
GM Chyro |

The port city of Kharum, southeast of Riddleport. Founded by a few merchant families, it has become the booming center or Varisia's commerce.
Its markets are home to merchants from every major city in Varisia, bringing marvels from all around into one central trade port.
The faiths of Varisia each have their own modest church, welcoming the weary faithful.
The inn "The Eager Patron" at the main square is a place of rest and a good meal.
Once again, the annual festival is about to begin. The streets grow even more crowded. People are in great spirits, with games and entertainment aplenty.
But trouble is rising and unless intervened, all this and more will soon come to an end....permanently.
Hello folks.
I've been with an idea in my head and just had to put it into action.
The global plot is there, but it will not be railroaded as much. I will leave the order of things over to the players, though i might put little tweaks according to choices made in effect as it proceeds. So without further ado, here's the setup.
Looking for a party of 4, maybe 5.
-20pt buy
-1 feat
-2 traits, no drawbacks.
-Average class start wealth
-Classes: All except Gunslinger, Ninja, Samurai and Summoner.
-Races: Core, though gnomes aren't native to Varisia.
-Alignment: Preference goes to good and neutrals. LE can be considered, but needs a good reason, evil can be done amusingly without going murder-hobo.
-Level at 1, lvl gain goes after events.
-Hp max on lvl 1. On gain, half +1 or roll.
No 3rd party content.
RP is encouraged, creativity can get you a long way.
I'm looking at a 1 post minimum a day, 2 if you want to pace it up.
No deadline yet for the end of recruitment.
So why are you in the city?

Rocan |

Dotting for obvious reasons.
Just a few quick questions:
-Are archetypes allowed?
-Will we be mainly going around Kharum or do we have a multitude of terrains? (relating to my first question about archetypes and for any Rangers)
-You mention 1 Feat in the OP, do we get an extra bonus feat from you?
First idea that comes to mind is a possible Dex Fighter going into Duelist or a Cavalier who's job is guarding merchant caravans.

GM Chyro |

Could you share some information about the festival? Is it held in memoration of a historic event, or another kind of local tradition?
The festival is in honor of the city's founding. Since the city is Varisia's main commercial point, it's worth an annual celebration. Plus a festival attracts more customers :).
-Are archetypes allowed?
-Will we be mainly going around Kharum or do we have a multitude of terrains? (relating to my first question about archetypes and for any Rangers)
-You mention 1 Feat in the OP, do we get an extra bonus feat from you?
-Archetypes allowed. But no archetypes that would be a definite evil thing.
-Yes, aside from Kharum being devided in a few zones/districts, you'll be venturing beyond its walls as well. It will have the outdoors along the way. (Thinking caves and Woods)-Ok, for the fun of it, your character can choose 1 of the following bonus feats:
*Haggler: When selling weapons or armor in Kharum, get 105% of it selling value if passing Bluff or Diplomacy DC12. 100% Otherwise. You must haggle alone without aid.
*Blend with the crowd: When in a "busy" crowd, you get a +2 to stealth for hiding amongst the masses.
*Native to Varisia: You get a +2 to Kn. Local in Varisian settlements.
NOTE: I am joking about the summoner thing, its just that so many DM's say no to the summoner right away, and I really don't fully understand why.
I know, but some might have bad experiences, some might see it as giving it a big advantage to the party. I myself play a summoner in a PFS, where it is no problem since it's legit. :)

Gadgeteer Smashwidget |

No 3rd party? What about a Fey-themed reimagining of the Hunter?
I present to you the Goodfellow (or Feywarden)
There are some tweaks to it, namely that both the class and animal companion have 3/4 BAB instead of full and 1/2 BAB.
I wanted to play a Gnomish Goodfellow, but I'm fine with playing a Ranger instead.

GM Chyro |

@Gadgeteer Smashwidget. I'm fine with a gnome, but keep in mind Varisians don't see a gnome every day. Conversations will keep that into account. (Not harmfully, don't worry.) I'm keeping to the paizo published.
@Verd
That's funny, Erastil mocking
On the point of alignment, i'd like to keep things non-chaotic. Kharum is a city open to all, but such a large city has to maintain order after all.
Increasing the DC from 12 to 13 on the Haggler Feat, seems like a "nicer" number. :)
To give an aim, i'm thinking of setting the deadline on Friday the 18th and starting the evening the next day.

Kienyach |

I love homebrews and this looks interesting. I submit Kienyach for your consideration. He's a character that I've put a lot of time into, fleshing out his personality deeply. He's had a dark past but is a man with honor and a strict code of conduct, but he's in a bad place right now. He would probably be at the fair to be in some of the martial contests, hoping to win some money.
Currently the profile is level 3, which I will downgrade soon, but all of the fluff is spot on. Always love feedback, from anybody.

GM Chyro |

@ Kienyach, Brawler is archetype of fighter, you'd get another bonus feat from that class. Plus you can choose 1 bonus from my own campaign feats, just a little up. Martial competitions like fencing or archery competitions could very well be a part of a big festival.
Edit:
I've been tinkering with a mapping tool a while back, so along the campaign i intend to use combat maps. :)

Kienyach |

Ah, this is brawler from the ACG playtest, not the fighter archetype. If that's ok, I didn't see them on your ban list but it slips some peoples minds since the classes are so new.
Campaign feats, hmm. Well Kien isn't a liar, and his appearance is too striking to stand out in a crowd, so I guess I'll go with Native to Varisia.

Kienyach |

Whenever I gain a new ability I type out the entire description in my character block for easy access. Also the pdf of the guide is available for free download.
They're pretty much monks with bonus feats, easily the simplest class in the whole guide. I'm just been itching to try them out because unarmed DPS has never been very viable until the brawler came along.

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He isn't someone who goes around breaking the rules as he see's fit. More like his work forces him to think around the box. And hanging out with that crowd will influence perspective. He is by no means a killer, but you can't say he is good either. Maybe CN is too strong, and game play will reveal its more N or even CG

StephNyan |

"-Classes: All except Gunslinger, Ninja, Samurai and Summoner."
Because the races have to be core I didn't notice the 'all', I didn't notice how many options that gives. DM, how do you feel about the Time Thief? I've been dying to play one of those since I saw they exist.

Rocan |

Grint Mavric
Male Human Fighter (Mobile Fighter) 1
TN Medium Humanoid (Human)
Init +6; Senses: Perception +7,
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DEFENSE
--------------------
AC 17, touch 14, flat-footed 13. . (+4 Dex, +3 Armor)
HP 11 (10 +1)
Fort +3, Ref +4, Will +2
--------------------
OFFENSE
--------------------
Speed 30 ft. (Medium Armor) (+10ft when running, charging or withdrawing.)
Melee: Greatsword +3 (+2 Str, +1BAB)(2d6+3/19-20-x2)
Ranged: Longbow (80 arrows) + 6 (+1 BAB +4 Dex +1Feat) (1d8/x3) 100 feet range
With Rapid Shot: +4/+4 (1d8/1d8-x3)
With Point-Blank Shot: +7 or +5/+5 (1d8+1/x3)
--------------------
STATISTICS
--------------------
Str 15, Dex 18(16+2), Con 12, Int 10, Wis 14, Cha 7
Base Atk +1; CMB +3; CMD 17 (10 +2 Str +4 Dex +1 BAB)(+1 vs Grapple and Trip)
Feats: Weapon Focus (Longbow) (Human), Point-Blank Shot (1st), Rapid Shot (1s lvl Bonus Feat)
Traits:
Seeker: Benefit: +1 Trait Bonus to Perception checks, Perception becomes a class skill.
Reactionary : Benefit: +2 to Initiative Checks
Skills: Perception 1 ranks (+7), Profession (Soldier) 1 rank (+6), Ride 1 rank (+8)
Languages: Common
Combat Gear: Longbow (75gp, 3lbs), arrows (80) (4gp,12lbs), Studded Leather (25gp,20lbs), Greatsword (50gp,8lbs), Soldier’s Uniform (0gp, 5lbs), Belt Pouch (1gp, 0,5lbs), Bandolier/Quiver (5sp), Sunrod (2gp, 1lbs)
Other Gear: Winter blanket (0,5gp, 3lbs), food equalling 6 trail rations (3gp, 6lbs), backpack (2gp, 2lbs), 2 waterskins (2gp, 8lbs), Crowbar, (2gp, 5lbs), 50ft hemp rope (1gp, 10lbs), Bedroll (1sp,5lbs), 3 torches (3cp,3lbs), Soap
Encumbrance: 83 lbs; Light Load, (Light Load up to 66lbs, Medium up to 133lbs),
Backpack contains: Other gear, dropping backpack when in combat. Load during combat is 50,5 lbs
Money Spent: 168gp, 1sp, 3cp spent; Money Left: 6gp, 8sp, 7cp
--------------------
SPECIAL ABILITIES
--------------------
Racial Traits
Speed: Humans have a base speed of 30 feet.
Class Abilities
Bonus Feats: Rapid Shot (1st)
Favored Class Bonus: Fighter (+1 CMD vs Grapple and Trip)
This is just the crunch posted, still thinking about a not so bland background. Story in short; he's a soldier that came to guard caravans going to and from Kharum. He's good at heart, but not so talkative as he was hired as a scout and guard, to him his job/duty comes before the talk.
He's a fighter specialized in archery, perhaps at later levels taking a dip into mounted combat/archery

GM Chyro |

No, don't think the others would mind.
Adjustments; you get one of the 3 custom bonus feats, scroll upwards for description. Aside from that, i don't see anything wrong at first glance.
To you all
I know i said Deadline 18th, start the 19th. But it'll be deadline friday 24:00 GMT +1, results saturday evening, start sunday. Otherwise the timespan would be too short :)
Wow, alot of native to varisia. Must be the latest thing.

Wolfgang Rolf |

I was thrown off by that as well Wolfgang, but he seemed to intend to close recruitment the 18th, then take the saturday to make his choices and sunday evening we could begin play in earnest.
So you have at least a week to post a character, no worries.
That's good to hear! A week should be more than enough to finish my character, thank you for clearing that up for me, so I guess I'll be sticking around gm...if that's okay with you. Hides in a corner.