The Festival of the Damned

Game Master Green Smashomancer

Abel, Seraphina, Tom
Jean
More pending


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Spiderball #1 gives way under the repeated blows. It falls down motionless.


Male Undine Monk (MoMS) lvl 1/Deadly Fist Soulknife Lvl 3 Hp 21/24 | Ac 20 | FF 15| Tch 19 | CMD 22 | Fort 4 | Ref 9| Will 10 | Percption +11 , Darkvision | Initiative +5

I might be able to find it, however stopping it is not a skill i possess


Conditions/Buffs/Debuffs: Mage Armor(+4 AC), Dead Elf Wizard(spellslinger) 1/Sorceror 2 | HP -8/9 | AC 13(17 with mage armor-currently active) Touch 12 Flat 11| CMB 1 | CMD 13| Ref +3 Fort -1 Will +5 | Init. +6| Perception +5| Wand of Mage Armor 48/50 charges|

Lanliss gets down on his hands and knees and searches the floor for any mechanism that could trigger the trap.
perception: 1d20 + 5 ⇒ (19) + 5 = 24


Aaaannd, Gwynn!


Female Tiefling (Grimspawn) Occultist: 3 HP: 26/26

Gwynn decides to not waste yet more lead and run over to tap her good friend Abel on the shoulder.
Inspired assault. +1 on attack rolls and saves against fear.


On the other side of the Portcullis, Lanliss spots a difference in height between two of the floor boards under all of the paper matted into the wood. Probably a pressure plate.

Gwynn gives Abel a confidence boost.

Seraphina? Abel? Need actions. Important information: Azrael is no longer blocking his self-made doorway.


Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4

Serephina continued to enchant the weapons, and moved to look. There wasn't much else she could do and maintain the spell.


Male Undine Monk (MoMS) lvl 1/Deadly Fist Soulknife Lvl 3 Hp 21/24 | Ac 20 | FF 15| Tch 19 | CMD 22 | Fort 4 | Ref 9| Will 10 | Percption +11 , Darkvision | Initiative +5

With the trap still active Abel can only attempt to move the portcullis again

strength: 1d20 ⇒ 9

going to try a strength check again, and free action to maintain inspire courage


Rolls:
2d20 + 4 ⇒ (1, 6) + 4 = 11
1d4 ⇒ 2

1d3 + 1d6 + 1 ⇒ (3) + (4) + 1 = 8

Seraphina and Abel maintain their respective contribution attempts.

As the remaining bot re-enters the room it dropped from with another *Fwip*, the blur of the large axe heads is almost impossible for Azrael to react to. And yet, he emerges unscathed by the two strikes, and the axes retract into the ceiling once more.

====================================================
Round 4

Lanliss

Gwynn

Azrael

Abel

Seraphina

Spiderball 2
=====================================================

Silver Crusade

Male
Temporal Stuff:
4 CON Damage. / HP 25/25. / Fort +8.
Daily Resources: Smite Evil: 2/2 ; Lay on Hands: 5/5 ; Detect Evil: At Will HP 32/32 | AC/T/FF 18/11/17 | CMD 19 | Fort +10 Ref +6 Will +7 | Init +5 Perception -1

That was close, Lord protect me
goes through Azrael's mind as the axes swing without slicing him and retract again. His knuckles go white from the strength with which he holds his scythe,
yet he moves towards the pesky spiderball and spinning the sycthe he twists and shouts strikes.

Power Inspired Magic Attack: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26
Damage: 2d4 + 7 + 1 + 1 ⇒ (1, 2) + 7 + 1 + 1 = 12


Female Tiefling (Grimspawn) Occultist: 3 HP: 26/26

Gwynn, having done her part to be supportive, reloads her pistol, squints an eye, and prays this doesn't hit any of her friends.
attack: 1d20 + 4 ⇒ (17) + 4 = 21
Damage: 1d6 ⇒ 2


Male Undine Monk (MoMS) lvl 1/Deadly Fist Soulknife Lvl 3 Hp 21/24 | Ac 20 | FF 15| Tch 19 | CMD 22 | Fort 4 | Ref 9| Will 10 | Percption +11 , Darkvision | Initiative +5

any suggestions guys? Or should i just keep trying to lift?


Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4

With a lack of trapper types, I'm guessing we keep pushing.


Male Undine Monk (MoMS) lvl 1/Deadly Fist Soulknife Lvl 3 Hp 21/24 | Ac 20 | FF 15| Tch 19 | CMD 22 | Fort 4 | Ref 9| Will 10 | Percption +11 , Darkvision | Initiative +5

yeah, lack of disable device is a bit of a problem...oh well, back to trying to lift

strength: 1d20 ⇒ 9


Need action from Lanliss.


Conditions/Buffs/Debuffs: Mage Armor(+4 AC), Dead Elf Wizard(spellslinger) 1/Sorceror 2 | HP -8/9 | AC 13(17 with mage armor-currently active) Touch 12 Flat 11| CMB 1 | CMD 13| Ref +3 Fort -1 Will +5 | Init. +6| Perception +5| Wand of Mage Armor 48/50 charges|

Lanliss points to the pressure plate.There! He stands up, and aims his rifle towards the spiderbot. A ball of ice shoots from the barrel. touch attack: 1d20 + 3 ⇒ (12) + 3 = 15
damage: 3d6 ⇒ (5, 6, 3) = 14


I'm assuming that's a cast of Snowball? Please reference the spell in particular somewhere in your posts in the future.

The combined force of Gwynn's lead, Azraels steel and Lanliss'... snow thoroughly destroy the second tiny metal automaton.

However. As Azrael closes in on the target for his swing, he follows it into the room. After the remains of the spiderbot skid along the floor, he is able to see the door in the ceiling from which these two came out.

Combat over. For now. If you'd like a GM recommendation, remember that Azrael opened a hole to fit through, which is currently still open. Furthermore, the ax trap does't seem to go off every round that someone is in the hallway.


Female Tiefling (Grimspawn) Occultist: 3 HP: 26/26

Gwynn nods, happy to finally contribute, turns to her team.
Alright, folks, what say we delve into Azrael's hole?


Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4

"...is it the weekend already?" Serephina asked. Considering, she added, "Oh, you mean the hole in the fence. Yes, we should probably head through."


Gwynn:
Gwynn hears a single-note, and very loud laugh from behind her.

Does the party check the rooms now? Or do you try to force the next portcullis?


Oorrrr...


Male Undine Monk (MoMS) lvl 1/Deadly Fist Soulknife Lvl 3 Hp 21/24 | Ac 20 | FF 15| Tch 19 | CMD 22 | Fort 4 | Ref 9| Will 10 | Percption +11 , Darkvision | Initiative +5

How shall we proceed? Abel questions, halting his feeble attempt to lift.


Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4

"Check the rooms, then come back and try the portcullis? We might find the mechanism if we look." It wasn't likely, but you never knew.


A cursory inspection reveals a lever on the far wall in each room. The lever in one room is unpainted steel, slightly rusted like the portcullis metal itself, and one given a coat of green on the handle.

More inspection shows a smattering of old illegible newspaper in each room, and some furniture. A large dresser sits in the room with the rusted lever, while an intact mirror sits in the room with the green handle.


Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4

"Well doesn't this smell like a puzzle of some kind?" Serephina murmured, looking around. She examined the mirror, and if it looked safe, turned it so she could see the handle.

Perception: 1d20 + 4 ⇒ (1) + 4 = 5


Seraphina sees a handle.


Female Tiefling (Grimspawn) Occultist: 3 HP: 26/26

Gwynn looks over Seraphina's shoulder.
Perception: 1d20 + 5 ⇒ (3) + 5 = 8
She sees the handle as well.


Conditions/Buffs/Debuffs: Mage Armor(+4 AC), Dead Elf Wizard(spellslinger) 1/Sorceror 2 | HP -8/9 | AC 13(17 with mage armor-currently active) Touch 12 Flat 11| CMB 1 | CMD 13| Ref +3 Fort -1 Will +5 | Init. +6| Perception +5| Wand of Mage Armor 48/50 charges|

Lanliss opens the dresser drawers.


There are some scattered clothes to be found. Some jewelery of minor worth as well. In addition Lanliss finds a pair of cinderblocks in the bottom drawer, given away by the loud scraping as the drawer comes open. A claw hammer in the top drawer with a faded label.

Doesnt seem like much.

A lovely polished brass and pearl ring, and plain, but authentic gold necklace are worth 100 GP on the market.

Silver Crusade

Male
Temporal Stuff:
4 CON Damage. / HP 25/25. / Fort +8.
Daily Resources: Smite Evil: 2/2 ; Lay on Hands: 5/5 ; Detect Evil: At Will HP 32/32 | AC/T/FF 18/11/17 | CMD 19 | Fort +10 Ref +6 Will +7 | Init +5 Perception -1

"Mmmh... there's another option." mentions Azrael as the party inspects the levers "There's a door, on the ceiling. The robots came from there..."


The doors themselves are just about the right size to fit 591-3DR units in and out. Someone here will need to be able to shrink or be otherwise able to avoid getting stuck at least to go into the tube through that trap door.


Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4

"I suppose we can try squeezing," Serephina said, looking at the door, "But we should probably try the levers first."


Conditions/Buffs/Debuffs: Mage Armor(+4 AC), Dead Elf Wizard(spellslinger) 1/Sorceror 2 | HP -8/9 | AC 13(17 with mage armor-currently active) Touch 12 Flat 11| CMB 1 | CMD 13| Ref +3 Fort -1 Will +5 | Init. +6| Perception +5| Wand of Mage Armor 48/50 charges|

Yeah, we should do that... Lanliss says distractedly. He fidgets with the jewelry. This looks like its worth something... He puts it on the floor and takes the cinderblocks. Why are these here? He looks over them. Perception: 1d20 + 5 ⇒ (18) + 5 = 23


The cinder blocks don't seem to be anything unusual, save for the potential "cement shoes" visual pun whomever placed them might have been going for. However, after removing them for inspection a panel pops up from under them, and a secret compartment clicks open in the front of the drawer. There's a letter inside.


Female Tiefling (Grimspawn) Occultist: 3 HP: 26/26

As Lanliss does his work, Gwynn quickly picks up the clawed hammer and works her object-reading magic on it.
Please, work. She whispered to herself.


Looking at Object Reading again, it seems you have the choice of what to learn about the objects holder. Would you like a “glimpse of the creature’s appearance”, “a brief vision of what it saw while using the item” (What I think I assumed you always chose. The conversation), or “its emotional state when it last used the item?” I ask because this time it may be pertinent.


Conditions/Buffs/Debuffs: Mage Armor(+4 AC), Dead Elf Wizard(spellslinger) 1/Sorceror 2 | HP -8/9 | AC 13(17 with mage armor-currently active) Touch 12 Flat 11| CMB 1 | CMD 13| Ref +3 Fort -1 Will +5 | Init. +6| Perception +5| Wand of Mage Armor 48/50 charges|

Lanliss gulps, reaches into the secret compartment, and quickly takes the letter.


Lanliss:
The letter is written with a typewriter.

"Look, I left this letter back here because I knew you'd end up back here at some point. I just hope the old dresser doesn't get smashed to pieces by one of those drunk idiots.

Please, Gabe. I don't know what these people are offering you to go back, but we don't need it. The church is taking care of us. Please come back."

-Lissy


Male Undine Monk (MoMS) lvl 1/Deadly Fist Soulknife Lvl 3 Hp 21/24 | Ac 20 | FF 15| Tch 19 | CMD 22 | Fort 4 | Ref 9| Will 10 | Percption +11 , Darkvision | Initiative +5

What does it say? Abel inquires regarding the letter.


Female Tiefling (Grimspawn) Occultist: 3 HP: 26/26

I choose a glimpse of the target's appearence.


Gwynn sees a young elven woman absent-mindedly twiddling the hammer in her fingers. She's leaning against the wall, looking out to the street.

The woman herself is hiding her face with a mask, but her green eyes still stand out. the rest of her clothing is non-descript and conservative. An ornate and well-made dark blue dress and a closed parasol are also visible.

Along with a symbol of the Elven house Vilendross.


Conditions/Buffs/Debuffs: Mage Armor(+4 AC), Dead Elf Wizard(spellslinger) 1/Sorceror 2 | HP -8/9 | AC 13(17 with mage armor-currently active) Touch 12 Flat 11| CMB 1 | CMD 13| Ref +3 Fort -1 Will +5 | Init. +6| Perception +5| Wand of Mage Armor 48/50 charges|

Lanliss points out the letter to the others. It's a plea to come back, written by Lissy, which I'm assuming is Celiss. Not very useful now,but could help us persuade Gabe if required. Lanliss folds up and pockets the letter.


Male Undine Monk (MoMS) lvl 1/Deadly Fist Soulknife Lvl 3 Hp 21/24 | Ac 20 | FF 15| Tch 19 | CMD 22 | Fort 4 | Ref 9| Will 10 | Percption +11 , Darkvision | Initiative +5

Something did seem off about her, something seems odd about this entire situation. I have this feeling someone might be lying or holding back information, perhaps it is just simple paranoia.


It doesn't look like there's much left to observe in the immediate area. What does the team do?


Female Tiefling (Grimspawn) Occultist: 3 HP: 26/26

Gwynn describes the image of the woman that she saw in the vision, then the symbol.
Sound familiar to y'all? She intoned.

Silver Crusade

Male
Temporal Stuff:
4 CON Damage. / HP 25/25. / Fort +8.
Daily Resources: Smite Evil: 2/2 ; Lay on Hands: 5/5 ; Detect Evil: At Will HP 32/32 | AC/T/FF 18/11/17 | CMD 19 | Fort +10 Ref +6 Will +7 | Init +5 Perception -1

"Perhaps... I'm not sure... the poison clouds my judgement." answers Azrael before resting against the wall "We should try the levers, we must keep going."


Crossblooded Sorcerer 4 - Demi-Gestalt Bloodrager | HP: | AC: 19, T: 13, FF: 16 | Fort: +10, Ref: +5, Will: +3 | BAB: +3, CMB: +2, CMD: 15 | Init: +3 | Perception: +7 | Bloodrage: 13/13 1st Level Spells 7/7 | 2nd Level Spells 4/4

With a small shrug, Serephina pulled one.


... Which one? Somewhat important. There was a relatively clear hint you can use to find the prize.


Male Undine Monk (MoMS) lvl 1/Deadly Fist Soulknife Lvl 3 Hp 21/24 | Ac 20 | FF 15| Tch 19 | CMD 22 | Fort 4 | Ref 9| Will 10 | Percption +11 , Darkvision | Initiative +5

This is quite a conundrum, i say we pull the green handle


Conditions/Buffs/Debuffs: Mage Armor(+4 AC), Dead Elf Wizard(spellslinger) 1/Sorceror 2 | HP -8/9 | AC 13(17 with mage armor-currently active) Touch 12 Flat 11| CMB 1 | CMD 13| Ref +3 Fort -1 Will +5 | Init. +6| Perception +5| Wand of Mage Armor 48/50 charges|

Yes, let's do that. And hope it doesn't get me killed somehow.... Lanliss walks upto the green handle and pulls it.

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