The Storm in Isger

Game Master Sigil


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The Exchange

3001!


A: AC 15/11/15; hp 35/35; F+7 R+1 W+7; Per+7 T: AC 22/14/18; hp 26/26; F+5 R+7 W+3; Per+6

3002!
Aidan, in that case, would order Tkurzhan to chase after the other troll to back up Taedric. He's the only thing on the map that can keep up. He'd have the fire elemental go spinning off in that direction, as well, after it coup de ...graces?

Seneca pulls his wand from his belt as he rushes towards Narnel.
Move to N20, drawing wand, and cast. Provokes one AoO, for which mobility applies. AC 23.
Heals!: 1d8 + 1 ⇒ (1) + 1 = 2
Fan-freaking-tastic. Welcome to staggered, Narnel.

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn moves to his left (r19) hoping to get a flank with the beast, but then Narnel goes down. It takes him just a few moments to position himself for his next attack and in that time Narnel's eyes flutter open again due to Aidan's healing.

Howling in extended range, hoping to draw the Troll's attention away from both Elinor and Narnel now, he swings again.

Attack with Heavy Shock Mace 1d20 + 8 + 1 ⇒ (1) + 8 + 1 = 10
Damage with Heavy Shock Mace 1d8 + 3 + 1 + 1d6 ⇒ (4) + 3 + 1 + (3) = 11

I am assuming Bardsong is still active but I don't have a flank due to Narnal's condition.

Liberty's Edge

Seneca races by the troll. It is outnumbered and surely it is going to die, but that does not mean it will be the only one to die. It snaps a wicked claw out and catches Seneca slashing him deeply. Seneca is driven to get Narnel back on his feet and with a touch of magic the wounded elves eyes flutter open.

Elinor still seeks to keep from being hurt further, but the chances of that harm are greatly reduced by Abbas. The creature does not even register what is happening as Abbas brings it to the ground.

With the second troll laid low, it is a simple matter to keep them that way, and to kill them if you so desire. Could Taedric and Tzurkhan follow up against the runner. Except for them, lets leave combat rounds. Seneca takes 11 points of damage.

Dice:
1d20 + 8 ⇒ (16) + 8 = 241d6 + 5 ⇒ (6) + 5 = 11


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

Sorry about delay, you know, stuff...

Elinor, seeing the troll go down drops her shield (also the bard song), races to where the tall, injured and gorgeous elf lies.

"This is no time for lying around, that comes later."

Cure light wounds: Spell failure 1d100 ⇒ 49 success
Heals 1d8 + 2 ⇒ (6) + 2 = 8

"You obviously don't fancy him enough old man."

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

After dealing with the Troll, Bryndyn let's his Heavy Mace fall to his side, it's head now resting on the ground even as Bryndyn's claws still grasp it's handle. He watches as Elinor moves to the Elf and heals him and nods. He looks around, amazed none of them are dead. Inside, he gives himself a small grin, for he finally felt that he helped his comrades. He had struck their foes over and over and they were victorious. He can't help the bellow that erupts from his toothy maw - it is one of triumph and praise to the mother for survival - and a message to his enemies that his tribe is to be feared.


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

Round 11

Narnel rises, still appearing a little worse for wear.

Thanks, Eli...I owe ya.

He smiles briefly before moving to m-19 and concealing himself while drawing his Longbow.

Stealth: 1d20 + 10 ⇒ (10) + 10 = 20


A: AC 15/11/15; hp 35/35; F+7 R+1 W+7; Per+7 T: AC 22/14/18; hp 26/26; F+5 R+7 W+3; Per+6

Dang, that's one lucky troll or one unlucky Cleric. He's at 13. Wand at 49 charges - I think we'll all be fine. Anyone else have, or need, healing?

Is the troll actually running away, or just taking "withdraw" every round?

Fire elemental takes charge action every round to keep up with troll, which is basically just it being "hot on his heels" (hehe!)
Tkurzhan races ahead and attempts to find cover to ambush from, and keeps the troll in the open.

Aidan sets off at a jog to catch up to them, running when he has a straight line. He keeps an eye out for Troblins.

Charge: 1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 101d4 ⇒ 11d4 ⇒ 1

Perception: 1d20 + 7 + 2 ⇒ (4) + 7 + 2 = 13
Wow. Just... just wow.

This isn't over yet, the druid says as he hefts his staff and takes off at a trot.
With a sound like leaves in the flame, the troll's corpse bursts into fire as the elemental dances on it.
The distant popping of sparks and whoosh of flame can be heard on the now-quiet battlefield as the second elemental harries its foe, punctuated by the battle-cries of a gnome and the low growl of his four-legged comrades.

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

Abbas staggers over to the fallen Narnel and helps him rise, patting at one of the open claw wounds until it starts to close.

"Bad claws."

Healing wounds on Narnel 2d6 ⇒ (5, 1) = 6


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

Thanks, Abbas...


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric readies to jab the troll as it begins to move, then sighs as it starts moving away from him. "What? Do I have to slap you with a glove?", he snarls, lowering the lance and charging the target of his challenge with wild abandon. I'm not leaving a troll here to terrorize anyone else who may come by...

Cavalier's Charge: 1d20 + 7 + 1 + 4 ⇒ (11) + 7 + 1 + 4 = 23 for 3d6 + 6 + 3 + 12 ⇒ (2, 6, 1) + 6 + 3 + 12 = 30

Liberty's Edge

The troll breaks and runs as soon as it can. But it is not nearly fast enough to outrun Taedric. The gnome drives his deadly barb through the trolls heart and the has to jerk it back quickly to avoid losing his grip as the creature falls.


A: AC 15/11/15; hp 35/35; F+7 R+1 W+7; Per+7 T: AC 22/14/18; hp 26/26; F+5 R+7 W+3; Per+6

The elemental dives, finally, onto its foe with a crackling of joy, immolating the troll's corpse even as they flicker out of existence. Aidan jogs around a rocky outcrop as the troll falls, and slows to a walk.

Alright, everyone get healed up!

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn begins to search bodies

1d20 + 8 ⇒ (7) + 8 = 15


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

Indeed, I could use some more healing.

Narnel emerges from the trees, limping, and still bleeding profusely.

Liberty's Edge

Bryndyns search of the bodies is fruitless.

The long shadows indicate that you will be out after dark now. Do you want to head back to Levi (you could get there before nightfall), or push on or make camp here. And before you go (either away, or to bed) what else do you want to do here?


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric rides back, lance still dripping gore, "Are we sure they're all burned and won't come back? I don't like the thought of leaving trolls alive to prey on other unsuspecting travelers."

He wipes it clean on one of the goblin-hybrid corpses before replacing it in its loops, then looks up, "We should still examine this area. There's a reason Levi marked it..."

His voice trails off and he cocks his head as a thought strikes him, then he shakes his head dismissing it, "...and, no, I don't think it was because he wished us to be eaten"


A: AC 15/11/15; hp 35/35; F+7 R+1 W+7; Per+7 T: AC 22/14/18; hp 26/26; F+5 R+7 W+3; Per+6

Plenty of time to look around while we make camp, Aidan says, looking around at the rag-tag group.
Those of us without eyes for twilight should be on first watch. Narnel, Taedric, on second.
Seneca has a wand of cure light, which averages 5 points per charge. Aidan will tend to the wounded overnight to prevent anyone getting diseased, and provide goodberries for meals.


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

"Gadjie, bring your love stick over here and apply to my tender places. Who knows, maybe you fancy me enough to do some good."

Four bats with the wand will prob be sufficient. Spam healing is one of the things I hate about PF/3.x :-( :-(

"Are you sure he didn't want us to be eaten? Or maybe the wifey wants us to be eaten and sent us to Levi because she knew he'd send us here."

Elinor conjures up some light balls in a variety of pretty colours to provide some cheery illumination to set up camp by and gets Abbas to help her take her armour off so she can check it wasn't damaged by the surfeit of troll.

"You were splendid Abbas, the big one obviously belongs to you."

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn accepts a bit of healing himself, before taking his turn at the watch. He is silent, mostly, his earlier below saying everything he wanted to say for him. As usual, it was now time to relax the warriors blood within him and return to a calm facade.


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

Three wand hits for me, please

Narnel walks to Aidan.

Please Aidan, I need some healing as well, and I will then take the first watch. Thanks you.

He looks Eli over after watching his wounds close.

Are you alright, my lady?

He bows at the waist.

First Watch Perception: 1d20 + 7 ⇒ (15) + 7 = 22

He then heads into the foliage just outside of the campfire's glow to take on his duties from a position of stealth.

Stealth: 1d20 + 10 ⇒ (12) + 10 = 22


A: AC 15/11/15; hp 35/35; F+7 R+1 W+7; Per+7 T: AC 22/14/18; hp 26/26; F+5 R+7 W+3; Per+6

Four for Eli, two for Bryn, Three for Narnel, two for Tkurzhan:
Eli: 4d8 + 4 ⇒ (5, 5, 6, 8) + 4 = 28
Bryn: 2d8 + 2 ⇒ (3, 6) + 2 = 11
Narnel: 3d8 + 3 ⇒ (2, 6, 1) + 3 = 12
Tkurzhan: 2d8 + 2 ⇒ (2, 7) + 2 = 11
Healing overnight
Heal Check: 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 15
Everyone that rests recovers 2 hit points per level, so that'd be 8, and any diseases under DC 15 are expunged.

Aidan begins unpacking his supplies and gathering wood for a fire he packed firewood if there is no wood nearby. Absently, he grinds a paste with his mortar and pestle and applies it to the thin strips of bandage he has in his healer's satchel. Seneca's magical healing is impressive, he knows, but the risk of infection is now what threatens.

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

Abbas shakes his head at Elinor. "I Shares with you and the fire thing. Get......half maybe or fifths? Not so good at numbers as staffs."

He wanders round but leaves the healing to the wand of Aidan. Then sits down by the fire, to look at his own cuts and bruises. He retains a little magic for anything in the night but otherwise heals a couple of the worst scratches. Never one to ask, Abbas accepts the healing tea and bandages on his leg by Aidan too.

With the overnight rest, Abbas will be fit and raring to go.3d6 ⇒ (6, 4, 4) = 14


Female Human (HP 18/18, AC 13/T12/FF 11, CMD 13, F 1, R 5, W 5, Perception +3, Init +2)

Harlynne walks the battlefield with a torch and ensures that the bodies of the trolls are indeed out of commission for good.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric dismounts and says, "Since the stick's out... I wouldn't mind one or two myself."


A: AC 15/11/15; hp 35/35; F+7 R+1 W+7; Per+7 T: AC 22/14/18; hp 26/26; F+5 R+7 W+3; Per+6

Taedric: 2d8 + 2 ⇒ (5, 6) + 2 = 13


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

The gnome smiles and looks up at Aidan, "Thank you. I feel perfectly well again."

Liberty's Edge

Before the battle you estimated that the cemetery was maybe 10 more minutes off. Check it out before dark or leave it until morning (or some other plan)?


A: AC 15/11/15; hp 35/35; F+7 R+1 W+7; Per+7 T: AC 22/14/18; hp 26/26; F+5 R+7 W+3; Per+6

I'm out of spells and I'm pretty sure we're low on challenge, bard rounds, and smites. Besides, it never goes as planned - we should set up here and rest until morning, giving us a full day if we need it at the cemetery.

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

Abbas remember his black horse and fetches the beast to rub him down and organise some oats. The horse is already busy munching on coarse grass and barely raises a hoof as the combing begins.

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn prepares to support camp make up and watches.


Female Human (HP 18/18, AC 13/T12/FF 11, CMD 13, F 1, R 5, W 5, Perception +3, Init +2)

pretty much out of spells. Need to rest.


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

If it's only ten minutes away, Eli is all for having a quick look - maybe Harlyn's familiar can keep an eye on it overnight and let us know if anything which shouldn't be is stirring in the darkness.

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

If Eli wants to creep over, Bryndyn can do so. We can scout again. At 'only' 10 minutes, our resters will hear if we get into trouble.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric says, "Sending the animals might not be a bad idea.... We could send Trumps as well. I can draw upon the magic that lets me speak to them one additional time to get their report."

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn ignores the potential slight of sending the animals. He's sure Taedric doesn't mean him...

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

just having fun...

Liberty's Edge

Just let me know what the final decision is... :)

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

Abbas leans his forehead against the horse's warm neck and eyes closed. He wakes up moments later. And looks around to see the same discussion keeping up.

"I like to rest and then face danger. Not fit to go look for a fight." Abbas sits down nearby and tries to stay up while everyone decides.

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Send the familiars to scout ahead. We've got to rest while we can

Liberty's Edge

Harlynn, does your familiar go? I am assuming no.

What are the watches? Fire tonight? Any special preps before sleep?

Dark Archive

K'uhulajaw, Init +5, AC20/13/17, Hits 24/24, Perception -1

Abbas will take a watch, any watch and leaves the organising to someone who can divide several hours into several people. He spends a little while snoozing as the party continues. His nap is in armour and so short, then he sets about taking it off in a tired fashion. All energy bled out.


Male Wood Elf Kensei Monk 7; AC 16 (18-melee Kensei), HP 5/52, Str +3, Dex +7, Con +2, Int +1, Wis +2 Cha -1, Perc +5, Acro +7, Athl +3/+6, Stealth +6, Ki 1/7, (DC 13)

I will take the first or the last so that my Lowlight vision will be a benefit.


A: AC 15/11/15; hp 35/35; F+7 R+1 W+7; Per+7 T: AC 22/14/18; hp 26/26; F+5 R+7 W+3; Per+6

Aidan will start a fire, collecting wood if any is nearby, or using the firewood he packed.
He also sets up his blanket as a wind- and rain-shield, and uses soften earth and stone to create a patch of soft dirt and sand in which to camp. In this area he includes several of the boulders, transmuting them to clay. One of these he fashions into a fire pit. He passes out bedrolls, blankets, and waterskins to any that do not have them, and sets about on the fire with his cooking kit to make some squirrel stew from the jerky he has available.

The Exchange

Male Lizardfolk Lizardfolk 1/Ranger 3;AC: 20, T:11, FF: 20; HP 49/49; F:+9, R+4, W: +1, Init + 1; Perc+8 (add +2 terrain +2 undead)

Bryndyn watches Aidan with Amazement. He nods as each new convienence is completed. He pitches in whenever he can.

I'll do the midnight watch


Female Human (HP 18/18, AC 13/T12/FF 11, CMD 13, F 1, R 5, W 5, Perception +3, Init +2)

Harlynn mostly keeps to herself that night studying her spellbook that night and nursing her wounds. The familiar does not scout ahead.


Taedric's Vitals:
(HP: 102[126]/102[126] AC: 25[23]/12[10]/24[22](uncanny dodge); Percep: +13; Init: +3; Fort +15[+18], Ref: +6, Will: +8[+10] (+1 within 30' of an animal); CMD: 24; CMB +13 [+15]; Speed: 30)
Male Gnome Marshal/Champion 2-Cavalier (Emissary) 4/Bloodrager 2/Paladin 2
Knave's Vitals:
(HP: 62/62 AC: 24/11/22; Percep: +8 (scent); Init: +2; Fort +9, Ref: +7(evasion), Will: +3(+devotion); CMD: 24 (30 v trip); CMB +12(+14 trip); Spd: 50)

Taedric says, "Those of us with the best night vision should split up to cover watches."


F Human Fighter 2/Bard 2 (HP32/32 AC 27 Ft+4 Rf+4 Wl+3 Pcp +7)

Elinor tries to conceal her 'being impressedness' at Aidan's tricks.

Bluff: 1d20 + 7 ⇒ (13) + 7 = 20 (Enough so she doesn't try to compete).

Without anything much in the way of 'useful wilderness skills' she'll keep up morale with some suggestive campfire songs and tell a few tall tales about how big the trolls are in the Linnorn lands.

No nightvision but pretty good perception score so her turn at watch is mostly listening (along with, trying not to fall asleep when bored).


A: AC 15/11/15; hp 35/35; F+7 R+1 W+7; Per+7 T: AC 22/14/18; hp 26/26; F+5 R+7 W+3; Per+6

sense motive: 1d20 + 10 ⇒ (4) + 10 = 14
Aidan busily attends to camp.

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