The Infernal Vault (Inactive)

Game Master Stetrix

A decade ago, the Decklands family, a house of Chelish nobles, were exiled from Absalom for treason. Their fate made for an interesting story and when a Pathfinder agent in Cheliax studying the family's long history and exile from the City at the Center of the World ends up murdered, the Society sends you to the recently discovered Deckland Vaults in Absalom to see what connection their old home might have to your murdered colleague.

Travel Map.

Treasure and Experience.

Absalom.

Absalom & Surrounding villages.

The Hood.

Home Sweet Home.

Home Sweet Home - Vault.


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Fernleaf Ivy wrote:
"Rectal Impalement"

Sorry guys, I wish someone had responded to my inquiry before I decided to knock, but yeah, the halfling in the outhouse would be funny!

Pablo, do I have the Pepperbox built by now? Firing a flare cartridge inside.
Pistol: 1d20 + 11 ⇒ (12) + 11 = 231d8 + 2d6 ⇒ (2) + (4, 2) = 8


Yes we can do that it will be masterwork with the time a 150gp extra. I'dd add to your sheet.


The window breaks and the house lights up! (no need to roll saves since it would only be for 1 round max).
throwing something in will end your invisibility or stealth.

Rolande or anyone else want to throw in a smoke stick?


Female Human (Shoanti) 147532-1 Fighter 1 | AC 22 T13 FF 20 | HP 71/71 | F +12 R +8 W +2 | Init +5 | Perc +10

I will use lead blades. No enlarge.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

With the bars gone I will dismiss Enlarge Person.


A few arrows fly out the open window, but don't hit anything.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1
GM Pablo wrote:

The window breaks and the house lights up! (no need to roll saves since it would only be for 1 round max).

throwing something in will end your invisibility or stealth.

Rolande or anyone else want to throw in a smoke stick?

Fernleaf and I shouldn't throw the stick. I guess it is time to hit the door! I hand the floating crowbar back to Anaba. I would guess Sekkim is getting bored watching this!

Thank you! It really makes a difference as neither my sword nor ax are designed for that!

Waiting for the smoke stick and then Fernleaf and I will go in! Wanted to cast Invisibility one more time on Anaba but realized that this might take longer that I thought! Note to self: Wand of Invisibility!

Silver Crusade

I'm moving nearish the window and getting out my campfire bead.

-Posted with Wayfinder


Throwing in smokestick, do I get dex bonus?
throw: 1d20 + 4 ⇒ (6) + 4 = 10


Smoke stick goes in the window and smoke starts billowing out. Anaba casts lead blades from her wand.
Sekkimm moves and gets his bead out (he feels much better now).

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1
Fernleaf Ivy wrote:
I did notice an outhouse on the other side of the building. We could use it as a trap. Everybody hide until someone uses the outhouse. Someone hide down inside the hole and do "Rectal Impalement" when someone sits down. I mean, they eventually have to poop, right? We could do a s~@% siege.

OUCH!!! LOL! I first thought it was a birdhouse, given our GM's love of avian creatures!

I am glad we have an outhouse! I am so tired of chamber pots!


Dusan advises saving it as pit freshener!


That's our Dusan!

Silver Crusade

"ya'll going to want to look away for this."

Chuck in the campfire bead around the middle of the room, speak the command word, then cast pyrotechnics (blinding mode). Speak the command word again to put the bead out (if it isn't already - my reading of the interaction between the bead and the spell is that it will revert the bead).

-Posted with Wayfinder


Female Human (Shoanti) 147532-1 Fighter 1 | AC 22 T13 FF 20 | HP 71/71 | F +12 R +8 W +2 | Init +5 | Perc +10

I am going to bum rush the door and smash it in.

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1
Sekkim wrote:

"ya'll going to want to look away for this."

Chuck in the campfire bead around the middle of the room, speak the command word, then cast pyrotechnics (blinding mode). Speak the command word again to put the bead out (if it isn't already - my reading of the interaction between the bead and the spell is that it will revert the bead).

-Posted with Wayfinder

Will do!


Anaba wrote:
I am going to bum rush the door and smash it in.

Anaba roll a strength check

Sekkimm make a to hit roll with your Dex 10 or better to hit the target.

Silver Crusade

hit: 1d20 + 4 ⇒ (16) + 4 = 20

-Posted with Wayfinder


Female Human (Shoanti) 147532-1 Fighter 1 | AC 22 T13 FF 20 | HP 71/71 | F +12 R +8 W +2 | Init +5 | Perc +10

Strength: 1d20 + 7 ⇒ (12) + 7 = 19

On second thought, I am going to use my crowbar to open the door.


Sekkimm tosses in the bead and says the command word. The tiny glass bead transforms itself into a small (2-foot-tall) pile of burning logs. There is a fire in your house!!!

Anaba pries open the door.

Cela is up!!
Guards
Fernleaf
Rolande
Buchart
Sekkim
Anaba

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

I sure hope we have stone floors! I guess one way to the vault is to burn the house down!

For some strange reason Buchart has a little blond cartoon kid in his head saying, "FIRE! FIRE! FIRE!!! Heh, heh!"

Silver Crusade

Buchart wrote:
I sure hope we have stone floors!

Anyone for some Talking Heads?

-Posted with Wayfinder

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1
Sekkim wrote:
Buchart wrote:
I sure hope we have stone floors!

Anyone for some Talking Heads?

-Posted with Wayfinder

Talking Heads wrote:
"You might get what your after..."

I am now watching on Youtube! Thanks Sekkim! Awesome suggestion!

Silver Crusade

Buchart wrote:
Sekkim wrote: Buchart wrote: I sure hope we have stone floors! Anyone for some Talking Heads? -Posted with Wayfinder Talking Heads wrote: "You might get what your after..."

You don't think i'd burn your house down, do you?

-Posted with Wayfinder

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1
Sekkim wrote:
Buchart wrote:
Sekkim wrote: Buchart wrote: I sure hope we have stone floors! Anyone for some Talking Heads? -Posted with Wayfinder Talking Heads wrote: "You might get what your after..."

You don't think i'd burn your house down, do you?

-Posted with Wayfinder

Not on purpose, anyway. But heck, it was a free house!


On my initiative I will shoot 'em up
Pistol: 1d20 + 11 ⇒ (5) + 11 = 161d8 + 2d6 ⇒ (5) + (3, 3) = 11
Pistol: 1d20 + 9 ⇒ (16) + 9 = 251d8 + 2d6 ⇒ (7) + (5, 4) = 16


sorry folks been way busy and not checking game. will try to do better working on list of scrolls and current spell list

will cast bull strength on Anaba

Dark Archive

Male Halfling Rogue L2

Can I hop through the window? There between me and Buchart? Or better yet, can I shoot an arrow through the window? I am assuming that is the window through which we tossed the smoke...

Dark Archive

Fernleaf Ivy wrote:
Can I hop through the window? There between me and Buchart? Or better yet, can I shoot an arrow through the window? I am assuming that is the window through which we tossed the smoke...

You can do either actions although you see no targets at all. It will be highly unlikely you will hit a target you can't see hidden behind a crate. Also there is a guy ready to hit anyone coming through the window...but can he see you enter through the smoke?

-Posted with Wayfinder

Silver Crusade

Do the guards act that I can perceive? Are you ready for actions taken after the guards?

-Posted with Wayfinder

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Is Sekkim about to add to their dilemma? They might be coming out the window soon!

Silver Crusade

Buchart wrote:
Is Sekkim about to add to their dilemma? They might be coming out the window soon!

Well, they do go after Cela, so I can't ruin their day just yet.

-Posted with Wayfinder


Cela casts Bull's Strength on Anaba

"Get that fire out!"
You hear some sizzling like someone pouring water on a fire.

Fernleaf is up!
Rolande
Buchart
Sekkim
Anaba
Cela
Guards

Dark Archive

Male Halfling Rogue L2

I will throw a bomb through the window

Bomb: 1d20 + 4 ⇒ (7) + 4 = 11 Bomb Damage: 1d6 + 1 ⇒ (2) + 1 = 3

I am aiming at the back wall but one square away. Right on top of the two dudes I saw there (the ones close together right next to fire).

I am not at all sure of the bonuses here. It's my first real bomb!


Are you trying to hit the guy in the hallway behind the fire and crate? Show a dot on the map if you can


Female Human (Shoanti) 147532-1 Fighter 1 | AC 22 T13 FF 20 | HP 71/71 | F +12 R +8 W +2 | Init +5 | Perc +10

I say we try to take one alive for questioning!

Hey! You theives! This is our house. You have one chance to surrender and get your a$$es out here, or I am going to come in swinging.

After the bomb goes off, I am going to stand by the doorway, push away anything blocking the way and yell.

Strength: 1d20 + 9 ⇒ (4) + 9 = 13

Intimidate: 1d20 + 6 ⇒ (12) + 6 = 18

Dark Archive

Male Halfling Rogue L2

Bomb is placed correctly

Silver Crusade

I am going to ready an action to cast grease under those two guys standing next to each other. I will do this when someone enters the front door.

Since I can't *see* the front door, I'll send smek south to let me know when that happens.

-Posted with Wayfinder

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

I guess you canned the Pyrotechnics?


Where's the GM?

Dark Archive

Male Halfling Rogue L2
Rolande Deerborne wrote:
Where's the GM?

I'd be at the beach today if I were him.


Fernleaf throws a bomb in, but can’t see any targets through the smoke and the targets are behind crates as well (-8 on both shots + Concealment).
Concealment: 1d100 ⇒ 42
Miss: 1d8 ⇒ 3 The bomb flies over their heads and lands in the next square, but the explosion catches them both in the splash damage (2 points save for 1/2 DC11)
Save #1 Reflex DC11: 1d20 + 2 ⇒ (17) + 2 = 19
Save #2 Reflex DC11: 1d20 + 2 ⇒ (13) + 2 = 15

Rolande has similar difficulties (-8 on both shots + Concealment)
Concealment: 1d100 ⇒ 42 - Miss
Concealment: 1d100 ⇒ 63 - He manages to catch one of the guys trying to douse the flames

Buchart
Sekkimm
Anaba
Cela
Guard #1 -1
Guard #2 - 17
Guard #3
Fernleaf
Rolande

Silver Crusade

Buchart wrote:
I guess you canned the Pyrotechnics?

There has to be a fire source and narrative indicates it was extinguished.

-Posted with Wayfinder


They put water on it - but it is still going!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

Delay until after Sekkim to see if does Pyrotechnics. If he smokes the room I think these guys will need to leave. If he fireworks I'll cover my eyes and then I'll go in!

Dark Archive

Male Halfling Rogue L2

The smoke sounds pretty good... I suspect we may push them further in and down rather than out the front door, but ya never know...

I am trying to get my act together. I want to buy a device that makes potions into gases (a couple are in existence). It seems like at higher levels of Alchemy, Poisons become less efficient and gaseous spells look very powerful.

Silver Crusade

GM Pablo wrote:
They put water on it - but it is still going!

Then pyrotechnics. Try to avert my gaze after finishing spell.

-Posted with Wayfinder


Sekkimm makes the fire into an Independence Day celebration!

Fireworks: The fireworks are a flashing, fiery, momentary burst of glowing, colored aerial lights. This effect causes creatures within 120 feet of the fire source to become blinded for 1d4+1 rounds (Will negates). These creatures must have line of sight to the fire to be affected. Spell
resistance can prevent blindness.

Will Save #1: 1d20 + 2 ⇒ (4) + 2 = 61d4 + 1 ⇒ (3) + 1 = 4 rounds
Will Save #2: 1d20 + 2 ⇒ (4) + 2 = 61d4 + 1 ⇒ (2) + 1 = 3 rounds
Will Save #3: 1d20 + 2 ⇒ (9) + 2 = 111d4 + 1 ⇒ (1) + 1 = 2 rounds

Not sure the DC, but these all probably fail.
The fire is extinguished.

Buchart
Anaba
Cela
Guard #1 -1 Blind 4 Rounds
Guard #2 - 17 Blind 3 Rounds
Guard #3 Blind 2 Rounds
Fernleaf
Rolande
Sekkimm


Move in people!

Scarab Sages

Male Human Magus L8/Brawler L1/Bloodrager L1

I will attempt to enter the window at this point! Not sure which to roll though, so both to enter!

Climb: 1d20 + 8 ⇒ (11) + 8 = 19

Acrobatics: 1d20 + 6 ⇒ (2) + 6 = 8

He does a fine approach, clears the window, but, oh! That landing is going to hurt tomorrow!

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