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LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

I backed it and it's sitting in my Steam Library, but I've been playing a hell of a lot of Monster Hunter World lately with no sign of stopping.

I'm just glad that Paizo is getting in on the video game market. They've built an amazing world and design to get in on the action like WotC did with Forgotten Realms.


CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage

I started a game in Kingmaker. I've died a lot. Once in the prologue from being one shotted by critical hits from bows, once from the second wave of spider swarms, and once from a troll.

I'm not getting gud.


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

I backed it, but I'm going to try and finish Torment before I get into it. No reason not to waith for a patch or two also.

As well I'm going to be probably playing it on something between story time and easy. Don't got no time for challenge.


LE? Male Suriname Incanter 4 Warrior 1 stats AC = 20AC/12T/18FF CMB 11 CMD 22 | SpellPts = Nat 12/16 Eng 0/0 Comp = 63| Channel 5/7 | HP = 36 | Saves F: +8, R: +4, W: +4 | Speed 20ft. Status:

At a con, and sick. I backed the game, but it'll have to wait!


Drazan of Peklenc wrote:

I started a game in Kingmaker. I've died a lot. Once in the prologue from being one shotted by critical hits from bows, once from the second wave of spider swarms, and once from a troll.

I'm not getting gud.

Heh, I've died a lot too. I kind of like the hard difficulty level though.

The PC creation is pretty great - lots of concepts to play. I'm playing an alchemist.

Just got through what would be the end of the first book. I'm finding the kingdom building pretty confusing.

What are you playing Drazan? What are you all planning on playing?

Feel better, Imix!


Oios wrote:
As well I'm going to be probably playing it on something between story time and easy. Don't got no time for challenge.

Story time, heh. Can tell you've got kids :)


CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
GM Belicose Poultry wrote:


Heh, I've died a lot too. I kind of like the hard difficulty level though.

The PC creation is pretty great - lots of concepts to play. I'm playing an alchemist.

Just got through what would be the end of the first book. I'm finding the kingdom building pretty confusing.

What are you playing Drazan? What are you all planning on playing?

I think I've just starting wrapping up Book 1 (still looting the stronghold), but I'm playing a Divine archer paladin of Shelyn, a remake of one of my pbp character actually; the fallen paladin npc is not on my good side. I'm digging the difficulty too, though it did take me a second to get over 'save scumming.'


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

This is hilarious in the most awful way possible. Kind of surprised no one warned us about this.

Oios is your hp correct in your statline? If so Oios should get the hell out of there, Istiel nearly killed him.

Not sure what I'll play when I get around to Kingmaker. For games like that I usually feel out the system, make a character and play for an hour, then restart with a new character after learning the mechanics and deciding what I really want to do. Unless it's a direct port of the Pathfinder rules, then I might stick with whatever I initially decide.


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

Games like this I find you really need to have a face character to get the most out of the dialogue. So some sort of high CHA build.

I think we should have been healed up to full by the priestess we rescued.


@KM:

The devs have said that the intent was to make the kingdom aspect of things function without a high-cha ruler, and so far that seems to be the case. They've also done a good job with the interactions, allowing skills other than persuade (the catch-all in game bluff, diplomacy and intmidate skill) to work in interactions. Your PC can have options for things like knowledges and lores to resolve interactions, as well as options only open to certain aspects of the alignment spectrum.

So far, I've been playing with a Cha 10 alchemist, and I've been successful in resolving conflicts in a variety of ways, so I don't know that a high-cha PC is necessary. That said, I did just take skill focus persuade and put a couple of ranks into the skill, to open up those options anyways, so...

Nice that you've managed to piss off a NPC, Drazan! They're all on my good side so far, but I figure that's got to change.

-------------------

@This game:

Everyone's at full HP.


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A couple of thoughts about this confusion encounter:

1. This fight has been very easy for me to GM. I think we'll only fight confusion haunts from now on. Just kidding don't hate me.

2. Dicebot is being very weird. You're missing a lot of attacks, which is great, but also not rolling below a 50, which is not great.


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

This is a pretty cool encounter, I've never experienced anything like it. I'm having fun.

But I agree the dice are being really weird.


LE? Male Suriname Incanter 4 Warrior 1 stats AC = 20AC/12T/18FF CMB 11 CMD 22 | SpellPts = Nat 12/16 Eng 0/0 Comp = 63| Channel 5/7 | HP = 36 | Saves F: +8, R: +4, W: +4 | Speed 20ft. Status:

Not sure what Imix should be doing post Istiel.
For the record his roll this turn is 1d100: 1d100 ⇒ 95 who: 1d3 ⇒ 3


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Struggling!

Is there anything we can do for Drazan? Istiel had the only Meditation Tea, unfortunately.


CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage

I need some clarification or repeat of where we are and where there is to go, because Drazan tried to create quite a bit of space by running ahead (or away) from the group, but it doesn't seem like he maybe got anywhere in his one lucid round since Oios is right there on top of him; close enough to attack Drazan. I can figure out the tactical response better with this info.


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

I can retroactively change my actions if necessary.


Sick!

I hope to get us moving today, but I may just nap.

Yes, Drazan has moved farther away than one move, so his addled state won't allow him to get into combat if he's not lucid this round. Smart thinking, Drazan!


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

Get well soon GM.

Oios will take two move actions towards Drazan and then ready an action to retreat if Drazan comes after him if that's okay.


Sounds good!

Combat is over. Are you searching the room, going through a door, or something else?


Ok, I'm back. Thanks for your patience as I've been knocked down and out these last few days.

About divine, there's no line of sight out of the room, so I'm assuming you're just divining the room, Oios? Or are you all opening doors?

divine wrote:
A magical aura lingers after its original source dissipates (in the case of a spells and sphere effects) or is destroyed (in the case of a magic item). In such a case, divining reveals an aura strength of dim (even weaker than a faint aura). How long the aura lingers at this dim level depends on its original power...

This is not an effect that is actively dissipated, so it will give a faint aura once the divine is done, but in the time frame that the you take to divine, you won't know the strength of it.


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

He'll take whatever information he can get really.


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Looks like we have two for leave (Oios, Imix) and one for stay (Istiel). Drazan?


CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage

Should we split up? Drazan has enough sp for 1 or 2 more fights. If we leave and come back, that haunt will be reset. If we stay we are asking four trouble with our fighting strength. Tough call to make, but Drazan if mentally and physically capable so he would vote to continue quickly.


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Yeah, it's atough call. Istiel and Drazan can both handle a few more fights and maybe even a big bad, and we have a lot of potions for back up healing if need be. I say we keep going, personally, because that haunt SUCKED.


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

Yeah but the haunt could come back at any time, Oios wasn't able to figure out if it was a once a day thing. One more sequence of madness similar to the last one and it could be game over.


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

If Drazan is voting to continue that means we're tied.

GM, flip a coin? Or drop a meteorite on the manor and kill us all so you don't have to deal with our faffing about? ;)


Remember when I asked if you were going in the balcony or looking around?

There may be other entrances to the manor that don't go through the room with the haunt. Just sayin'

Istiel and Drazan might have enough punch to punch through the rest of this area, but they might not.


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

The haunt is only in this current room? For some reason I thought it was the whole manor.

In that case we should just move the canoe to a different landing and continue on.


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

Looking around would be acceptable to Oios.


Yes, the haunt is just in the room you entered into. Three votes for looking around. You going through the south door then?


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Hell yeah south door. I've been playing a lot of Monster Hunter World the past two months so just let me handle this lizard! I'm an expert.


Ok, combat order?


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Oops, sorry BP, I forgot to answer your question. Not that it matters too much.


No worries! I thought I'd get you all started and if the saurus got to attack first it would target one of the two frontliners randomly.


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LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

I dunno why, but Oios's words reminded me of this.


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

Hah. I've played a Flamer wielding Priest in the Warhammer 40K Rpgs actually. Oios is only doing this as he's out of spells. That guy's first instinct was run in and burn burn burn.


CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
Istiel wrote:
I dunno why, but Oios's words reminded me of this.

That's funny, haha


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Btw BP... when do we get our 5 spell point Scaling Item ability?


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Oios, don't you have the Eternal Wand of Energy Sphere: Fire Blast we got from the puppet tree encounter?

BP wrote:
1 time/day its wielder (any wielder, doesn't have to know the destruction sphere) can summon an energy sphere of fire, doing 1d6 damage (all save DCs use the wielder's MAB). The wielder can spend one or more additional spell point to raise the energy sphere's damage by 1d6 per spell point, to a max of the wielder's caster level (if any).

Maybe not one best in this situation but it's something.


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

Ah, he does. But I think everyone's under the water now aren't they? He doesn't have line of sight


Just his body is underwater. His neck and head are above the waterline.


LE? Male Suriname Incanter 4 Warrior 1 stats AC = 20AC/12T/18FF CMB 11 CMD 22 | SpellPts = Nat 12/16 Eng 0/0 Comp = 63| Channel 5/7 | HP = 36 | Saves F: +8, R: +4, W: +4 | Speed 20ft. Status:

Another Fort save, GMBP?

I got to start Kingmaker with my son (7). We're having a ball!
Playing on a quite low difficulty, though.


Nope one save is enough.

Glad you and your son are enjoying it! I like the game quite a lot, bugs and all. It is really dense. Lots of avenues togo down. What are you playing?

I'm playing a monster summoning LN inquisitor of Erastil. Haven't done too much unusual with the companions. Made a custom cleric and a two hander bard. Mostly, I use my main char, custom cleric, Ekun, Val (into defender), Octavia (into trickster), Nok. It is a dumb group.


LE? Male Suriname Incanter 4 Warrior 1 stats AC = 20AC/12T/18FF CMB 11 CMD 22 | SpellPts = Nat 12/16 Eng 0/0 Comp = 63| Channel 5/7 | HP = 36 | Saves F: +8, R: +4, W: +4 | Speed 20ft. Status:

My son picked the character; a human Conjuration focused wizard (I'm so proud ;P ).
He picked illusion as a spec first off, but wanted to cast conjuration in practice. We were only a few encounters in so I got him to rebuild. Seems like the illusion wizard spells are a bit nerfed.

I'm now regretting the choice a bit - he picked every perception boost he could get; cat familiar, alertness, skill focus... as a result his team seemed to get EVERY piece of information, which I liked.

The rebuild has Augment Summoning, which in theory should be good, but its perception is streets lower.


Hi All,

Sorry I've been absent, had a pet die last week and then a job interview yesterday, so life's been pretty hectic. I'll get caught up now...


Just a reminder in case it was forgotten that Energy Sphere is more like Flaming Sphere than Fireball.

EDIT: Oios, I couldn't find your MAB on your char sheet. What is it?


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

Condolences on your loss and good luck with the job interview!

Do you mean MSB? I believe it's 4 if total levels in casting classes isn't the same as caster level and MSD would be 15.


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Sorry to hear about the loss of a pet. Some may disagree, but to me it's losing family.

Tell us if you get the job!

It wouldn't have effected the attack against Istiel (Something actually beat her ridiculous CMD, wow) but did you add you Shaken condition to the baddie, BP?

Dragon Ferocity states that any successful Stunning Fist or confirmed critical made while in dragon style adds 1d4+str rounds of Shaken to the enemy, no saving throw. Unless this thing is immune to fear effects.. then... well... s#&%.


Thanks, the kitty was 20 years old and riddled with issues, so we decided to not let her suffer through them. It sent me into a bit of a funk, but it is better than letting them suffer, I think.

As for the job, that was just round one. In academic libraries, there's usually one, maybe two more interviews, and they last for a couple of days each. If I do get the job, I'll be moving to San Diego, which seems alright to me.

As for the shaken effect, sadly neither took. Y'all are aiming for an AC of 20. There's been like five 19s rolled this fight.


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

You made the right choice, no reason for them to suffer. 20 years is a long and fulfilling life for a cat, and they were clearly loved.

Good luck on the interviews, again let us know how it goes.

Ahhh okay so the crit didn't land, that makes sense. Thanks for letting Istiel explode its eye anyway. She just got a bunch of 20+ rolls even in the grapple, so maybe that'll put it down. I didn't go for another eye explode just in caase it's still kicking.

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