Hellknight

Krovax Draverian's page

479 posts. Alias of Thron.


Classes/Levels

AC 20 (22) FF 19 T 11| HP 27| F +4 To R +2 W +6| Init +2| Percep +8

About Krovax Draverian

Tracking:
Fervor: 1d6, 3/4 (1/4 level + wisdom uses per day)

Blessings: 0/1 (1/2 level uses per day)
From the Grave: +4 Intimidate for 1 minute
Destructive Attacks: +1 Damage for 1 minute

Warpriest Spells Prepared (CL 2nd; concentration +4)
Level 0 (at will): Stabilize, Guidance, Light, Detect Magic
Level 1: Divine Favor, Divine Favor, Cure Light Wounds, Cure Light Wounds

Krovax’s Wand of CLW - 42/50
Party Wand of CLW - 25/50

Krovax
Male human (Chelaxian) Warpriest 3
N Medium humanoid (human)
Init +2; Senses Perception +8
--------------------
Defense
--------------------
AC 22, touch 11, flat-footed 19 (+9 armor, +1 Dex, +2 Shield)
hp 27 (3d8+1)
Fort +4, Ref +2, Will +6; -2 vs spells with the evil descriptor., +2 trait bonus vs. emotion spells and effects
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee spear +4 (1d8+3/x3) or
Masterwork Cold Iron Longsword +6 (1d8+3, 19-20 x2)

Special Attacks blessings 0.5 level/day (Death: from the grave, Destruction: destructive attacks), sacred weapon (1 rounds/day), Fervor 1/4 level + Wisdom/Day (1d6)
--------------------
Statistics
--------------------
Str 14, Dex 13, Con 12, Int 10, Wis 16, Cha 10
Base Atk +2; CMB +4; CMD 15

Feats
Combat Reflexes
Cruelty
Weapon Focus (Blades)
Power Attack
Alertness
Hurtful

Traits ancestral weapon, tactician, Love Lost (Widowed)

Skills 5/Level (2 Ranks, 0 Int, 1 Human, 2 *Background)
Intimidate +7 (2 Rank, 0 Cha, 3 Class, 2 Trait)
*Knowledge (Engineering) +4 (1 Rank, 0 Int, 3 Class)
Knowledge (Local) +2 (2 Rank, 0 Int)
Perception +8 (3 Rank, 3 Wis, 2 Feat)
*Handle Animal +5 (2 Rank, 0 Cha, 3 Class)
*Knowledge (Nobility) +3 (3 Rank, 0 Int)
Climb -1 (1 Rank, 2 Str, 3 Class, -5 ACP)
Swim -1 (1 Rank, 2 Str, 3 Class, -5 ACP)

Languages Common

SQ finesse weapon attack attribute, haunted

Other Gear
Masterwork Full Plate
heavy wooden shield
spear
+1 cold iron longsword (1/1)
bedroll
belt pouch
flint and steel
holy text
masterwork backpack
mess kit
silk rope (50 ft.)
soap
spell component pouch
trail rations
waterskin
wooden holy symbol

Coin: 251 gp, 11 sp, 7 cp
Loans: 500 gp Magda
--------------------
Special Abilities
--------------------
Blessings (1/day) (Su) Pool of power used to activate Blessing abilities.
Combat Reflexes (2 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Cruelty +2 morale bonus on atk/dmg rolls when you deal bleed, fear, pain, or reduce opponent below 0.
Finesse Weapon Attack Attribute Finesse weapons use Strength on attack rolls.
Haunted -2 save vs spells with the evil descriptor.
Sacred Weapon (Su) As a swift action, grant weapon enhancement bonus or certain powers.
Weapon Focus (Blades) Choose one weapon group. You become better at using that type of weapon.
Hurtful: When demoralize someone within reach, make a single attack against them as a swift action. If you do not damage them, they are no longer shaken.