Defenses
AC 16 (Flat Footed 14, Touch 12)
CMD 15
HP 10
Saves (Fort +4, Refl +2, Will +4)
Speed 20’
Initiative +2
Skills
Knowledge: Nature [1 rank +3 class -1 int +2 nature sense] +5
Intimidate [1 rank +2 racial] +3
Climb [1 rank +3 class +3 str - 3 ACP] +4
Survival [1 rank +3 class +2 wis +2 nature sense] +8
Feats
Born Alone
Abilities
Darkvision 60’
Ferocity 1/day
Weapon Familiarity
Vermin Empathy +1 (-3 for animal or undead animal unless they have a disease ability)
Nature Sense
Spontaneous Summons
Destruction Domain
Destructive Smite (5/day, +1 damage)
Traits (Magical Knack, )
Attack (BAB 0)
Greataxe +3 (1d12+4 20x3)
Dart +2 (1d4+3)
CMB +3 (+2 vs demons)
Spells (CL 1st, Concentration +3, DC 12+level)
Orisons 3/day
1st Level 2/day + True Strike
Gear
Hide Armor
10x darts
Dagger
Greataxe
Potion of Cure Light Wounds
Druid's Kit
11 gp