The Tomb of Horrors Part 1 (4e) - Group 1

Game Master Rev Rosey

The monster that is Tomb of Horrors.
Two groups are going through this.
For some reason I set up a second game thread for Group 2, but not for Group 1.


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I need rolls from Darwyn, Darion and Levana please.


Coming right up! This PBP always does its huge bursts of activity while I'm not near a computer!

Darwyn takes a deep breath, patches up some little scratches from earlier fights (surge used) then descends the rope, equipment all straped firmly to his back, he clings on despite the pain caused by the sludge and rain. As he climbs he sings an old miners song from a little town far away. They used to sing it as they shimmied their way home out of the mines. Inspire Competence Athletics

Athletics: 1d20 + 10 ⇒ (4) + 10 = 14


The pain and slipperiness of the rain however make him lose his grip, and he tries to hold on with a desperate strength.

1d20 ⇒ 9

His fingers are already too wet however and he begins to fall!


Urk. Not great ... but, this is a group check. You won't take full damage if you do fall. Wait for Darion and Levana to roll before you panic.

Everyone will take the 3d10 necro for passing through the necrorain waterfall, but if one of Darion or Levana make the DC21 Athletics, you all make the climb.


Rev DM wrote:

Urk. Not great ... but, this is a group check. You won't take full damage if you do fall. Wait for Darion and Levana to roll before you panic.

Everyone will take the 3d10 necro for passing through the necrorain waterfall, but if one of Darion or Levana make the DC21 Athletics, you all make the climb.

Come on guys! I'm the only one with raise dead!


Still holding for either Levana or Darion (preferably both) to show up.


Female Elf Seeker, Crimson Hunter / 12

Athletics Check, 1d20+6=16
Save vs Fall, 1d20=15
Necro damage, 3d10=21
Activate Feyleaf sandals if needed.


Norrin and Samson succeeded, Lyan, Levana and Darwyn failed. All hangs on Darion. If he doesn't surface by late this evening, I'll roll on his behalf and move you all on.


Male Orcish-Nerathi Chelaxian Hybrid Ranger|Executioner Assassin
Rev DM wrote:
Everyone will take the 3d10 necro for passing through the necrorain waterfall

I deduct 3d10 ⇒ (1, 6, 1) = 8 HP in necro damage for when Norrin negotiates the waterfall.


Rolling on Darion's behalf. Athletics: 1d20+8=27. Success!

Helping each other out, the group make their way successfully into the slimed walls of the passage and continue on their way. With the help of Thom's light, everyone can see the vile residue of necrotic matter seeping through the walls.

3d10 necro-rain damage for passing through the waterfall:
Norrin - 8
Darwyn - 15
Levana - 21
Samson - 13
Darion - 5 (he has resist 11 necro)
Lyan - 0 (rolled 14 and he has resist 11 from the cloak)

2d10 passage damage to get to the junction:
Norrin - 13
Darwyn - 7
Levana - 18
Samson - 10
Darion - 8 (after resist 11)
Lyan - 0 (after resist 15)

Levana in particular suffers from traversing the narrow pathway, her elven senses more readily susceptible perhaps.

Which way folks? Left or right. First three to post decides it.


'Left, may as well cosse and go quickly. This tunnel is not pleasant,' Darwyn pipes up from near the back.


Male Orcish-Nerathi Chelaxian Hybrid Ranger|Executioner Assassin

"Left is the way to go."


Male Dragonborn Warlord/Battle Captain

"Left it is."


The passageway twists onwards and ends in a ruined hallway. Lined with green tiles, now cracked and broken, the hallway extends 50 feet (10 squares) and ends in the increasingly familiar face of the Devourer. An open mouth gapes at you.

Blue dot indicates current position. Note that the distances are approximate on this thing.

MAP


'...On second thought. Left is a silly place. Let's go right.'


Carry on or turn back?


M Hobgoblin Battlemind/Quicksilver Demon 17 (Foe Killer)

Turn back


Male Orcish-Nerathi Chelaxian Hybrid Ranger|Executioner Assassin

Norrin points at yet another Devourer face, "this place must have a maintenance shed filled with these things."


Next two to post make the decision on continuing or turning back.

By the way, has anyone seen Darion lately?


Male Dragonborn Warlord/Battle Captain

"Lets Turn back and find out what is the other direction before continuing"


Male Orcish-Nerathi Chelaxian Hybrid Ranger|Executioner Assassin

"Following my inner compass, I say we turn around when possible."


The group backtracks, working down the oozing passages towards the familiar junction. It is possible to pass without touching the walls if care is taken.

At length, the passage widens into a corridor of finely worked stone and a pair of double doors. These swing back to the the touch and reveal a spherical chamber covered in runes that give off a silvery sheen. Lines of runes mark the entrance, exit and centre of the chamber. The green lines.

MAP

You are approaching from the left side.


Stunned into silence by the sight, the group take stock by the door.


M Hobgoblin Battlemind/Quicksilver Demon 17 (Foe Killer)

"Darwyn, runes?"


'Hmm,' Darwyn moves to the front of the group and walks closer to the runes.

1d20 + 15 ⇒ (2) + 15 = 17

Sorry! Exam season and all that! If I'm more than a day slow, DMPC me.


Darwyn is baffled.

Someone can aid him. 17 is going to get you nowhere, I'm afraid. Aid another is DC16.

No worries Darwyn, as long as I know you're still around. More concerned about Darion who hasn't surfaced in close to a month. I'll DMPC him for now, but if he doesn't show up again soon, I'll advertise for a replacement if that's acceptable to everyone.


Male Orcish-Nerathi Chelaxian Hybrid Ranger|Executioner Assassin

"I have a book on obscure runes," proclaims Norrin as he rummages through his backpack, "it helps me fall asleep!"
Despite a thorough search, the ranger is unable to locate the tome.

(Aid another) Arcana 1d20 + 7 ⇒ (1) + 7 = 8


The companions gawp helplessly at the runes.


M Hobgoblin Battlemind/Quicksilver Demon 17 (Foe Killer)

1d20 + 5 ⇒ (4) + 5 = 9 "Not my thing."


Giving it a try on Darion's behalf.

1d20 + 6 ⇒ (13) + 6 = 19 - Arcana

"Ah."

Darion snaps his fingers. "A prison."

As fragments of knowledge accummulate, Darwyn pieces it together.

DC10 Athletics check per square to move from your side of the chamber to the central green line. DC20 Athletics per square to from from the central line to the far side. Passing the green line opposite requires a DC20 Thievery check. Any character starting their turn in the chamber takes 5 ongoing damage (se).

MAP


'This won't be easy. The chamber obstructs our passage, and worse, it harms us while we remain within. Who's a could sneak? Maybe they could go first?'


Male Orcish-Nerathi Chelaxian Hybrid Ranger|Executioner Assassin
Darwyn Tafare wrote:
'...Who's a could sneak? Maybe they could go first?'

As soon as Darwyn suggests this, Norrin looks straight up at the ceiling, avoiding eye contact with the bard. Stealth check vs Darwyn's Passive Perception... ;)


Norrin's look is studiedly innocent.


Female Elf Seeker, Crimson Hunter / 12

Levana moves to the edge of the runes (H4), "I relish the pain."
Athletic Checks:
H5, 1d20+6=20
H6, 1d20+6=15
H7, 1d20+6=23
H8, 1d20+6=26
H9, 1d20+6=20
Thievery Check for center Runes:
1d20+11=27


Levana moves swiftly across the sphere, and arrives at the other side where she disables the exit runes with ease. Possibly to her disappointment, she suffers no pain at all.


'Well damn, that put me to shame. Here goes I guess,' Darwyn announces before he makes a run for it.

1d20 + 8 ⇒ (13) + 8 = 21
1d20 + 8 ⇒ (11) + 8 = 19
1d20 + 8 ⇒ (1) + 8 = 9, fails!
5 damage!


M Hobgoblin Battlemind/Quicksilver Demon 17 (Foe Killer)

Lyan will bring up the rear, in case of anything unforeseen.

Spoiler:
Can't fail the DC10s. Athletics DC20s: 1d20 + 13 ⇒ (7) + 13 = 201d20 + 13 ⇒ (18) + 13 = 311d20 + 13 ⇒ (8) + 13 = 211d20 + 13 ⇒ (3) + 13 = 16 One fail. Try again, still moving. 1d20 + 13 ⇒ (5) + 13 = 18End turn. 5 damage. Next turn, moving. 1d20 + 13 ⇒ (5) + 13 = 181d20 + 13 ⇒ (7) + 13 = 201d20 + 13 ⇒ (18) + 13 = 311d20 + 13 ⇒ (3) + 13 = 161d20 + 13 ⇒ (13) + 13 = 26 Make it to last space with 3 movement remaining. Thievery 1d20 + 4 ⇒ (7) + 4 = 111d20 + 4 ⇒ (4) + 4 = 81d20 + 4 ⇒ (17) + 4 = 21 Made it. Save 1d20 ⇒ 4 Save next turn 1d20 ⇒ 7 Save again 1d20 ⇒ 17

Summary: Turn 1, move to center line. Turn 2, move 3, start ongoing. Turn 3, move to far line, succeed at Thievery. Three failed saves, total 20 damage.


Male Dragonborn Warlord/Battle Captain

Samson moves through the room Following Levana's steps.

I don't think I need to make them for the first half but not sure how many I need to make anyway...

1d20 + 17 ⇒ (15) + 17 = 32
1d20 + 17 ⇒ (3) + 17 = 20
1d20 + 17 ⇒ (7) + 17 = 24
1d20 + 17 ⇒ (7) + 17 = 24
1d20 + 17 ⇒ (7) + 17 = 24
1d20 + 17 ⇒ (6) + 17 = 23


Lyan - you don't need to make the Thievery check.

Darywn - roll another two Athletics at DC10 please to get you to half way and another 5 at DC20 to take you out of the room. You only start taking damage if you fail enough to leave you in the room at the start of your turn.

Darion tries to follow Samson, Levana and Lyan. Overconfident on the first part of his journey perhaps, he finally scrambles out of the sphere somewhat the worse for wear.

One roll per square traveled. A failure means the square is not traversed and must be re-rolled.
1d20+8=9 - fail
1d20+8=17 - success
1d20+8=19 - success
1d20+8=23 - success
1d20+8=19 - success
1d20+8=25 - success and he's at half way
1d20+8=23 - success
1d20+8=21 - success
1d20+8=16 - fail
1d20+8=27 - success
1d20+8=18 - fail, but he takes 5 ongoing for starting his turn in the sphere
1d20+8=15 - fail
1d20+8=17 - fail
1d20+8=21 - success
1d20+8=26 - success, he makes it across

1d20=4, failed save
1d20=11, saves.
Darion takes 10 damage total.


M Hobgoblin Battlemind/Quicksilver Demon 17 (Foe Killer)

Ah, now I understand. I believe I ended at 15 total damage, then, when I recount.


Sorry! Misunderstood!

1d20 + 8 ⇒ (1) + 8 = 9
1d20 + 8 ⇒ (5) + 8 = 13
1d20 + 8 ⇒ (1) + 8 = 9

1d20 + 8 ⇒ (19) + 8 = 27
1d20 + 8 ⇒ (16) + 8 = 24
1d20 + 8 ⇒ (12) + 8 = 20
1d20 + 8 ⇒ (17) + 8 = 25
1d20 + 8 ⇒ (1) + 8 = 9


Darwyn Tafare wrote:

Sorry! Misunderstood!

1d20+8
1d20+8
1d20+8

1d20+8
1d20+8
1d20+8
1d20+8
1d20+8

rerolls:

1d20 + 8 ⇒ (4) + 8 = 12
1d20 + 8 ⇒ (8) + 8 = 16

vs. 20
1d20 + 8 ⇒ (14) + 8 = 22


Male Orcish-Nerathi Chelaxian Hybrid Ranger|Executioner Assassin
Levana Poria wrote:
"I relish the pain."

"Hahaha, that's the spirit! Wait... what?"

Turn 1
Standard Action
H5 (Auto-success with Athletics +15)
H6 ^
H7 ^
G8 ^
G9 ^
F10 1d20 + 15 ⇒ (19) + 15 = 34
Move Action
F11 1d20 + 15 ⇒ (4) + 15 = 19
F11 again 1d20 + 15 ⇒ (5) + 15 = 20
F12 1d20 + 15 ⇒ (2) + 15 = 17
F12 again 1d20 + 15 ⇒ (18) + 15 = 33
E13 1d20 + 15 ⇒ (4) + 15 = 19
E13 again 1d20 + 15 ⇒ (7) + 15 = 22

With the threat of pain as his motivation, Norrin busts through the invisible resistance like a mime.


Once the nature of the sphere reveals itself, the group have no particular difficulty in passing through it.

On the other side, the passageway is wider and made of comparatively finely worked stone, leading on into the darkness. And since I guess you'll be going down there ...

Eventually, it bends to the left and ends in a small chamber adorned with three glowing portals. There appears to be no other exit.

MAP


'Well isn't this place just full of fun little twists and turns!' announces Darwyn as they see the thre portals.

'I wonder if we can stop to catch our breaths for a moment, the rain and pain are wearing me down a little?'

Just gonna use some healing surges. I'm starting to run low!


Male Orcish-Nerathi Chelaxian Hybrid Ranger|Executioner Assassin

"I long for the plains where it occasionally rains and there's much less pain."

Spending two surges to bring me back to full HP.


M Hobgoblin Battlemind/Quicksilver Demon 17 (Foe Killer)

At full HP, 13 surges remain


Female Elf Seeker, Crimson Hunter / 12

80/81 HP
7/9 Surges


Darion brushes himself down, but feels no need to heal himself.


After the short break Darwyn stands up and has a look at the portal to se what he can decipher from them.

Arcana: 1d20 + 15 ⇒ (11) + 15 = 26

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