
Sir Leon Blackmane |

Thanks for the opportunity to play.
Can we get a Gameplay thread to dot so the game shows up in our campaigns tab? I find that helps me keep track of the discussion even when the game hasn't quite started yet.

Krovax Draverian |

Leon: was looking back over my gear and remembered why my stats were higher...Belt of Strength +2. That's probably what threw us off. I'm pretty sure I'm right again now though. ARC, if you spot otherwise lemme know, but as of now I think my character is essentially ready.

Krovax Draverian |

I think the inter-play between Leon and Krovax will be interesting at the start. But, as we all know, there is only one way to settle any official dispute amongst evil warlords...
Krovax unfurls a large piece of cloth on the ground, and spins a dial.
"And now we settle this! Right Hand Green!"

Sir Leon Blackmane |

Krovax, looking at our backgrounds, your timeframe is vague (on purpose, I expect).
Mine is set during the Shining Crusade, which I think was before lastwall existed. (I could be wrong on that)
I think that means that Leon is from an earlier era than Krovax. If that's the case it could be that Krovax knew of Leon since they both terrorized the same area of the world.
If Krovax is from a similar time, they may have fought on the same side (assuming Krovax was part of Tar-Baphon's forces).
If Krovax was from *before* the crusade, it could even be that Leon and Krovax were enemies (back when Leon was a good guy).
It all depends on when Krovax's reign of terror was. What do you think?

Krovax Draverian |

I'm not entirely certain of the timeline, and I'm getting ready to head in to work. Frankly, here are my thoughts on the options, and we can decide which would be more interesting RP wise. And yes, I purposefully left the time frame vague as I like leaving the DM plenty of creative control over aspects like that.
1) Leon earlier than Krovax: Krovax would have likely studied the tactics and methods of Leon, and would probably be both respectful and critical in a collaborative sort of way now that he has the chance to work with him.
2) Same Time, Same Side: Krovax is reluctant to serve under someone unless they demonstrate serious power, and he hadn't run into anyone in his living existence that struck fear in him (having a magically bound dragon at your disposal tends to boost the bravado). However, he was not stupid, and was willing to ally himself with others to reach a common goal. As such, he would have been likely allied himself with Tar-Baphon's forces as long as he was promised appropriate concessions.
3) Same Time, Enemies: Probably the most interesting option, IMO, but could pose problems, depending on how hated these two were towards each other. Did their hatred continue on after Leon's fall from grace? Or, perhaps Krovax helped orchestrate his turn and attempted to make him an ally in his bid for rule.

Krovax Draverian |

Also, just read your background through again, and I think that the third option actually has the most room for interplay as well as uphold our respective backgrounds. We could have been enemies, but Krovax was willing to take things much further than Leon (hey, I'm evil, sue me) and arranged for some of the conditions to put Jobox in just the right situation to eliminate Leon, and secure his remains for Tar-Baphon. In turn, Tar-Baphon gained a new powerful General that allowed Krovax to resume focus on the region now known as Lastwall.
Krovax's history simply was focused on that region, and could easily be inserted prior to the true establishment of Lastwall as a nation.

Sir Leon Blackmane |

I like all these ideas. Let's see what the GM has to say before we cement anything.
By the way, if you punch Shining Crusade into the pathfinder wiki, you'll see how Leon's story fits in with the established setting cannon. It might give you some ideas for your own background too.

Krovax Draverian |

Works for me, like I said, I personally like to leave quite a bit about my character backgrounds vague expressly for the purpose of DM creativity. So, I suppose I likely studied Leon's tactics and stuff years after his fall, and the two have had no contact prior to...well...what is about to happen. AKA, Option #1.
Also, ARC, I have a couple quick questions for the IC thread, didn't wanna break out OOC text in the campaign just yet.
1) Is our gear evident in the room?
2) If it is okay with you, I kinda wanna leave the RP aspects of Dreadmaul in your hands, as I want him to have a distinct personality and not just be an extension of my character. I can control his combat stuff no problem, and have an Alias made already for that purpose. But if you'd rather I handle his RP as well, I can.

Ezra Savet |

I have finished gearing up. Just a question on the feat (Sent PM) Short version.
Blood of Fiends and ARG have eliminated the need for Fiendish Heritage as a method of getting a specific tiefling aspect. Would like to change to Improved Initiative, or a Tiefling Feat (

Toral Lyonset |

I'm just finalizing my point-buy for Toral, otherwise his calculations are almost ready now.
So, with ARC's quote:
I may need to clarify point buy... Its 23 points total plus a single 18 stat
break down
1 15
2 15+2=17
3 17+1=18
4 18+2=20
5 20+1=21
6 21+2=23
etc
I start with this before racials, and I then add points accordingly :
18 (+2)
14
14 (+2)
12 (+2)
8
14 (+2)
That'd be the +2/+1/+2/+1/+2, using the above example. (Two +1s were applied to one stat.) If I'm wrong, PLEASE correct me. I really don't want to get this wrong!
EDIT: Correction below, thanks to input. Then, changed again as my build matured.
Final statline, with racials: 21/12/16/13/8/18
In other news: I averaged HP for the time being. It also looks like we're pretty balanced, overall, and two antipaladins working in concert might be enough evil to be labeled as 'major evil' by aura defaults!
EDIT: Fixed.

Sir Leon Blackmane |

You're mistaking point buy points for attribute points.
The bonuses every level are to our total point buy, not our attributes themselves.
That means raising a stat from 10 to 11 only costs 1point, but raising a stat from 17 to 18 costs 4 points, and would need to be saved for over the course of 3 levels.
It also means that as we progress we won't be able to increase a base value of a stat past 18 (since that's as bight as point buy allows). For higher stats than 18 we'll have to rely on racial and magical bonuses.
A better way to think of GM ARCs system might be to think of it as a 50 point stat buy that you *must* devote 17 points to one stat. (17 points being the cost of an 18)

DM - ARC |

I've been going through my ARG and I think to help balance between Aasimar and everyone else I'm going to add a bit to non-aasimar to compensate
Tieflings ignore stat penalty associated with heritage
I'm still thinking about human so if anyone has suggestions please lemme know
I wanna finalize everything crunch related before I continue in gameplay so story may not continue until tomorrow

Krovax Draverian |

This is just in case you decide to have us actually roll out HP's for our characters so I can have it ready in advance. If you decide on another HP method I'll make the proper adjustments.
6d8 ⇒ (7, 2, 7, 6, 7, 8) = 37
And then for Dreadmaul...
5d10 ⇒ (1, 10, 5, 7, 3) = 26
Nice for me, ouch on that 1 for Dreadmaul though.

Ezra Savet |

I suggest : no - stat on non aasimar. For humans, one alt racial trait free (don't sub out a racial for the one you select, no selecting alternate facials that replace 2 or more racial abilities).