The price of a soul

Game Master Traveller Elbin

A developing homebrew of mysterious events and ancient spirits.


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Female Elf
Details:
HP:8/8 |AC:14|CMB:+2|CMD:15 |F:+1/R:+5/W:-1| I:+3|P:+5|30'|Stats:2|3|0|3|-1|0 Acro+8 App+7 Blf+4 Diplo+4 DD+7 K(D+9 H+10 P+6 | +5) Ling+7 SM+3 SltHnd+7 Stlth+7 UMD+4| Rapier 2|d6+2/18 Dagger 2|d4+2/19 Sling 3|d4+2/20

Reyo springs forward, rapier flashing as she tries to take advantage of fortuitous positioning by her friends, but slips horribly instead!

Rapier Attack!: 1d20 + 2 ⇒ (1) + 2 = 3
Damage?: 1d6 + 2 ⇒ (2) + 2 = 4
Sneak Attack Damage?: 1d6 ⇒ 3


Mostly human Dreamer 5/Wizard 2/Scribe 6, Combat maps

A true melee forms on the "stage" as Torcet and Reyo rush in. The detective steps confidently on the rocks and buries his blade deep into the enemy's shoulder, but Reyo slips and tumbles down, passing dangerously close to Daka's wild swing. Still, she manages to roll and find her feet again, ready for another attack.

The bard screams as Torcet's sword cuts into him and presses his hands to the wound. The blood tgat had sprung up suddenly stops. At the same time the "stage"starts breaking apart and the rocks fly up, turning into a tornado of blows!

Cure light wounds: 1d8 + 1 ⇒ (6) + 1 = 7
Stage damage: 1d4 ⇒ 3

The stage does an AOE attack on all but Shirak and Leyafold, who are not standing on it. DC 15 Reflex save for half damage rounded down. Shirak and the wounded Leyafold are up.

Grand Lodge

Male Two Handed Fighter

reflex: 1d20 + 4 ⇒ (11) + 4 = 15

Torcet does his best to move out of harms way as he notes the stage throwing rocks at them. "Ouf" he moans as a few rocks still catch him.


Female Elf
Details:
HP:8/8 |AC:14|CMB:+2|CMD:15 |F:+1/R:+5/W:-1| I:+3|P:+5|30'|Stats:2|3|0|3|-1|0 Acro+8 App+7 Blf+4 Diplo+4 DD+7 K(D+9 H+10 P+6 | +5) Ling+7 SM+3 SltHnd+7 Stlth+7 UMD+4| Rapier 2|d6+2/18 Dagger 2|d4+2/19 Sling 3|d4+2/20

Reflex: 1d20 + 5 ⇒ (12) + 5 = 17

Reyo spins to one side, deflecting much of the rock away from her body only taking a minor scratch on her arm.

7/8 HP


Half Orc, Cleric 1 | HP 10/10
Spoiler:
AC: 17/11/16 | CMD: 13 | F: +3, R: +1, W: +5 | Speed: 20' | Sense Motive: +7; Perception +3 (dark vision, 60') | Initiative +1 | Firebolt (5/6) | Blinding Flash (6/6) | Channel Energy (2/6) | Effects: None

Reflex: 1d20 + 1 ⇒ (17) + 1 = 18

Daka manages to bat a larger rock out of the way using his mace, but the smaller chunks get through and scratch at his face.


Leaf Leshy 4/5
Leyafold Stats:
AC: 14/12/13| Immune: Electricity, Sonic, Plant Traits |CMB: -3 CMD: +8| Saves: +3/+1/+3| Darkvision, Low-Light; Speed: 20, climb 10, fly 10 (clumsy); glide | Perception +1| Constant: Pass Without Trace

Shaking lose another acorn, he tosses it at the man onstage. With a loud rustle, he hollers out "يمكنك إنهاء ذلك!"

Druidic:
"You, Quit that!"

Seedpod vs Touch: 1d20 + 2 - 4 ⇒ (9) + 2 - 4 = 7

Grand Lodge

Undine; Leshy Warden (Druid Arch) 1 | HP 10/10 | Active: Enlarge Person
Shirak Stats:
AC: 18/13/15; CMB: +0 CMD: +13; Saves: 4/3/5; Darkvision, Speed: 20ft, swim 30; Perception +10| Init +3

Chuckling softly at his leafy companion, Shirak drops the dagger and tugs a piece of leather free. Looking around for ammunition, the druid picks up a rock from the ground.

"Sir, please just let us leave. We don't need to hurt you."

Drop dagger as a free action. Draw sling as move. Pick up rock as move?
If we manage to find a moment to rest, it would really be good for me. I'm not overly useful for the moment. :-P


Mostly human Dreamer 5/Wizard 2/Scribe 6, Combat maps

And now goes everyone else, since the bard already had his move. Also, in this place without​ night and day, and without physical fatigue, it's your choice when to "rest".


Half Orc, Cleric 1 | HP 10/10
Spoiler:
AC: 17/11/16 | CMD: 13 | F: +3, R: +1, W: +5 | Speed: 20' | Sense Motive: +7; Perception +3 (dark vision, 60') | Initiative +1 | Firebolt (5/6) | Blinding Flash (6/6) | Channel Energy (2/6) | Effects: None

Daka swiftly sidesteps around the bard, trying to find an opening and perhaps distract the man from Reyoris' own positioning "I can't believe I trusted you!" He says, and takes a slightly more calculated swing at the raging musician than last time.

Atk. Morningstar: 1d20 + 2 ⇒ (12) + 2 = 14
Dmg. Bludgeoning: 1d8 + 2 ⇒ (7) + 2 = 9

Taking a 5' step to try and give Reyo that all important flank, Standard to attack.

Grand Lodge

Male Two Handed Fighter

"I may be a performer, but that does not mean I cannot fight! You're outnumbered, it is futile!" He threatens the bard as he continues to engage in swordplay. However, Torcet speaks bigger than he can fight, as he swings his blade, his arm loses grip slightly, forcing him to miss embarrassingly.

Short Sword: 1d20 + 1 ⇒ (4) + 1 = 5
dmg: 1d6 + 1 ⇒ (3) + 1 = 4


Female Elf
Details:
HP:8/8 |AC:14|CMB:+2|CMD:15 |F:+1/R:+5/W:-1| I:+3|P:+5|30'|Stats:2|3|0|3|-1|0 Acro+8 App+7 Blf+4 Diplo+4 DD+7 K(D+9 H+10 P+6 | +5) Ling+7 SM+3 SltHnd+7 Stlth+7 UMD+4| Rapier 2|d6+2/18 Dagger 2|d4+2/19 Sling 3|d4+2/20

Reyo slashes out at the musician, missing once more!

You damnable fraud! Won't you just stand still!

Flanking Stab: 1d20 + 2 + 2 ⇒ (4) + 2 + 2 = 8
Damage: 1d6 + 2 ⇒ (1) + 2 = 3
Flanking Sneak: 1d6 ⇒ 1


Mostly human Dreamer 5/Wizard 2/Scribe 6, Combat maps

The bard dodges Torcet's sword, which makes Reyo miss with her attack. However, he is not good enough to dodge three strikes in a row, and Daka's morningstar finds him. With a scream of pain he swings his lute around and brings it down on the priest's shoulder.

Lute swing: 1d20 + 3 ⇒ (12) + 3 = 15
The power of music (dmg): 1d6 + 1 ⇒ (2) + 1 = 3

Meanwhile the hail of stones increases in strength as more and more of the stage goes up into the air. Your footing start to become shaky.

Hail of stones damage: 1d4 ⇒ 3

It's DC16 this time for the AoE.


Leaf Leshy 4/5
Leyafold Stats:
AC: 14/12/13| Immune: Electricity, Sonic, Plant Traits |CMB: -3 CMD: +8| Saves: +3/+1/+3| Darkvision, Low-Light; Speed: 20, climb 10, fly 10 (clumsy); glide | Perception +1| Constant: Pass Without Trace

Lobbing another seed into the fray, Leyafold tries to avoid hitting his friends.

Seed vs Touch: 1d20 + 2 - 4 ⇒ (11) + 2 - 4 = 9

Grand Lodge

Undine; Leshy Warden (Druid Arch) 1 | HP 10/10 | Active: Enlarge Person
Shirak Stats:
AC: 18/13/15; CMB: +0 CMD: +13; Saves: 4/3/5; Darkvision, Speed: 20ft, swim 30; Perception +10| Init +3

With a heavy sigh, Shirak flings the rock at the bard. "Why won't you just stop?!"

Sling attack: 1d20 + 3 - 4 ⇒ (16) + 3 - 4 = 15
Damage: 1d4 ⇒ 1


Female Elf
Details:
HP:8/8 |AC:14|CMB:+2|CMD:15 |F:+1/R:+5/W:-1| I:+3|P:+5|30'|Stats:2|3|0|3|-1|0 Acro+8 App+7 Blf+4 Diplo+4 DD+7 K(D+9 H+10 P+6 | +5) Ling+7 SM+3 SltHnd+7 Stlth+7 UMD+4| Rapier 2|d6+2/18 Dagger 2|d4+2/19 Sling 3|d4+2/20

Reflex: 1d20 + 5 ⇒ (17) + 5 = 22

Once more, Reyo dances her way around, avoiding most of the rocks, taking just a touch more damage. With a grunt, she thrusts out once more with her rapier.

Rapier stab: 1d20 + 4 ⇒ (9) + 4 = 13
Rapier damage: 1d6 + 2 ⇒ (1) + 2 = 3
Sneak Attack from flanking: 1d6 ⇒ 3


Half Orc, Cleric 1 | HP 10/10
Spoiler:
AC: 17/11/16 | CMD: 13 | F: +3, R: +1, W: +5 | Speed: 20' | Sense Motive: +7; Perception +3 (dark vision, 60') | Initiative +1 | Firebolt (5/6) | Blinding Flash (6/6) | Channel Energy (2/6) | Effects: None

Reflex|16: 1d20 + 1 ⇒ (3) + 1 = 4

With unsure footing and a blow to the shoulder to block, Daka has little chance dodging the hail of stones and takes a few nasty hits "Umph... Watch your feet, I'm not sure how much longer this stage'll hold!" He shouts to his friends before swinging with all his might at the bard Gotta finish this quick!.

Atk. Morningstar, Flank: 1d20 + 2 + 4 ⇒ (13) + 2 + 4 = 19
Dmg. Bludgeoning: 1d8 + 2 ⇒ (6) + 2 = 8

Grand Lodge

Male Two Handed Fighter

Reflex: 1d20 + 4 ⇒ (1) + 4 = 5

Due to his close proximity, Torcet reflexes is unable to dodge the hail of stones. He perseveres though, and does not give up fighting with his sword. "Hopefully long enough for us to take out the threat!"

shortsword: 1d20 + 1 ⇒ (20) + 1 = 21
dmg: 1d6 + 1 ⇒ (2) + 1 = 3
shortsword crit?: 1d20 + 1 ⇒ (11) + 1 = 12
dmg: 1d6 + 1 ⇒ (4) + 1 = 5


Mostly human Dreamer 5/Wizard 2/Scribe 6, Combat maps

Losing his balance due to his wild swing at Daka, the bard receives several blows and crumples to the rock strewn ground with a cry. The stone tornado that was forming around you dies down slowly, the rocks losing their hitting power and falling all over the clearing. As the bard gasps in pain with his last breath they start reabsorbing back into the leafy cover underfoot.

"You... Will die too. Everyrhing dies..." The man's last words draw a sad note from his lute and then he stops breathing. Soon the instrument is the only thing left on the scene: the body too disappears under the dead leaves.


Half Orc, Cleric 1 | HP 10/10
Spoiler:
AC: 17/11/16 | CMD: 13 | F: +3, R: +1, W: +5 | Speed: 20' | Sense Motive: +7; Perception +3 (dark vision, 60') | Initiative +1 | Firebolt (5/6) | Blinding Flash (6/6) | Channel Energy (2/6) | Effects: None

Daka holsters his weapon and stares at the remaining instrument "That's two people we've met in this gods forsaken place, and we killed both of them. This place messes with the mind, drives you crazy... homicidal even, and I'm not certain we haven't already succumbed to that darkness ourselves." He sighs and picks up the lute, trying desperately to drive that thought from his mind "This... This alone remains of the musician, much like the drunk's mug before. Perhaps the bard wasn't lying about needing a focus to stay strong here? Or perhaps it was their downfall?" He looks to the others "I just don't know what to think anymore! Do we keep moving aimlessly through this forest, or should we stop for a bit, try to gather our thoughts and make a plan?"

Perception: 1d20 + 3 ⇒ (2) + 3 = 5 Looking for anything unusual about the lute


Female Elf
Details:
HP:8/8 |AC:14|CMB:+2|CMD:15 |F:+1/R:+5/W:-1| I:+3|P:+5|30'|Stats:2|3|0|3|-1|0 Acro+8 App+7 Blf+4 Diplo+4 DD+7 K(D+9 H+10 P+6 | +5) Ling+7 SM+3 SltHnd+7 Stlth+7 UMD+4| Rapier 2|d6+2/18 Dagger 2|d4+2/19 Sling 3|d4+2/20

We need to come up with a plan. I've been admittedly wrong in charging off. Let's figure out what we have and what could help.


Mostly human Dreamer 5/Wizard 2/Scribe 6, Combat maps

Daka:
You don't see anything unexpected. The lute is not some artisan's masterpiece, but looks well made and there are no scratches or other defects that would make you think it does not do its job.


Half Orc, Cleric 1 | HP 10/10
Spoiler:
AC: 17/11/16 | CMD: 13 | F: +3, R: +1, W: +5 | Speed: 20' | Sense Motive: +7; Perception +3 (dark vision, 60') | Initiative +1 | Firebolt (5/6) | Blinding Flash (6/6) | Channel Energy (2/6) | Effects: None

"Agreed." Daka says to Reyo as he turns the lute over to inspect the back "Well, I don't think this instrument can help us any. It seems perfectly ordinary." He sighs again and places it on the floor. Daka then waits for everyone to gather, and grasping his charred symbol of Sarenra, offers the healing light of the Dawnflower to his friends Forgive me Sarenrae, I have not been as patient as I should be.

Channel Energy x 3: 3d6 ⇒ (1, 2, 1) = 4 Ouch!

"Do any of you feel that... that perhaps we are in some kind of shared dream? I can't say how long we have been wandering through this place, running a good portion of the time. Yet I feel no fatigue, no tiredness! Are all of you the same? Maybe we just need to find a way to wake up..."

As Shirak expressed interest in resting to replenish his spells, I think we might as well try that now. I'll swap some spells as well, but I haven't got time to choose them right now. So if you don't mind, I'll say which ones Daka has prepared in the next post ;)

Grand Lodge

Undine; Leshy Warden (Druid Arch) 1 | HP 10/10 | Active: Enlarge Person
Shirak Stats:
AC: 18/13/15; CMB: +0 CMD: +13; Saves: 4/3/5; Darkvision, Speed: 20ft, swim 30; Perception +10| Init +3

Heading over to join his companions, the druid frowns. "I'm inclined to agree, Reyo. Though I know this entire...place is wrong, I've not thoughts on how to change our situation. Perhaps a time of resting and regrouping will help us."

Looking towards Torcet, he inquires "Have you any suggestions?"

Sitting across from Daka, cross-legged, he begins pruning Leyafold.

Grand Lodge

Male Two Handed Fighter

Torcet is momentarily lost in thought as he sees the man whither away into nothingness. He looks to Shirak as he calls his name, and speaks boldly. "Hear me out, it might sound crazy.. but what if Daka is right, and we are in some crazy sort of dream. And in death we find escape? Let's think about it. The man just disappeared out of here in death. And if this was a dream, surely we would not truly die in death?"


Half Orc, Cleric 1 | HP 10/10
Spoiler:
AC: 17/11/16 | CMD: 13 | F: +3, R: +1, W: +5 | Speed: 20' | Sense Motive: +7; Perception +3 (dark vision, 60') | Initiative +1 | Firebolt (5/6) | Blinding Flash (6/6) | Channel Energy (2/6) | Effects: None

It's a good theory Torcet, but the only was of testing it seems quite... final. I'd prefer not to kill myself unless we have solid proof I wouldn't actually, well, die. Is there some way to confirm that this is a dream first?" Daka sits down, contemplating the situation "What would happen if one of us attempted to sleep? Can you dream in a dream? Would it cause us to wake in the real world? I don't know, but it might be a less drastic place to start."

If we are able to rest and prepare spells, Daka will swap in burning hands for faerie fire.


Mostly human Dreamer 5/Wizard 2/Scribe 6, Combat maps

You can rest for as much as you want, although without the feeling of fatigue it seems like idling, and not resting. In order to replenish spells you have to make a DC10 Will check. If you fail you can swap your selected spells, but the daily number of casts is not reset. You also have to make a DC15 Will check to actually manage to fall asleep.

Grand Lodge

Male Two Handed Fighter

"Well you have a good point Daka. Shall we all try to go to sleep then?" Torcet eyes his companions, clearly indicating that he will want to attempt going to sleep.


Half Orc, Cleric 1 | HP 10/10
Spoiler:
AC: 17/11/16 | CMD: 13 | F: +3, R: +1, W: +5 | Speed: 20' | Sense Motive: +7; Perception +3 (dark vision, 60') | Initiative +1 | Firebolt (5/6) | Blinding Flash (6/6) | Channel Energy (2/6) | Effects: None

"Why don't you try, while I pray? Shirak and I can keep watch for any dangers." Daka looks up at the grey skies while he rubs the holy symbol in his hand If only I could see the sun. "Maybe if you are unable to sleep, I could try later with you standing guard?"

Will: 1d20 + 5 ⇒ (17) + 5 = 22 phew... spells replenished :)


Female Elf
Details:
HP:8/8 |AC:14|CMB:+2|CMD:15 |F:+1/R:+5/W:-1| I:+3|P:+5|30'|Stats:2|3|0|3|-1|0 Acro+8 App+7 Blf+4 Diplo+4 DD+7 K(D+9 H+10 P+6 | +5) Ling+7 SM+3 SltHnd+7 Stlth+7 UMD+4| Rapier 2|d6+2/18 Dagger 2|d4+2/19 Sling 3|d4+2/20

I'll try to get a rest in, and then I can take watch. Those of you with magic, as I recall my studies, you need rest just to use you abilities well. I just need enough to not fall over onto my own blade! Reyo offers as she lies down.

Will to sleep: 1d20 - 1 ⇒ (16) - 1 = 15


Mostly human Dreamer 5/Wizard 2/Scribe 6, Combat maps

"I need some peace for meditation too, but I don't feel it will be very useful if I have to keep watch at the same time. I didn't know how it is with praying." He eyes Daka and sighs. "I'll take first watch while you rest."

Torcet's sleep(with mods): 1d20 + 1 ⇒ (18) + 1 = 19

As Torcet and Reyo settle down and Daka immerses himself in silent prayer the silence of the forest presses down on you hard. At some point however a shout raises all of you from your rest. You see Shirak standing with his dagger out, pointing at the ground some distance away.

A new clearing has formed, and a writhing mass of stones, or at least stone-like worms, has risen in the middle. The mass seems unsure of what it must represent: one second it is a series of intertwined pedestals holding several ancient looking items, the next it resembles a writing desk with several heavy tomes upon it.

Torcet:
When the desk and tomes appear you get the strong desire to go there and study them. They surely must contain ancient secrets and clues to a lot of mysteries. When the desk disappears you feel sadness, but also some strange relief.

Reyo:
When the pedestals appear you get the strong desire to go there and look at the items. You think you see your desired circlet at the top, and some other long lost elven artifacts you've heard about. When the pedestals disappear you feel sadness, but also some strange relief.

Grand Lodge

Undine; Leshy Warden (Druid Arch) 1 | HP 10/10 | Active: Enlarge Person
Shirak Stats:
AC: 18/13/15; CMB: +0 CMD: +13; Saves: 4/3/5; Darkvision, Speed: 20ft, swim 30; Perception +10| Init +3

"This place just keeps getting worse! Is...is this...real? Have I finally gone mad? Tell me you see this too!" screams the druid.

'Should I stab this? No...everytime we've seen the world warp there's been a man nearby!'

Shirak looks around to find the source, while keeping his weapon pointed at the strangeness.

Perception: 1d20 + 10 ⇒ (19) + 10 = 29

Grand Lodge

Male Two Handed Fighter

GM:
How do we feel after sleeping? Any different? Did it feel like real life sleeping?

Torcet gazes at the mass with great intent, "For a moment, I assumed I was still dreaming."Why do I have a strange feeling? He says as he walks slowly curiously and cautiously towards it. As it continues changing shapes, Torcet looks nearby for stone/mass and flicks it towards the mass, while still walking slowly towards it.


Mostly human Dreamer 5/Wizard 2/Scribe 6, Combat maps

You feel normal after the (short) nap. You didn't have any dreams that you can remember. You also didn't "wake up" in the "real" world.


Half Orc, Cleric 1 | HP 10/10
Spoiler:
AC: 17/11/16 | CMD: 13 | F: +3, R: +1, W: +5 | Speed: 20' | Sense Motive: +7; Perception +3 (dark vision, 60') | Initiative +1 | Firebolt (5/6) | Blinding Flash (6/6) | Channel Energy (2/6) | Effects: None

Daka jumps up and stares at the strange goings on for a moment "Are you doing this?" he asks Torcet, more intrigued than anything else at the moment. He walks up beside Torcet to get a better look at the shifting forms "It's like those people before; what they desire, comes to be. First there was an everlasting stream of ale for the drunk, then a stage for the musician." He moves even closer to get a good look at a worm "Do either of you have an overwhelming desire read or examine strange artefacts?" he asks both Reyoris and Torcet.

Perception: 1d20 + 2 ⇒ (19) + 2 = 21

Daka will attempt to pick up a stone-like worm if he can and it doesn't seem too dangerous.


Female Elf
Details:
HP:8/8 |AC:14|CMB:+2|CMD:15 |F:+1/R:+5/W:-1| I:+3|P:+5|30'|Stats:2|3|0|3|-1|0 Acro+8 App+7 Blf+4 Diplo+4 DD+7 K(D+9 H+10 P+6 | +5) Ling+7 SM+3 SltHnd+7 Stlth+7 UMD+4| Rapier 2|d6+2/18 Dagger 2|d4+2/19 Sling 3|d4+2/20

All of the treasures..... Reyo starts to say, her words trailing off a bit. Yes, all of the artifacts, they were there! They were ours! We deserve them back! she says, fervently. Then a look of almost resigned relief passes over her face.


Mostly human Dreamer 5/Wizard 2/Scribe 6, Combat maps

Shirak:
You don't see anyone else nearby. You notice, however, that Reyo and Torcet are both staring in a kind of trance at the changing shapes.

Daka:
There really are no "free"
pieces of the material. If you touch some part of it it slithers around your fingers​ to rejoin the rest of the mass. The thing feels like rough leather, or what a rock would feel like if it was soft. You also think that the piece passes as much through your fingers as it goes around them.

Reyo and Torcet:
A kind of frustration starts building inside you every time the desired shape of the mass before you disappears. It is undirected, you just start getting mad that it won't stay the way you like it.

Torcet's test does not produce any notable result. The stone-like mass continues changing with the same pace. However, there is also a change: the details of the two states start bursting in angry showers of "stone" before reshaping into the alternate form. The two states seem to be fighting one another as some parts of them start appearing simultaneously.

Grand Lodge

Male Two Handed Fighter

"No Daka, I don't believe I have the power over this." Torcet says, still keeping himself at a relatively safe distance. But after a while, "No!! Stop changing! Why!?" put of frustration, unable to determine what the mass is doing, Torcet dives into it to pick it up and shake it.

Grand Lodge

Undine; Leshy Warden (Druid Arch) 1 | HP 10/10 | Active: Enlarge Person
Shirak Stats:
AC: 18/13/15; CMB: +0 CMD: +13; Saves: 4/3/5; Darkvision, Speed: 20ft, swim 30; Perception +10| Init +3

"I don't see anyone else here. Seems to be just us." announces Shirak. Spying the pair acting peculiar, he asks "Whats with you two? You ok?"

The druid then looks towards Daka inquisitively. Hmmm...he may be on to something there.

Grand Lodge

Male Two Handed Fighter

"I can't help it! I need to know! It's in my nature to examine everything! Arghhh!"


Half Orc, Cleric 1 | HP 10/10
Spoiler:
AC: 17/11/16 | CMD: 13 | F: +3, R: +1, W: +5 | Speed: 20' | Sense Motive: +7; Perception +3 (dark vision, 60') | Initiative +1 | Firebolt (5/6) | Blinding Flash (6/6) | Channel Energy (2/6) | Effects: None

Daka looks to Torcet with concern "Calm down Torcet, Reyo! Remember, if this is happening because of you... Well, you could lose your minds to it like the others." Should I destroy it... in case we lose them? He takes a few steps back "This stuff it's made of; it's so strange! It feels like soft rock, sort of leathery, but I swear that some of it went straight through my hand when I touched it." Keeping a close eye on his friends, Daka closes his hand tightly over his charred symbol of Sarenrae.

If things start looking bad with Torcet and Reyo, Daka will throw a firebolt at the mass

Atk. Firebolt: 1d20 + 2 ⇒ (19) + 2 = 21
Dmg. Fire: 1d6 ⇒ 1 Hehe, so much for that :)


Female Elf
Details:
HP:8/8 |AC:14|CMB:+2|CMD:15 |F:+1/R:+5/W:-1| I:+3|P:+5|30'|Stats:2|3|0|3|-1|0 Acro+8 App+7 Blf+4 Diplo+4 DD+7 K(D+9 H+10 P+6 | +5) Ling+7 SM+3 SltHnd+7 Stlth+7 UMD+4| Rapier 2|d6+2/18 Dagger 2|d4+2/19 Sling 3|d4+2/20

As the mass shifts once more into the shapes of the artifacts she longs to find, her heart soars, to heights she's rarely felt. But the emotion lasts but a heartbeat as the scene shifts and settles again into the image of books and things.

Raaaaggggghhhhhh! Reyo cries out, her voice cracking with anger and frustration as it shifts. The next time the artifacts appear, Reyo dashes forward and attempts to grab the crown.


Mostly human Dreamer 5/Wizard 2/Scribe 6, Combat maps

As the detective and the rogue dive into the shifting mass of stone-like fragments their presence seems to catalyze the formation of two centers in the chaotic occurrence. One holds the central piece that Reyo was aiming for in her leap. The other has a pedestal with a heavy, leather-bound tome on it, that almost jumps up into Torcet's outstretched hands. In the middle between the two forms a double tornado of flying rocks that fly at each other with lightning speed and produce the sound of two mountains rubbing together. A second later the rocks start producing sparks and seem as real as they can get.

Torcet and Reyo:
When you touch the items of your desire you feel extreme happiness. At the same time you sharply focus your previous anger at each other.
Obviously you are enemies and only one can exist peacefully here! This is a compulsion. You have to make a DC17 Will save or produce an effect of your imagination trying to attack each other usingbthe rocks (think green lantern style effects).
I will determine the result of the altercation based on your descriptions.

Grand Lodge

Undine; Leshy Warden (Druid Arch) 1 | HP 10/10 | Active: Enlarge Person
Shirak Stats:
AC: 18/13/15; CMB: +0 CMD: +13; Saves: 4/3/5; Darkvision, Speed: 20ft, swim 30; Perception +10| Init +3

As his two companions continue to act out of sorts, the blue-skinned man draws a club.

"You two! Cut out this nonsense!" he yells. "Sit down and think rationally!"

Intimidate?: 1d20 + 1 ⇒ (20) + 1 = 21


Female Elf
Details:
HP:8/8 |AC:14|CMB:+2|CMD:15 |F:+1/R:+5/W:-1| I:+3|P:+5|30'|Stats:2|3|0|3|-1|0 Acro+8 App+7 Blf+4 Diplo+4 DD+7 K(D+9 H+10 P+6 | +5) Ling+7 SM+3 SltHnd+7 Stlth+7 UMD+4| Rapier 2|d6+2/18 Dagger 2|d4+2/19 Sling 3|d4+2/20

Will: 1d20 - 1 ⇒ (8) - 1 = 7

Reyo let's out a howl of rage, before holding her hands in front of her, as if gripping a sphere slightly larger than her head. The rocks swirl to mimic her motion. With a snap, she pulls her fists back to her sides and lets loose a double uppercut, sending the rocks streaking towards Torcet's chest.

Grand Lodge

Male Two Handed Fighter

will: 1d20 + 2 ⇒ (2) + 2 = 4

At that same moment, Torcet snarls towards Reyo and points his hands towards her. "Mine!!" He yells as a plethora of rocks rise up in the air creating a giant lute. The lute swings itself at the fist.


Half Orc, Cleric 1 | HP 10/10
Spoiler:
AC: 17/11/16 | CMD: 13 | F: +3, R: +1, W: +5 | Speed: 20' | Sense Motive: +7; Perception +3 (dark vision, 60') | Initiative +1 | Firebolt (5/6) | Blinding Flash (6/6) | Channel Energy (2/6) | Effects: None

"Please stop this!" Daka stares at the duo in shock Their minds have been corrupted! Is this why everyone else here is alone? unsure of what to do, he prays to Sarenrae for guidance "Remember that you are allies!".

Diplomacy: 1d20 + 1 ⇒ (20) + 1 = 21

The ol' good cop bad cop routine :)
Also casting guidance on myself if possible.


Female Elf
Details:
HP:8/8 |AC:14|CMB:+2|CMD:15 |F:+1/R:+5/W:-1| I:+3|P:+5|30'|Stats:2|3|0|3|-1|0 Acro+8 App+7 Blf+4 Diplo+4 DD+7 K(D+9 H+10 P+6 | +5) Ling+7 SM+3 SltHnd+7 Stlth+7 UMD+4| Rapier 2|d6+2/18 Dagger 2|d4+2/19 Sling 3|d4+2/20

I'd be interested in the odds that two checks meant to help control the emotional tide of the room both come up as natural 20s.

Grand Lodge

Male Two Handed Fighter

Simple probability question, (1/20)^2 = 0.0025, i.e. 0.25% chance. 1 in 400.


Mostly human Dreamer 5/Wizard 2/Scribe 6, Combat maps

The shapes created by Reyo and Torcet clash and spray the vicinity with fragments. For the first time part of the rocks leave the chaotic area and disappear in the dead leaf cover of the forest floor. As the two continue creating shapes and throwing them at one another the available supply of rocks seems to decrease in volume.

You can do the Will save with a DC13 this time, due to the efforts of Daka and Shirak. If failed, make up another round of attacks. Guidance is cast.


Female Elf
Details:
HP:8/8 |AC:14|CMB:+2|CMD:15 |F:+1/R:+5/W:-1| I:+3|P:+5|30'|Stats:2|3|0|3|-1|0 Acro+8 App+7 Blf+4 Diplo+4 DD+7 K(D+9 H+10 P+6 | +5) Ling+7 SM+3 SltHnd+7 Stlth+7 UMD+4| Rapier 2|d6+2/18 Dagger 2|d4+2/19 Sling 3|d4+2/20

Will: 1d20 - 1 ⇒ (16) - 1 = 15

Reyo shakes her head and looks down at her hands. What have I done?! she cries out, looking out at Torcet. Torcet! Snap out of it man! she says, as she takes a running leap away from the area of rocky chaos.

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