The Road to Minkai: Dragoncat's Jade Regent (Party 2) (Inactive)

Game Master Dragoncat

Finally left town
To cross the frozen Arctic
Hungry Storms await.

Current Date: Oathday, 25th of Arodus, 4715 AR

Current Chapter: The Hungry Storm

Loot List!


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Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Valeria dropped the necklace into her backpack while waiting for the venom to finally finish on Friday. "Just be glad that's all it did, Friday. We should get moving, someone might've heard the fight."


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

"At least the poison should have no further effects now that you can move again." Kasha adds. "Yes, they probably know we're here."


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Friday nods and begins moving forward, occasionally gently flexing various appendages as the feeling returned.


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

"Agreed, these stairs have us at a disadvantage. The sooner we are off them the better."

He added following right behind Friday... keeping an eye on the man just in case.


Right! Sorry for the delay--on with the show!

Having recovered from their spider-eater encounter, the party continues climbing the stairs to the doors of Ravenscraeg. The wind howls around them as they climb, biting at their clothes with a gnawing frost that becomes more and more pronounced as they climb.

This wide porch surmounts the rickety conglomeration of stairs and landings below, providing a panoramic view of the boggy plains that extend to the hazy horizon. The looming grey stone hall of the fortress blocks further progress. Inset arrow slits with heavy wooden shutters flank a bronze-banded portal that leads within. Above, three more arrow slits look out over the precipice.

Curiously, the party reaches the entrance without further incident. Nothing happens.

New map up!


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Do the arrow slites look big enough to let a small creature through?

"We'll need to get inside before they get someone to man those." the shamaness says looking up at the arrow slits. Her eyes carry a fierce predatory intensity, quite a departure from her usual placid awareness.


They do.


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Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Kash holds up her hand, the ring of thin but strong vines braided together in an elegant weave on her finger seeming to move slightly as she utters a command. A small seed launches up into the air, rapidly growing into a little plant person is clad in a winglike leaf cloak and pinecone armor, wielding a twig as a makeshift spear.

Gliding over to one of the open arrowslits, the little creature climbs through.

Activate Ring of Leshy Attunement to summon Leaf Leshy


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

"Well now, that should come in handy," Valeria said, watching the little plant creature climb through the arrow slit, "and it'll be a more stalwart scout than someone I know."

From somewhere in Valeria's backpack, a familiar - if muffled - voice rings out. "I don't care what you say, I'm not coming out! Besides; it's warm in here. Unlike the rest of you, I don't exactly have the luxury of clothing and ravens are not suited to arctic climates or extreme altitudes."


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

"Can.. can that thing maybe open the doors? It looks small."

He asked warily as he kept glancing up at the outer walls. Despite the attack by that weird insect he just felt like that maybe things were going well... almost too well. For a hidden group that had been spying on them for such a long time, He would have thought that an attack while they were going up the stairs would have been the perfect time to hit them.

"Stay warm for now, Xel. Once inside we may need you expert scouting abilities inside... Im sure it will be warmer."

He began with a hint of a smile. He was joking with the bird. Well mostly.


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

"There's about as much chance of me scouting around in there as there is of all of us suffering heat stroke while we're out here. Things get to hairy, I'm flying back to the caravan."

"It's two days away, though," Valeria said over her shoulder.

"Don't care!"


The leshy climbs in through the westernmost arrow slit and takes a look around.

It appears to be a guardroom of sorts--although one that looks like it's been empty of life for a while. Piles of rock and rubble are stacked in the far corners of the room, and a door sits on the eastern wall.

DC 10 Knowledge (Engineering)/Profession (Miner):
The rubble looks like leftover rock from recent construction.


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

"The room's empty, there's rock and rubble in the corners on the inside." Kasha relates.


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

"If there's doors can they open them?" Friday asks the Shamaness.


I'll allow the leshy to open doors.


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Cool. Thanks.

Kasha speaks to the little plant warrior in Sylvan. With a nod he goes in through the arrowslit leaping down to glide over to the door's lock, and opening it from the inside with a bit of effort.


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

When the door opened with a slight crack Kavell was quick to move to help pull it open. He was eager to find the one responsible for the attack on the temple.He frowned at himself suddenly before he took a deep breath. He was almost too eager.

"I come first with a rose."

He said lowly to himself taking the moment to remind himself who he was really. He then moved into the room and checked the door.


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Her movements more of a predatory prowl than usual, Kasha follows Kavell through the door, reaching down to scoop up her leshie friend as they enter, the little plant warrior climbing onto her shoulder.

Perception: 1d20 + 10 ⇒ (10) + 10 = 20


Once again, sorry for the delay!

The leshy manages to open the door and circle in to unlock the front doors with ease. Beyond the doors is what appears to be a feasting hall.

Rows of pillars support the forty-foot-high roof of this longhall. Torches set into pillar sconces and two fire pits set with iron spits in the center of the rush-strewn floor give the room a ruddy glow. Several doors open into rooms on either side beneath ten-foot-high balconies lined with feasting tables. At the far end of the hall, a fifteen-foot-high balcony with the master’s high table looks out over all. Smoke holes cut into the roof high above allow in more light and the croaking of the many ravens that roost on the roof’s ridgepole.

The croaking goes quiet when the party enters.

GM Rolls:
1d20 + 16 ⇒ (5) + 16 = 21
1d20 + 16 ⇒ (2) + 16 = 18
1d20 + 16 ⇒ (3) + 16 = 19

Kasha's Perception:
As the room goes eerily silent, you look up and notice what appear to be two entire flocks of ravens perched high above, looking down at you with their tiny black eyes.

...as well as at least two human-sized ravens, swathed in dark blue cloth suits, crouching behind the balcony railings on either side of the room.


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

As quietly as he could say aloud so the others could hear him.

"Are we trying to be quiet about this? From the lack of anything here I think they know we are about."

He inferred from the sudden silencing of the crows. After all crows had been marking their travels the entire journey it had seemed.


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

"Too late, they're watching us right now. Two human-sized ravens in dark blue crouching behind the balconies, in addition to the flock in the eaves. Get ready for an attack" Kasha replies, quickly calling upon the spirit of nature, her skin taking on the appearance of treebark.

Cast Barkskin +3 to AC


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

"Well, if anyone else wants to get things started..." Valeria whispered, fingers already working to shape a protective field around herself.

Casting shield. Bumping her AC to 18 (16 Flat-Footed, 13 Touch).


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

He had been about to call out, to the masters of the house to show themselves so that they may discuss the terms of reconciliation for their actions at the temple... but this stank of an ambush. He wasnt okay with that. closing his eyes and focusing his inner will He gripped his holy symbol and cast Daylight on it, cupping his hand about it and pointing it up into the rafters focusing the light on the birds.


As soon as magic begins to be cast, the crows let out a mighty *CAW!* and begin to fly down into the room below, amassing into two large flocks.

As if on cue, three human-sized bird men leap down from the balconies, their wakizashis gleaming in the firelight behind them. One of them races forward to strike at Kasha and the battle is joined!

Initiative (Kavell): 1d20 + 2 ⇒ (1) + 2 = 3
Initiative (Friday): 1d20 + 6 ⇒ (9) + 6 = 15
Initiative (Valeria): 1d20 + 6 ⇒ (1) + 6 = 7
Initiative (Kasha): 1d20 + 2 ⇒ (6) + 2 = 8

Initiative (Seen Tengu Ninjas): 1d20 + 4 ⇒ (3) + 4 = 7
Initiative (Formerly-Stealthed Tengu Ninja): 1d20 + 4 ⇒ (1) + 4 = 5
Initiative (Raven Swarms): 1d20 + 2 ⇒ (9) + 2 = 11

Turn Order
Friday
Raven Swarms
Kasha
Valeria
Seen Tengu Ninjas
Formerly-Stealthed Tengu Ninja
Kavell

Round 1: Friday is up!


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Stepping in Friday lunges at the bird man with his beak pointed at Kasha.

Spear: 1d20 + 11 ⇒ (18) + 11 = 29
Damage (piercing, magical): 1d8 + 15 ⇒ (7) + 15 = 22


The bird-man was not expecting Friday to demonstrate such physical alacrity, and his spear rakes across his gut as a result. It knocks the wind out of him and draws blood.

The ravens coalesce into two large swarms and advance on Kasha, pecking, scratching and clawing at her relentlessly!

Swarm Damage: 1d6 ⇒ 3

Kasha must make a Reflex Save.

After Rolling:
If you roll less than 11, you are Blinded for 1d4 ⇒ 1 days. This blindness may be healed with a successful Heal check or a remove blindness/deafness spell.

Kasha & Valeria are up!


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Moving into the doorway behind Kavell, Valeria focused on one of the birdmen. Muttering some arcane words, she raised a hand towards the one engaged with Friday and snapped her fingers. Instantly, the creature burst into flames.

Spontaneous Immolation, DC17 Fort for half: 3d6 ⇒ (1, 1, 3) = 5

If Green makes his save against this spell, then he won't catch on fire. If he does fail then every subsequent turn he must make a new save (same DC) or take another 1d6 fire damage.

EDIT: So, of course, the damage roll is terrible. :P


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

As the flock descends on the shamaness with unrestrained fury, Kasha attempted to fight them off, to no avail. The shamaness screams as the birds peck and scratch at her face, damaging her eyes and plunging her into chaotic darkness.

Reflex: 1d20 + 6 ⇒ (2) + 6 = 8

Well that takes me out of the fight

Even as the panic sets in, the battle spirit with her lashes out, filling her companions with a taste for the blood of her enemies.

Allies within 30 feet of the shaman (including the shaman) receive a +1 morale bonus on attack rolls and weapon damage rolls. 7rounds


Fortitude Save (Green): 1d20 + 2 ⇒ (2) + 2 = 4

The bird-man's clothes glow for a moment before they start to burst into flame. He squawks before turning his blade on Friday!

Attack: 1d20 + 8 ⇒ (1) + 8 = 9

And in his wild flailing, he drops his weapon!

The other two tengu circle around the panicking, blinded shaman and begin to stab at her!

Sneak Attack *Flanking*: 1d20 + 10 ⇒ (16) + 10 = 26
Damage: 1d6 + 1 + 2d6 ⇒ (5) + 1 + (6, 2) = 14

Sneak Attack *Flanking*: 1d20 + 10 ⇒ (16) + 10 = 26
Damage: 1d6 + 1 + 2d6 ⇒ (3) + 1 + (5, 3) = 12

Their blows are quick and precise, hitting Kasha's vitals with ease.

26 HP of damage. Kavell is up!


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

He reached out quickly to Kasha, his hand aglow with holy energy. He moved quickly to beside Friday more to give Kasha a place to fall back to more than any tactical advantage.

lay on hands: 2d6 + 3 ⇒ (4, 4) + 3 = 11


Round 2: Friday is up!


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HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

His sights set at the moment on threats going after Kasha Friday snarled as she was swarmed by the smaller birds, unable to do anything. Against weapons though, he didn't even have to think. When the first sword plunged for her vitals his hand immediately lashed out into a fist to punch the weapon away. Not good enough," his conditioning told him as he heard the second blade slip in.

Intercepting that first attack for 14 damage.

Bringing his bloody hand back to his spear he lunges at the attacker.

Spear: 1d20 + 11 + 1 ⇒ (5) + 11 + 1 = 17
Damage (piercing, magical): 1d8 + 15 + 1 ⇒ (8) + 15 + 1 = 24


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Who's up now?


Sorry for the delay! On with the show!

Friday throws himself between the first of the tengu ninjas' blades, and retaliates by thrusting his spear deep into the offender's open beak. The bird-man dies quickly as the spear's head pierces the back of his throat and through to the other side.

Next: the ravens!

The ravens break off from Kasha to swarm over Kavell and Friday!

Swarm Damage (Kavell): 1d6 ⇒ 3
Swarm Damage (Friday): 1d6 ⇒ 6

Both of you make Reflex Saves, DC 11, to avoid being Blinded.

And I forgot to add this: alse, give me Fortitude Saves, DC 11, to avoid being Nauseated.

Don't despair--any resulting blindness can be undone with a Heal check. :)

Kasha and Valeria are up!

Also, what about the leshy?


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Not if the healers are blind

Fort: 1d20 + 5 ⇒ (9) + 5 = 14


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

With one of the bird men coming close, Valeria reached her senses out and leapt through space, warping the fabric of reality to pull her to a new position further into the room. As she appeared, flames were emerging from her staff as she levelled it at the bird man.

Move action for Dimensional Slide to teleport into the room, Standard to cast Flame Arc at the Red Tengu.

Flame Arc Damage: 3d6 + 1 ⇒ (6, 5, 2) + 1 = 14


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Panic shifting to rage, Kasha reaches out to touch Kavell still standing prospectively next to her, channelling the raw animal fury of her companion spirit into the normally calm but already incensed paladin.

Fury Hex: A shaman incites a creature within 30 feet into a primal fury. The target receives a +2 morale bonus on attack rolls and a +2 resistance bonus on saving throws against fear for a number of rounds equal to the shaman's Wisdom modifier. At 8th and 16th levels, these bonuses increase by 1. Once a creature has benefited from the fury hex, it cannot benefit from it again for 24 hours.

3rounds


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Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

The leaf leshy runs along the ground, swiftly jabbing it's little shortspear up into the thigh of one of the tengu.

1d20 + 2 ⇒ (20) + 2 = 22
1d4 - 2 ⇒ (3) - 2 = 1

Confirm
1d20 + 2 ⇒ (5) + 2 = 7
1d4 - 2 ⇒ (4) - 2 = 2


Reflex Save: 1d20 + 8 ⇒ (17) + 8 = 25

The tengu sees the jet of flame streaking towards him and throws himself to the floor to escape it--only for the leshy to run up to him and jab him in the eye with its shortspear. He squawks in surprise and pain, and wildly swings his wakizashi at the little leshy!

Swing: 1d20 + 8 ⇒ (12) + 8 = 20
Damage: 1d6 + 1 ⇒ (1) + 1 = 2

...and manages to nick the little guy.

The other tengu tries to put himself out!

Fortitude Save: 1d20 + 2 ⇒ (15) + 2 = 17 vs. DC 17

And manages to extinguish himself before swinging at Kavell!

Swing: 1d20 + 8 ⇒ (19) + 8 = 27
Crit?: 1d20 + 8 ⇒ (11) + 8 = 19
Damage: 1d6 + 1 ⇒ (3) + 1 = 4
Crit Damage: 1d6 + 1 ⇒ (4) + 1 = 5

Unless he has a new suit of armour that I'm not aware of, he takes 9 points of damage. Kavell & Friday are up!


Male Aasimar Paladin (Hospitaler)4 Cleric 3 | HP: 52/52 | AC 15 T2 FF15 | F+8 R+5 W+10 | Init +2 | Perception +10 | LOH 6 of 6/day

lay on hands self swift action: 2d6 ⇒ (4, 2) = 6
reflex save dc 11: 1d20 + 6 ⇒ (12) + 6 = 18
fort: 1d20 + 9 ⇒ (20) + 9 = 29

Fury welled up in the paladin from Kasha's Animal spirit into him. It was a feeling the paladin had rarely felt, and force once it felt okay. Despite the swarm of ravens attacking him he calmly glanced about his surroundings, slid backwards a step or two and struck at the tengu behind them. He wanted to cut down on the angles they were being attacked from.

glaive red tengu: 1d20 + 6 ⇒ (14) + 6 = 20
damage: 1d10 + 2 ⇒ (2) + 2 = 4

Is that a fire on the ground, or a chandalier like fire thing? Either way Kavell would move there is possible to deter swarms


The fire you're talking about is a fire pit on the ground.

The tengu winces as Kavell effortlessly moves through the swarm and hacks into him.

Friday is up!


HP 58/58 | AC 18/12/16 CMD 23 | F +7 R +7 W +4 | Initiative +9
Skills:
Painting +9 Perception +14 Stealth +18
Favored Enemy Human +4 Native Outsider +2 | Darkvision 30ft | Vampiric Touch 1/1

Reflex: 1d20 + 5 ⇒ (15) + 5 = 20
Fortitude: 1d20 + 5 ⇒ (13) + 5 = 18

Realising what the birds were up to after Kasha Friday took note of his opponents before he closing his eyes. During a respite and goaded by her blessing he quickly opened his eyes and lunged at one of the birdmen.

Spear: 1d20 + 11 + 1 ⇒ (9) + 11 + 1 = 21
Damage (piercing, magical): 1d8 + 15 + 1 ⇒ (6) + 15 + 1 = 22

He then took a step out of the swarms, placing him inbetween the other adversary and the Shamaness.


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Who's turn is it now?


Sorry for the delay, folks! The ravens are up, and then it's Valeria & Kasha.

Friday wheels around and guts the other birdman with a single thrust of his spear before wheeling back around to keep himself between the last one and Kasha.

The ravens swarm around Friday and Kavell, pecking at them relentlessly!

Swarm Damage *Friday*: 1d6 ⇒ 3
Swarm Damage *Kavell*: 1d6 ⇒ 2

Once again, both need to make Reflex and Fortitude saves, both DC 11, to avoid being Blinded and Nauseated respectively.

Kasha and Valeria are up! You might want to do something about those birds...


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

I would but...blind...can't target anything with spells


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

Still unable to see and unable to target any enemies, Kasha calls forth a blessing of prowess on her companions, filling her allies with fearless agression.

Cast Bless.+1 morale bonus on attack rolls and on saving throws against fear effects


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Aiming for the swarm attacking Kavell, Valeria slammed the base of her staff into the ground and launched a trio of streaking bolts of energy from the top, sending them screaming into the birds.

Magic Missile: 3d4 + 3 ⇒ (2, 3, 3) + 3 = 11


Kasha Female Human Shaman (Nature Spirit) 7 | HP: 56/58 | AC 16 (19) T12 FF14 | F+5 R+6 W+8 | Init +2 | Perception +11 |

I don't think that would work

From the SRD: A swarm is immune to any spell or effect that targets a specific number of creatures (including single-target spells such as disintegrate*), with the exception of mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms) if the swarm has an* Intelligence score and a hive mind. A swarm takes half again as much damage (+50%) from spells or effects that affect an area, such as splash weapons and many evocation spells.

It's kind of like targeting "the darkness"


Female Rakshasa-Spawn Tiefling Arcanist 6 | HP 17/26 | AC 14 T 13 FF 12 | Ft +3 Rf +5 Wi +5 | Init +6 | Perc +5 (+7 if Xel within arm's reach)

Well, s$+@. I think that describes all of her damaging spells she has prepped at the moment, unless I start burning through Reservoir points for Flame Arc and that's gonna cause friendly fire.

Dragoncat, is there an angle she can fire some Flame Arcs at the swarms that won't catch friendlies?


If you stand southwest of the blue swarm, I'll let you barbecue them without catching Kavell in the arc.

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