Rolande Deerborne |
"Rectal Impalement"
Sorry guys, I wish someone had responded to my inquiry before I decided to knock, but yeah, the halfling in the outhouse would be funny!
Pablo, do I have the Pepperbox built by now? Firing a flare cartridge inside.Pistol: 1d20 + 11 ⇒ (12) + 11 = 231d8 + 2d6 ⇒ (2) + (4, 2) = 8
Buchart |
The window breaks and the house lights up! (no need to roll saves since it would only be for 1 round max).
throwing something in will end your invisibility or stealth.Rolande or anyone else want to throw in a smoke stick?
Fernleaf and I shouldn't throw the stick. I guess it is time to hit the door! I hand the floating crowbar back to Anaba. I would guess Sekkim is getting bored watching this!
Thank you! It really makes a difference as neither my sword nor ax are designed for that!
Waiting for the smoke stick and then Fernleaf and I will go in! Wanted to cast Invisibility one more time on Anaba but realized that this might take longer that I thought! Note to self: Wand of Invisibility!
Buchart |
I did notice an outhouse on the other side of the building. We could use it as a trap. Everybody hide until someone uses the outhouse. Someone hide down inside the hole and do "Rectal Impalement" when someone sits down. I mean, they eventually have to poop, right? We could do a s~@% siege.
OUCH!!! LOL! I first thought it was a birdhouse, given our GM's love of avian creatures!
I am glad we have an outhouse! I am so tired of chamber pots!
Sekkim |
"ya'll going to want to look away for this."
Chuck in the campfire bead around the middle of the room, speak the command word, then cast pyrotechnics (blinding mode). Speak the command word again to put the bead out (if it isn't already - my reading of the interaction between the bead and the spell is that it will revert the bead).
-Posted with Wayfinder
Buchart |
"ya'll going to want to look away for this."
Chuck in the campfire bead around the middle of the room, speak the command word, then cast pyrotechnics (blinding mode). Speak the command word again to put the bead out (if it isn't already - my reading of the interaction between the bead and the spell is that it will revert the bead).
-Posted with Wayfinder
Will do!
Buchart |
Buchart wrote:Sekkim wrote: Buchart wrote: I sure hope we have stone floors! Anyone for some Talking Heads? -Posted with Wayfinder Talking Heads wrote: "You might get what your after..."You don't think i'd burn your house down, do you?
-Posted with Wayfinder
Not on purpose, anyway. But heck, it was a free house!
GMPablo |
Can I hop through the window? There between me and Buchart? Or better yet, can I shoot an arrow through the window? I am assuming that is the window through which we tossed the smoke...
You can do either actions although you see no targets at all. It will be highly unlikely you will hit a target you can't see hidden behind a crate. Also there is a guy ready to hit anyone coming through the window...but can he see you enter through the smoke?
-Posted with Wayfinder
Fernleaf Ivy |
I will throw a bomb through the window
Bomb: 1d20 + 4 ⇒ (7) + 4 = 11 Bomb Damage: 1d6 + 1 ⇒ (2) + 1 = 3
I am aiming at the back wall but one square away. Right on top of the two dudes I saw there (the ones close together right next to fire).
I am not at all sure of the bonuses here. It's my first real bomb!
Anaba |
I say we try to take one alive for questioning!
Hey! You theives! This is our house. You have one chance to surrender and get your a$$es out here, or I am going to come in swinging.
After the bomb goes off, I am going to stand by the doorway, push away anything blocking the way and yell.
Strength: 1d20 + 9 ⇒ (4) + 9 = 13
Intimidate: 1d20 + 6 ⇒ (12) + 6 = 18
GM Pablo |
Fernleaf throws a bomb in, but can’t see any targets through the smoke and the targets are behind crates as well (-8 on both shots + Concealment).
Concealment: 1d100 ⇒ 42
Miss: 1d8 ⇒ 3 The bomb flies over their heads and lands in the next square, but the explosion catches them both in the splash damage (2 points save for 1/2 DC11)
Save #1 Reflex DC11: 1d20 + 2 ⇒ (17) + 2 = 19
Save #2 Reflex DC11: 1d20 + 2 ⇒ (13) + 2 = 15
Rolande has similar difficulties (-8 on both shots + Concealment)
Concealment: 1d100 ⇒ 42 - Miss
Concealment: 1d100 ⇒ 63 - He manages to catch one of the guys trying to douse the flames
Buchart
Sekkimm
Anaba
Cela
Guard #1 -1
Guard #2 - 17
Guard #3
Fernleaf
Rolande
Fernleaf Ivy |
The smoke sounds pretty good... I suspect we may push them further in and down rather than out the front door, but ya never know...
I am trying to get my act together. I want to buy a device that makes potions into gases (a couple are in existence). It seems like at higher levels of Alchemy, Poisons become less efficient and gaseous spells look very powerful.
GM Pablo |
Sekkimm makes the fire into an Independence Day celebration!
Fireworks: The fireworks are a flashing, fiery, momentary burst of glowing, colored aerial lights. This effect causes creatures within 120 feet of the fire source to become blinded for 1d4+1 rounds (Will negates). These creatures must have line of sight to the fire to be affected. Spell
resistance can prevent blindness.
Will Save #1: 1d20 + 2 ⇒ (4) + 2 = 61d4 + 1 ⇒ (3) + 1 = 4 rounds
Will Save #2: 1d20 + 2 ⇒ (4) + 2 = 61d4 + 1 ⇒ (2) + 1 = 3 rounds
Will Save #3: 1d20 + 2 ⇒ (9) + 2 = 111d4 + 1 ⇒ (1) + 1 = 2 rounds
Not sure the DC, but these all probably fail.
The fire is extinguished.
Buchart
Anaba
Cela
Guard #1 -1 Blind 4 Rounds
Guard #2 - 17 Blind 3 Rounds
Guard #3 Blind 2 Rounds
Fernleaf
Rolande
Sekkimm
Buchart |
I will attempt to enter the window at this point! Not sure which to roll though, so both to enter!
Climb: 1d20 + 8 ⇒ (11) + 8 = 19
Acrobatics: 1d20 + 6 ⇒ (2) + 6 = 8
He does a fine approach, clears the window, but, oh! That landing is going to hurt tomorrow!