approaches.

Longspear AoO: 1d20 + 6 ⇒ (15) + 6 = 21
Damage if it hits: 1d8 + 8 ⇒ (7) + 8 = 15

The stout dwarf then takes a step back, repositioning himself for an attack - "Ye lads chose a bad day to get outta bed today" - he roars - "Me an' tha boys'll put ye back to sleep in no time!"

5' step back and attack.

Longspear attack: 1d20 + 6 ⇒ (16) + 6 = 22
Damage if it hits: 1d8 + 8 ⇒ (1) + 8 = 9


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

will save: 1d20 + 6 ⇒ (12) + 6 = 18

Lars will move up and attack the ogress.

to hit: 1d20 + 7 ⇒ (10) + 7 = 17 damage: 1d6 + 3 ⇒ (4) + 3 = 7


Will save : 1d20 + 8 ⇒ (4) + 8 = 12

Well that's not good.

-Posted with Wayfinder


HP 38/38 | AC 21, Touch 11, FF 20 | CMD 17 | Fort +7, Ref +3, Will +3 | Per +0, Darkvision 30' | Init +5

Will Save: 1d20 + 3 ⇒ (19) + 3 = 22


Male Human Rogue6/Clr1 Current Map
WabbitHuntr wrote:


[dice=Will save ]1d20+8

Well that's not good.

-Posted with Wayfinder

Nitey-nite. You are asleep.


Male Human Rogue6/Clr1 Current Map
Aggrammar Deepdelver wrote:

On my mobile at the moment, so can't access Roll20, but I should be entitled at least an AoO against the one that attacked me, correct? Let me know if I'm wrong or entitled to AoO against others, depending on positioning?

As the gnolls charge in, Aggramar is quick to react, jutting his long spear ahead of him, striking as the creature approaches.

[dice=Longspear AoO]d20+6
[dice=Damage if it hits]d8+8

The stout dwarf then takes a step back, repositioning himself for an attack - "Ye lads chose a bad day to get outta bed today" - he roars - "Me an' tha boys'll put ye back to sleep in no time!"

5' step back and attack.

[dice=Longspear attack]d20+6
[dice=Damage if it hits]d8+8

You down your attacker with the AOO and can take your attack on the one on Sorek.


Male Human Rogue6/Clr1 Current Map
Lars the Crusader wrote:

[dice=will save]1d20+6

Lars will move up and attack the ogress.

[dice=to hit]1d20+7 [dice=damage]1d6+3


HP 38/38 | AC 21, Touch 11, FF 20 | CMD 17 | Fort +7, Ref +3, Will +3 | Per +0, Darkvision 30' | Init +5

Good Thomas lets out a roar of fury as the gnoll's weapon slides into his side, and brings his greatsword around in a hacking attack.

Attack: 1d20 + 10 ⇒ (4) + 10 = 14
Damage: 2d6 + 13 ⇒ (6, 4) + 13 = 23


Male Human Rogue6/Clr1 Current Map

The ogress will get an AOO on your move through her threat zone.
greatclub: 1d20 + 7 ⇒ (16) + 7 = 23 damage: 2d8 + 7 ⇒ (3, 8) + 7 = 18


Male Human Rogue6/Clr1 Current Map
Good Thomas wrote:

Good Thomas lets out a roar of fury as the gnoll's weapon slides into his side, and brings his greatsword around in a hacking attack.

[dice=Attack]1d20+10
[dice=Damage]2d6+13

Killing the gnoll.


Male Human Rogue6/Clr1 Current Map

Back to the gnolls and ogress as Sorek is taking a nap.
5'step towards Aggramar, no AOO
battleaxe: 1d20 + 3 ⇒ (13) + 3 = 16 damage: 1d8 + 2 ⇒ (4) + 2 = 6
Attack on Koan
battleaxe: 1d20 + 3 ⇒ (8) + 3 = 11 damage: 1d8 + 2 ⇒ (2) + 2 = 4
Ogress attacks Lars
greatclub: 1d20 + 7 ⇒ (19) + 7 = 26 damage: 2d8 + 7 ⇒ (3, 5) + 7 = 15 Hitting hard.

Back to Lars, Aggramar and Good Thomas followed by Koan


HP 59/59 AC 30, T 13, FF 28, CMD 24, Fort +8, Ref +4, Will +9, Init +2, Percep +15

Lars will use fervor to do a bit of healing to himsel and attack again.

heal: 1d6 ⇒ 5

to hit: 1d20 + 7 ⇒ (16) + 7 = 23damage: 1d6 + 3 ⇒ (3) + 3 = 6


Male Elf | Wizard (Abjurer) 4 | AC 13 T 13 F 10 | HP 17/17 | F +1 R +4 W +5 (+2 vs enchantment) | Init +7 | Perc +4/+6* Wizard 4

Going to skip the "how he switches with Jar'k" just so there won't be any backtracking. Also, Adding initiative and a Spoiler Action to join combat if it is still going.

Spoiler:

Initiative: 1d20 + 7 ⇒ (1) + 7 = 8

Almon draws his rapier and watches the others, trying to get a feel for how they operate with one another. Seeing a change opportunity, he moves forward to the nearest standing Gnoll/ogress(?) and thrusts with his rapier.

Attack Rapier: 1d20 + 3 ⇒ (20) + 3 = 23
Damage: 1d6 + 1 ⇒ (4) + 1 = 5

[ooc]IF only the ogress is standing, he drops rapier for bow, as move action. He will take the -4 penalty for melee.

EDIT: Critical Threat confirmation roll
Confirmation: 1d20 + 3 ⇒ (17) + 3 = 20


Male Human Rogue6/Clr1 Current Map

confirm roll extra damage. Regardless, you kill the one on Sorek. It was near where you would have been.


HP 38/38 | AC 21, Touch 11, FF 20 | CMD 17 | Fort +7, Ref +3, Will +3 | Per +0, Darkvision 30' | Init +5

Good Thomas moves to attack the ogress with charge, roaring his defiance as he pounds forward, great sword levelled like a lamce.

Charge: 1d20 + 12 ⇒ (7) + 12 = 19
Damage: 2d6 + 13 ⇒ (5, 5) + 13 = 23


Male Human Rogue6/Clr1 Current Map

She will again get an AOO greatclub: 1d20 + 7 ⇒ (15) + 7 = 22 damage: 2d8 + 7 ⇒ (6, 7) + 7 = 20

That will hit die to the -2 AC due to the charge. You charge through a threat zone. She gets a good whack at Good Thomas before he puts her down.


HP 38/38 | AC 21, Touch 11, FF 20 | CMD 17 | Fort +7, Ref +3, Will +3 | Per +0, Darkvision 30' | Init +5

The ogress's club catches Good Thomas right across the temple, causing his world to explode in blinding white light shot through with slivers of silver pain. Only momentum carries him on, burying his blade deep into the ogress's guts. Tearing his blade free, he stands there reeling, trying to get his bearings, and see how many gnolls are left standing.


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

As the chaos swirls around him in the waking world Sorek "Sleeps" for the first time in his life. The meditative trance that he enters into on a daily basis to rejuvenate his body and mind is quite different from what he is currently experiencing. His body twitches and his eyes dart side to side beneath closed lids. Far different from the poised controlled and regal posture that he assumes while meditating


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

judging by roll20 it looks like next up is Aggrammar, a peacefully sleeping Sorek and then Koan

and thanks Almon for saving Sorek sleeping behind. I'll never disparage a Wizards melee capabilities again ;)


Male Human Rogue6/Clr1 Current Map

That is correct. I guess either my post of that didn't take or I neglected to post it. Was watching the Blackhawks win the Stanley cup.


AC -2 (1 without Shield) / HP: 40/40 / THAC0 17 (15 with Scimitar)

"Hah! I told ye! Ye'll go down like a lead zeppelin!" - Aggrammar roars with first a sidelong glance at Good Thomas to make sure the ogress is down.

Once he has confirmed his warrior companion is still up, albeit hurt, he shifts his position from behind Koan, and again thrusts with the spear at the remaining gnoll.

Dropping Inspire Courage. Attacking the gnoll. Position updated on Roll20.

Longspear: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d8 + 7 ⇒ (3) + 7 = 10

Crit?: 1d20 + 5 ⇒ (4) + 5 = 9
Additional damage if it crits: 2d8 + 7 + 7 ⇒ (7, 1) + 7 + 7 = 22


Male Human Rogue6/Clr1 Current Map

Did not confirm, but that fell the last gnoll. XP for all = 400 each.

Inside Yorgala’s hut there is a large cauldron, a selection of knives, a wooden table, an ogre-sized bed, and a large and elaborate silver mirror (1,000 gp total).


HP 77/85 | vs Evil +1AC(deflection) AC 26 | T 22 | FF 23 |not vs Evil AC 25| T 21 | FF 22 | CMD 26| F +9(10)| R +15(16) Evasion| W +14(15) |Init +9 | Perc +15 | | PP 14/17 Buffs=+4ac Inertial Armor 2hr, (+1 )insight ac and saves 2 min, 3neg lvl

After the action is all over Sorek wakens to see his companions wounded yet alive. Seeing the body of the Gnoll lying next to him with a single wound straight through its heart, Sorek looks up at the Wizard Almon in mild disbelief that transitions into gratitude as he surveys the rest of the scene and sees how occupied everyone else was with their opponents.

Thanks for protecting me Almon. Not many Wizards can wield a weapon with such skill.

Once inside the cottage Sorek manifests Detect Psionics/Magic searching for any items the Ogress may have that we did not find in our search


Male Elf | Wizard (Abjurer) 4 | AC 13 T 13 F 10 | HP 17/17 | F +1 R +4 W +5 (+2 vs enchantment) | Init +7 | Perc +4/+6* Wizard 4

"You are welcome. My father was a Lantern Bearer and hoped I would follow in his footsteps one day." Almon cleans his rapier and keeps it handy as he helps the others search.

"Myrtle, do you see anything?" he places his greensting scorpion on the ground as they walk along together searching.

Casts Detect Magic.
Perception: 1d20 + 5 ⇒ (19) + 5 = 24 The extra +2 is from Alertness
Knowledge (Arcana): 1d20 + 10 ⇒ (8) + 10 = 18 To identify the schools of magic on any auras, if any are found.


Male Human Rogue6/Clr1 Current Map

You detect no magic Sorek. A few bones perhaps, some of them human.

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