
GM_Jadecat |

Floorboards?: 1d100 ⇒ 27
Gryf has better luck than Friday, managing to push the door to the room open. The entire shack *CREAKS* ominously.
Once an alchemical laboratory, the equipment in this room has fallen into decay. Ancient chemical spills create weird stains and colorful crystalline growths amid the partially collapsed workbenches. A skeleton, still dressed in the tattered robes of a mage, also lies among the workbenches. An examination of the witch’s remains quickly reveals that some hideous transformation or deformity has disfigured her skeleton—the skull seems half melted and weirdly elongated in the face, one arm looks more like a bird’s talon, and the ribs have grown long spurs of bone that protrude both into and out of the rib cage.
A scroll is clutched in the skeleton's intact hand.
1d20 + 16 ⇒ (12) + 16 = 28

Friday Daud |

Stepping up beside Gryf Friday almost moves to explore the room but reconsiders when he looks over its arcane nature. He then turns to Valeria with a look for approval before tentatively stepping in.

Valeria Skendar |

Ag Friday's look, Valeria muttered a few arcane words before casting her senses over the room, looking for any magical energies that could be a danger.
Detect Magic
Perception: 1d20 + 1 ⇒ (9) + 1 = 10

GM_Jadecat |

Valeria
As you look around the room with your arcane sight, you notice the scroll in the skeleton's hand is glowing blue.
Scroll is detecting as magical.
Unfortunately, Valeria's examination is interrupted--the ratling from before scurries out from under the floorboards of the room, and bites at Friday!
Sneak Attack!: 1d20 + 3 ⇒ (15) + 3 = 18
Damage: 1d3 - 2 + 1d6 ⇒ (2) - 2 + (1) = 1
It manages to sink its teeth into Friday's unprotected leg, drawing blood!
Initiative (Haru): 1d20 + 3 ⇒ (11) + 3 = 14
Initiative (Gryf): 1d20 + 1 ⇒ (12) + 1 = 13
Initiative (Marten): 1d20 + 3 ⇒ (4) + 3 = 7
Initiative (Friday): 1d20 + 6 ⇒ (12) + 6 = 18
Initiative (Valeria): 1d20 + 6 ⇒ (15) + 6 = 21
Initiative (Ratling): 1d20 + 2 ⇒ (14) + 2 = 16
Round 1: Friday & Valeria are up!

Valeria Skendar |

"Only magic I'm sensing here is that scr-" Valeria was cut off by the ratling's sudden return.
Not wanting this to drag out too long, she quickly shuffled back to clear the way for Gryf while a bolt of raw force lanced out from her staff, deftly dodging around Friday to slam into the ratling's side.
Magic Missile damage: 1d4 + 1 ⇒ (3) + 1 = 4

Friday Daud |

Focusing on Valeria and her detection abilities and skills the sudden attack took Friday by surprise, much to his chagrin. Stepping back to use his spear he lunged at the familiar.
Longspear: 1d20 + 2 + 4 - 1 ⇒ (16) + 2 + 4 - 1 = 21
Damage (Piercing): 1d8 + 6 + 3 ⇒ (5) + 6 + 3 = 14

Friday Daud |

Not even bothering to shake the rat corpse from his spear he lifts his leg to inspect his boot and foot within, bleeding much more than he thought it should have from such a bite.
"Um..."

Gryf Rivers |

"A good kill, that vermin through to catch us unaware." Gryf takes a quick look around the room, if nothing else attacks them or stands out to be investigated more he will more to search the rest of the house.
Perception: 1d20 + 7 ⇒ (17) + 7 = 24

Marten Rivers |

Let me take a look at that wound, Friday. But not here, outside I still don't trust this place. Can the rest of you search here quickly? But be careful.
Once back out of the creaky shack, Marten binds the wound on Friday's foot and staunches the bleeding with a poultice of crushed herbs from his satchel.
Take ten on Heal for 18

Valeria Skendar |

With the threats dealt with, Valeria pried the scroll out of the skeleton's hand before quickly leaving the shack before her sinuses went nuts.
"Five gold says this has the spell that made her ribs want to take a look inside her lungs." Valeria joked as she opened the scroll to examine it.
Spellcraft: 1d20 + 9 ⇒ (4) + 9 = 13

Valeria Skendar |

The air was filled with a stream of rather un-lady-like words from Valeria, as much aimed at her own stupidity for not using the proper magic first (not that she'd prepared it that day anyway) as for the stinging the scroll's writing triggered in her eyes.
"Whelp; I'm an idiot." she said finally as she closed the scroll back up.

Haru Yoshioka |

"Well... let me have a look, at least... I'm not great with magical writing but sometimes I can get it."
Spellcraft: 1d20 + 5 ⇒ (16) + 5 = 21

Haru Yoshioka |

"Hmm, this can't be what caused the person's death. It's a healing spell, cure light wounds if this character is what I think it is."

Valeria Skendar |

"I wasn't serious about that, you realise?" Valeria said as she pulled the handkerchief down from her face, a touch disappointed that the scroll wasn't something more exotic.
"Huh; feels like Xel's on his way back." she remarked, sensing changes in her empathic link with the bird.

Haru Yoshioka |

Haru winks playfully at the mage, and adds, "I won't hold you to the 5 gold either."
-Posted with Wayfinder

Haru Yoshioka |

Is there any indication of who this person was or why they're dead or why there was a ratling?
-Posted with Wayfinder

Valeria Skendar |

"Well it hold some interest to those of us curious about transmutation magic. Whatever spell was put on here backfired spectacularly, of course, but it's still a magical curiosity. How'd you react if you found someone killed by what you could tell was a particularly unique sword style?"
"Get mad and kill something, I expect," a remark from the trees came as Xel finished landing.

Friday Daud |

"What matters," Friday interrupts, "is that who or what killed her may still be about, in some form or fashion."

Gryf Rivers |

Gets grunts at Valeria, softening his harshness. "I suppose.." He then sharply turns to Xel. "Speaking of killing I still have plenty of that left in me, that rat thing didn't tired me out so watch yourself."
"If down thing killed her it was the rats and we pull them all down even that big ugly one." He says as he starts to clean his axe.

Haru Yoshioka |

Take 10 on knowledge (local) for 16.
-Posted with Wayfinder

GM_Jadecat |

Locals thought her to be a fearsome witch, with their impressions of her not helped by the man-faced rat creature she carried everywhere with her. Gods only know how she met her final demise...

Marten Rivers |

As he is binding Friday's foot Marten takes a glance around at the ground around the shack
I don't see any of those skeletal footprints around here. Maybe we missed something. I think we should double back and see if we can pick them up again, I don't think they came from here.

Haru Yoshioka |

"I think this must have been Old Megus! She hasn't been coming to town for many years now, but I remember stories of the old witch who lived in the swamp and had a rat with a human face. I wonder how she died?"
-Posted with Wayfinder

Haru Yoshioka |

"We could always ask whoever was in here with her a few moments ago."
"You just killed it, Friday. I think the ratling was casting a spell, probably trying to heal itself. "
-Posted with Wayfinder

Haru Yoshioka |

"I'm not sure if it could have talked to us. Familiars can sometimes talk like Xel, but other times they can only communicate with their mistress."
-Posted with Wayfinder

GM_Jadecat |
1 person marked this as a favorite. |

Anyways, let's move things along, shall we?
Survival (Gryf): 1d20 + 8 ⇒ (4) + 8 = 12
Survival (Haru): 1d20 + 5 ⇒ (20) + 5 = 25
Survival (Marten): 1d20 + 9 ⇒ (16) + 9 = 25
After a few minutes of searching around, Haru and Marten are able to pick up the skeletons' trail from the shack, despite the rain's best efforts. The rain is beginning to let up as the party departs from the old, decaying shack.
After a half-hour of following skeleton tracks through mud and all manner of thorny plants, a curious sight appears in the midst of a copse of trees. What appears at first to be a strange tangle of branches is in fact the moss-covered ribs of a wrecked ship. The ruined ship lies on its side, split down the middle and mostly sunken into the mud and murky water.

Friday Daud |

Perception: 1d20 + 10 ⇒ (5) + 10 = 15
"This swamp has hidden entirely too many ships." Friday muses as he approaches the ship to look it over.

Haru Yoshioka |

This is not the same ship we saw before, right?
-Posted with Wayfinder

GM_Jadecat |

Friday
Upon closer inspection, what's left of the ship appears to be of the same style as the last ship you came across. Unfortunately, this one has not weathered the passage of time as well as its sister.
As you approach the ship's husk, a small gleam appears out of the corner of your eye. The gleam comes from a corner of a verdigris-encrusted nameplate hanging from one of the shipwreck's timbers. The inscription on it is written in Tian.

Friday Daud |

Friday will reach out to take the nameplate from its ruin. "This ship's name... the first word is the same as the other one... or at least similar!" he excitedly calls out.

Gryf Rivers |

Gryf frowns as he looks over the ship. "Same as the other one, but this one is a lot more worse for wear. Do you think there's anything for value in there?" Gryf moves around looking for an easy way in.
Perception: 1d20 + 8 ⇒ (11) + 8 = 19

Marten Rivers |

Wait... so let's think this through. At some point in the past a fleet, or at least two ships, sailed across the ocean to come here. They must have made their way along the river in land and then what? Got stuck when the water level dropped in the swamp?
Hmmm... Marten considers it all as he scratches at the stubble on his chin.
But why? I suppose inside is the only place we shall find answers.

Valeria Skendar |

"Could a storm have made it run aground here? I mean it looks like it's been here a fair while." she asked, looking over the wreck.
"Starting to wish I'd taken Ameiko up on her offer to learn Tian. Guess we can at least sketch the name, see if she can translate it when we get back to town."