Moonpate |
Pact Stone GM wrote:If it matters, the wand rifle is presently loaded with the wand of dispel magic and the wand of scorching ray.-
But Moonpate can load any two wands into the rifle he likes.The problem is, use of the wand rifle requires an exotic weapon proficiency, so he's probably better off not using it until he picks up some training.
The advantage it provides is you can cycle between the two wands as a free action, and it gives a +1 bonus to ranged touch attacks.
It also has a masterwork bayonet for close-quarter stabbing.
Perhaps Gandel would be a better choice for the rifle then
Xerissa Auraraun |
All right, all you brainy types - time to put those impressive Spellcraft modifiers to work. And while you're at it, Hurgah is STILL waiting to find out what the black stuff he took from the dead monk is.
Xerissa will identify Hurgah's potion.1d20 + 16 ⇒ (16) + 16 = 32 plus whatever she should get for Brew potion and master Alchemist feats.
Also since nobody else wants it, Xerissa shall take the wand of CLW. Might just use it to keep our bazillion collective HP at full.Also take the hat of disguise and cloak of resistance. Maybe you guys should just sell the wand rifle as a rare curiosity or keep it as a trophy.
Xaven Neversword |
"OK kiddies! Listen up!"
"It's kinda important that none of you die, right now."
"So I need you to all to learn to follow Xaven's Rules for pyramid survival. . ."
"Rule number 1: if it's shiny, don't touch it. If it's dull don't touch it. And if it moves, don't %&$^ touch it. In fact, if you have pockets, you might want to stuff your chubby hands in there for the duration. I'll let you know when you're needed to hit something."
Hurgah the Reaver |
With a visual inspection, Xerissa determines that Hurgah's fang potion flask currently contains a potion of greater magic fang +3
Swanky! Just the thing for a guy like Hurgah, who likes his attacks au natural. Those devil monks have nice toys. First dibs if when we kill some more of those.
Moonpate |
"OK kiddies! Listen up!"
"It's kinda important that none of you die, right now."
"So I need you to all to learn to follow Xaven's Rules for pyramid survival. . ."
"Rule number 1: if it's shiny, don't touch it. If it's dull don't touch it. And if it moves, don't %&$^ touch it. In fact, if you have pockets, you might want to stuff your chubby hands in there for the duration. I'll let you know when you're needed to hit something."
Moonpate arches what previously used to be a nice bushy eyebrow and addresses our newest group "addition".
"Sir Knave, your association with this justifiably dead assassin does not color you in a favorable light, and in fact makes your words as gratifying to hear as an air elemental's flatulence. Nonetheless, our fates seem bound together for the nonce, and as such we must work together. Specifically, that means you will do what we say, to our mutual benefit and profit. Such boons being defined as you leaving this place with your life. Cross us further and you will guarantee a similar fate as your despicable former colleague. We will value your stated expertise and gladly have you lead the way in investigating these side passages. Should you prove useful and honorable hence forth, and we are lucky enough to survive this thrice cursed pyramid, you might even gain profit beyond the retention of your hide. Such is my opinion. Others may differ and I will gladly hear their statements regarding what to do with you."
Gandel Trapspringer aka Dennis |
Gandel pokes at Hurgah who is distracted by his new toys. "Well?"
Halstadt Morgrym |
"Master Moonpate is correct Xaven. Your suggestions are welcome but you nor your Half-Orc ally are in control here. Deal fairly with us and we will deal fairly with you. Now, time runs short. We must find a way to draw our foe out before the Khyrasma sends in more fodder for his bloody count".
Xaven Neversword |
"Master Moonpate is correct Xaven. Your suggestions are welcome but you nor your Half-Orc ally are in control here. Deal fairly with us and we will deal fairly with you. Now, time runs short. We must find a way to draw our foe out before the Khyrasma sends in more fodder for his bloody count".
"For that," says the chatty little man, "It looks like we have an ally in the Sand Sage. I don't know why yet, but he's working awful hard to keep Khymrasa from sending people in."
"The turban's up to something..."
Lydia of Sothis |
. . . We will value your stated expertise and gladly have you lead the way in investigating these side passages. Should you prove useful and honorable hence forth, and we are lucky enough to survive this thrice cursed pyramid, you might even gain profit beyond the retention of your hide. Such is my opinion. Others may differ and I will gladly hear their statements regarding what to do with you."
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"Well he is supposed to be an expert trapsmith."Pact Stone GM |
(In case it assists, I am setting out a copy of what transpired the last time Gandel and Karek were at the north archway.)
Gandel and Karek approach the northern arch. But to Gandel’s disappointment the pictograms that adorn the arch, are not iconographic – that is to say, they do not match any known symbols that Gandel is aware of, or any of those found inside his collection.
The professor, of course, is quite an expert in this field, so if he is at a loss, that’s saying something.However, his disappointment turns to delight when he realizes that what he is instead looking at is quite possibly just a straight up illustration. It doesn’t mean anything linguistically because it might just be a true picture.
On the arch is a depiction of four well adorned Osiriani aristocrats, three men, one female. They are standing inside what looks to be a large ring. Each has their empty hands pointing skyward, while their gaze is likewise drawn upwards.
He also makes one other observation. The bottom of the picture suggests it wraps around from the front of the arch – on the side you cannot see. You might be looking at the tail-end of something that begins on the other side.
Do Gandel and Karek dare to venture across the threshold of the arch? Beyond appears to be a corridor heading north which also eventually reaches a flight of stairs heading upwards.
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Does this mean the rest of the party follows in default marching order? And does it mean someone is crossing underneath the arch? (Who? Everyone?)Moonpate |
As the group approaches the archway, Hurgah signals a hold. Pointing through the arch, he turns to Xaven and asks "All right, Champ. What do your tomb raider instincts tell you about this?"
We are quite a large group now. Let's make sure we don't bunch ourselves together and that we keep a watch on our backsides.
Gandel Trapspringer aka Dennis |
Gandel is close to Karek, wherever he is. Gandel will keep the Wand of True Strike handy to utilize on Karek, in case he REALLY needs to hit something. Of course the Professor is also containing his excitement at finally reaching the room with the Runes he believe may unlock the mystery of the Pyramid.
Xaven Neversword |
As the group approaches the archway, Hurgah signals a hold. Pointing through the arch, he turns to Xaven and asks "All right, Champ. What do your tomb raider instincts tell you about this?"
The diminutive Xaven takes Hurgah's invitation as an opportunity to muscle himself to the front alongside Gandel.
"I believe this is what we call the front door. We're already inside. You turkeys came in through the back. Nice job."
"We should assume this pact magic stuff was meant to be a pretty closely guarded secret by just four people." He points to the artwork on the archway to show exactly just who he means. “They don’t want just anybody turning themselves into an un-killable collective. It's a private affair."
"On the other hand, If they were going to be that thorough, they would have trapped the back door as well, no? You all wouldn't have been able to follow me into this chamber when I was in gaseous form."
"This rooms gotta be defended, but my gut tells me it's not the archway."
He makes a military-like guesture with his hand and says,
"Clear!"
Pact Stone GM |
Gandel is close to Karek, wherever he is. Gandel will keep the Wand of True Strike handy to utilize on Karek, in case he REALLY needs to hit something...
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Just so I don't repeat the mistake I recently made with Moonpate's ring, I should alert you:True strike is a "personal" spell, meaning a caster can only cast it on him or herself.
Pact Stone GM |
Gandel will again cast Dancing Lights and send them in the area towards where he saw runes on the ceiling and walls.
Well if they have to be here, I had might as well do what I came here to do.
What does Gandel, and the rest of the group, see?
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I've got Gandel and Karek (and now Xaven) standing at the threshold of the archway. Looking through it, even with danging lights, from where you are now, you can't see much more than a corridor running north. It leads to stairs that go up, and eventually there's an opening on the east wall.Am I reading your post to mean Gandel crosses over so he can read whatever is on the other side of the arch? If not, there are no new hieroglyphs to report.
Pact Stone GM |
Hal will shade towards Hrokon so he is not sitting in the group single file, also he wants to be close to the Half-Orc, just a gut feeling he has.
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Check! Just let me know how close you want Halstadt to be.The half-orc either doesn't notice Morgrym's approach, or pretends not to notice.
Pact Stone GM |
Karek groans. I'm sure ids vine, Drabsbringer. He steps through the portal.
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. . . and he was never seen again.Until the rest the rest of the party stopped blinking.
Nothing happens to Karek, other than he is swiftly joined by Gandel, and then Xaven.
Once on the other side, Gandel is able to complete his deciphering of the pictograms on the wall.
He’s already given me a Linguistics check when he began on the other side.
It appears to be a dire warning:
The arch instructs that none are to pass through without the assent of the Four Pharaohs of Ascension.
Anyone who steps through who has not been gifted with the ‘protection of the pharaohs’* will suffer consequences most dire.
All in all, Gandel might summarize the glyphs as “Do Not Enter”.
(A warning that comes perhaps a little late)
Karek, Gandel and Xaven are at the base of a short flight of stairs heading north. A spacious corridor continues north. At about the 40 foot mark, there is an opening in the east wall. Shortly thereafter, the corridor abruptly turns left (west).
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*There is a lack of clarity as to what this "protection" is. It could be translated as a mystic spell. Or it might even mean, if transcribed into classical Ancient Osiriani, literally mean the soles of ones feet, which doesn’t make a lot of sense.
Pact Stone GM |
I'm for default marching order. But if not, I still believe Breach would be the one in back who's keeping our rear covered. That's where he was initially and that's what he'll continue to do.
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When I can, I'll re-post the default marching order (hopefully later today) to remind everyone where they are.What I propose to do is rotate Lydia so that she's in second to last rank. That way Breach can guard the rear and be glued to Lydia at the same time.
But if you guys prefer to keep her in the middle, that's fine too.
I'll need to work in Hrokon and Xaven too. I'll make sure Hal is close to Hrokon.
As always, you guys can make any changes you want - it's your order.
Gandel Trapspringer aka Dennis |
"It seems we should not have entered the chamber without the protection and assent of the Four Pharaohs. Seems a bit late for that warning now though it would seem that for once the effect was more beneficial than harmful. I guess the next question is North or East?"
Xerissa Auraraun |
"I'm going to guess that warning sign is a bluff by the pharaohs to keep people away from the secret to their pact magic. Something this powerful they wanted all to themselves. I'm starting to get why Kimrassa wants a piece of it."
I'm cool with that order, though that order doesn't quite fit Moonpate's caution that we not bunch together. Maybe insert 5-10 feet between each pairing?
I've decided Xaven is to going to attack us, he can't really, but I still have no trust and want Xerissa to watch him like a hawk. He can still rob us with the old slight of hand/pick pocket.
Lydia of Sothis |
I guess the next question is North or East?"
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"I guess that depends on what we're trying to do now. I came here to keep the Pactstone out of the hands of Khymrassa and her devil monk allies, but now that I think we've found it, I'm not sure how to do that.""Maybe the question we should be asking now is: 'how do we get out of here'?"
Halstadt Morgrym |
"OUT!? No, we have a mission here and we are going to finish it. The Demon must be slain and it has become quite clear that this pactstone must not fall into the wrong hands".
Hal turns to look at the room which contains the white stone and hefts his axe. He heads back into the room and swings his axe at the floor to see what sort of damage he can do...
Gandel Trapspringer aka Dennis |
Gandel nods to Donkor, "Agreed, it is likely that we will come upon something which will explain how this phenomenon took place".
Gandel winces at Hal's outburst.
He continues, "Which leads us back to our last question, North or East..."
Gandel pauses once he hears Hal's axe strike the floor.
Pact Stone GM |
Halstadt versus the Pacstone
Hal turns to look at the room which contains the white stone and hefts his axe. He heads back into the room and swings his axe at the floor to see what sort of damage he can do...
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The answer to that depends on what Hal has as a damage roll.It is an unattended object with a Hardness score.
He'll also need a hit roll. Not because he can actually miss in these conditions (AC 0), but because on a roll of 1 he could damage his axe.
(You could roll initiative too, if you'd like, but I think the stone is just going to go on delay.)
Roll away!